Commit graph

365 commits

Author SHA1 Message Date
Connor McLaughlin fe2062ff9f System: Warning fix 2021-12-25 14:28:32 +10:00
Connor McLaughlin c346dfe8a4 SPU: Drop OOB register warnings to dev level 2021-11-26 11:31:59 +10:00
Connor McLaughlin 14eecae680 System: Use exe hash plus pvd hash for image hash code 2021-11-09 12:54:30 +10:00
Connor McLaughlin 946481c2aa System: Add a workaround for PSF files with incorrect header 2021-11-06 10:48:23 +10:00
Connor McLaughlin 355d7664d2 System: Fix unused variable warning 2021-10-25 17:27:41 +10:00
Connor McLaughlin 75e9506803 System: Get rid of double GPU reset 2021-08-24 11:57:11 +10:00
Connor McLaughlin c4f0dafb1f System: Don't time memory load/save states by default
Reduces log spam.
2021-08-12 21:31:40 +10:00
Connor McLaughlin 50a09384e1 CommonHostInterface: Add onscreen indicator for rewind 2021-08-07 12:07:04 +10:00
Connor McLaughlin 29bc0c950a System: Reset before loading save state on boot 2021-07-24 13:07:09 +10:00
Connor McLaughlin 0000750527 System: Fix rewind rate with vsync off 2021-07-17 20:14:40 +10:00
Anderson_Cardoso 41fc84ae51
Update information about SBI file
A simple update message to make it more clear for end users in regard SBI files.
2021-07-14 10:55:07 -03:00
Connor McLaughlin 14e7f8fd13 GPU: Add D3D12 renderer 2021-07-10 21:45:10 +10:00
Connor McLaughlin 8f3162675f Warning fixes 2021-07-07 19:54:13 +10:00
Connor McLaughlin 911e9a37f1 WIN32 macro -> _WIN32 2021-06-30 14:38:07 +10:00
Connor McLaughlin bc1331208b System: Don't try to preload multi-disc images 2021-06-27 13:52:43 +10:00
Connor McLaughlin d3d92226a5 PGXP: Further optimizations
Up to an 8% speed improvement in Racing Lagoon with CPU mode enabled.
2021-06-12 22:02:33 +10:00
Connor McLaughlin aae0fb3f2b System: Support loading libps.exe (for Net Yaroze) 2021-06-11 20:47:46 +10:00
Connor McLaughlin 350049826f Fix a bunch of compiler warnings 2021-06-04 13:14:30 +10:00
Connor McLaughlin 9aa386e96c System: Add option to load/apply image patches 2021-06-01 21:55:37 +10:00
Connor McLaughlin 6a2b2ac7f8 System: Don't wipe out nonpersistent memory cards during game change 2021-05-24 21:24:22 +10:00
Connor McLaughlin d9a655fb41 System: Add non-persistent memory card type 2021-05-23 17:12:01 +10:00
Connor McLaughlin 98e4c181ca CDROM: Add seek speedup enhancement 2021-05-23 16:18:34 +10:00
Connor McLaughlin ff0bd7abc4 System: Add file title memory card type 2021-05-21 13:19:25 +10:00
Connor McLaughlin 67f352339c CommonHostInterface: Add swap memory cards hotkey 2021-05-20 12:19:28 +10:00
Connor McLaughlin bced237034 MemoryCard: Sanitize game titles for file names 2021-05-20 12:19:28 +10:00
Connor McLaughlin 21d6af287e System: Fix a possible crash with runahead 2021-05-20 12:19:27 +10:00
Connor McLaughlin e382df0d41 Support expanding RAM to 8MB (dev console) 2021-05-03 12:43:33 +10:00
Connor McLaughlin f1310bf93a System: Don't discard PGXP state when runahead-rollbacking
You'll still see some glitches if you have the frame count set too high,
since you'll get imprecise values for any vertices which have moved, but
that's going to happen anyway because of the runahead in the first
place.
2021-04-28 02:51:44 +10:00
Connor McLaughlin c2916e0719 System: Render save state screenshots at fixed resolution
Fixes delays when saving state at high internal resolution.
2021-04-28 02:51:44 +10:00
Connor McLaughlin fe1a582909 System: Disallow booting when SBI files are missing 2021-04-22 13:40:48 +10:00
Connor McLaughlin 03f3f0369c GameList: Reduce number of system calls when scanning 2021-04-17 21:52:26 +10:00
