Connor McLaughlin
a32ef4a963
CDROMAsyncReader: Support reading ahead more sectors
2021-07-12 21:14:06 +10:00
Connor McLaughlin
552b0098ef
GPU/HW: Fix incorrect initial transparency mode
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Fixes broken menus in Road Rash after loading state.
2021-07-12 21:14:06 +10:00
Connor McLaughlin
6894a719d5
Merge pull request #2394 from andercard0/patch-157
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Atualização Português do Brasil
2021-07-12 21:13:51 +10:00
Anderson_Cardoso
eb11638e92
Atualização Português do Brasil
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@stenzek you can close both PR's: #2393 and #2260
Reason: #2260 is too old and those changes were already days or at least weeks behind #2393 due to fact changes made there were made based on 'vanished' or obsolete lines so there is no sense update lines that will never be seen by users. Also, most of relevant (not obsolete) things / lines pointed out in that PR are being pushed by myself now.
Thank You!
2021-07-11 21:36:31 -03:00
Connor McLaughlin
5396a5513d
UWP: Map mouse buttons to match Qt
2021-07-11 21:44:18 +10:00
Connor McLaughlin
134056bb93
NoGUI: Map mouse buttons to match Qt
2021-07-11 21:44:10 +10:00
Connor McLaughlin
1405ba8a6b
GPU/SW: Specialize rasterizing functions further
2021-07-11 21:23:12 +10:00
Connor McLaughlin
0ff1402fcd
dep/libchdr: Disable verification/subcode decompression
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Small speed boost on low end devices.
2021-07-11 20:58:46 +10:00
Connor McLaughlin
3be6270b2d
ByteStream: Fix atomic updates on external storage with UWP
2021-07-11 19:05:30 +10:00
Connor McLaughlin
e8c16056b6
Common/FileSystem: Handle S/R modes for UWP
2021-07-11 19:05:08 +10:00
Connor McLaughlin
95f0185b5c
UWP: Declare mcd as a file type
2021-07-11 17:22:28 +10:00
Connor McLaughlin
b10379fc7c
FullscreenUI: Fix swapped audio/enhancement titles
2021-07-11 17:20:41 +10:00
Connor McLaughlin
efd4c70664
XAudio2OutputStream: Fix volume not applying
2021-07-11 17:19:29 +10:00
Connor McLaughlin
c3cbe3b969
CI: Enable UWP/AppX releases
2021-07-11 16:47:21 +10:00
Connor McLaughlin
a2c2dd31a2
Merge pull request #2391 from andercard0/patch-156
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Atualização Português do Brasil
2021-07-11 16:46:59 +10:00
Anderson_Cardoso
524edc47a9
Atualização Português do Brasil
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Update file to latest.
2021-07-11 02:36:05 -03:00
Connor McLaughlin
56ef250c36
Merge pull request #2359 from stenzek/uwp
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Port DuckStation to UWP (and Xbox)
2021-07-11 15:23:59 +10:00
Connor McLaughlin
9affb035f8
Add UWP frontend
2021-07-11 15:20:38 +10:00
Connor McLaughlin
b0adcb5ea6
FrontendCommon: Add HTTPDownloaderUWP
2021-07-11 15:20:38 +10:00
Connor McLaughlin
99018b51b4
FrontendCommon: Support UWP in helper classes
2021-07-11 15:20:38 +10:00
Connor McLaughlin
b35a1308c4
Core: Make XAudio2 the default backend for UWP
2021-07-11 15:20:38 +10:00
Connor McLaughlin
ca747d8d7a
CPU/CodeCache: Support UWP
2021-07-11 15:20:38 +10:00
Connor McLaughlin
0f911e9dbf
Common/PageFaultHandler: Support for unwind exceptions
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Needed for UWP.
2021-07-11 15:20:38 +10:00
Connor McLaughlin
6251894d3c
Common/JitCodeBuffer: Add ability to reserve non-code space
2021-07-11 15:20:38 +10:00
Connor McLaughlin
03ab18909a
Common: Add UWP support for helper classes
2021-07-11 15:20:38 +10:00
Connor McLaughlin
281f7c5789
Build: Add UWP configurations
2021-07-11 14:13:59 +10:00
Connor McLaughlin
c0352eb19f
GPU/HW: Clear host display texture on interlace switch
2021-07-11 14:09:11 +10:00
Connor McLaughlin
928b5694ed
GPU/D3D12: Fix VRAM getting trashed on interlace switch
2021-07-11 14:07:33 +10:00
Connor McLaughlin
05259bc851
HostInterface: Refresh display on settings change/state load
2021-07-11 14:03:14 +10:00
Connor McLaughlin
bf63be27c6
GPU/D3D12: Fix incorrect descriptor for VRAM copy
2021-07-11 13:43:59 +10:00
Connor McLaughlin
4bec982ca8
D3D12HostDisplay: Fix incorrect height when streaming updates
2021-07-11 13:43:47 +10:00
Connor McLaughlin
c7ce9562fa
D3D12/Texture: Force 16MB uploads down temp texture path
2021-07-11 13:33:26 +10:00
Connor McLaughlin
9dab3f9b9b
D3D12/StreamBuffer: Fix edge case of allocating buffer size
2021-07-11 13:32:17 +10:00
Connor McLaughlin
096a92ba84
GPU/HW: Simplify shader compile progress updates
2021-07-11 13:21:41 +10:00
Connor McLaughlin
98af6e7228
GPU/ShaderGen: Use [unroll] for resolve loops
2021-07-11 13:08:25 +10:00
Connor McLaughlin
719710ef98
GPU/D3D12: Fix multisampled resolve
2021-07-11 13:07:55 +10:00
Connor McLaughlin
2937c72721
GPU/D3D12: Fix incorrect samples for textures
2021-07-11 13:07:44 +10:00
Connor McLaughlin
ba3b5765ac
Qt: Windows compile fix
2021-07-10 22:13:13 +10:00
Connor McLaughlin
14e7f8fd13
GPU: Add D3D12 renderer
2021-07-10 21:45:10 +10:00
Connor McLaughlin
5da9edceb9
Build: Unify MSBuild options in props files
2021-07-10 21:45:10 +10:00
Connor McLaughlin
a50d18242d
Common/ByteStream: Add explicit include for alloca
2021-07-10 21:45:10 +10:00
Connor McLaughlin
6a74272fb4
glslang: Warning/error fix
2021-07-10 21:45:10 +10:00
Connor McLaughlin
f3c028d3af
NoGUI/Win32: Use explicit wide strings
2021-07-10 21:28:33 +10:00
Connor McLaughlin
ef226105c1
Merge pull request #2381 from andercard0/patch-155
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Atualização Português do Brasil
2021-07-10 14:29:24 +10:00
Connor McLaughlin
79dccc9d05
GPU/SW: Fix regression with non-transparent triangles
2021-07-10 13:23:12 +10:00
Anderson_Cardoso
fd998b69f8
Atualização Português do Brasil
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Update file to latest
2021-07-09 11:17:20 -03:00
Connor McLaughlin
7caa5c09dd
Qt: Add option to reset to defaults
2021-07-09 13:07:41 +10:00
Connor McLaughlin
cf51557b7f
GPU/Vulkan: Fix possible out-of-range pipeline with depth buffer
2021-07-09 13:07:41 +10:00
Connor McLaughlin
bb289c336f
Merge pull request #2377 from andercard0/patch-154
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Atualização Português do Brasil
2021-07-09 13:07:30 +10:00
Anderson_Cardoso
c3f2151de1
Update duckstation-qt_pt-br.ts
2021-07-07 21:23:27 -03:00