Connor McLaughlin
eaafd0a00c
Cheats: Support parsing built-in database
2020-11-30 01:15:44 +10:00
Connor McLaughlin
39010320ea
HostDisplay: Fix possible race when saving screenshots
2020-11-30 01:15:44 +10:00
dankcushions
82b4edfaf4
OES_geometry_shader can be supported by non-GLES 3.2 conformant devices (eg Pi 4)
2020-11-28 17:48:46 +00:00
Connor McLaughlin
a75b6e512a
System: Improve translatability of save state error
2020-11-28 00:35:03 +10:00
Connor McLaughlin
5f69216f70
HostInterface: Add OpenPackageFile method
2020-11-28 00:14:45 +10:00
Connor McLaughlin
1fa0903fa9
Merge pull request #1111 from ggrtk/gpu-sw-fix
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GPU/SW: Fix 16-bit wraparound output crashing
2020-11-28 00:12:41 +10:00
Albert Liu
e12c68cf65
GPU/SW: Fix 16-bit wraparound output crashing
2020-11-26 23:58:06 -08:00
Albert Liu
32e47fba93
System: Limit maximum loadable save state version
2020-11-26 19:51:45 -08:00
Connor McLaughlin
f0ff7ce231
PGXP: Add geometry tolerance setting
2020-11-27 01:40:50 +10:00
Connor McLaughlin
125dfa7c40
HostDisplay: Support resizing/compressing images on worker thread
2020-11-27 01:40:50 +10:00
Albert Liu
9ac09d35be
AnalogController: Only clear motor state on rumble config if not used
2020-11-26 06:01:08 -08:00
Albert Liu
a4eb4b9280
AnalogController: Set transfer state to idle on reset
2020-11-26 06:01:08 -08:00
Connor McLaughlin
fcbd618783
Merge pull request #1105 from ggrtk/analog-controller
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AnalogController: Rumble handling and config mode fixes
2020-11-26 01:43:50 +10:00
Albert Liu
566993c6df
AnalogController: Improve DualShock rumble handling
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Fixes low vibration in Final Fantasy VIII, missing vibration in Armored
Core Project Phantasma, etc.
2020-11-25 07:33:30 -08:00
Albert Liu
31b41b9ec0
AnalogController: Output zeros for 0x43 when already in config mode
2020-11-25 07:33:30 -08:00
Albert Liu
3f709d97b6
AnalogController: Send full analog response for reads in config mode
2020-11-25 07:33:30 -08:00
Albert Liu
e4820bcbc1
AnalogController: Delay manual mode toggle to transfer state reset
2020-11-25 07:33:30 -08:00
Connor McLaughlin
b45bee5954
libretro: Work around crash in RetroArch Vulkan driver
2020-11-25 23:06:41 +10:00
Connor McLaughlin
917fa5dd0e
SPU: Only ignore loop address for not-pending-on voices
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Fixes softlocks during dialog in The Misadventures of Tron Bonne.
2020-11-25 22:45:03 +10:00
Connor McLaughlin
bf2e38aed5
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
Connor McLaughlin
0793f98c87
CPU/Recompiler: Reduce armv7 code buffer size
2020-11-22 13:59:26 +10:00
Connor McLaughlin
07dbc5a80d
GPU/HW: Draw opaque before semitransparent for reverse subtract
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Fixes missing shadows in Suikoden II.
2020-11-22 13:46:20 +10:00
Connor McLaughlin
e06f85a328
GPU: Fix VRAM palette changes not being detected in hw renderer
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Fixes wall texture animation in Mega Man Legends.