Connor McLaughlin 1b16662f17 System: Remove unused ParseM3UFile function 2021-04-17 21:52:26 +10:00
Connor McLaughlin ff14e8aede Add JSON game database to replace dat parsing 2021-04-17 17:04:23 +10:00
Connor McLaughlin 922d320523 CPU/Recompiler: Reserve whole fastmem region to avoid clashes 2021-04-11 12:42:51 +10:00
Connor McLaughlin 0644faa635 System: Disable memory cards when running PSFs 2021-04-08 11:34:15 +10:00
Connor McLaughlin dec2d48bfe System: Fix crash when launching exe/psf 2021-03-28 13:47:53 +10:00
Connor McLaughlin 5df28eff9d System: Fix failing to load new single disc save states 2021-03-27 15:43:42 +10:00
Connor McLaughlin 5aa70cf797 Settings: Add memory card directory option 2021-03-27 15:18:29 +10:00
Connor McLaughlin 50d712c3fe CDImage: Support sub-images, use subimages for m3u 2021-03-27 15:18:29 +10:00
Albert Liu d10365c60e System: Fix message crash for missing CD image 2021-03-22 19:17:04 -07:00
Connor McLaughlin 11dcba1b68 CDImage: Use Error class for complex errors 2021-03-19 01:58:00 +10:00
Connor McLaughlin 1911a25a9f System: Add warning if CD-ROM read speedup is enabled on startup 2021-03-17 00:58:09 +10:00
Albert Liu 46ff2b553d CDImage: Add support for loading PBP images 2021-03-15 20:06:39 -07:00
Connor McLaughlin 753dd0480f CDImage: Add support for loading mds/mdf images 2021-03-07 16:26:15 +10:00
Connor McLaughlin 6bbb1128b6 System: Hash executable for game code when system.cnf missing 2021-03-07 02:47:00 +10:00
Connor McLaughlin ac4dd11fa0 CDImage: Add support for ECM images 2021-03-07 02:47:00 +10:00
Connor McLaughlin 521ade025c System: Make hardware renderer init failure an OSD message 2021-03-05 01:05:16 +10:00
Albert Liu 3482313e2f Multitap: Add option to enable only on port 2 2021-03-01 14:59:59 -08:00
Connor McLaughlin c7a4efc395 System: Don't strip subdirectories when reading exe
Fixes getting hashes for cheevos in games such as Metal Gear Solid -
Integral.
2021-03-02 01:48:31 +10:00
Albert Liu f9dc1a7e80 Core: Add Multitap support 2021-02-26 21:04:12 -08:00
Connor McLaughlin 0ec2c87a0e Implement RetroAchivements 2021-02-27 00:44:53 +10:00
Connor McLaughlin 229ed5a852 System: Add helpers for reading executables off discs 2021-02-24 01:21:43 +10:00
Connor McLaughlin 7501e89b7a System: Add path/image to game change notification 2021-02-24 01:21:43 +10:00
Connor McLaughlin 24c2165bb3 GPU: Allow closing window/app to interrupt shader compilation 2021-02-19 01:48:44 +10:00
Connor McLaughlin 1b544ae350 GameList: Slight optimization to scanning 2021-02-19 01:37:56 +10:00
Connor McLaughlin db4f521d92 System: Make some boot error messages translatable 2021-02-18 02:08:48 +10:00
Connor McLaughlin 09805c1f80 FullscreenUI: Fix controller navigation in disc change 2021-02-18 02:08:47 +10:00
Connor McLaughlin bfa2b72e08 Fix a couple of name typos 2021-02-11 02:17:25 +10:00
Connor McLaughlin 6ab926ab28 System: Make the SBI check a confirm dialog instead of message 2021-02-11 02:04:47 +10:00
Connor McLaughlin 701edb335a Various warning fixes 2021-02-06 19:19:55 +10:00
C.W. Betts 662d6e9711 Fix possible log formatting errors. 2021-02-04 17:54:51 -07:00
Connor McLaughlin 55a1d0437d System: Display message on media change 2021-01-31 17:10:27 +10:00
Connor McLaughlin 3c2b11fccb System: Don't log rewind pending flag when disabled 2021-01-29 01:27:32 +10:00
Connor McLaughlin 4bb3fb48f9 System: Add a new throttler/pacer which can catch up on lost time
This can result in worse frame pacing, so if you have a decent machine
you'll probably want to turn on "display all frames" in display
settings.

