Commit graph

411 commits

Author SHA1 Message Date
XargonWan ea6daed9bc PORTMASTER: initializing config even to set Dracula color scheme 2024-11-30 23:01:23 +09:00
XargonWan 5ffedc8160 LOGGER: added log rotation 2024-11-30 22:39:30 +09:00
XargonWan a5f443cb86 LOG: removing old ES-DE logs folders 2024-11-29 11:38:19 +09:00
XargonWan 80f22e39ac LOGGER: added caller in the log message 2024-11-29 11:23:09 +09:00
XargonWan c35db6b46f LOGGER: actual implementation of log levels 2024-11-28 15:06:21 +09:00
XargonWan 74fec2e9fa LOGGER: fixed blank newlines 2024-11-28 15:01:21 +09:00
XargonWan 1c94be1c33 SRM: feeding it with Steam user data 2024-11-28 14:38:31 +09:00
XargonWan a9c2145230 FRAMEWORK: getting user info at startup 2024-11-28 13:54:23 +09:00
icenine451 13e7ebd8b2 Reverse $preset and $choice argument order for make_preset_changes() to avoid having to send a null array if all systems are being disabled. 2024-11-14 08:39:51 -05:00
icenine451 353c626a37 Add comments on new usage of make_preset_changes(), which now can be called externally
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2024-11-13 10:13:01 -05:00
icenine451 155e331a43 Add comments to build_preset_list_options() 2024-11-13 10:10:07 -05:00
icenine451 ffa7753618 Make change_preset_dialog() not dependent on shared vars from build_preset_list_options() 2024-11-13 10:08:09 -05:00
XargonWan 3dc6b18833
Feat/godot (#962)
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Build cooker / Building_RetroDECK (push) Has been cancelled
* Table top mode

* Button Colour and tables columns

* Bob does regex

* Bob does regex2

* Updates from feedback

* Stuff

* Ensure funnction array being passed correctly

* Array to String needed afterall

* Cooker Test

* Test build

* Fixed Bios display issue

* Fixed dialogue logging

* Full Screen is back

* gGent Orange BIOS

* GDScript Logger POC

* Try to create log folder

* GDScript Logger POC (#956)

* GDScript Logger POC

* Try to create log folder

* Ensure all_systems array is empty every time build_preset_list_options() is run
- This prevents all_systems array from having multiple copies of all systems when run multiple times in the same session, which would cause make_preset_changes() to run build_preset_config() multiple times.

* logs2.0

* Parked up for the night

* Don't truncate the log file

* Timestamp, fix append

* Time for a break

* restore godot logger, default is still bash

* Added real milliseconds to log timestamp (thanks, monkeyx), typing fixes

* Time for a break

* Update godot.yml

* Update godot.yml

* Update godot.yml

* Update godot.yml

* Update godot.yml

* Update godot.yml

* Update godot.yml

* Translations with POT!

* Comment to test PR (#960)

Co-authored-by: Rekku <rekku@retrodeck.net>

---------

Co-authored-by: Rekku <rekku@retrodeck.net>
Co-authored-by: WallK <wallykrasiy@gmail.com>
Co-authored-by: MonkeyX <tim@monkeyx.net>
Co-authored-by: icenine451 <benjamin.r.shelton@protonmail.com>
2024-10-28 02:02:17 +01:00
XargonWan fc9c5549c6
feat/steam-rom-manager (#860)
* SRM: adding Steam ROM Manager

* SRM: adding electron base

* Fixed SRM

Fixed launching script of SRM

* Updated for srm

* Standard config for srm

* Update with srm in place of boilr

* Update with srm in place of boilr

* Added steam-sync option

* PREPARE_COMPONENTS: removing spaces from steam rom manager

* SRM: adding it ot reset cli, boilr cleanup

* SRM: boilr cleanup [skip ci]

