Supermodel/Src
2023-09-23 15:27:12 +01:00
..
CPU 68K now uses run-time hooks for IRQ and instruction hook callbacks 2022-11-02 18:46:08 -07:00
Debugger Fix Z80Debug.cpp compile with C++20 2023-09-02 20:38:24 -07:00
Graphics Emulate the entire tilegen chip in a GLSL shader. (This is now possible with opengl 3+). The tilegen drawing was emulated on the CPU, but was one of the most expensive functions in the emulator according to a profiler. On a modern GPU it's pretty much free, because a GPU is a massive SIMD monster. 2023-09-23 15:27:04 +01:00
Inputs change all INT16 mixing/intermediate clamping to floats 2022-11-06 13:00:13 -08:00
Model3 DMA device register always returns Step 1.x PCI ID 2023-08-20 17:43:40 -07:00
Network NetBoard: guard against freeing null pointers and INetBoard needed a virtual destructor (was causing crashes on exit on some systems) 2023-03-14 11:18:20 -07:00
OSD Crosshair optimization: 2023-05-07 21:41:05 -07:00
Pkgs Update glew version 2020-07-31 19:18:51 +00:00
Sound SCSP: added more detail to comment explaining 68K clock speed as recommended by Brian Troha 2023-09-02 20:32:11 -07:00
Util Fix GCC 13 build. 2023-05-07 21:42:21 -07:00
BlockFile.cpp fix some real errors (Model3,InputSystem), minor errors (SCSP,SDL/Main) and some performance warnings 2022-07-11 17:43:59 +02:00
BlockFile.h Added functions to safely read and write bools 2017-09-24 20:49:31 +00:00
Game.h njz3: Proper quadrophonic audio support. Need 4+ speakers to take advantage otherwise down mixed to stereo. 2022-06-09 21:10:39 +00:00
GameLoader.cpp address review 2022-07-17 20:29:25 +02:00
GameLoader.h Huge refactor of the Driveboard: 2021-02-18 10:29:15 +00:00
ROMSet.cpp add missing include 2017-04-08 21:01:11 +00:00
ROMSet.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
Supermodel.h check for __GNUC__ instead of just assuming it 2022-07-17 20:23:11 +02:00
Version.h Introducing a special release build target with SVN version stamping. 2020-12-24 10:20:26 +00:00