2023-05-15 13:38:37 +00:00
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// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
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2022-12-04 11:03:45 +00:00
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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2019-11-29 13:46:04 +00:00
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#include "game_list.h"
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2023-08-13 06:28:28 +00:00
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#include "bios.h"
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#include "host.h"
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#include "psf_loader.h"
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#include "settings.h"
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#include "system.h"
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#include "util/cd_image.h"
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2020-01-10 03:31:12 +00:00
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#include "common/assert.h"
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#include "common/byte_stream.h"
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#include "common/file_system.h"
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2022-10-21 11:02:19 +00:00
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#include "common/heterogeneous_containers.h"
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2022-09-09 10:32:21 +00:00
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#include "common/http_downloader.h"
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2020-01-10 03:31:12 +00:00
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#include "common/log.h"
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2021-03-11 17:06:10 +00:00
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#include "common/make_array.h"
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2022-07-08 11:57:06 +00:00
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#include "common/path.h"
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2020-03-12 05:32:19 +00:00
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#include "common/progress_callback.h"
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2020-01-10 03:31:12 +00:00
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#include "common/string_util.h"
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2023-08-13 06:28:28 +00:00
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2019-11-29 13:46:04 +00:00
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#include <algorithm>
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2019-12-04 11:54:14 +00:00
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#include <array>
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2019-11-29 13:46:04 +00:00
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#include <cctype>
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2021-04-17 04:23:47 +00:00
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#include <ctime>
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2020-01-08 03:37:43 +00:00
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#include <string_view>
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2023-05-15 13:38:37 +00:00
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#include <type_traits>
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2022-09-09 10:32:21 +00:00
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#include <unordered_map>
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2019-11-29 13:46:04 +00:00
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#include <utility>
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2023-08-13 06:28:28 +00:00
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2019-11-29 13:46:04 +00:00
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Log_SetChannel(GameList);
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2022-10-21 11:02:19 +00:00
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#ifdef _WIN32
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#include "common/windows_headers.h"
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#endif
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namespace GameList {
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2022-07-11 13:03:29 +00:00
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enum : u32
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{
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GAME_LIST_CACHE_SIGNATURE = 0x45434C47,
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2023-08-23 07:32:12 +00:00
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GAME_LIST_CACHE_VERSION = 34,
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2022-10-21 11:02:19 +00:00
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PLAYED_TIME_SERIAL_LENGTH = 32,
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PLAYED_TIME_LAST_TIME_LENGTH = 20, // uint64
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PLAYED_TIME_TOTAL_TIME_LENGTH = 20, // uint64
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PLAYED_TIME_LINE_LENGTH =
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PLAYED_TIME_SERIAL_LENGTH + 1 + PLAYED_TIME_LAST_TIME_LENGTH + 1 + PLAYED_TIME_TOTAL_TIME_LENGTH,
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2022-07-11 13:03:29 +00:00
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};
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2022-10-21 11:02:19 +00:00
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struct PlayedTimeEntry
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{
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std::time_t last_played_time;
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std::time_t total_played_time;
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};
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using CacheMap = UnorderedStringMap<Entry>;
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using PlayedTimeMap = UnorderedStringMap<PlayedTimeEntry>;
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2023-05-15 13:38:37 +00:00
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static_assert(std::is_same_v<decltype(Entry::hash), System::GameHash>);
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2022-07-11 13:03:29 +00:00
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static bool GetExeListEntry(const std::string& path, Entry* entry);
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static bool GetPsfListEntry(const std::string& path, Entry* entry);
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static bool GetDiscListEntry(const std::string& path, Entry* entry);
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static bool GetGameListEntryFromCache(const std::string& path, Entry* entry);
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static void ScanDirectory(const char* path, bool recursive, bool only_cache,
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2022-10-21 11:02:19 +00:00
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const std::vector<std::string>& excluded_paths, const PlayedTimeMap& played_time_map,
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ProgressCallback* progress);
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static bool AddFileFromCache(const std::string& path, std::time_t timestamp, const PlayedTimeMap& played_time_map);
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static bool ScanFile(std::string path, std::time_t timestamp, std::unique_lock<std::recursive_mutex>& lock,
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const PlayedTimeMap& played_time_map);
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2022-07-11 13:03:29 +00:00
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static std::string GetCacheFilename();
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static void LoadCache();
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static bool LoadEntriesFromCache(ByteStream* stream);
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static bool OpenCacheForWriting();
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static bool WriteEntryToCache(const Entry* entry);
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static void CloseCacheFileStream();
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static void DeleteCacheFile();
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2022-10-21 11:02:19 +00:00
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static std::string GetPlayedTimeFile();
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static bool ParsePlayedTimeLine(char* line, std::string& serial, PlayedTimeEntry& entry);
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static std::string MakePlayedTimeLine(const std::string& serial, const PlayedTimeEntry& entry);
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static PlayedTimeMap LoadPlayedTimeMap(const std::string& path);
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static PlayedTimeEntry UpdatePlayedTimeFile(const std::string& path, const std::string& serial, std::time_t last_time,
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std::time_t add_time);
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2022-07-11 13:03:29 +00:00
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} // namespace GameList
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2019-11-29 13:46:04 +00:00
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2022-10-21 11:02:19 +00:00
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static std::vector<GameList::Entry> s_entries;
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static std::recursive_mutex s_mutex;
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2022-10-23 04:09:54 +00:00
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static GameList::CacheMap s_cache_map;
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static std::unique_ptr<ByteStream> s_cache_write_stream;
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2019-11-29 13:46:04 +00:00
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2022-07-11 13:03:29 +00:00
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static bool m_game_list_loaded = false;
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const char* GameList::GetEntryTypeName(EntryType type)