2020-11-22 13:22:29 +10:00
Connor McLaughlin
b49067d165
Build: Fix Android armv8 performance regression
2020-11-22 02:33:02 +10:00
Connor McLaughlin
7e7ec86f91
GPU/Software: Remove a couple of unused variables
2020-11-22 01:24:26 +10:00
Connor McLaughlin
a6529a9537
Android: Enable armeabi-v7a builds
2020-11-21 23:47:12 +10:00
Connor McLaughlin
131dc923ed
Build: Fix CMake build
2020-11-21 18:59:03 +10:00
Connor McLaughlin
b554c133ea
GPU/OpenGL: Add a version check and display message when unsupported
2020-11-21 18:39:04 +10:00
Connor McLaughlin
2595e31575
GPU: Split software to frontend/backend
2020-11-21 18:39:04 +10:00
Connor McLaughlin
03d4f80883
GPU: Move enums/types into separate file
2020-11-21 18:39:04 +10:00
Connor McLaughlin
d3d881aa6b
GPU/Software: Reduce number of copies by one, enable 16-bit scanout
2020-11-21 18:39:04 +10:00
Connor McLaughlin
9f3e8bed86
CPU: Add AArch32/armv7 recompiler
2020-11-21 18:39:04 +10:00
Connor McLaughlin
1128836826
CPU/Recompiler: Add GetValueInHostOrScratchRegister helper
2020-11-21 18:39:04 +10:00
Connor McLaughlin
cdd0a5525a
CPU/Recompiler: Reduce register pressure of lwl/lwr/swl/swr
2020-11-21 18:39:04 +10:00
Connor McLaughlin
6df5824616
CPU/Recompiler: Support targets where shifts aren't implicitly masked
2020-11-21 18:39:04 +10:00
Connor McLaughlin
053d7fdc4b
CPU/Recompiler: Inhibit allocation in mtc0/rfe branches
2020-11-21 18:39:04 +10:00
Connor McLaughlin
028a5c60d7
Bus: Fix failed safe instruction reads raising guest exceptions
2020-11-21 18:39:03 +10:00
Connor McLaughlin
28c88cd69f
Build: Fix Win32 compilation of core
2020-11-21 18:39:03 +10:00
Connor McLaughlin
a03bca2f72
CPU: Make fastmem a compile-time feature (support 32-bit targets)
2020-11-21 18:39:03 +10:00
Connor McLaughlin
125d104df4
Pad: Fix controller state not being ignored in state load
2020-11-21 18:39:03 +10:00
Connor McLaughlin
53f81d067a
CPU/CodeCache: Remove warning about executing uncompiled blocks
2020-11-21 18:39:03 +10:00
Connor McLaughlin
3185c5df0f
Merge pull request #1078 from CookiePLMonster/sdl-joystick-support
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Add SDL_Joystick support
2020-11-21 18:37:20 +10:00
Connor McLaughlin
e4d2b7331b
CommonHostInterface: Add resize window to scale functions
2020-11-19 00:40:02 +10:00
Connor McLaughlin
0726ad1275
GPU: Flush partial VRAM writes to backend VRAM
2020-11-19 00:40:02 +10:00
Connor McLaughlin
9e11e5c354
CPU: Make zero register printing consistent with the others
2020-11-19 00:40:02 +10:00
Connor McLaughlin
042bdd9c0c
CPU/CodeCache: Fetch second delay slot from first branch for double branches
2020-11-19 00:40:02 +10:00
Connor McLaughlin
3890a539ee
CDROM: Clear data FIFO on reset
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Fixes Snatcher booting.
2020-11-19 00:40:02 +10:00
Silent
2880b71b48
Support for SDL Joysticks
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This enables use of non-controller peripherals,
such as DirectInput steering wheels or flight sticks
2020-11-15 16:12:39 +01:00
Connor McLaughlin
473cfffa0c
GPU: Only accept DMA writes when FIFO is empty or command incomplete
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Fixes a bunch of games, including Red Asphalt, Little Princess, Vampire
Hunter D main menu when combined with tight DMA sync.
