..
53C810.cpp
- Changed save state error messages slightly.
2011-09-22 06:11:47 +00:00
53C810.h
Updated copyright information and added headers to all remaining files except debugger.
2011-09-14 19:08:43 +00:00
53C810Disasm.cpp
Updated copyright information and added headers to all remaining files except debugger.
2011-09-14 19:08:43 +00:00
93C46.cpp
- Changed save state error messages slightly.
2011-09-22 06:11:47 +00:00
93C46.h
Updated copyright information and added headers to all remaining files except debugger.
2011-09-14 19:08:43 +00:00
DriveBoard.cpp
- Changed spelling of some messages in drive board code.
2011-09-22 17:28:49 +00:00
DriveBoard.h
- Changed save state error messages slightly.
2011-09-22 06:11:47 +00:00
DSB.cpp
- Getting/setting MPEG playback position also includes the end offset. Hopefully will fix save states from crashing when reloaded sometimes in DSB1 and DSB2 games.
2011-09-22 18:04:39 +00:00
DSB.h
Added front/rear speaker balance (actually the master/slave SCSP balance). Balance setting is stored in CSoundBoardConfig and can be set on the command line (-balance) or config file (Balance). Valid range is 100 (front speaker volume doubled, rear muted) to -100. The default is 0, both sets at full volume. Balance is applied in the SCSP core before overall sound and music volume settings.
2012-02-09 07:58:07 +00:00
IRQ.cpp
- Changed save state error messages slightly.
2011-09-22 06:11:47 +00:00
IRQ.h
Updated copyright information and added headers to all remaining files except debugger.
2011-09-14 19:08:43 +00:00
Model3.cpp
Added OSD/Video.h to provide OSD-dependent video functionality. The static functions in here get called by Model3.cpp from within the render thread so that any OSD related rendering can also be run in parallel for a further speed increase.
2012-02-13 23:37:48 +00:00
Model3.h
New multi-threaded rendering changes that parallelise graphics rendering and PPC execution in order to increase performance on multi-core machines.
2012-01-16 23:21:14 +00:00
MPC10x.cpp
- Changed save state error messages slightly.
2011-09-22 06:11:47 +00:00
MPC10x.h
Updated copyright information and added headers to all remaining files except debugger.
2011-09-14 19:08:43 +00:00
PCI.cpp
Updated copyright information and added headers to all remaining files except debugger.
2011-09-14 19:08:43 +00:00
PCI.h
Updated copyright information and added headers to all remaining files except debugger.
2011-09-14 19:08:43 +00:00
Real3D.cpp
New multi-threaded rendering changes that parallelise graphics rendering and PPC execution in order to increase performance on multi-core machines.
2012-01-16 23:21:14 +00:00
Real3D.h
New multi-threaded rendering changes that parallelise graphics rendering and PPC execution in order to increase performance on multi-core machines.
2012-01-16 23:21:14 +00:00
RTC72421.cpp
Updated copyright information and added headers to all remaining files except debugger.
2011-09-14 19:08:43 +00:00
RTC72421.h
Updated copyright information and added headers to all remaining files except debugger.
2011-09-14 19:08:43 +00:00
SoundBoard.cpp
Fixed a bug w/ Read16() -- was not casting to a pointer properly, caused Scud Race to crash.
2011-12-26 07:15:32 +00:00
SoundBoard.h
Default SCSP balance set to 0. Was erroneously set at +50%.
2012-02-14 09:13:36 +00:00
TileGen.cpp
- Finished cleaning up and optimizing the 2D renderer.
2012-02-20 03:45:48 +00:00
TileGen.h
- Finished cleaning up and optimizing the 2D renderer.
2012-02-20 03:45:48 +00:00