But, it's sadly needed for Android.
2021-01-28 21:04:23 +10:00
Connor McLaughlin 16a32bf696 Qt: Simplify runahead settings 2021-01-26 03:38:31 +10:00
Connor McLaughlin e79dff1731 System: Use hybrid sleep on Android 2021-01-26 03:38:31 +10:00
Connor McLaughlin 24dd49e05d GPU: Fix runahead with MSAA enabled in D3D11/Vulkan 2021-01-26 03:22:23 +10:00
Connor McLaughlin 3f96473fb5 System: Reuse existing texture/buffers for runahead/rewind 2021-01-25 01:15:46 +10:00
Connor McLaughlin e01d66d18e System: Implement runahead 2021-01-25 01:15:46 +10:00
Connor McLaughlin 516d685dd0 System: Add memory-only save states and rewind 2021-01-25 01:15:45 +10:00
Connor McLaughlin b62f31fd96 System: Use region from exe/psf when booting 2021-01-24 17:37:09 +10:00
Connor McLaughlin 10135e08a2 PSFLoader: Support loading minipsfs/libraries 2021-01-24 17:37:09 +10:00
Connor McLaughlin d44de3a9dc System: Use SetWaitableTimer() for throttling on Windows 2021-01-14 00:40:25 +10:00
Connor McLaughlin 2b5cfb272c Qt: Add dump VRAM and SPU RAM actions 2021-01-13 19:24:41 +10:00
Connor McLaughlin b5ffbfe826 Qt: Fix audio sliders not applying correctly 2021-01-13 02:37:04 +10:00
Connor McLaughlin 4e87b30b40 System: Skip throttler phase reset when running at <100% 2021-01-01 14:08:09 +10:00
Connor McLaughlin cbcbb675d6 System: Fix pause on start 2020-12-27 00:54:53 +10:00
Connor McLaughlin 3cd3d1c09d Qt: Fix opening debugger when system already paused 2020-12-27 00:54:53 +10:00
Connor McLaughlin 8db961042a GPU: Support replacing VRAM writes with new textures 2020-12-26 00:47:03 +10:00
Michael Forney 64c0ca14a3 System: Fix some bugs in GetTitleForPath
The previous implementation had a few issues in certain edge cases:
- If the path contained no '/' or '\', then the string_view constructor
  is called with a count that exceeds the length of the string
  (effectively `title_end - (char *)0`, which is undefined behavior,
  at least in C).
- If the only '/' was the filesystem root, the last character of
  the title was truncated, and the '/' remained. For example,
  "/title.bin" resulted in "/titl".
- At least in C, it is undefined behavior to use the the < operator
  with a null pointer, which is done in std::max if the path did
  not have both '/' and '\'.