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2019-12-04 11:54:14 +00:00
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{
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static std::array<const char*, static_cast<int>(EntryType::Count)> names = {{"Disc", "PSExe", "Playlist", "PSF"}};
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2019-12-04 11:54:14 +00:00
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return names[static_cast<int>(type)];
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}
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2022-07-11 13:03:29 +00:00
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const char* GameList::GetEntryTypeDisplayName(EntryType type)
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2020-07-06 14:59:28 +00:00
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{
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2022-07-11 13:03:29 +00:00
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static std::array<const char*, static_cast<int>(EntryType::Count)> names = {
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2023-08-19 13:43:37 +00:00
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{TRANSLATE_NOOP("GameList", "Disc"), TRANSLATE_NOOP("GameList", "PS-EXE"), TRANSLATE_NOOP("GameList", "Playlist"),
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TRANSLATE_NOOP("GameList", "PSF")}};
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2023-08-20 03:25:43 +00:00
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return Host::TranslateToCString("GameList", names[static_cast<int>(type)]);
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2020-07-06 14:59:28 +00:00
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}
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2022-07-11 13:03:29 +00:00
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bool GameList::IsGameListLoaded()
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2020-05-16 10:01:19 +00:00
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{
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2022-07-11 13:03:29 +00:00
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return m_game_list_loaded;
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2020-05-16 10:01:19 +00:00
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}
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2022-07-11 13:03:29 +00:00
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bool GameList::IsScannableFilename(const std::string_view& path)
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2021-02-18 08:07:09 +00:00
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{
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// we don't scan bin files because they'll duplicate
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if (StringUtil::EndsWithNoCase(path, ".bin"))
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return false;
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2022-07-11 13:03:29 +00:00
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return System::IsLoadableFilename(path);
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2021-02-18 08:07:09 +00:00
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}
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2022-07-11 13:03:29 +00:00
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bool GameList::GetExeListEntry(const std::string& path, GameList::Entry* entry)
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2019-12-04 11:12:50 +00:00
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{
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2021-04-17 09:13:58 +00:00
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std::FILE* fp = FileSystem::OpenCFile(path.c_str(), "rb");
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2019-12-04 11:12:50 +00:00
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if (!fp)
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return false;
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std::fseek(fp, 0, SEEK_END);
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const u32 file_size = static_cast<u32>(std::ftell(fp));
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std::fseek(fp, 0, SEEK_SET);
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BIOS::PSEXEHeader header;
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if (std::fread(&header, sizeof(header), 1, fp) != 1)
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{
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std::fclose(fp);
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return false;
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}
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std::fclose(fp);
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if (!BIOS::IsValidPSExeHeader(header, file_size))
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{
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2021-04-17 09:13:58 +00:00
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Log_DebugPrintf("%s is not a valid PS-EXE", path.c_str());
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2019-12-04 11:12:50 +00:00
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return false;
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}
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2021-08-20 14:01:35 +00:00
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const std::string display_name(FileSystem::GetDisplayNameFromPath(path));
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2022-07-11 13:03:29 +00:00
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entry->serial.clear();
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2022-08-10 03:03:40 +00:00
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entry->title = Path::GetFileTitle(display_name);
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2021-01-24 04:06:35 +00:00
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entry->region = BIOS::GetPSExeDiscRegion(header);
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2019-12-04 11:12:50 +00:00
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entry->total_size = ZeroExtend64(file_size);
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2022-07-11 13:03:29 +00:00
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entry->type = EntryType::PSExe;
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entry->compatibility = GameDatabase::CompatibilityRating::Unknown;
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2019-12-04 11:12:50 +00:00
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return true;
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}
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2022-07-11 13:03:29 +00:00
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bool GameList::GetPsfListEntry(const std::string& path, Entry* entry)
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2021-01-24 04:06:52 +00:00
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{
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2021-04-17 09:13:58 +00:00
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// we don't need to walk the library chain here - the top file is enough
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2021-01-24 04:06:52 +00:00
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PSFLoader::File file;
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2021-04-17 09:13:58 +00:00
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if (!file.Load(path.c_str()))
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2021-01-24 04:06:52 +00:00
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return false;
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2022-07-11 13:03:29 +00:00
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entry->serial.clear();
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2021-01-24 04:06:52 +00:00
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entry->region = file.GetRegion();
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2021-04-17 10:20:09 +00:00
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entry->total_size = static_cast<u32>(file.GetProgramData().size());
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2022-07-11 13:03:29 +00:00
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entry->type = EntryType::PSF;
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entry->compatibility = GameDatabase::CompatibilityRating::Unknown;
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2021-01-24 04:06:52 +00:00
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// Game - Title
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std::optional<std::string> game(file.GetTagString("game"));
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if (game.has_value())
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{
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entry->title = std::move(game.value());
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entry->title += " - ";
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}
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else
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{
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entry->title.clear();
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}
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std::optional<std::string> title(file.GetTagString("title"));
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if (title.has_value())
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{
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entry->title += title.value();
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}
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2021-01-24 04:06:52 +00:00
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else
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2021-08-20 14:01:35 +00:00
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{
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const std::string display_name(FileSystem::GetDisplayNameFromPath(path));
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2022-08-10 03:03:40 +00:00
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entry->title += Path::GetFileTitle(display_name);
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2021-08-20 14:01:35 +00:00
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}
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2021-01-24 04:06:52 +00:00