2020-11-16 01:00:55 +10:00
Connor McLaughlin
df12f08ac3
DMA: Add additional tick penalty to DMA chains for page change
2020-11-16 01:00:55 +10:00
Albert Liu
7ed0477a29
AnalogController: Save buttons and legacy rumble to state
2020-11-14 07:46:26 -08:00
Albert Liu
81a638cabb
Pad: Fix loading controllers from save states
2020-11-14 07:46:26 -08:00
Albert Liu
f9d2643d98
Controller: Add Analog Joystick support
2020-11-14 07:46:26 -08:00
Connor McLaughlin
13d9702000
HostDisplay: Log errno on file open failure
2020-11-15 00:16:00 +10:00
Connor McLaughlin
65be904d15
SPU: Only log warning about FIFO lost on writes
2020-11-14 23:20:28 +10:00
Connor McLaughlin
077764ce18
CPU/Interpreter: Handle move instructions in PGXP memory mode
2020-11-14 23:20:28 +10:00
Connor McLaughlin
e1579584ef
CPU/Recompiler: Fix PGXP values getting corrupted if cached in caller-saved reg
2020-11-14 23:20:28 +10:00
Connor McLaughlin
3f937a2a39
SPU: Port reverb algorithm changes from Mednafen
2020-11-14 23:20:28 +10:00
Albert Liu
3eeab81063
PlayStationMouse: Fix returning incorrect controller type
2020-11-13 01:42:31 -08:00
Albert Liu
d87ab23fec
ControllerInterface: Move axis scaling into AnalogController class
2020-11-11 23:55:23 -08:00
Connor McLaughlin
ca14e53c4a
GTE: Make widescreen hack use display aspect ratio
2020-11-11 01:02:40 +10:00
Connor McLaughlin
2d3fd621bf
Settings: Add 19:9 aspect ratio
2020-11-11 01:02:40 +10:00
Connor McLaughlin
6cd991bc57
BIOS: Turn display on with fast boot
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Fixes black screen in SaGa Frontier with fast boot disabled.
2020-11-11 01:02:40 +10:00
Connor McLaughlin
d468814a6d
GPU: Disable texture filters when dual-source blend is unsupported
2020-11-11 01:02:40 +10:00
Connor McLaughlin
92a4551bb2
GPU/OpenGL: Support GL_EXT_blend_func_extended for dual-source blend
2020-11-11 01:02:40 +10:00
Albert Liu
d0443e3165
BIOS: Add BIOS image info for PS1 on PS3
2020-11-09 09:02:00 -08:00
Albert Liu
c698519d44
Bus: Log writes to additional POST registers
2020-11-09 09:02:00 -08:00
Albert Liu
f3522b7b70
Bus: Stub out EXP3 and unknown EXP accesses
2020-11-09 09:02:00 -08:00
Connor McLaughlin
b6ec587e5b
CheatList: Allow passing in strings instead of filenames
2020-11-08 00:22:35 +10:00
Connor McLaughlin
6828082f8b
CheatList: Add merge list function for importing
2020-11-08 00:22:35 +10:00
Connor McLaughlin
576914cd2c
CPU/CodeCache: Backpatch code writes after they exceed 10 faults
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Small performance improvement in Driver 2.
2020-11-08 00:22:35 +10:00
Albert Liu
6d4b812b7c
AnalogController: Implement legacy rumble method
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Fixes missing vibration in Tobal 2, Bushido Blade, etc.
2020-11-04 22:45:58 -08:00
Connor McLaughlin
2b66492ed8
HostInterface: Add proper turbo speed setting
2020-11-03 22:59:26 +10:00
Connor McLaughlin
2c8a4ff154
HostDisplay: Add an option to decouple display fps from emulator fps
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Makes Android so much faster...