* Update and fixed script

* Modified steam sync works

* Update configurator.sh

* STEAM_SYNC: fixing gameslist location

* SRM: fixed path, whoops

* Added file for resetting the configuration

* Modified with external reset function

* Modified with external reset function

* Added msgbox during fav sync

* STEAM_SYNC: fixed some texts

* Modified if for remove everything if no favorite games

* Fixed removing the games when no favs

* STEAM_ROM_MANAGER: added to features.json

* STEAM_ROM_MANAGER: casing names descriptions

* Fixed some error

* Moved away the creation of .sync folder

* Uploaded standard exception

* Added reset userExceptions

* Revert missing entrypoint

* STEAM_SYNC_SH: checkpoint, addToSteam is working

* STEAM_SYNC_SH: fixed bad launcher filename generation

* STEAM_SYNC_SH: fixed game names, unified in a single function, code cleanup

* STEAM_SYNC_SH: removed deprecated commands [skip ci]

* STEAM_SYNC_SH: fixed launcher with correct command [skip ci]

* STEAM_SYNC_SH: added prepare_component [skip ci]

* STEAM_SYNC_SH: code cleanup [skip ci]

* STEAM_SYNC_SH: moved it on retrodeck quit instead of retrodeck start [skip ci]

* STEAM_SYNC_SH: updated userConfigurations.json [skip ci]

* STEAM_SYNC_SH: code cleanup

* Triggering build

* STEAM_SYNC: globalized steamsync_folder variable

* STEAM_SYNC: standardized script name

* STEAM_SYNC: fixing array

* STEAM_SYNC: fixing array -part2

* POST_UPDATE: enhanced for steam_rom_manager

* STEAM_SYNC: this variable is not correct here

* STEAM_SYNC: fixing configuration

* STEAM_SYNC: adding more sanitized games cases

* STEAM_SYNC: fix framwork was shutting down before steam_sync

* MANIFEST: fixed SRM wrapper to accept args

* STEAM_SYNC: fixing SRM preparation

* STEAM_SYNC: using run_game to build the launchers

* STEAM_SYNC: added system to run_game be sure

* STEAM_SYNC_SH: removed unused config file

* FEATURES: indentation fix

* PREPARE_COMPONENT: comments

* STEAM_SYNC_SH: general optimization and bugfixes

* STEAM_SYNC_SH: migrated launcher to the new run_game

* FEATURES: rebased from cooker

* FEATURES: fmt [skip ci]

* STEAM_SYNC: using new start command + cleanup

* STEAM_SYNC: migrated launches to .desktop files

* STEAM_SYNC: reverted .desktop files

* STEAM_SYNC: romed -s from launcher

* STEAM_SYNC: comments for calling quit function [skip ci]

* Create file only if does not exists + fixed syntax

* Added full shortcut clean

* Fixed check if file exists

* Added remove no fav game

* Fixed comment error and +x chmod

---------

Co-authored-by: Lx32 <loxenfabula@gmail.com>
2024-10-28 02:01:44 +01:00
icenine451 a5eba709d9 Add conditional logging based on logging_level 2024-10-18 09:40:28 -04:00
icenine451 ef9b5024fd Rearrange logging checks based on verbosity 2024-10-18 09:29:25 -04:00
icenine451 c8fcabec02 Check logging level first for log() function for efficiency 2024-10-18 09:27:41 -04:00
icenine451 2e1a461855 Make writing to log file and showing terminal output depending on logging level 2024-10-18 09:25:54 -04:00
XargonWan d90c0b5131 ES_DE: adding custom systems support 2024-09-26 21:08:31 +09:00
XargonWan 5e160325ab RUN_GAME: escaping ' 2024-09-18 15:35:56 +09:00
XargonWan 794c576771
feat/port master (#914)
* PORTMASTER: adding POC of manifest and reset function

* PORTMASTER: init

* PORTMASTER: adding a wrapper to manage the script to being out of the bin folder later

* MANIFEST: empty lines cleanup [skip ci]

* PORTMASTER: fixing PortMaster wrapper name

* WORKFLOW: tentative solution for PRs - try#6 [skip ci]

* WORKFLOW: tentative solution for PRs - try#7 [skip ci]