The first issue results in a std::bad_alloc exception on my machine.
2020-12-26 00:47:02 +10:00
Connor McLaughlin 9e1987063d System: Add a libcrypt game list, and check serials
Nag the user if they're missing a sbi file.
2020-12-18 03:03:22 +10:00
Connor McLaughlin 3b23542ec9 CPU: Provide debugger/breakpoint/step functionality 2020-12-17 11:57:47 +10:00
Connor McLaughlin 98766a490f Log: Change success to verbose and move down in ordering 2020-12-09 01:03:32 +10:00
Connor McLaughlin 98d6b49987 System: Log FPS/frame times every second 2020-12-08 01:47:28 +10:00
Connor McLaughlin b44a654943 System: Reset throttler when audio buffers underflow
Should hopefully reduce the chances of the audio source ending up out of
phase from the emulation when vsync is disabled.
2020-12-07 02:44:23 +10:00
Connor McLaughlin 8b3426a96e System: Reinitialize code cache on hw settings change/disc swap
Basically, anything which could allocate large amounts of memory and
potentially overlap with our fastmem area.
2020-12-06 00:35:54 +10:00
Connor McLaughlin 37c9e69b3e System: Zero downcount at end of frame
Prevents code running after vblank starts, and fixes events getting
delayed in interpreter mode.
2020-12-01 01:16:49 +10:00
Connor McLaughlin b695d3c6ce System: Use existing media if save state media is not found 2020-11-30 01:15:44 +10:00
Connor McLaughlin a75b6e512a System: Improve translatability of save state error 2020-11-28 00:35:03 +10:00
Albert Liu 32e47fba93 System: Limit maximum loadable save state version 2020-11-26 19:51:45 -08:00
Connor McLaughlin b45bee5954 libretro: Work around crash in RetroArch Vulkan driver 2020-11-25 23:06:41 +10:00
Connor McLaughlin 2b66492ed8 HostInterface: Add proper turbo speed setting 2020-11-03 22:59:26 +10:00
Connor McLaughlin 863f84e3f6 System: Fix frame limiter on fast systems (when frametime <1ms) 2020-11-03 16:17:45 +10:00
Connor McLaughlin b2d224abfc System: Set BIOS before resetting
Fixes incorrect first instruction executing in interpreter mode.
2020-10-30 00:44:39 +10:00
Albert Liu f69889264d Core: Make some additional OSD messages translatable 2020-10-22 02:07:48 -07:00
Connor McLaughlin 7566c45f64 CPU/Recompiler: Implement fastmem 2020-10-18 14:54:38 +10:00
Connor McLaughlin 69b2c3fc2d StateWrapper: Track save state version 2020-10-18 14:54:38 +10:00
Connor McLaughlin 27697d0508 System: Implement CPU overclocking [SAVEVERSION+]
Partial credit to @CookiePLMonster as well.
2020-09-30 23:48:34 +10:00
Silent 2d90cfc07e
Tidy up SystemBootParameters constructors 2020-09-12 23:05:38 +02:00
Connor McLaughlin 03f052e12e FrontendCommon: Add auto cheat loading option 2020-09-09 23:44:02 +10:00
Connor McLaughlin ddb38ac31d Add pcsxr and libretro cheat list parsing 2020-09-09 22:11:28 +10:00
Connor McLaughlin 45eb30b6cc
Merge pull request #835 from TzakShrike/master
