Connor McLaughlin
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71c1e243fe
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
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Connor McLaughlin
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c52040434a
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Core: Linux warning fixes
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2020-01-09 08:46:52 +10:00 |
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Connor McLaughlin
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ffe90083d3
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GPU: Refactor draw mode setting
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2019-12-11 16:35:14 +10:00 |
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Connor McLaughlin
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67c67bbb66
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GPU: Add basic texture filtering support
Still has issues around the edges of text.
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2019-12-07 17:03:56 +10:00 |
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Connor McLaughlin
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45fc19fd05
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GPU: Only latch texpage/mode on polygon/set draw mode
Driver seems to draw an off-screen polygon to set up the parameters,
instead of the set draw mode command.
Fixes broken sprites in Driver/Driver 2.
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2019-12-02 17:04:26 +10:00 |
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Connor McLaughlin
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db0d11c2ff
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GPU/HW: Cull primitives larger than 1024x512
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2019-11-24 23:46:33 +10:00 |
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Connor McLaughlin
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024ed01bbb
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GPU/HW: Set alpha to mask bit setting
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2019-11-24 23:30:35 +10:00 |
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Connor McLaughlin
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9ea7a8418c
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GPU: Eliminate temporary buffer when reading back
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2019-11-14 17:17:22 +10:00 |
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Connor McLaughlin
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3998b9684e
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GPU/HW: GPU-based RGBA8->RGB5551 conversion for readbacks
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2019-11-14 17:16:21 +10:00 |
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Connor McLaughlin
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8c51abaf37
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System: Move settings to HostInterface
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2019-11-08 01:07:39 +10:00 |
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Connor McLaughlin
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089f297b9a
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GPU/HW: Fallback path via blit for GPUs without GL_EXT_copy_image
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2019-11-05 23:06:40 +10:00 |
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Connor McLaughlin
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cc7483ad58
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GPU/HW: Only copy the dirty area to the VRAM read texture
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2019-11-05 22:34:36 +10:00 |
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Connor McLaughlin
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da51d49d18
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GPU/HW: Track VRAM fills/writes in dirty rectangle instead of invalidating
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2019-11-05 22:12:39 +10:00 |
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Connor McLaughlin
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2c631aba5e
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GPU: Move stats from renderer class to base classes
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2019-11-05 19:44:17 +10:00 |
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Connor McLaughlin
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afbec85f89
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GPU/HW: Track dirty area of VRAM shadow texture via drawing area
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2019-11-05 19:19:49 +10:00 |
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Connor McLaughlin
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9de9cf3be2
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GPU/HW: Add D3D11 renderer and refactor host interface/display
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2019-11-04 00:39:48 +10:00 |
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Connor McLaughlin
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be81d08109
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GPU/HW: Split shadergen to seperate class
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2019-11-03 13:36:59 +10:00 |
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Connor McLaughlin
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91c99f0226
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GPU/HW: Use uniform blocks for batch rendering
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2019-11-03 13:18:43 +10:00 |
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Connor McLaughlin
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ba1a5a5ca9
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GPU: Fix batching regression (draws split on texture page)
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2019-11-03 00:36:47 +10:00 |
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Connor McLaughlin
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bb572d5c14
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GPU: Remove hack for bitwise ops on TextureMode enum
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2019-11-03 00:01:54 +10:00 |
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Connor McLaughlin
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4143469353
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GPU: Use texture buffer/fragment shader for VRAM writes
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2019-11-02 23:43:20 +10:00 |
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Connor McLaughlin
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407fee9ec3
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GPU: Add base functionality for GL streaming buffers
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2019-11-02 22:21:56 +10:00 |
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Connor McLaughlin
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c52c0608ae
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GPU: Move resolution scale to hardware backend only
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2019-11-02 01:32:27 +10:00 |
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Connor McLaughlin
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c9feb7ea07
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GPU: Add force true color setting
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2019-11-02 00:31:25 +10:00 |
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Connor McLaughlin
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fc09b722ea
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GPU: Truncate fragment values to 15-bit RGB
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2019-11-02 00:01:03 +10:00 |
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Connor McLaughlin
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bbd7798ca4
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GPU: Apply dither pattern more correctly at higher resolutions
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2019-11-01 23:17:50 +10:00 |
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Connor McLaughlin
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ac82383abe
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GPU: Implement dithering on OpenGL backend
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2019-11-01 23:11:30 +10:00 |
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Connor McLaughlin
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1c79737021
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GPU: Simplify batch state
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2019-11-01 21:47:45 +10:00 |
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Connor McLaughlin
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1540769cb4
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GPU: Fix interlaced display at higher internal resolutions
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2019-10-30 01:01:57 +10:00 |
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Connor McLaughlin
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5626d4f282
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GPU: Fix texcoord off-by-one error in rectangles
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2019-10-29 23:42:08 +10:00 |
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Connor McLaughlin
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49be3efb35
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GPU: Preserve low bits in upscaled texture coordinates
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2019-10-27 23:50:28 +10:00 |
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Connor McLaughlin
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9b56499afa
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Refactoring settings/support changing GPU renderer at runtime
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2019-10-26 12:55:56 +10:00 |
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Connor McLaughlin
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2d0dd03705
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GPU: Implement weave deinterlacing
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2019-10-23 15:36:37 +10:00 |
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Connor McLaughlin
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a76ec6fc19
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Compile fixes for GCC
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2019-10-22 23:07:51 +10:00 |
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Connor McLaughlin
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7448cbaf9d
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GPU: Copy-less processing from DMA
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2019-10-13 17:33:20 +10:00 |
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Connor McLaughlin
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0f68c8c5d3
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Add debugging for GPU/Timers
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2019-10-12 22:15:38 +10:00 |
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Connor McLaughlin
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5627955900
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GPU: Two-pass rendering for B-F transparency
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2019-10-06 13:09:04 +10:00 |
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Connor McLaughlin
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7254d48835
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GPU: Pull page attributes from GPUSTAT if texturing is not enabled
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2019-10-06 00:37:53 +10:00 |
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Connor McLaughlin
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bc8e035e37
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GPU: Implement texture window
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2019-10-05 23:27:48 +10:00 |
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Connor McLaughlin
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1998a74ff4
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GPU: Fix warnings in RGB24 shader
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2019-10-05 14:52:52 +10:00 |
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Connor McLaughlin
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431313156a
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GPU: Fix invalid rectangle passed to glScissor
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2019-10-05 14:36:48 +10:00 |
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Connor McLaughlin
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c2baa7e834
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GPU: 24-bit display depth support
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2019-10-05 12:31:48 +10:00 |
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Connor McLaughlin
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a9313b2958
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GPU: Fix transparency not being enabled in shader
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2019-10-04 23:31:26 +10:00 |
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Connor McLaughlin
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27bc65fc2a
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GPU: Use BitField sign extending for position
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2019-10-04 23:21:20 +10:00 |
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Connor McLaughlin
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4d22bec8fd
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GPU: Add some missing state reset
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2019-10-04 20:34:29 +10:00 |
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Connor McLaughlin
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bddbab9d60
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Rename to DuckStation
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2019-10-04 13:54:09 +10:00 |
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