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return true;
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}
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2022-07-11 13:03:29 +00:00
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bool GameList::GetDiscListEntry(const std::string& path, Entry* entry)
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2019-11-29 13:46:04 +00:00
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{
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2022-08-27 06:52:24 +00:00
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std::unique_ptr<CDImage> cdi = CDImage::Open(path.c_str(), false, nullptr);
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2019-11-29 13:46:04 +00:00
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if (!cdi)
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return false;
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entry->path = path;
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2019-11-30 15:27:01 +00:00
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entry->total_size = static_cast<u64>(CDImage::RAW_SECTOR_SIZE) * static_cast<u64>(cdi->GetLBACount());
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2022-07-11 13:03:29 +00:00
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entry->type = EntryType::Disc;
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entry->compatibility = GameDatabase::CompatibilityRating::Unknown;
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2019-11-30 13:55:05 +00:00
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2023-05-15 13:38:37 +00:00
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std::string id;
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System::GetGameDetailsFromImage(cdi.get(), &id, &entry->hash);
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2021-04-17 04:23:47 +00:00
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// try the database first
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const GameDatabase::Entry* dentry = GameDatabase::GetEntryForId(id);
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if (dentry)
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{
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// pull from database
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entry->serial = dentry->serial;
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entry->title = dentry->title;
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entry->genre = dentry->genre;
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entry->publisher = dentry->publisher;
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entry->developer = dentry->developer;
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entry->release_date = dentry->release_date;
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entry->min_players = dentry->min_players;
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entry->max_players = dentry->max_players;
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entry->min_blocks = dentry->min_blocks;
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entry->max_blocks = dentry->max_blocks;
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entry->supported_controllers = dentry->supported_controllers;
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entry->compatibility = dentry->compatibility;
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}
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else
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2019-11-30 13:55:05 +00:00
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{
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2022-08-10 03:03:40 +00:00
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const std::string display_name(FileSystem::GetDisplayNameFromPath(path));
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2022-07-08 11:57:06 +00:00
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2020-01-08 03:37:43 +00:00
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// no game code, so use the filename title
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2023-05-15 13:38:37 +00:00
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entry->serial = std::move(id);
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2022-07-08 11:57:06 +00:00
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entry->title = Path::GetFileTitle(display_name);
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2022-07-11 13:03:29 +00:00
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entry->compatibility = GameDatabase::CompatibilityRating::Unknown;
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2021-04-17 04:23:47 +00:00
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entry->release_date = 0;
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entry->min_players = 0;
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entry->max_players = 0;
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entry->min_blocks = 0;
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entry->max_blocks = 0;
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2023-08-23 07:32:12 +00:00
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entry->supported_controllers = static_cast<u16>(~0u);
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2019-11-30 13:55:05 +00:00
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}
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2020-03-12 03:51:29 +00:00
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2021-04-17 04:23:47 +00:00
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// region detection
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2023-05-15 13:38:37 +00:00
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entry->region = System::GetRegionForImage(cdi.get());
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2019-11-30 13:55:05 +00:00
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2021-03-26 16:19:23 +00:00
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if (cdi->HasSubImages())
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{
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2022-07-11 13:03:29 +00:00
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entry->type = EntryType::Playlist;
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2021-03-26 16:19:23 +00:00
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std::string image_title(cdi->GetMetadata("title"));
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if (!image_title.empty())
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entry->title = std::move(image_title);
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// get the size of all the subimages
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const u32 subimage_count = cdi->GetSubImageCount();
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for (u32 i = 1; i < subimage_count; i++)
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{
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if (!cdi->SwitchSubImage(i, nullptr))
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{
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Log_ErrorPrintf("Failed to switch to subimage %u in '%s'", i, entry->path.c_str());
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continue;
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}
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entry->total_size += static_cast<u64>(CDImage::RAW_SECTOR_SIZE) * static_cast<u64>(cdi->GetLBACount());
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}
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}
|
|
|
|
|
2020-01-08 03:37:43 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
bool GameList::PopulateEntryFromPath(const std::string& path, Entry* entry)
|
|
|
|
{
|
|
|
|
if (System::IsExeFileName(path))
|
|
|
|
return GetExeListEntry(path, entry);
|
|
|
|
if (System::IsPsfFileName(path.c_str()))
|
|
|
|
return GetPsfListEntry(path, entry);
|
|
|
|
return GetDiscListEntry(path, entry);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool GameList::GetGameListEntryFromCache(const std::string& path, Entry* entry)
|
2020-01-08 03:37:43 +00:00
|
|
|
{
|
2023-09-05 11:03:49 +00:00
|
|
|
auto iter = s_cache_map.find(path);
|
2022-10-23 04:09:54 +00:00
|
|
|
if (iter == s_cache_map.end())
|
2020-01-08 03:37:43 +00:00
|
|
|
return false;
|
|
|
|
|
|
|
|
*entry = std::move(iter->second);
|
2022-10-23 04:09:54 +00:00
|
|
|
s_cache_map.erase(iter);
|
2019-11-29 13:46:04 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2020-01-08 03:37:43 +00:00
|
|
|
bool GameList::LoadEntriesFromCache(ByteStream* stream)
|
|
|
|
{
|
2020-01-10 03:31:12 +00:00
|
|
|
u32 file_signature, file_version;
|
2022-07-11 13:03:29 +00:00
|
|
|
if (!stream->ReadU32(&file_signature) || !stream->ReadU32(&file_version) ||
|
2020-01-10 03:31:12 +00:00
|
|
|
file_signature != GAME_LIST_CACHE_SIGNATURE || file_version != GAME_LIST_CACHE_VERSION)
|
2020-01-08 03:37:43 +00:00
|
|
|
{
|
|
|
|
Log_WarningPrintf("Game list cache is corrupted");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (stream->GetPosition() != stream->GetSize())
|
|
|
|
{
|
2020-01-10 03:31:12 +00:00
|
|
|
std::string path;
|
2022-07-11 13:03:29 +00:00
|
|
|
Entry ge;
|
2021-04-17 04:23:47 +00:00
|
|
|
|
2020-01-10 03:31:12 +00:00
|
|
|
u8 type;
|
2021-04-17 04:23:47 +00:00
|
|
|
u8 region;
|
2020-05-16 10:01:19 +00:00
|
|
|
u8 compatibility_rating;
|
2020-01-10 03:31:12 +00:00
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
if (!stream->ReadU8(&type) || !stream->ReadU8(®ion) || !stream->ReadSizePrefixedString(&path) ||
|
|
|
|
!stream->ReadSizePrefixedString(&ge.serial) || !stream->ReadSizePrefixedString(&ge.title) ||
|
|
|
|
!stream->ReadSizePrefixedString(&ge.genre) || !stream->ReadSizePrefixedString(&ge.publisher) ||
|
2023-05-15 13:38:37 +00:00
|
|
|
!stream->ReadSizePrefixedString(&ge.developer) || !stream->ReadU64(&ge.hash) ||
|
|
|
|
!stream->ReadU64(&ge.total_size) || !stream->ReadU64(reinterpret_cast<u64*>(&ge.last_modified_time)) ||
|
2023-08-23 07:32:12 +00:00
|
|
|
!stream->ReadU64(&ge.release_date) || !stream->ReadU16(&ge.supported_controllers) ||
|
2023-05-15 13:38:37 +00:00
|
|
|
!stream->ReadU8(&ge.min_players) || !stream->ReadU8(&ge.max_players) || !stream->ReadU8(&ge.min_blocks) ||
|
|
|
|
!stream->ReadU8(&ge.max_blocks) || !stream->ReadU8(&compatibility_rating) ||
|
|
|
|
region >= static_cast<u8>(DiscRegion::Count) || type >= static_cast<u8>(EntryType::Count) ||