Upgrade region flags. Correct NTSC-U to NTSC-U/C. Add custom U/C flag. Remove outdated icons.qrc file.
2020-09-09 18:28:50 +10:00
Sam Pearman 2ef6b6aa40 Region flag upgrade & correct NTSC-U to NTSC-U/C
Replace references to NTSC-U with the correct NTSC-U/C and adds Canada in user-facing strings.
Replaces all region flags with revised SVGs.
Brings the US flag down to 3:2 to match Europe and Japan.
Adds a custom split US & Canada flag for the U/C region, also 3:2.
Generated PNGs and new HiDPI PNGs for region flags.
Flag PNGs were generated by downscaling using a Lanczos filter to a width of 36/72 pixels, then a 1px grey border added, then a 2/5px transparent border.
2020-09-09 15:54:07 +09:00
Connor McLaughlin fd0a009a7f System: Add missing <cctype> include 2020-09-03 12:25:59 +10:00
Connor McLaughlin 6bbbb96d4b Move GameList to FrontendCommon
Reduces libretro core dependencies further.
2020-09-01 12:46:44 +10:00
Connor McLaughlin 13e3095801 Core: Don't link to imgui for libretro core 2020-09-01 12:22:32 +10:00
Connor McLaughlin 2768c2c91d System: Fix VRAM sometimes getting lost when loading state 2020-08-22 18:16:35 +10:00
Connor McLaughlin ab002e78e1 Support translating strings in emulator core 2020-08-22 13:06:20 +10:00
Connor McLaughlin 60d3fffec1 Add per-game overrides (mainly for compatibility) 2020-08-21 00:09:37 +10:00
Connor McLaughlin 7c697f363e libretro: Make single cards for playlist the default, fix disabled case
This bug was causing the option to act as if it was disabled anyway.
2020-08-17 11:51:47 +10:00
Connor McLaughlin 4e62b32d60 Add option to dump the contents of RAM to a file 2020-08-16 23:20:36 +10:00
Connor McLaughlin f5fb8186c7 Switch some messages to the OSD and increase durations 2020-08-16 00:20:10 +10:00
Connor McLaughlin d9893bb127 System: Add option to use a single memory card for playlists 2020-08-16 00:20:10 +10:00
Connor McLaughlin dedeee1698 System: Track playlists in save states 2020-08-16 00:20:10 +10:00
Connor McLaughlin d4665e8b22 GPU: Tweaks to ODE handling
Fixes Team Buddies and The Next Tetris.
2020-08-16 00:20:10 +10:00
Connor McLaughlin b1377fe0d9 CPU/Recompiler: Add a fast block lookup array
Up to 15% perf improvement.
2020-08-08 23:06:28 +10:00
Connor McLaughlin e5c46a54b7 System: Restore/reset state on recreating GPU/updating settings
Fixes display corruption on RetroArch when switching renderers.
2020-08-06 23:20:52 +10:00
Connor McLaughlin e9882a10aa System: Move restore/reset graphics API state to System
Fixes frame stepping.
2020-08-01 16:45:07 +10:00
Connor McLaughlin 2eb9384275 Replace more instances of fopen() with FileSystem::OpenFile() 2020-08-01 14:00:22 +10:00
Connor McLaughlin b6f871d2b9
JIT optimizations and refactoring (#675)
* CPU/Recompiler: Use rel32 call where possible for no-args

