Supermodel/Src
2017-06-29 19:05:30 +00:00
..
CPU Created IEmulator interface, renamed CBus to IBus and CPCIDevice to IPCIDevice. Frames now rendered when emulator paused. 2016-04-10 03:42:41 +00:00
Debugger Massive internal change: removed CConfig object and replaced it with a hierarchical config object system (Util::Config::Node). Games are now defined in an XML file. Hopefully I didn't break too many things :/ 2017-03-27 03:19:15 +00:00
Graphics Clamp the ambient light to a max of 0.75. LA Machine guns seems to use an ambient value of 1, which is full bright for everything. But for some reason the hardware seems to treat this as ~ 0.75. This fixes various missing shading in the game. This doesn't seem to have any negative effects on other games I have tested. Clamping in the shader as we might need the full range of values for fixed shading. 2017-06-29 19:05:30 +00:00
Inputs remove unused variable 2017-04-11 11:11:45 +00:00
Model3 Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
OSD Extended -gfx-state to produce culling node analysis 2017-04-11 07:03:47 +00:00
Pkgs Adding tinyxml2 lib 2016-07-07 05:05:27 +00:00
Sound Spindizzi's SCSP DSP fix for the VF3TB cave stage 2017-04-09 15:27:43 +00:00
Util Updated Util::Config::Node unit tests with multiple leaf node test 2017-04-12 02:41:02 +00:00
BlockFile.cpp compile fixes 2017-03-28 22:28:46 +00:00
BlockFile.h compile fixes 2017-03-28 22:28:46 +00:00
Game.h Encapsulated zip file handling and added a "parent" member to the Game struct 2017-03-27 02:02:22 +00:00
GameLoader.cpp Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
GameLoader.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
ROMSet.cpp add missing include 2017-04-08 21:01:11 +00:00
ROMSet.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
Supermodel.h Removed last vestiges of CINIFile from input system and removed Games.cpp, INIFile.cpp, and ROMLoad.cpp 2017-04-05 16:19:08 +00:00
Version.h Update Supermodel.h with graphics path and moved version string to separate header file 2016-03-21 23:20:32 +00:00