|
2022-07-11 13:03:29 +00:00
|
|
|
compatibility_rating >= static_cast<u8>(GameDatabase::CompatibilityRating::Count))
|
2020-01-08 03:37:43 +00:00
|
|
|
{
|
|
|
|
Log_WarningPrintf("Game list cache entry is corrupted");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2020-01-22 07:56:58 +00:00
|
|
|
ge.path = path;
|
2020-03-12 03:51:29 +00:00
|
|
|
ge.region = static_cast<DiscRegion>(region);
|
2022-07-11 13:03:29 +00:00
|
|
|
ge.type = static_cast<EntryType>(type);
|
|
|
|
ge.compatibility = static_cast<GameDatabase::CompatibilityRating>(compatibility_rating);
|
2020-08-20 11:30:11 +00:00
|
|
|
|
2023-09-05 11:03:49 +00:00
|
|
|
auto iter = s_cache_map.find(ge.path);
|
2022-10-23 04:09:54 +00:00
|
|
|
if (iter != s_cache_map.end())
|
2020-01-08 03:37:43 +00:00
|
|
|
iter->second = std::move(ge);
|
|
|
|
else
|
2022-10-23 04:09:54 +00:00
|
|
|
s_cache_map.emplace(std::move(path), std::move(ge));
|
2020-01-08 03:37:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
bool GameList::WriteEntryToCache(const Entry* entry)
|
2020-01-08 03:37:43 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
bool result = true;
|
2022-10-23 04:09:54 +00:00
|
|
|
result &= s_cache_write_stream->WriteU8(static_cast<u8>(entry->type));
|
|
|
|
result &= s_cache_write_stream->WriteU8(static_cast<u8>(entry->region));
|
|
|
|
result &= s_cache_write_stream->WriteSizePrefixedString(entry->path);
|
|
|
|
result &= s_cache_write_stream->WriteSizePrefixedString(entry->serial);
|
|
|
|
result &= s_cache_write_stream->WriteSizePrefixedString(entry->title);
|
|
|
|
result &= s_cache_write_stream->WriteSizePrefixedString(entry->genre);
|
|
|
|
result &= s_cache_write_stream->WriteSizePrefixedString(entry->publisher);
|
|
|
|
result &= s_cache_write_stream->WriteSizePrefixedString(entry->developer);
|
2023-05-15 13:38:37 +00:00
|
|
|
result &= s_cache_write_stream->WriteU64(entry->hash);
|
2022-10-23 04:09:54 +00:00
|
|
|
result &= s_cache_write_stream->WriteU64(entry->total_size);
|
|
|
|
result &= s_cache_write_stream->WriteU64(entry->last_modified_time);
|
|
|
|
result &= s_cache_write_stream->WriteU64(entry->release_date);
|
2023-08-23 07:32:12 +00:00
|
|
|
result &= s_cache_write_stream->WriteU16(entry->supported_controllers);
|
2022-10-23 04:09:54 +00:00
|
|
|
result &= s_cache_write_stream->WriteU8(entry->min_players);
|
|
|
|
result &= s_cache_write_stream->WriteU8(entry->max_players);
|
|
|
|
result &= s_cache_write_stream->WriteU8(entry->min_blocks);
|
|
|
|
result &= s_cache_write_stream->WriteU8(entry->max_blocks);
|
|
|
|
result &= s_cache_write_stream->WriteU8(static_cast<u8>(entry->compatibility));
|
2022-07-11 13:03:29 +00:00
|
|
|
return result;
|
|
|
|
}
|
2020-01-08 03:37:43 +00:00
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
static std::string GameList::GetCacheFilename()
|
|
|
|
{
|
|
|
|
return Path::Combine(EmuFolders::Cache, "gamelist.cache");
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameList::LoadCache()
|
|
|
|
{
|
|
|
|
std::string filename(GetCacheFilename());
|
|
|
|
std::unique_ptr<ByteStream> stream =
|
|
|
|
ByteStream::OpenFile(filename.c_str(), BYTESTREAM_OPEN_READ | BYTESTREAM_OPEN_STREAMED);
|
|
|
|
if (!stream)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (!LoadEntriesFromCache(stream.get()))
|
2020-09-09 14:23:24 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
Log_WarningPrintf("Deleting corrupted cache file '%s'", filename.c_str());
|
|
|
|
stream.reset();
|
2022-10-23 04:09:54 +00:00
|
|
|
s_cache_map.clear();
|
2022-07-11 13:03:29 +00:00
|
|
|
DeleteCacheFile();
|
|
|
|
return;
|
2020-09-09 14:23:24 +00:00
|
|
|
}
|
2022-07-11 13:03:29 +00:00
|
|
|
}
|
2020-01-08 03:37:43 +00:00
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
bool GameList::OpenCacheForWriting()
|
|
|
|
{
|
|
|
|
const std::string cache_filename(GetCacheFilename());
|
2022-10-23 04:09:54 +00:00
|
|
|
Assert(!s_cache_write_stream);
|
2022-07-11 13:03:29 +00:00
|
|
|
|
2022-10-23 04:09:54 +00:00
|
|
|
s_cache_write_stream = ByteStream::OpenFile(cache_filename.c_str(),
|
2022-07-11 13:03:29 +00:00
|
|
|
BYTESTREAM_OPEN_READ | BYTESTREAM_OPEN_WRITE | BYTESTREAM_OPEN_SEEKABLE);
|
2022-10-23 04:09:54 +00:00
|
|
|
if (s_cache_write_stream)
|
2020-01-08 03:37:43 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
// check the header
|
|
|
|
u32 signature, version;
|
2022-10-23 04:09:54 +00:00
|
|
|
if (s_cache_write_stream->ReadU32(&signature) && signature == GAME_LIST_CACHE_SIGNATURE &&
|
|
|
|
s_cache_write_stream->ReadU32(&version) && version == GAME_LIST_CACHE_VERSION &&
|
|
|
|
s_cache_write_stream->SeekToEnd())
|
2020-01-08 03:37:43 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
return true;
|
2020-01-08 03:37:43 +00:00
|
|
|
}
|
|
|
|
|
2022-10-23 04:09:54 +00:00
|
|
|
s_cache_write_stream.reset();
|
2022-07-11 13:03:29 +00:00
|
|
|
}
|
2020-01-08 03:37:43 +00:00
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
Log_InfoPrintf("Creating new game list cache file: '%s'", cache_filename.c_str());
|
2020-01-08 03:37:43 +00:00
|
|
|
|
2022-10-23 04:09:54 +00:00
|
|
|
s_cache_write_stream = ByteStream::OpenFile(
|
2022-07-11 13:03:29 +00:00
|
|
|
cache_filename.c_str(), BYTESTREAM_OPEN_CREATE | BYTESTREAM_OPEN_TRUNCATE | BYTESTREAM_OPEN_WRITE);
|
2022-10-23 04:09:54 +00:00
|
|
|
if (!s_cache_write_stream)
|
2022-07-11 13:03:29 +00:00
|
|
|
return false;
|
|
|
|
|
|
|
|
// new cache file, write header
|
2022-10-23 04:09:54 +00:00
|
|
|
if (!s_cache_write_stream->WriteU32(GAME_LIST_CACHE_SIGNATURE) ||
|
|
|
|
!s_cache_write_stream->WriteU32(GAME_LIST_CACHE_VERSION))
|
2022-07-11 13:03:29 +00:00
|
|
|
{
|
|
|
|
Log_ErrorPrintf("Failed to write game list cache header");
|
2022-10-23 04:09:54 +00:00
|
|
|
s_cache_write_stream.reset();
|
2022-07-11 13:03:29 +00:00
|
|
|
FileSystem::DeleteFile(cache_filename.c_str());
|
|
|
|
return false;
|
|
|
|
}
|
2020-04-25 05:23:36 +00:00
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
return true;
|
2020-04-25 05:23:36 +00:00
|
|
|
}
|
|
|
|
|
2020-01-08 03:37:43 +00:00
|
|
|
void GameList::CloseCacheFileStream()
|
|
|
|
{
|
2022-10-23 04:09:54 +00:00
|
|
|
if (!s_cache_write_stream)
|
2020-01-08 03:37:43 +00:00
|
|
|
return;
|
|
|
|
|
2022-10-23 04:09:54 +00:00
|
|
|
s_cache_write_stream->Commit();
|
|
|
|
s_cache_write_stream.reset();
|
2020-01-08 03:37:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void GameList::DeleteCacheFile()
|
|
|
|
{
|
2022-10-23 04:09:54 +00:00
|
|
|
Assert(!s_cache_write_stream);
|
2022-07-11 13:03:29 +00:00
|
|
|
|
|
|
|
const std::string filename(GetCacheFilename());
|
|
|
|
if (!FileSystem::FileExists(filename.c_str()))
|
2020-01-08 03:37:43 +00:00
|
|
|
return;
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
if (FileSystem::DeleteFile(filename.c_str()))
|
|
|
|
Log_InfoPrintf("Deleted game list cache '%s'", filename.c_str());
|
2020-01-08 03:37:43 +00:00
|
|
|
else
|
2022-07-11 13:03:29 +00:00
|
|
|
Log_WarningPrintf("Failed to delete game list cache '%s'", filename.c_str());
|
2020-01-08 03:37:43 +00:00
|
|
|
}
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
static bool IsPathExcluded(const std::vector<std::string>& excluded_paths, const std::string& path)
|
2019-11-29 13:46:04 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
return (std::find(excluded_paths.begin(), excluded_paths.end(), path) != excluded_paths.end());
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameList::ScanDirectory(const char* path, bool recursive, bool only_cache,
|
2022-10-21 11:02:19 +00:00
|
|
|
const std::vector<std::string>& excluded_paths, const PlayedTimeMap& played_time_map,
|
|
|
|
ProgressCallback* progress)
|
2022-07-11 13:03:29 +00:00
|
|
|
{
|
|
|
|
Log_InfoPrintf("Scanning %s%s", path, recursive ? " (recursively)" : "");
|
2019-11-29 13:46:04 +00:00
|
|
|
|
2020-03-12 05:32:19 +00:00
|
|
|
progress->SetFormattedStatusText("Scanning directory '%s'%s...", path, recursive ? " (recursively)" : "");
|
|
|
|
|
2019-11-29 13:46:04 +00:00
|
|
|
FileSystem::FindResultsArray files;
|
2021-07-21 10:25:52 +00:00
|
|
|
FileSystem::FindFiles(path, "*",
|
|
|
|
recursive ? (FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_HIDDEN_FILES | FILESYSTEM_FIND_RECURSIVE) :
|
|
|
|
(FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_HIDDEN_FILES),
|
|
|
|
&files);
|
2022-07-22 13:33:59 +00:00
|
|
|
if (files.empty())
|
|
|
|
return;
|
2019-11-29 13:46:04 +00:00
|
|
|
|
2022-07-22 13:33:59 +00:00
|
|
|
progress->PushState();
|
2020-03-12 05:32:19 +00:00
|
|
|
progress->SetProgressRange(static_cast<u32>(files.size()));
|
|
|
|
progress->SetProgressValue(0);
|
|
|
|
|
2022-07-22 13:33:59 +00:00
|
|
|
u32 files_scanned = 0;
|
2021-04-17 09:13:58 +00:00
|
|
|
for (FILESYSTEM_FIND_DATA& ffd : files)
|
2019-11-29 13:46:04 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
files_scanned++;
|
2019-11-29 13:46:04 +00:00
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
if (progress->IsCancelled() || !GameList::IsScannableFilename(ffd.FileName) ||
|
|
|
|
IsPathExcluded(excluded_paths, ffd.FileName))
|
|
|
|
{
|
2020-01-08 03:37:43 +00:00
|
|
|
continue;
|
2022-07-11 13:03:29 +00:00
|
|
|
}
|
2020-01-08 03:37:43 +00:00
|
|
|
|
2022-10-21 11:02:19 +00:00
|
|
|
std::unique_lock lock(s_mutex);
|
|
|
|
if (GetEntryForPath(ffd.FileName.c_str()) ||
|
|
|
|
AddFileFromCache(ffd.FileName, ffd.ModificationTime, played_time_map) || only_cache)
|
2022-07-11 13:03:29 +00:00
|
|
|
{
|
2022-10-21 11:02:19 +00:00
|
|
|
continue;
|
2022-07-11 13:03:29 +00:00
|
|
|
}
|
2020-03-12 05:32:19 +00:00
|
|
|
|
2021-04-24 06:03:28 +00:00
|
|
|
progress->SetFormattedStatusText("Scanning '%s'...", FileSystem::GetDisplayNameFromPath(ffd.FileName).c_str());
|
2022-10-21 11:02:19 +00:00
|
|
|
ScanFile(std::move(ffd.FileName), ffd.ModificationTime, lock, played_time_map);
|
2022-07-11 13:03:29 +00:00
|
|
|
progress->SetProgressValue(files_scanned);
|
2019-11-29 13:46:04 +00:00
|
|
|
}
|
2020-03-12 05:32:19 +00:00
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
progress->SetProgressValue(files_scanned);
|
2020-03-12 05:32:19 +00:00
|
|
|
progress->PopState();
|
2019-11-29 13:46:04 +00:00
|
|
|
}
|
2019-11-30 13:55:05 +00:00
|
|
|
|
2022-10-21 11:02:19 +00:00
|
|
|
bool GameList::AddFileFromCache(const std::string& path, std::time_t timestamp, const PlayedTimeMap& played_time_map)
|
2021-04-17 09:13:58 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
Entry entry;
|
|
|
|
if (!GetGameListEntryFromCache(path, &entry) || entry.last_modified_time != timestamp)