* JitCodeBuffer: Support using preallocated buffer

* CPU/Recompiler/AArch64: Use bl instead of blr for short branches

* CPU/CodeCache: Allocate recompiler buffer in program space

This means we don't need 64-bit moves for every call out of the
recompiler.

* GTE: Don't store as u16 and load as u32

* CPU/Recompiler: Add methods to emit global load/stores

* GTE: Convert class to namespace

* CPU/Recompiler: Call GTE functions directly

* Settings: Turn into a global variable

* GPU: Replace local pointers with global

* InterruptController: Turn into a global pointer

* System: Replace local pointers with global

* Timers: Turn into a global instance

* DMA: Turn into a global instance

* SPU: Turn into a global instance

* CDROM: Turn into a global instance

* MDEC: Turn into a global instance

* Pad: Turn into a global instance

* SIO: Turn into a global instance

* CDROM: Move audio FIFO to the heap

* CPU/Recompiler: Drop ASMFunctions

No longer needed since we have code in the same 4GB window.

* CPUCodeCache: Turn class into namespace

* Bus: Local pointer -> global pointers

* CPU: Turn class into namespace

* Bus: Turn into namespace

* GTE: Store registers in CPU state struct

Allows relative addressing on ARM.

* CPU/Recompiler: Align code storage to page size

* CPU/Recompiler: Fix relative branches on A64

* HostInterface: Local references to global

* System: Turn into a namespace, move events out

* Add guard pages

* Android: Fix build
2020-07-31 17:09:18 +10:00
Connor McLaughlin dd48a1f585 System: Handle large event timing overshoots better
Usually a result of DMA cycle stealing. Instead of adding all time, add
min(all_events.downcount) at a time. 1.5% performance improvement, but
fixes desyncs between the SPU and CD-ROM.
2020-07-30 00:47:19 +10:00
Connor McLaughlin 8e1c0a4fe4 System: Support loading m3u playlists 2020-07-23 02:36:05 +10:00
Connor McLaughlin d46c104d1b System: Preload CD images to RAM when switching/loading state 2020-07-23 02:35:23 +10:00
Connor McLaughlin f28ef01d24 CDROM: Move audio FIFO to CDROM class and skip sectors when unempty
Fixes cutscene audio in Nickelodeon Rugrats - Search for Reptar.
2020-07-22 00:05:52 +10:00
Connor McLaughlin 9496c992f7 System: Add an option to preload CD image to RAM 2020-07-22 00:03:22 +10:00
Connor McLaughlin 93528db388 System: Use existing CD media when loading state where possible 2020-07-22 00:02:37 +10:00
Connor McLaughlin 5c1c467e38 GTE: Add widescreen hack 2020-07-18 00:28:37 +10:00
Connor McLaughlin a5fe740e30 Fix a bunch of compiler warnings 2020-07-09 13:30:16 +10:00
Connor McLaughlin b0b3901722 libretro: Fix DualShock analog mode auto-enable 2020-07-05 00:05:14 +10:00
Connor McLaughlin 4dc9e10777 HostInterface: Support per-controller-type settings 2020-07-01 00:56:46 +10:00
Connor McLaughlin 936d92dfb8 System: Add option to force start in software mode 2020-06-30 02:44:19 +10:00
Connor McLaughlin 919494079b System: Make saving screenshots to state optional 2020-06-30 02:44:09 +10:00
Connor McLaughlin 58b0e6859a Frontend: Reset/restore GPU state before saving screenshot
Fixes driver crashes in Vulkan.
2020-06-27 02:59:58 +10:00
Lioncash 76af96f15b system: Correct error dialog in PSF load case
Corrects the error message to state that the PSF couldn't be loaded
rather than EXE.
2020-06-23 05:13:47 -04:00
Connor McLaughlin 49d11988bf Core: Add Vulkan GPU renderer 2020-06-19 00:18:17 +10:00
Connor McLaughlin bdf9c91271 GPU: Fix double shader compilation 2020-06-09 03:04:02 +10:00
