Ian Curtis
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04758e38b6
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Update make files and fix build for the various options (Harry Tuttle)
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2018-01-22 21:01:35 +00:00 |
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Ian Curtis
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0b6da91cc0
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add the rest of the network board code (Spindizzi)
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2018-01-07 14:07:59 +00:00 |
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Ian Curtis
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78ae00faf1
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Add basic networking files to supermodel. Currently these are win32 specific but can port to SDL or whatever later.
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2017-12-29 11:42:03 +00:00 |
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Ian Curtis
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7c84bc6aeb
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update visual studio project
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2017-10-05 18:54:36 +00:00 |
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Ian Curtis
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18f460db6f
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2017-09-24 22:49:20 +00:00 |
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Ian Curtis
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da1342b5d9
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update project files
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2017-09-24 22:39:53 +00:00 |
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Ian Curtis
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06cb5708e3
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add missing include
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2017-04-08 21:01:11 +00:00 |
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Ian Curtis
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edfb521a9b
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Daytona seems to use this completely undocumented feature of the real3d pro-1000, the ability to invert texture colours. This patch fixes the colours on the cars, and the signs which should flash by alternating their colours.
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2017-04-05 17:57:38 +00:00 |
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Ian Curtis
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f320af2049
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fix project files
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2017-03-27 22:01:31 +00:00 |
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Ian Curtis
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f0a15febd1
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implement scroll fog, fixes a tonne of missing fx
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2016-10-09 16:34:12 +00:00 |
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Ian Curtis
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f4311a0ab2
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update visual studio project
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2016-07-10 13:11:51 +00:00 |
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Ian Curtis
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85c4d85562
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refactor
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2016-06-19 21:43:09 +00:00 |
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Ian Curtis
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c2b1db11f8
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Cull geometry based on the culling distances in the nodes. Should give some sort of speedup on lower end pcs where the CPU is predominantly the bottle neck.
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2016-06-16 20:05:29 +00:00 |
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Ian Curtis
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6d1aa4d527
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fix compilation
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2016-05-03 18:38:06 +00:00 |
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Ian Curtis
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74e7ff3d7d
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update project
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2016-04-27 11:17:28 +00:00 |
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Ian Curtis
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f09dd457c5
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Update vs project for encryption code
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2016-04-02 22:14:39 +00:00 |
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Ian Curtis
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c398cab1b1
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update project
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2016-03-29 15:29:15 +00:00 |
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Ian Curtis
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0327db246f
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WIP
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2016-03-24 13:17:17 +00:00 |
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Ian Curtis
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44ea902181
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add missing project file
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2016-03-22 22:00:17 +00:00 |
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