|
2021-04-17 09:13:58 +00:00
|
|
|
return false;
|
|
|
|
|
2023-09-05 11:03:49 +00:00
|
|
|
auto iter = played_time_map.find(entry.serial);
|
2022-10-21 11:02:19 +00:00
|
|
|
if (iter != played_time_map.end())
|
|
|
|
{
|
|
|
|
entry.last_played_time = iter->second.last_played_time;
|
|
|
|
entry.total_played_time = iter->second.total_played_time;
|
|
|
|
}
|
|
|
|
|
|
|
|
s_entries.push_back(std::move(entry));
|
2021-04-17 09:13:58 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2022-10-21 11:02:19 +00:00
|
|
|
bool GameList::ScanFile(std::string path, std::time_t timestamp, std::unique_lock<std::recursive_mutex>& lock,
|
|
|
|
const PlayedTimeMap& played_time_map)
|
2021-04-17 09:13:58 +00:00
|
|
|
{
|
2022-10-21 11:02:19 +00:00
|
|
|
// don't block UI while scanning
|
|
|
|
lock.unlock();
|
|
|
|
|
2021-04-17 09:13:58 +00:00
|
|
|
Log_DevPrintf("Scanning '%s'...", path.c_str());
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
Entry entry;
|
|
|
|
if (!PopulateEntryFromPath(path, &entry))
|
2021-04-17 09:13:58 +00:00
|
|
|
return false;
|
|
|
|
|
|
|
|
entry.path = std::move(path);
|
2022-07-11 13:03:29 +00:00
|
|
|
entry.last_modified_time = timestamp;
|
2021-04-17 09:13:58 +00:00
|
|
|
|
2022-10-23 04:09:54 +00:00
|
|
|
if (s_cache_write_stream || OpenCacheForWriting())
|
2021-04-17 09:13:58 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
if (!WriteEntryToCache(&entry))
|
2021-04-17 09:13:58 +00:00
|
|
|
Log_WarningPrintf("Failed to write entry '%s' to cache", entry.path.c_str());
|
|
|
|
}
|
|
|
|
|
2023-09-05 11:03:49 +00:00
|
|
|
auto iter = played_time_map.find(entry.serial);
|
2022-10-21 11:02:19 +00:00
|
|
|
if (iter != played_time_map.end())
|
|
|
|
{
|
|
|
|
entry.last_played_time = iter->second.last_played_time;
|
|
|
|
entry.total_played_time = iter->second.total_played_time;
|
|
|
|
}
|
|
|
|
|
|
|
|
lock.lock();
|
|
|
|
s_entries.push_back(std::move(entry));
|
2021-04-17 09:13:58 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
std::unique_lock<std::recursive_mutex> GameList::GetLock()
|
2019-12-31 06:17:17 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
return std::unique_lock<std::recursive_mutex>(s_mutex);
|
|
|
|
}
|
2019-12-31 06:17:17 +00:00
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
const GameList::Entry* GameList::GetEntryByIndex(u32 index)
|
|
|
|
{
|
2022-10-21 11:02:19 +00:00
|
|
|
return (index < s_entries.size()) ? &s_entries[index] : nullptr;
|
2019-12-31 06:17:17 +00:00
|
|
|
}
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
const GameList::Entry* GameList::GetEntryForPath(const char* path)
|
2020-01-24 04:50:44 +00:00
|
|
|
{
|
|
|
|
const size_t path_length = std::strlen(path);
|
2022-10-21 11:02:19 +00:00
|
|
|
for (const Entry& entry : s_entries)
|
2020-01-24 04:50:44 +00:00
|
|
|
{
|
2020-01-24 04:50:46 +00:00
|
|
|
if (entry.path.size() == path_length && StringUtil::Strcasecmp(entry.path.c_str(), path) == 0)
|
2020-01-24 04:50:44 +00:00
|
|
|
return &entry;
|
|
|
|
}
|
|
|
|
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
const GameList::Entry* GameList::GetEntryBySerial(const std::string_view& serial)
|
2020-08-20 11:30:11 +00:00
|
|
|
{
|
2022-10-21 11:02:19 +00:00
|
|
|
for (const Entry& entry : s_entries)
|
2020-08-20 11:30:11 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
if (entry.serial.length() == serial.length() &&
|
|
|
|
StringUtil::Strncasecmp(entry.serial.c_str(), serial.data(), serial.length()) == 0)
|
|
|
|
{
|
2020-08-20 11:30:11 +00:00
|
|
|
return &entry;
|
2022-07-11 13:03:29 +00:00
|
|
|
}
|
2020-08-20 11:30:11 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
2023-05-15 13:47:22 +00:00
|
|
|
const GameList::Entry* GameList::GetEntryBySerialAndHash(const std::string_view& serial, u64 hash)
|
|
|
|
{
|
|
|
|
for (const Entry& entry : s_entries)
|
|
|
|
{
|
|
|
|
if (entry.serial == serial && entry.hash == hash)
|
|
|
|
return &entry;
|
|
|
|
}
|
|
|
|
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
u32 GameList::GetEntryCount()
|
2020-05-16 10:01:19 +00:00
|
|
|
{
|
2022-10-21 11:02:19 +00:00
|
|
|
return static_cast<u32>(s_entries.size());
|
2020-05-16 10:01:19 +00:00
|
|
|
}
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
void GameList::Refresh(bool invalidate_cache, bool only_cache, ProgressCallback* progress /* = nullptr */)
|
2019-12-31 06:17:17 +00:00
|
|
|
{
|
2021-07-27 08:11:32 +00:00
|
|
|
m_game_list_loaded = true;
|
|
|
|
|
2020-03-12 05:32:19 +00:00
|
|
|
if (!progress)
|
|
|
|
progress = ProgressCallback::NullProgressCallback;
|
|
|
|
|
2020-01-08 03:37:43 +00:00
|
|
|
if (invalidate_cache)
|
|
|
|
DeleteCacheFile();
|
|
|
|
else
|
|
|
|
LoadCache();
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
// don't delete the old entries, since the frontend might still access them
|
|
|
|
std::vector<Entry> old_entries;
|
2020-03-12 05:32:19 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
std::unique_lock lock(s_mutex);
|
2022-10-21 11:02:19 +00:00
|
|
|
old_entries.swap(s_entries);
|
2020-03-12 05:32:19 +00:00
|
|
|
}
|
2020-01-08 03:37:43 +00:00
|
|
|
|
2022-10-23 04:09:54 +00:00
|
|
|
const std::vector<std::string> excluded_paths(Host::GetBaseStringListSetting("GameList", "ExcludedPaths"));
|
|
|
|
const std::vector<std::string> dirs(Host::GetBaseStringListSetting("GameList", "Paths"));
|
|
|
|
const std::vector<std::string> recursive_dirs(Host::GetBaseStringListSetting("GameList", "RecursivePaths"));
|
2022-10-21 11:02:19 +00:00
|
|
|
const PlayedTimeMap played_time(LoadPlayedTimeMap(GetPlayedTimeFile()));
|
2020-05-16 10:01:19 +00:00
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
if (!dirs.empty() || !recursive_dirs.empty())
|
2020-05-16 10:01:19 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
progress->SetProgressRange(static_cast<u32>(dirs.size() + recursive_dirs.size()));
|
|
|
|
progress->SetProgressValue(0);
|
2020-05-16 10:01:19 +00:00
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
// we manually count it here, because otherwise pop state updates it itself
|
|
|
|
int directory_counter = 0;
|
|
|
|
for (const std::string& dir : dirs)
|
2020-05-16 10:01:19 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
if (progress->IsCancelled())
|
2020-05-16 10:01:19 +00:00
|
|
|
break;
|
|
|
|
|
2022-10-21 11:02:19 +00:00
|
|
|
ScanDirectory(dir.c_str(), false, only_cache, excluded_paths, played_time, progress);
|
2022-07-11 13:03:29 +00:00
|
|
|
progress->SetProgressValue(++directory_counter);
|
2020-11-27 07:58:06 +00:00
|
|
|
}
|
2022-07-11 13:03:29 +00:00
|
|
|
for (const std::string& dir : recursive_dirs)
|
2020-05-16 10:01:19 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
if (progress->IsCancelled())
|
|
|
|
break;
|
2020-08-20 11:30:11 +00:00
|
|
|
|
2022-10-21 11:02:19 +00:00
|
|
|
ScanDirectory(dir.c_str(), true, only_cache, excluded_paths, played_time, progress);
|
2022-07-11 13:03:29 +00:00
|
|
|
progress->SetProgressValue(++directory_counter);
|
2020-11-27 07:58:06 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
// don't need unused cache entries
|
|
|
|
CloseCacheFileStream();
|
2022-10-23 04:09:54 +00:00
|
|
|
s_cache_map.clear();
|
2021-05-12 17:22:28 +00:00
|
|
|
}
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
std::string GameList::GetCoverImagePathForEntry(const Entry* entry)
|
2020-08-20 11:30:11 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
return GetCoverImagePath(entry->path, entry->serial, entry->title);
|
2020-08-20 11:30:11 +00:00
|
|
|
}
|
2020-09-23 13:43:32 +00:00
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
static std::string GetFullCoverPath(const std::string_view& filename, const std::string_view& extension)
|
2021-05-02 04:57:52 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
return fmt::format("{}" FS_OSPATH_SEPARATOR_STR "{}.{}", EmuFolders::Covers, filename, extension);
|
2021-05-02 04:57:52 +00:00
|
|
|
}
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
std::string GameList::GetCoverImagePath(const std::string& path, const std::string& serial, const std::string& title)
|
2020-09-23 13:43:32 +00:00
|
|
|
{
|
2021-03-11 17:06:10 +00:00
|
|
|
static constexpr auto extensions = make_array("jpg", "jpeg", "png", "webp");
|
2020-09-23 13:43:32 +00:00
|
|
|
|
|
|
|
for (const char* extension : extensions)
|
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
// Prioritize lookup by serial (Most specific)
|
|
|
|
if (!serial.empty())
|
2020-12-12 02:23:53 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
const std::string cover_path(GetFullCoverPath(serial, extension));
|
|
|
|
if (FileSystem::FileExists(cover_path.c_str()))
|
|
|
|
return cover_path;
|
2020-12-12 02:23:53 +00:00
|
|
|
}
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
// Try file title (for modded games or specific like above)
|
|
|
|
const std::string_view file_title(Path::GetFileTitle(path));
|
|
|
|
if (!file_title.empty() && title != file_title)
|
2020-09-24 02:22:29 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
const std::string cover_path(GetFullCoverPath(file_title, extension));
|
|
|
|
if (FileSystem::FileExists(cover_path.c_str()))
|
|
|
|
return cover_path;
|
2020-09-24 02:22:29 +00:00
|
|
|
}
|
2020-09-23 13:43:32 +00:00
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
// Last resort, check the game title
|
|
|
|
if (!title.empty())
|
2020-09-24 02:22:29 +00:00
|
|
|
{
|
2022-07-11 13:03:29 +00:00
|
|
|
const std::string cover_path(GetFullCoverPath(title, extension));
|
|
|
|
if (FileSystem::FileExists(cover_path.c_str()))
|
|
|
|
return cover_path;
|
2020-09-24 02:22:29 +00:00
|
|
|
}
|
2020-09-23 13:43:32 +00:00
|
|
|
}
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
return {};
|
2020-09-23 13:43:32 +00:00
|
|
|
}
|
2020-10-03 13:20:48 +00:00
|
|
|
|
2022-09-17 05:51:05 +00:00
|
|
|
std::string GameList::GetNewCoverImagePathForEntry(const Entry* entry, const char* new_filename, bool use_serial)
|
2020-10-03 13:20:48 +00:00
|
|
|
{
|
|
|
|
const char* extension = std::strrchr(new_filename, '.');
|
|
|
|
if (!extension)
|
|
|
|
return {};
|
|
|
|
|
|
|
|
std::string existing_filename = GetCoverImagePathForEntry(entry);
|
|
|
|
if (!existing_filename.empty())
|
|
|
|
{
|
|
|
|
std::string::size_type pos = existing_filename.rfind('.');
|
|
|
|
if (pos != std::string::npos && existing_filename.compare(pos, std::strlen(extension), extension) == 0)
|
|
|
|
return existing_filename;
|
|
|
|
}
|
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
// Check for illegal characters, use serial instead.