2020-11-03 16:17:45 +10:00
Connor McLaughlin
ae1e4b1b8f
GPU: Add chroma smoothing for 24-bit display enhancement
2020-11-03 16:17:45 +10:00
Connor McLaughlin
d102b2facd
Qt: Fix selecting fullscreen mode breaking other backend borderless
2020-11-03 16:17:45 +10:00
Connor McLaughlin
863f84e3f6
System: Fix frame limiter on fast systems (when frametime <1ms)
2020-11-03 16:17:45 +10:00
Connor McLaughlin
2b2a868fef
HostInterface: Fix incorrect translation context in CPU mode switch string
2020-11-02 00:56:05 +10:00
Connor McLaughlin
414bc30f24
HostDisplay: Implement exclusive fullscreen for D3D11 renderer
2020-11-02 00:56:05 +10:00
Connor McLaughlin
858f39827d
GPU/HW: Add 'Disable Edge Blending' variants of texture filters
2020-11-02 00:56:05 +10:00
Connor McLaughlin
6ddf6784ab
GPU/OpenGL: Fix edge blending when texture filtering
2020-11-02 00:56:05 +10:00
Connor McLaughlin
79aa1cece7
Merge pull request #1031 from ggrtk/negcon-deadzone
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NeGcon: Add steering axis deadzone setting
2020-11-02 00:52:27 +10:00
Albert Liu
8b5fde8e6f
BIOS: Add SCPH-1000R image infos
2020-11-01 04:21:17 -08:00
Albert Liu
3b51b993f3
NeGcon: Add steering axis deadzone setting
2020-11-01 04:17:18 -08:00
Connor McLaughlin
b5b1c725c1
GPU: Fix MSAA in OpenGL ES
2020-10-31 15:24:25 +10:00
Connor McLaughlin
f2aa343cae
GPU/HW: Fix SSAA being enabled when it's not supported
2020-10-31 15:12:12 +10:00
Connor McLaughlin
b3c5c0f852
GPU/OpenGL: Eliminate some redundant per-draw state calls
2020-10-31 14:27:58 +10:00
Connor McLaughlin
2eaebd8921
GPU: Implement support for multisample antialiasing
2020-10-31 14:27:58 +10:00
Connor McLaughlin
61a4960380
GPU: Skip zero-width or height fills
2020-10-31 14:27:57 +10:00
Connor McLaughlin
2e53bf914e
CPU/CodeCache: Fix crash when jumping to invalid block in recompiler
2020-10-31 14:27:57 +10:00
Albert Liu
df1c5c0f45
HostInterface: Fix PAL BIOS path not being read from settings
2020-10-29 14:26:07 -07:00
Connor McLaughlin
7078f73ecf
AnalogController: Fix analog-as-digital applying in analog mode
2020-10-30 02:10:49 +10:00
Connor McLaughlin
2fb67ee7db
AnalogController: Add option to use analog stick as dpad in digital mode
2020-10-30 00:44:40 +10:00
Connor McLaughlin
be63d893cd
CPU: Use partial icache fills for non-line-aligned addresses
2020-10-30 00:44:40 +10:00
Connor McLaughlin
3b3ad0c1cb
Bus: Fix icache fills from BIOS failing
2020-10-30 00:44:39 +10:00
Connor McLaughlin
f14270fc4b
Bus: Ignore reads to nocash EXP2 area
2020-10-30 00:44:39 +10:00
Connor McLaughlin
b2d224abfc
System: Set BIOS before resetting
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Fixes incorrect first instruction executing in interpreter mode.
2020-10-30 00:44:39 +10:00
Connor McLaughlin
e081ee4b8e
CDROM: Return error to guest instead of panicing for unknown commands
2020-10-30 00:44:39 +10:00
Connor McLaughlin
a6947fbc70
CDROM: Implement fast forward/rewind
2020-10-30 00:44:39 +10:00
Connor McLaughlin
29467d40c8
DMA: Add debug window
2020-10-30 00:44:39 +10:00
Connor McLaughlin
0552da6be2
CDROM: Stub out VideoCD command
2020-10-29 01:44:44 +10:00
Connor McLaughlin
34a808c258
SPU: Zero previous block ADPCM samples on key on
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Fixes clicking in background in Breath of Fire III.