* PORTMASTER: fixing PortMaster wrapper path

* PORTMASTER: fixing PortMaster wrapper install

* PORTMASTER: updated to latest retrodeck build

* Code format

* PORT_MASTER: fixed paths and commands + added harbourmaster
2024-09-18 02:25:38 +02:00
XargonWan 90803ec134 RELEASE_SELECTOR: fixed PR not poresent + enhanced release labeling 2024-09-15 20:18:33 +09:00
XargonWan 6614c8adf8 RUN_GAME: fixed help arguments 2024-09-12 14:49:19 +09:00
XargonWan f2f7e0946a RUN_GAME: fixed default emulator launch 2024-09-12 14:25:57 +09:00
XargonWan a1e55bb06b RUN_GAME: fixed alternativeEmulator 2024-09-12 11:30:39 +09:00
XargonWan 3055ee5d94 RUN_GAME: alternativeEmulator added but not working 2024-09-12 10:52:34 +09:00
XargonWan ab0f3e033a RUN_GAME: altemulator working 2024-09-12 10:38:00 +09:00
XargonWan 6b92f8c187 RUN_GAME: moved into its own file + code cleanup + es_variables outsourced [skip ci] 2024-09-12 08:25:07 +09:00
XargonWan ad10c9d535 RUN_GAME: checkpoint but BROKEN 2024-09-12 00:56:20 +09:00
XargonWan 51485497ae RUN_GAME: code prettyfication 2024-09-11 13:55:04 +09:00
XargonWan e80c30a1d9 RUN_GAME: if the emulator is only one just skip the zenity and run it 2024-09-11 10:20:28 +09:00
XargonWan 6496e1f051 RUN_GAME: fixed %INJECT% placeholder in both of the cases 2024-09-11 10:18:03 +09:00
XargonWan d0644c82e6 RUN_GAME: working but looping - fix 2024-09-10 22:22:30 +09:00
XargonWan 38806dabc1 RUN_GAME: working but looping 2024-09-10 22:13:26 +09:00
XargonWan c4a80119af RUN_GAME: adding %INJECT% logic 2024-09-10 21:36:28 +09:00
XargonWan 21984292c0 RUN_GAME: hiding full commands in zenity list 2024-09-10 20:41:54 +09:00
XargonWan e2ef2e8823 RUN_GAME: now it's scraping the commands from es_systems and es_find_rules 2024-09-10 18:41:40 +09:00
XargonWan 302feef631 RUN_GAME: emulator and system can now be passed as optional arguments 2024-09-08 22:43:06 +09:00
XargonWan 04ebb5c5d6 RUN_GAME: various fixes, time up 2024-09-08 16:30:23 +09:00
XargonWan 0cafedbe70 RUN_GAME: fixed retroarch 2024-09-08 14:36:06 +09:00
XargonWan b2a59be611 RUN_GAME: added retroarch cores 2024-09-08 13:52:05 +09:00
XargonWan 2818362e30 RUN_GAME: system name prettyfied 2024-09-08 13:36:16 +09:00
XargonWan bcf0f2b8cd FRAMEWORK: added the possibility to run a game from cli 2024-09-08 12:22:41 +09:00
XargonWan 2cbe1e7afc POST_UPDATE: even on PR [skip ci] 2024-09-08 09:17:08 +09:00
XargonWan a1887d546d POST_UPDATE: update_rd_conf to include steam_sync 2024-09-04 22:21:59 +09:00
XargonWan a589e20725 Revert "SET_SETTING_VALUE: edited to use initool"
This reverts commit b56916c2b0.
2024-09-04 22:21:06 +09:00
XargonWan b56916c2b0 SET_SETTING_VALUE: edited to use initool 2024-09-04 20:58:52 +09:00
MonkeyX 16c2c2a50e
Removed need for BIOS tmp file for Godot (#919)
Co-authored-by: Rekku <rekku@retrodeck.net>
2024-08-25 02:42:09 +02:00
XargonWan f12babdf0b RPCS3: updated firmware to 4.91 [skip ci] 2024-08-25 09:38:46 +09:00
XargonWan 9bf1c2d886 POST_UPDATE: restoring old 0.8.4b missing region 2024-08-24 22:55:31 +09:00