|
2022-07-30 11:46:14 +00:00
|
|
|
const std::string sanitized_name(Path::SanitizeFileName(entry->title));
|
2022-07-11 13:03:29 +00:00
|
|
|
|
|
|
|
std::string name;
|
2022-09-17 05:51:05 +00:00
|
|
|
if (sanitized_name != entry->title || use_serial)
|
2022-07-11 13:03:29 +00:00
|
|
|
name = fmt::format("{}{}", entry->serial, extension);
|
|
|
|
else
|
|
|
|
name = fmt::format("{}{}", entry->title, extension);
|
|
|
|
|
2022-09-17 05:51:05 +00:00
|
|
|
return Path::Combine(EmuFolders::Covers, Path::SanitizeFileName(name));
|
2020-10-03 13:20:48 +00:00
|
|
|
}
|
2021-04-17 04:23:47 +00:00
|
|
|
|
2022-07-11 13:03:29 +00:00
|
|
|
size_t GameList::Entry::GetReleaseDateString(char* buffer, size_t buffer_size) const
|
2021-04-17 04:23:47 +00:00
|
|
|
{
|
|
|
|
if (release_date == 0)
|
|
|
|
return StringUtil::Strlcpy(buffer, "Unknown", buffer_size);
|
|
|
|
|
|
|
|
std::time_t date_as_time = static_cast<std::time_t>(release_date);
|
|
|
|
#ifdef _WIN32
|
|
|
|
tm date_tm = {};
|
|
|
|
gmtime_s(&date_tm, &date_as_time);
|
|
|
|
#else
|
|
|
|
tm date_tm = {};
|
|
|
|
gmtime_r(&date_as_time, &date_tm);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return std::strftime(buffer, buffer_size, "%d %B %Y", &date_tm);
|
|
|
|
}
|
2022-09-09 10:32:21 +00:00
|
|
|
|
2022-10-21 11:02:19 +00:00
|
|
|
std::string GameList::GetPlayedTimeFile()
|
|
|
|
{
|
|
|
|
return Path::Combine(EmuFolders::DataRoot, "playtime.dat");
|
|
|
|
}
|
|
|
|
|
|
|
|
bool GameList::ParsePlayedTimeLine(char* line, std::string& serial, PlayedTimeEntry& entry)
|
|
|
|
{
|
|
|
|
size_t len = std::strlen(line);
|
|
|
|
if (len != (PLAYED_TIME_LINE_LENGTH + 1)) // \n
|
|
|
|
{
|
|
|
|
Log_WarningPrintf("Malformed line: '%s'", line);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
const std::string_view serial_tok(StringUtil::StripWhitespace(std::string_view(line, PLAYED_TIME_SERIAL_LENGTH)));
|
|
|
|
const std::string_view total_played_time_tok(
|
|
|
|
StringUtil::StripWhitespace(std::string_view(line + PLAYED_TIME_SERIAL_LENGTH + 1, PLAYED_TIME_LAST_TIME_LENGTH)));
|
|
|
|
const std::string_view last_played_time_tok(StringUtil::StripWhitespace(std::string_view(
|
|
|
|
line + PLAYED_TIME_SERIAL_LENGTH + 1 + PLAYED_TIME_LAST_TIME_LENGTH + 1, PLAYED_TIME_TOTAL_TIME_LENGTH)));
|
|
|
|
|
|
|
|
const std::optional<u64> total_played_time(StringUtil::FromChars<u64>(total_played_time_tok));
|
|
|
|
const std::optional<u64> last_played_time(StringUtil::FromChars<u64>(last_played_time_tok));
|
|
|
|
if (serial_tok.empty() || !last_played_time.has_value() || !total_played_time.has_value())
|
|
|
|
{
|
|
|
|
Log_WarningPrintf("Malformed line: '%s'", line);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
serial = serial_tok;
|
|
|
|
entry.last_played_time = static_cast<std::time_t>(last_played_time.value());
|
|
|
|
entry.total_played_time = static_cast<std::time_t>(total_played_time.value());
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string GameList::MakePlayedTimeLine(const std::string& serial, const PlayedTimeEntry& entry)
|
|
|
|
{
|
|
|
|
return fmt::format("{:<{}} {:<{}} {:<{}}\n", serial, static_cast<unsigned>(PLAYED_TIME_SERIAL_LENGTH),
|
|
|
|
entry.total_played_time, static_cast<unsigned>(PLAYED_TIME_TOTAL_TIME_LENGTH),
|
|
|
|
entry.last_played_time, static_cast<unsigned>(PLAYED_TIME_LAST_TIME_LENGTH));
|
|
|
|
}
|
|
|
|
|
|
|
|
GameList::PlayedTimeMap GameList::LoadPlayedTimeMap(const std::string& path)
|
|
|
|
{
|
|
|
|
PlayedTimeMap ret;
|
|
|
|
|
2022-10-23 04:09:54 +00:00
|
|
|
// Use write mode here, even though we're not writing, so we can lock the file from other updates.
|
|
|
|
auto fp = FileSystem::OpenManagedCFile(path.c_str(), "r+b");
|
2022-10-21 11:02:19 +00:00
|
|
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
// On Windows, the file is implicitly locked.
|
|
|
|
while (!fp && GetLastError() == ERROR_SHARING_VIOLATION)
|
|
|
|
{
|
|
|
|
Sleep(10);
|
|
|
|
fp = FileSystem::OpenManagedCFile(path.c_str(), "r+b");
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (fp)
|
|
|
|
{
|
|
|
|
#ifndef _WIN32
|
|
|
|
FileSystem::POSIXLock flock(fp.get());
|
|
|
|
#endif
|
|
|
|
|
|
|
|
char line[256];
|
|
|
|
while (std::fgets(line, sizeof(line), fp.get()))
|
|
|
|
{
|
|
|
|
std::string serial;
|
|
|
|
PlayedTimeEntry entry;
|
|
|
|
if (!ParsePlayedTimeLine(line, serial, entry))
|
|
|
|
continue;
|
|
|
|
|
2023-09-05 11:03:49 +00:00
|
|
|
if (ret.find(serial) != ret.end())
|
2022-10-21 11:02:19 +00:00
|
|
|
{
|
|
|
|
Log_WarningPrintf("Duplicate entry: '%s'", serial.c_str());
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
ret.emplace(std::move(serial), entry);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
GameList::PlayedTimeEntry GameList::UpdatePlayedTimeFile(const std::string& path, const std::string& serial,
|
|
|
|
std::time_t last_time, std::time_t add_time)
|
|
|
|
{
|
|
|
|
const PlayedTimeEntry new_entry{last_time, add_time};
|
|
|
|
|
|
|
|
auto fp = FileSystem::OpenManagedCFile(path.c_str(), "r+b");
|
|
|
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
// On Windows, the file is implicitly locked.
|
|
|
|
while (!fp && GetLastError() == ERROR_SHARING_VIOLATION)
|
|
|
|
{
|
|
|
|
Sleep(10);
|
|
|
|
fp = FileSystem::OpenManagedCFile(path.c_str(), "r+b");
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Doesn't exist? Create it.
