Supermodel/Src
joachim 5fa190490d Allow joystick to be fetch if windows has no focus in SDL input mode.
This is usefull for multiple instance of supermodel networked on the same machine.
2023-03-09 10:34:51 -08:00
..
CPU 68K now uses run-time hooks for IRQ and instruction hook callbacks 2022-11-02 18:46:08 -07:00
Debugger check for __GNUC__ instead of just assuming it 2022-07-17 20:23:11 +02:00
Graphics Better opengl resource allocation. Fixes going fullscreen and back. 2022-12-17 23:46:02 +00:00
Inputs change all INT16 mixing/intermediate clamping to floats 2022-11-06 13:00:13 -08:00
Model3 Memory allocated but not released. 2022-12-28 18:24:11 -08:00
Network address review 2022-07-17 20:29:25 +02:00
OSD Allow joystick to be fetch if windows has no focus in SDL input mode. 2023-03-09 10:34:51 -08:00
Pkgs Update glew version 2020-07-31 19:18:51 +00:00
Sound add undefd codepath for correct use of the 18bit DAC path (which seems to be triggered for all games) 2022-11-29 12:36:27 -08:00
Util Add missing filename to ErrorLog call. 2022-12-28 20:04:25 -08:00
BlockFile.cpp fix some real errors (Model3,InputSystem), minor errors (SCSP,SDL/Main) and some performance warnings 2022-07-11 17:43:59 +02:00
BlockFile.h Added functions to safely read and write bools 2017-09-24 20:49:31 +00:00
Game.h njz3: Proper quadrophonic audio support. Need 4+ speakers to take advantage otherwise down mixed to stereo. 2022-06-09 21:10:39 +00:00
GameLoader.cpp address review 2022-07-17 20:29:25 +02:00
GameLoader.h Huge refactor of the Driveboard: 2021-02-18 10:29:15 +00:00
ROMSet.cpp add missing include 2017-04-08 21:01:11 +00:00
ROMSet.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
Supermodel.h check for __GNUC__ instead of just assuming it 2022-07-17 20:23:11 +02:00
Version.h Introducing a special release build target with SVN version stamping. 2020-12-24 10:20:26 +00:00