mirror of
https://github.com/RetroDECK/Supermodel.git
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1b066fe4b3
-add a new separate class for crosshair -crosshair coordinates are calculated by matrix instead of recreating every object at correct coordinates -add ability to scale crosshair by dpi -add ability to use bitmap crosshair (located in ./Media/). 32bits bmp format + alpha -cmd line "-bitmapcrosshair" or "-vectorcrosshair" and/or BitmapCrosshair=0|1 in config file -these changes are only for lost world game with Crosshairs=1|2|3 don't forget to copy the 2 crosshair images in Supermodel/Media folder |
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.. | ||
CPU | ||
Debugger | ||
Graphics | ||
Inputs | ||
Model3 | ||
Network | ||
OSD | ||
Pkgs | ||
Sound | ||
Util | ||
BlockFile.cpp | ||
BlockFile.h | ||
Game.h | ||
GameLoader.cpp | ||
GameLoader.h | ||
ROMSet.cpp | ||
ROMSet.h | ||
Supermodel.h | ||
Version.h |