Connor McLaughlin 075380f8e0 Move most helper logic from base HostInterface to FrontendCommon 2020-06-09 02:35:37 +10:00
Connor McLaughlin b4e45e865a GPU: Use correct clocks for NTSC region
Fixes sync drift in Bust-a-Move 1/2.
2020-06-07 19:15:06 +10:00
Connor McLaughlin b17a5832e5 System: Simplify save state booting
Fixes memory card warning messages on load state.
2020-05-27 02:01:11 +10:00
Connor McLaughlin d2c7639dd8 System: Update per-game memory cards on load state
Prevents saves being written to incorrect card after loading.
2020-05-27 00:41:58 +10:00
Connor McLaughlin 9539ce032b AnalogController: Show controller number in OSD messages 2020-05-08 15:32:39 +10:00
Connor McLaughlin 9d1eb321ec DMA: Properly handle infinite linked lists, add cycle stealing
Fixes Tekken 2, Hot Wheels Turbo Racing, probably others.
2020-04-29 16:52:15 +10:00
Connor McLaughlin e20fd61f0b System: Add option to use per-game memory cards with game title as filename 2020-04-28 01:04:10 +10:00
Connor McLaughlin 74e455a5f7 System: Support per-game memory cards 2020-04-27 16:22:25 +10:00
Connor McLaughlin e6bd6587fd Controller: Add emulation of Namco GunCon 2020-04-26 01:23:58 +10:00
Connor McLaughlin 92255c8ddd System: Don't drop audio buffers when time lost 2020-04-25 14:51:25 +10:00
Connor McLaughlin 08c8d1a521 System: Support saving screenshots in save states 2020-04-21 02:50:45 +10:00
Connor McLaughlin 205297ac27 System: PSF (Portable Sound Format) loading support 2020-04-17 00:29:56 +10:00
Connor McLaughlin a43a0a14cc CPU/CodeCache: Don't leak blocks on shutdown 2020-04-16 20:23:54 +10:00
Connor McLaughlin 6775100170 GPU: Drop OpenGL ES renderer
We can put this through the normal GL renderer instead.
2020-04-11 00:00:10 +10:00
Connor McLaughlin 08567fedf4 CDROM: Fix crash when loading save state from different system 2020-04-08 13:08:27 +10:00
Connor McLaughlin a9109c7552 System: Don't insert blank memory card if path unspecified 2020-03-30 00:14:15 +10:00
Connor McLaughlin 88f1edd48d System: Include console region in save state
Fixes #149.
2020-03-25 01:49:20 +10:00
Connor McLaughlin 40d6be7142 System: Frame pacing improvements 2020-03-24 00:21:11 +10:00
Connor McLaughlin cbb9b96537 System: Include buffer swap time in frame time measurement 2020-03-24 00:20:56 +10:00
Connor McLaughlin 86eefbd5d7 System: Fix a possible assertion failure loading state 2020-03-12 15:32:37 +10:00
Connor McLaughlin 3effa1238f CDROM: Return correct SCEx string based on disc region
Fixes SCEI/SCEE displaying as SCEE in BIOS.
2020-03-12 13:51:53 +10:00
Connor McLaughlin e0a339ca96 GameList: Seperate disc region and console region 2020-03-12 13:51:29 +10:00
Connor McLaughlin 69f03959aa Qt: Implement context menu in game list 2020-03-02 11:08:16 +10:00
Connor McLaughlin 49c7767ed4 System: Check save state version when loading
Fixes #34.
2020-02-22 17:16:47 +09:00
Connor McLaughlin 70fe43a3ec System: Implement variable emulation speed 2020-02-11 12:02:42 +09:00
Connor McLaughlin c820ddba79 HostInterface: Move throttle and perf stats to System class 2020-02-09 22:16:25 +09:00
Stenzek c26b9bc54c System: UpdateCPUExecutionMode -> SetCPUExecutionMode 2020-02-05 17:43:00 +09:00
Connor McLaughlin 1b9609ef61 Implement event-based scheduler instead of lock-step components 2020-01-24 16:23:39 +10:00
Connor McLaughlin 4a3478b360 HostInterface: Add function to switch between sw/hw rendering 2020-01-24 14:51:53 +10:00
Connor McLaughlin abf48b6cc2 Qt: Update GPU settings when enhancements are changed 2020-01-24 14:51:33 +10:00
