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https://github.com/RetroDECK/Supermodel.git
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1b066fe4b3
-add a new separate class for crosshair -crosshair coordinates are calculated by matrix instead of recreating every object at correct coordinates -add ability to scale crosshair by dpi -add ability to use bitmap crosshair (located in ./Media/). 32bits bmp format + alpha -cmd line "-bitmapcrosshair" or "-vectorcrosshair" and/or BitmapCrosshair=0|1 in config file -these changes are only for lost world game with Crosshairs=1|2|3 don't forget to copy the 2 crosshair images in Supermodel/Media folder |
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.. | ||
OSX | ||
SDL | ||
Unix | ||
Windows | ||
Audio.h | ||
FileSystemPath.h | ||
Logger.cpp | ||
Logger.h | ||
Outputs.cpp | ||
Outputs.h | ||
Thread.h | ||
Video.h |