Wiki/wiki-rtd/docs/wiki_about/what-is-included.md

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# RetroDECK: What's included?
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<img src="../../wiki_icons/retrodeck/icon-rd.svg" width="100">
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What follows is a list of features and software currently included in RetroDECK.
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**Note: RetroDECK does not include any games, proprietary BIOS or Firmware**
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- The user needs to provide their own purchased backups / game files to play.
- The user needs to provide their own purchased BIOS / Firmware files from their own consoles or purchased engines files (for example Pico-8) for the systems that needs them.
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## RetroDECK Features
### RetroDECK Configurator & RetroDECK Framework
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<img src="../../wiki_icons/retrodeck/icon-configurator.svg" width="100">
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**The RetroDECK Framework**
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RetroDECK comes with the `RetroDECK Framework` that allows deeper integrations between the built-in software and easier exposure to a variety of features that you otherwise need to set for example per system basis to create a uniformity between them.
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**RetroDECK Configurator**
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The RetroDECK Configurator is a powerful `Utility` that exposes some parts of the `RetroDECK Framework` to the RetroDECK users.
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It can be used to change/modify and manipulate various aspects of RetroDECK.
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**What can RetroDECK Configurator & RetroDECK Framework do?**
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It can help with:
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- Compressing games.
- Easier `Texture Pack` and `Mod` management.
- File management.
- Tools for troubleshooting (BIOS Checker, Multi-File Structure Checker, Partial or full reset of functions).
- Auto installing some free BIOS / Firmware.
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- Install prebuilt Steam Input profiles for devices like the Steam Deck and external controllers
- Easier management of `mods`, `roms`, `texture_packs`, `scraped media`, `screenshots`, `saves / states` `gamelists` and more
- Give access to global presets that can be acitivated to configure things over many emulators in one go like: `RetroAchievements`
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`Borders` `Widescreen Mode` `Swaping A/B X/Y for Nintendo Games`.
- Enable `Steam Sync` to synchronize your favorites with Steam.
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- And more!
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**Read more here:**
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[RetroDECK Configurator](../wiki_system_guides/configurator/configurator.md).
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### RetroENGINE
<img src="../../wiki_icons/retrodeck/icon-engine.svg" width="100">
RetroENGINE allows you to run various game files directly with RetroDECK from the desktop without starting the application.
It supports the association of common game file extensions with RetroDECK. Additionally, you can run games directly via RetroENGINE using the CLI.
**Read more here:**
[RetroDECK's RetroENGINE](../wiki_system_guides/retroengine/retroengine-guide.md).
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## Frontends
### ES-DE
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<img src="../../wiki_images/logos/es-de-logo.png" width="100">
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ES-DE is the base frontend for RetroDECK. RetroDECK includes specific tweaks to the ES-DE standard setup to enable unique functions like the `RetroDECK Configurator`, which can be accessed via the ES-DE Menu.
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## Multi-Emulators
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### RetroArch
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<img src="../../wiki_images/logos/retroarch-logo.png" width="100">
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RetroArch supports many systems via its cores, and RetroDECK ships with all cores under the stable branch of RetroArch. If there is no stable version of a core, the nightly version will be used instead.
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For a full list of supported systems in RetroArch, follow the link and check the Core List:
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[RetroArch - General Guide](../wiki_emulator_guides/retroarch/retroarch-guide.md)
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### MAME
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<img src="../../wiki_images/logos/mame-logo.png" width="180">
The full version of the multi-arcade emulator MAME.
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## Standalone Emulators
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### CEMU
<img src="../../wiki_images/logos/cemu-logo.png" width="100">
The WiiU Emulator CEMU.
### Dolphin
<img src="../../wiki_images/logos/dolphin-logo.png" width="100">
The Wii and GameCube Emulator Dolphin.
### Primehack
<img src="../../wiki_images/logos/primehack-logo.png" width="100">
The Metroid Prime fork of Dolphin.
### melonDS
<img src="../../wiki_images/logos/melonds-logo.svg" width="100">
The Nintendo DS emulator melonDS.
### PCSX2
<img src="../../wiki_images/logos/pcsx2-logo.png" width="180">
The Playstation 2 emulator PCSX2.
### PPSSPP
<img src="../../wiki_images/logos/ppsspp-logo.png" width="100">
The PSP emulator PPSSPP.
### RPCS3
<img src="../../wiki_images/logos/rpcs3-logo.png" width="100">
The PS3 emulator RPCS3.
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### Ruffle
<img src="../../wiki_images/logos/ruffle-logo.svg" width="100">
The flash emulator Ruffle.
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### Vita3k
<img src="../../wiki_images/logos/vita3k-logo.png" width="100">
The PSVita emulator Vita3k.
### XEMU
<img src="../../wiki_images/logos/xemu-logo.png" width="100">
The Xbox emulator XEMU.
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## Included: Legacy Emulators
Legacy Emulators are emulators that are included but no longer supported because of ceased development on the Emulators part or other things.
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### Ryujinx
<img src="../../wiki_images/logos/ryujinx-logo.svg" width="100">
The Switch emulator Ryujinx.
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Has stopped development.
### Duckstation
<img src="../../wiki_images/logos/duckstation-logo.png" width="100">
Playstation 1 (PSX) emulator Duckstation.
Has made licensing changes.
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## Standalone Engines
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### Solarus
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<img src="../../wiki_images/logos/solarus-logo.svg" width="130">
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Solarus is a free and open-source 2D game engine written in C++, that can run games scripted in Lua. It has been designed with 16-bit classic Action-RPGs in mind, and is available on a wide range of platforms.
### GZDoom
<img src="../../wiki_images/logos/gzdoom-logo.png" width="100">
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities.
### IKEMEN Go (M.U.G.E.N)
<img src="../../wiki_images/logos/ikemen-go-logo.png" width="100">
IKEMEN Go is a remake of the IKEMEN (open source fighting games engine that supports M.U.G.E.N resources) in Googles Programming Language “Go”.
### Pico-8
<img src="../../wiki_images/logos/pico-8-logo.svg" width="200">
The fantasy console Pico-8.
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## Systems
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### PortMaster
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<img src="../../wiki_images/logos/portmaster-logo.png" width="150">
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PortMaster is a simple GUI tool designed to facilitate the downloading and installation of game ports for Linux devices and is self contained.
### Steam Rom Manger
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<img src="../../wiki_images/logos/srm-logo.png" width="150">
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Steam ROM Manager a bulk game importer and artwork manager for Steam.
It adds separate games to Steam, adds artwork and configures the steam input profiles.
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## Steam Input Controller layouts
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For all inputs layouts included in RetroDECK.
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**Read more here:**
[Supported Controllers](../wiki_general/supported-controllers.md).
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## Supported Devices
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RetroDECK currently supports Linux Desktop and the Steam Deck.
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**Read more here:**
[Supported Devices](../wiki_general/supported-devices.md)