Connor McLaughlin 77b282862f HostInterface: Move running title info to System 2020-01-24 14:51:05 +10:00
Connor McLaughlin 0a5f7fcd75 System: Update running game when media changes from save state 2020-01-24 14:50:48 +10:00
Connor McLaughlin 20b60e0f01 Qt: Update window title/save states from running title 2020-01-24 14:50:46 +10:00
Connor McLaughlin 71c1e243fe Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
Connor McLaughlin e0086156ca System: Compile fix for Linux 2020-01-08 13:34:21 +10:00
Connor McLaughlin ad21f48a67 Fix Android build after controller changes 2019-12-16 16:46:43 +10:00
Connor McLaughlin 1d2bd11b02 Frontend: Add controller settings 2019-12-15 22:24:27 +10:00
Connor McLaughlin c65279f944 System: Create controllers dynamically based on config 2019-12-14 23:29:26 +10:00
Connor McLaughlin ea0845d5ad Move controller creation to System class, switch shared_ptr to unique_ptr 2019-12-14 23:20:24 +10:00
Connor McLaughlin cda2394287 System: Fix loading of EXEs with sp=0 (leave unchanged) 2019-12-11 16:34:56 +10:00
Connor McLaughlin fb0aad0917 System: Include SIO in save state 2019-12-10 00:28:58 +10:00
Connor McLaughlin da14b10e72 Split MemoryCard and PadDevice (now Controller) 2019-12-09 00:52:00 +10:00
Connor McLaughlin 315f2b701a Stub out SIO controller
Fixes WipEout booting.
2019-12-07 21:09:04 +10:00
Connor McLaughlin c284d3835f GPU: Add a simplified OpenGL ES renderer
Seems this is the only way to get semi-decent performance out of Mali
drivers :/
2019-12-07 01:37:37 +10:00
Connor McLaughlin 8b9d44f4dc System: Use game code for automatic region detection 2019-12-05 17:09:10 +10:00
Connor McLaughlin dec475db62 GameList: Support homebrew/psexe files 2019-12-04 21:12:50 +10:00
Connor McLaughlin 22e8b6b0a7 System: Fall back to software when D3D11 selected on Linux 2019-11-25 00:24:22 +10:00
Connor McLaughlin 889bd73ac8 CPU: Add settings for execution mode 2019-11-23 20:22:09 +10:00
Connor McLaughlin 5217088d82 CPU: Refactor load delay handling
Now works when mixing interpreter and recompiler code.
2019-11-20 00:15:15 +10:00
Connor McLaughlin 1d6c4a3af1 CPU: Basic recompiler implementation for x64 (lui, ori, addiu)
Disabled by default.
2019-11-19 20:38:05 +10:00
Connor McLaughlin b9089cac95 System: Fix EXE loading again 2019-11-18 21:03:48 +10:00
Connor McLaughlin f1289d6161 Settings: Hook up console region 2019-11-16 20:52:39 +10:00
Connor McLaughlin 77fe883901 System: Default to NTSC region for BIOS boot if auto 2019-11-16 20:52:39 +10:00
Connor McLaughlin 246c97ccb3 System: Scaffolding for multi-system/multi-bios 2019-11-16 20:50:59 +10:00
Connor McLaughlin a47492382c System: Add "fast boot" option (skip boot logo) 2019-11-16 01:04:52 +10:00
Connor McLaughlin 30fd7a6683 DMA: Support delaying transfers
Fixes Syphon Filter 2/3.
2019-11-15 23:27:56 +10:00
Connor McLaughlin 6f4cf7d5e3 System: Support changing BIOS path 2019-11-11 19:43:39 +10:00
Connor McLaughlin 8c51abaf37 System: Move settings to HostInterface 2019-11-08 01:07:39 +10:00
Connor McLaughlin 36b7690056 Frontend: Add settings window 2019-11-08 00:22:25 +10:00
Connor McLaughlin 5d26c2177f GPU/HW: Don't crash when switching to incompatible renderer 2019-11-04 02:02:33 +10:00
Connor McLaughlin 9de9cf3be2 GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
Connor McLaughlin c52c0608ae GPU: Move resolution scale to hardware backend only 2019-11-02 01:32:27 +10:00
Connor McLaughlin 12ce777e30 Frontend: Add toggle for software rendering 2019-10-27 21:52:10 +10:00
Connor McLaughlin 0092cb1016 Pad: Set up memory cards via settings 2019-10-27 17:46:36 +10:00