2020-10-29 01:30:40 +10:00
Connor McLaughlin
a8171405b1
CPU/CodeCache: Fix incorrect invalidation on non-page-crossing DMA writes
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Fixes recompiler mode for Breath of Fire III, probably others.
2020-10-29 01:30:00 +10:00
Connor McLaughlin
451c48406d
libretro: Fix runtime aspect ratio changes not applying
2020-10-28 17:32:59 +10:00
Connor McLaughlin
392c7af738
Bus: Fix assertion failing if booting fails
2020-10-28 17:31:25 +10:00
Connor McLaughlin
be3dd3e06f
HostInterface: Fix a possible crash when renderer recreation fails
2020-10-27 11:57:41 +10:00
Connor McLaughlin
7f795d25aa
CPU/Recompiler: Don't try fastmem for RAM mirrors
2020-10-26 22:07:52 +10:00
Connor McLaughlin
875b0b91f1
CPU/Recompiler/AArch64: Use scratch for add CPU struct field
2020-10-26 22:02:35 +10:00
Connor McLaughlin
76428887b8
CPU/Recompiler: Fix typo in UninhibitAllocation function name
2020-10-26 22:00:10 +10:00
Connor McLaughlin
cbc7e3d64a
CPU/Recompiler: Add register allocation safety check to fastmem
2020-10-26 21:59:29 +10:00
Connor McLaughlin
1b618b8c46
SPU: Don't block ADPCM loop flag when setting/keying on in same slice
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Fixes repeated sounds in Re-Loaded: The Hardcore Sequel.
2020-10-24 20:27:06 +10:00
Connor McLaughlin
98987643b3
SPU: Always reset address on loop end regardless of repeat
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Fixes menu music in Madden NFL 99.
2020-10-24 19:42:23 +10:00
Connor McLaughlin
a1453ee8a5
GPU: Skip full CRTC update on GP1(05h)
2020-10-23 19:37:56 +10:00
Connor McLaughlin
e5a0c92336
Merge pull request #999 from ggrtk/gpu-crtc
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GPU: CRTC update
2020-10-23 19:36:45 +10:00
Albert Liu
6bc7cf29cc
GPU: Synchronize CRTC on GP1(05h) command
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Fixes text flashing briefly after startup PlayStation logo in King's
Field (USA).
2020-10-22 21:41:42 -07:00
Albert Liu
f69889264d
Core: Make some additional OSD messages translatable
2020-10-22 02:07:48 -07:00
Albert Liu
ca7db7a2d2
GPU: Update CRTC debug window reporting
2020-10-21 23:17:39 -07:00
Albert Liu
1a0b1a3149
GPU: Use accurate VRAM display width rounding
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Modified version of Nocash algorithm, confirmed with hardware test.
Relies on proper horizontal display range rounding for correct results.
2020-10-21 23:17:39 -07:00
Albert Liu
bbaebfd4c9
GPU: Round horizontal display range values down to clockdiv multiple
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GP1(06h) X1 and X2 are persistent across clockdiv changes, but the GPU
actively uses rounded values for display output. This behavior is
modeled by storing the rounded values in horizontal_display_start and
horizontal_display_end. Verified with hardware test.
2020-10-21 23:17:39 -07:00
Connor McLaughlin
2b2e2f7854
Cheats: Invalidate code pages on memory writes
2020-10-22 11:09:11 +10:00
Connor McLaughlin
3fc9f264d7
CPUCodeCache: Fix extra page being invalidated on writing to edge
2020-10-22 11:08:57 +10:00
Connor McLaughlin
13aa5e0554
Cheats: Use internal memory handlers which can't trash MMIO
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Safer and faster.