|
|
|
|
if (!fp && errno == ENOENT)
|
|
|
|
fp = FileSystem::OpenManagedCFile(path.c_str(), "w+b");
|
|
|
|
|
|
|
|
if (!fp)
|
|
|
|
{
|
|
|
|
Log_ErrorPrintf("Failed to open '%s' for update.", path.c_str());
|
|
|
|
return new_entry;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifndef _WIN32
|
|
|
|
FileSystem::POSIXLock flock(fp.get());
|
|
|
|
#endif
|
|
|
|
|
|
|
|
for (;;)
|
|
|
|
{
|
|
|
|
char line[256];
|
|
|
|
const s64 line_pos = FileSystem::FTell64(fp.get());
|
|
|
|
if (!std::fgets(line, sizeof(line), fp.get()))
|
|
|
|
break;
|
|
|
|
|
|
|
|
std::string line_serial;
|
|
|
|
PlayedTimeEntry line_entry;
|
|
|
|
if (!ParsePlayedTimeLine(line, line_serial, line_entry))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (line_serial != serial)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
// found it!
|
2023-01-11 10:21:27 +00:00
|
|
|
line_entry.last_played_time = (last_time != 0) ? last_time : 0;
|
|
|
|
line_entry.total_played_time = (last_time != 0) ? (line_entry.total_played_time + add_time) : 0;
|
2022-10-21 11:02:19 +00:00
|
|
|
|
|
|
|
std::string new_line(MakePlayedTimeLine(serial, line_entry));
|
|
|
|
if (FileSystem::FSeek64(fp.get(), line_pos, SEEK_SET) != 0 ||
|
|
|
|
std::fwrite(new_line.data(), new_line.length(), 1, fp.get()) != 1)
|
|
|
|
{
|
|
|
|
Log_ErrorPrintf("Failed to update '%s'.", path.c_str());
|
|
|
|
}
|
|
|
|
|
|
|
|
return line_entry;
|
|
|
|
}
|
|
|
|
|
2023-01-11 10:21:27 +00:00
|
|
|
if (last_time != 0)
|
2022-10-21 11:02:19 +00:00
|
|
|
{
|
2023-01-11 10:21:27 +00:00
|
|
|
// new entry.
|
|
|
|
std::string new_line(MakePlayedTimeLine(serial, new_entry));
|
|
|
|
if (FileSystem::FSeek64(fp.get(), 0, SEEK_END) != 0 ||
|
|
|
|
std::fwrite(new_line.data(), new_line.length(), 1, fp.get()) != 1)
|
|
|
|
{
|
|
|
|
Log_ErrorPrintf("Failed to write '%s'.", path.c_str());
|
|
|
|
}
|
2022-10-21 11:02:19 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return new_entry;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameList::AddPlayedTimeForSerial(const std::string& serial, std::time_t last_time, std::time_t add_time)
|
|
|
|
{
|
|
|
|
if (serial.empty())
|
|
|
|
return;
|
|
|
|
|
|
|
|
const PlayedTimeEntry pt(UpdatePlayedTimeFile(GetPlayedTimeFile(), serial, last_time, add_time));
|
|
|
|
Log_VerbosePrintf("Add %u seconds play time to %s -> now %u", static_cast<unsigned>(add_time), serial.c_str(),
|
|
|
|
static_cast<unsigned>(pt.total_played_time));
|
|
|
|
|
|
|
|
std::unique_lock<std::recursive_mutex> lock(s_mutex);
|
|
|
|
for (GameList::Entry& entry : s_entries)
|
|
|
|
{
|
|
|
|
if (entry.serial != serial)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
entry.last_played_time = pt.last_played_time;
|
|
|
|
entry.total_played_time = pt.total_played_time;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-01-11 10:21:27 +00:00
|
|
|
void GameList::ClearPlayedTimeForSerial(const std::string& serial)
|
|
|
|
{
|
|
|
|
if (serial.empty())
|
|
|
|
return;
|
|
|
|
|
|
|
|
UpdatePlayedTimeFile(GetPlayedTimeFile(), serial, 0, 0);
|
|
|
|
|
|
|
|
std::unique_lock<std::recursive_mutex> lock(s_mutex);
|
|
|
|
for (GameList::Entry& entry : s_entries)
|
|
|
|
{
|
|
|
|
if (entry.serial != serial)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
entry.last_played_time = 0;
|
|
|
|
entry.total_played_time = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-10-23 04:09:54 +00:00
|
|
|
std::time_t GameList::GetCachedPlayedTimeForSerial(const std::string& serial)
|
|
|
|
{
|
|
|
|
if (serial.empty())
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
std::unique_lock<std::recursive_mutex> lock(s_mutex);
|
|
|
|
for (GameList::Entry& entry : s_entries)
|
|
|
|
{
|
|
|
|
if (entry.serial == serial)
|
|
|
|
return entry.total_played_time;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2022-10-21 11:02:19 +00:00
|
|
|
TinyString GameList::FormatTimestamp(std::time_t timestamp)
|
|
|
|
{
|
|
|
|
TinyString ret;
|
|
|
|
|
|
|
|
if (timestamp == 0)
|
|
|
|
{
|
2023-08-19 14:08:03 +00:00
|
|
|
ret = TRANSLATE("GameList", "Never");
|
2022-10-21 11:02:19 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
struct tm ctime = {};
|
|
|
|
struct tm ttime = {};
|
|
|
|
const std::time_t ctimestamp = std::time(nullptr);
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
localtime_s(&ctime, &ctimestamp);
|
|
|
|
localtime_s(&ttime, ×tamp);
|
|
|
|
#else
|
|
|
|
localtime_r(&ctimestamp, &ctime);
|
|
|
|
localtime_r(×tamp, &ttime);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (ctime.tm_year == ttime.tm_year && ctime.tm_yday == ttime.tm_yday)
|
|
|
|
{
|
2023-08-19 14:08:03 +00:00
|
|
|
ret = TRANSLATE("GameList", "Today");
|
2022-10-21 11:02:19 +00:00
|
|
|
}
|
|
|
|
else if ((ctime.tm_year == ttime.tm_year && ctime.tm_yday == (ttime.tm_yday + 1)) ||
|
|
|
|
(ctime.tm_yday == 0 && (ctime.tm_year - 1) == ttime.tm_year))
|
|
|
|
{
|
2023-08-19 14:08:03 +00:00
|
|
|
ret = TRANSLATE("GameList", "Yesterday");
|
2022-10-21 11:02:19 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
char buf[128];
|
|
|
|
std::strftime(buf, std::size(buf), "%x", &ttime);
|
2023-09-20 13:49:14 +00:00
|
|
|
ret.assign(buf);
|
2022-10-21 11:02:19 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2022-10-23 04:09:54 +00:00
|
|
|
TinyString GameList::FormatTimespan(std::time_t timespan, bool long_format)
|
2022-10-21 11:02:19 +00:00
|
|
|
{
|
|
|
|
const u32 hours = static_cast<u32>(timespan / 3600);
|
|
|
|
const u32 minutes = static_cast<u32>((timespan % 3600) / 60);
|
|
|
|
const u32 seconds = static_cast<u32>((timespan % 3600) % 60);
|
|
|
|
|
|
|
|
TinyString ret;
|
2022-10-23 04:09:54 +00:00
|
|
|
if (!long_format)
|
|
|
|
{
|
|
|
|
if (hours >= 100)
|
2023-09-20 13:49:14 +00:00
|
|
|
ret.fmt(TRANSLATE_FS("GameList", "{}h {}m"), hours, minutes);
|
2022-10-23 04:09:54 +00:00
|
|
|
else if (hours > 0)
|
2023-09-20 13:49:14 +00:00
|
|
|
ret.fmt(TRANSLATE_FS("GameList", "{}h {}m {}s"), hours, minutes, seconds);
|
2022-10-23 04:09:54 +00:00
|
|
|
else if (minutes > 0)
|
2023-09-20 13:49:14 +00:00
|
|
|
ret.fmt(TRANSLATE_FS("GameList", "{}m {}s"), minutes, seconds);
|
2022-10-23 04:09:54 +00:00
|
|
|
else if (seconds > 0)
|
2023-09-20 13:49:14 +00:00
|
|
|
ret.fmt(TRANSLATE_FS("GameList", "{}s"), seconds);
|
2022-10-23 04:09:54 +00:00
|
|
|
else
|
2023-08-19 14:08:03 +00:00
|
|
|
ret = TRANSLATE_SV("GameList", "None");
|
2022-10-23 04:09:54 +00:00
|
|
|
}
|
2022-10-21 11:02:19 +00:00
|
|
|
else
|
2022-10-23 04:09:54 +00:00
|
|
|
{
|
|
|
|
if (hours > 0)
|
2023-09-20 13:49:14 +00:00
|
|
|
ret.fmt(TRANSLATE_FS("GameList", "{} hours"), hours);
|
2022-10-23 04:09:54 +00:00
|
|
|
else
|
2023-09-20 13:49:14 +00:00
|
|
|
ret.fmt(TRANSLATE_FS("GameList", "{} minutes"), minutes);
|
2022-10-23 04:09:54 +00:00
|
|
|
}
|
2022-10-21 11:02:19 +00:00
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2023-08-23 08:12:10 +00:00
|
|
|
std::vector<std::pair<std::string, const GameList::Entry*>>
|
2023-09-05 11:07:20 +00:00
|
|
|
GameList::GetMatchingEntriesForSerial(const std::span<const std::string> serials)
|
2023-08-23 08:12:10 +00:00
|
|
|
{
|
|
|
|
std::vector<std::pair<std::string, const GameList::Entry*>> ret;
|
|
|
|
ret.reserve(serials.size());
|
|
|
|
|
|
|
|
for (const std::string& serial : serials)
|
|
|
|
{
|
|
|
|
const Entry* matching_entry = nullptr;
|
|
|
|
bool has_multiple_entries = false;
|
|
|
|
|
|
|
|
for (const Entry& entry : s_entries)
|
|
|
|
{
|
|
|
|
if (entry.serial != serial)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (!matching_entry)
|
|
|
|
matching_entry = &entry;
|
|
|
|
else
|
|
|
|
has_multiple_entries = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!matching_entry)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (!has_multiple_entries)
|
|
|
|
{
|
|
|
|
ret.emplace_back(matching_entry->title, matching_entry);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Have to add all matching files.