2020-10-21 22:28:11 +10:00
Connor McLaughlin
2fb611518d
Cheats/MemoryScan: Restrict search to RAM/Scratchpad/BIOS
2020-10-21 22:28:11 +10:00
Connor McLaughlin
0d387dfaca
Cheats/MemoryScan: Add Any operator
2020-10-21 22:28:11 +10:00
Connor McLaughlin
cb6ef03775
CheatList: Save additional DuckStation fields in comments
2020-10-21 22:28:11 +10:00
Connor McLaughlin
39a61d2207
CheatList: Preserve comments in PCSXR format files
2020-10-21 22:28:11 +10:00
Connor McLaughlin
b694577c38
Qt: Add new cheat manager
2020-10-21 01:11:30 +10:00
Connor McLaughlin
7755e238d3
GPU/Vulkan: Fix depth not being updated with VRAM writes
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Fixes menu not showing in Dragon Quest VII.
2020-10-19 11:46:45 +10:00
Connor McLaughlin
7a82cae2bd
CPU/Recompiler: Use register pairs for pop callee saved too
2020-10-19 02:23:04 +10:00
Connor McLaughlin
0fca011bd4
CPU/Recompiler: Fix OOB in register pairing
2020-10-19 02:23:04 +10:00
Connor McLaughlin
6a4a4c62d7
CPU/Recompiler: Use fastmem instead of global for RAM loads
2020-10-19 02:23:04 +10:00
Connor McLaughlin
325f83065c
SPU: Always inline SPU::ExecuteVoice
2020-10-18 14:54:38 +10:00
Connor McLaughlin
245edd94d7
SPU: Eliminiate conditional in interpolation
2020-10-18 14:54:38 +10:00
Connor McLaughlin
b704c37e91
CPU/Recompiler: Implement speculative constants
2020-10-18 14:54:38 +10:00
Connor McLaughlin
51eff82eb6
CPU/Recompiler: Implement lwl/lwr/swl/swr
2020-10-18 14:54:38 +10:00
Connor McLaughlin
7566c45f64
CPU/Recompiler: Implement fastmem
2020-10-18 14:54:38 +10:00
Connor McLaughlin
11faf6ccfb
CPU/Recompiler: Skip calling event update on interrupts
2020-10-18 14:54:38 +10:00
Connor McLaughlin
a16c2f5462
CPU/Recompiler: Skip tracking some more interpreter state
2020-10-18 14:54:38 +10:00
Connor McLaughlin
a6f8dde790
CPU/Recompiler: Faster ASM dispatcher
2020-10-18 14:54:38 +10:00
Connor McLaughlin
cb351a7dbd
CPU: Move interrupt check out of inner-most exec loop
2020-10-18 14:54:38 +10:00
Connor McLaughlin
0afdc04d88
CPU/Recompiler: Optimize constant reads (and some writes)
2020-10-18 14:54:38 +10:00
Connor McLaughlin
69b2c3fc2d
StateWrapper: Track save state version
2020-10-18 14:54:38 +10:00
Connor McLaughlin
19f4921ca7
GPU/OpenGL: Fix crash on non-dual-source-blend drivers
2020-10-14 18:50:10 +10:00
Connor McLaughlin
962f3407b4
Android: Add OpenSL ES audio backend
2020-10-14 00:48:48 +10:00
Connor McLaughlin
49cea927f0
Build: Add ARM64 platform for Windows
2020-10-14 00:48:48 +10:00
Romain TISSERAND
b2ef931772
Minor gpu_sw optimizations and warning fixes
2020-10-12 13:15:21 +02:00
Connor McLaughlin
902024d225
CDROM: Implement volume peak in CDDA report
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Fixes Kyuutenkai hanging at boot.
2020-10-11 20:44:52 +10:00
Connor McLaughlin
36bede11ae
CPU/Recompiler/AArch64: Fix crash when icache is enabled
2020-10-11 15:04:49 +10:00
Connor McLaughlin
d39c9f5d1c
Clean up some compiler warnings
2020-10-11 12:21:08 +10:00
Connor McLaughlin
5e65882920
MemoryCardImage: Fix error in DeleteFile()
2020-10-11 12:21:08 +10:00