|
|
|
|
for (const Entry& entry : s_entries)
|
|
|
|
{
|
|
|
|
if (entry.serial != serial)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
ret.emplace_back(Path::GetFileName(entry.path), &entry);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2022-09-17 05:51:05 +00:00
|
|
|
bool GameList::DownloadCovers(const std::vector<std::string>& url_templates, bool use_serial,
|
|
|
|
ProgressCallback* progress, std::function<void(const Entry*, std::string)> save_callback)
|
2022-09-09 10:32:21 +00:00
|
|
|
{
|
|
|
|
if (!progress)
|
|
|
|
progress = ProgressCallback::NullProgressCallback;
|
|
|
|
|
|
|
|
bool has_title = false;
|
|
|
|
bool has_file_title = false;
|
|
|
|
bool has_serial = false;
|
|
|
|
for (const std::string& url_template : url_templates)
|
|
|
|
{
|
|
|
|
if (!has_title && url_template.find("${title}") != std::string::npos)
|
|
|
|
has_title = true;
|
|
|
|
if (!has_file_title && url_template.find("${filetitle}") != std::string::npos)
|
|
|
|
has_file_title = true;
|
|
|
|
if (!has_serial && url_template.find("${serial}") != std::string::npos)
|
|
|
|
has_serial = true;
|
|
|
|
}
|
|
|
|
if (!has_title && !has_file_title && !has_serial)
|
|
|
|
{
|
|
|
|
progress->DisplayError("URL template must contain at least one of ${title}, ${filetitle}, or ${serial}.");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<std::pair<std::string, std::string>> download_urls;
|
|
|
|
{
|
|
|
|
std::unique_lock lock(s_mutex);
|
2022-10-21 11:02:19 +00:00
|
|
|
for (const GameList::Entry& entry : s_entries)
|
2022-09-09 10:32:21 +00:00
|
|
|
{
|
|
|
|
const std::string existing_path(GetCoverImagePathForEntry(&entry));
|
|
|
|
if (!existing_path.empty())
|
|
|
|
continue;
|
|
|
|
|
|
|
|
for (const std::string& url_template : url_templates)
|
|
|
|
{
|
|
|
|
std::string url(url_template);
|
|
|
|
if (has_title)
|
|
|
|
StringUtil::ReplaceAll(&url, "${title}", Common::HTTPDownloader::URLEncode(entry.title));
|
|
|
|
if (has_file_title)
|
|
|
|
{
|
|
|
|
std::string display_name(FileSystem::GetDisplayNameFromPath(entry.path));
|
|
|
|
StringUtil::ReplaceAll(&url, "${filetitle}",
|
|
|
|
Common::HTTPDownloader::URLEncode(Path::GetFileTitle(display_name)));
|
|
|
|
}
|
|
|
|
if (has_serial)
|
|
|
|
StringUtil::ReplaceAll(&url, "${serial}", Common::HTTPDownloader::URLEncode(entry.serial));
|
|
|
|
|
|
|
|
download_urls.emplace_back(entry.path, std::move(url));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (download_urls.empty())
|
|
|
|
{
|
|
|
|
progress->DisplayError("No URLs to download enumerated.");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::unique_ptr<Common::HTTPDownloader> downloader(Common::HTTPDownloader::Create());
|
|
|
|
if (!downloader)
|
|
|
|
{
|
|
|
|
progress->DisplayError("Failed to create HTTP downloader.");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
progress->SetCancellable(true);
|
|
|
|
progress->SetProgressRange(static_cast<u32>(download_urls.size()));
|
|
|
|
|
|
|
|
for (auto& [entry_path, url] : download_urls)
|
|
|
|
{
|
|
|
|
if (progress->IsCancelled())
|
|
|
|
break;
|
|
|
|
|
|
|
|
// make sure it didn't get done already
|
|
|
|
{
|
|
|
|
std::unique_lock lock(s_mutex);
|
|
|
|
const GameList::Entry* entry = GetEntryForPath(entry_path.c_str());
|
|
|
|
if (!entry || !GetCoverImagePathForEntry(entry).empty())
|
|
|
|
{
|
|
|
|
progress->IncrementProgressValue();
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
progress->SetFormattedStatusText("Downloading cover for %s...", entry->title.c_str());
|
|
|
|
}
|
|
|
|
|
|
|
|
// we could actually do a few in parallel here...
|
|
|
|
std::string filename(Common::HTTPDownloader::URLDecode(url));
|
2022-09-17 05:51:05 +00:00
|
|
|
downloader->CreateRequest(
|
2022-10-21 11:02:19 +00:00
|
|
|
std::move(url), [use_serial, &save_callback, entry_path = std::move(entry_path), filename = std::move(filename)](
|
|
|
|
s32 status_code, std::string content_type, Common::HTTPDownloader::Request::Data data) {
|
2022-09-17 05:51:05 +00:00
|
|
|
if (status_code != Common::HTTPDownloader::HTTP_OK || data.empty())
|
|
|
|
return;
|
|
|
|
|
|
|
|
std::unique_lock lock(s_mutex);
|
|
|
|
const GameList::Entry* entry = GetEntryForPath(entry_path.c_str());
|
|
|
|
if (!entry || !GetCoverImagePathForEntry(entry).empty())
|
|
|
|
return;
|
|
|
|
|
2022-09-18 03:00:55 +00:00
|
|
|
// prefer the content type from the response for the extension
|
|
|
|
// otherwise, if it's missing, and the request didn't have an extension.. fall back to jpegs.
|
|
|
|
std::string template_filename;
|
|
|
|
std::string content_type_extension(Common::HTTPDownloader::GetExtensionForContentType(content_type));
|
|
|
|
|
|
|
|
// don't treat the domain name as an extension..
|
|
|
|
const std::string::size_type last_slash = filename.find('/');
|
|
|
|
const std::string::size_type last_dot = filename.find('.');
|
|
|
|
if (!content_type_extension.empty())
|
|
|
|
template_filename = fmt::format("cover.{}", content_type_extension);
|
|
|
|
else if (last_slash != std::string::npos && last_dot != std::string::npos && last_dot > last_slash)
|
|
|
|
template_filename = Path::GetFileName(filename);
|
|
|
|
else
|
|
|
|
template_filename = "cover.jpg";
|
|
|
|
|
|
|
|
std::string write_path(GetNewCoverImagePathForEntry(entry, template_filename.c_str(), use_serial));
|
2022-09-17 05:51:05 +00:00
|
|
|
if (write_path.empty())
|
|
|
|
return;
|
|
|
|
|
2022-09-18 03:00:55 +00:00
|
|
|
if (FileSystem::WriteBinaryFile(write_path.c_str(), data.data(), data.size()) && save_callback)
|
2022-09-17 05:51:05 +00:00
|
|
|
save_callback(entry, std::move(write_path));
|
|
|
|
});
|
2022-09-09 10:32:21 +00:00
|
|
|
downloader->WaitForAllRequests();
|
|
|
|
progress->IncrementProgressValue();
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|