Connor McLaughlin
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03a36645a2
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Settings: Save fullscreen setting to ini
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2019-12-27 20:38:07 +10:00 |
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Connor McLaughlin
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5bb2b3ec63
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Frontend: Add audio backend to settings (switch-while-running)
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2019-12-27 20:38:07 +10:00 |
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Connor McLaughlin
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0eab6435fe
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Frontend: Use configured audio backend when creating stream
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2019-12-27 20:38:07 +10:00 |
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Connor McLaughlin
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ed7aabe5f2
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Common: Add a NullAudioStream implementation
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2019-12-23 17:02:11 +10:00 |
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Connor McLaughlin
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ad21f48a67
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Fix Android build after controller changes
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2019-12-16 16:46:43 +10:00 |
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Connor McLaughlin
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0df741a799
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Frontend: Disable controller input for navigating UI
It seems to interfere too much with normal gameplay.
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2019-12-16 00:05:33 +10:00 |
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Connor McLaughlin
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6f7154fbef
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Frontend: Rumble support
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2019-12-15 23:24:34 +10:00 |
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Connor McLaughlin
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1d2bd11b02
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Frontend: Add controller settings
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2019-12-15 22:24:27 +10:00 |
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Connor McLaughlin
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e4595992a5
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Frontend: Fix crash in controller input
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2019-12-15 21:58:10 +10:00 |
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Connor McLaughlin
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6e18e56089
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Controller: Support general axis input events
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2019-12-15 00:32:55 +10:00 |
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Connor McLaughlin
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32d8b4dc84
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Frontend: Dynamic button mapping based on controller type
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2019-12-15 00:17:43 +10:00 |
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Connor McLaughlin
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ea0845d5ad
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Move controller creation to System class, switch shared_ptr to unique_ptr
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2019-12-14 23:20:24 +10:00 |
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Connor McLaughlin
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bf44f72169
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Frontend: Remove unused texture for icon
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2019-12-11 00:06:44 +10:00 |
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Connor McLaughlin
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6f78fea159
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GL: Improve error handling with texture creation
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2019-12-11 00:02:12 +10:00 |
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Connor McLaughlin
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df6e079920
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GPU: Add a Force Progressive Scan option (disable interlacing)
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2019-12-10 22:52:46 +10:00 |
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Connor McLaughlin
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67c67bbb66
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GPU: Add basic texture filtering support
Still has issues around the edges of text.
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2019-12-07 17:03:56 +10:00 |
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Connor McLaughlin
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c1e9617c77
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Frontend: Disable KHR_debug for speed
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2019-12-06 21:57:24 +10:00 |
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Connor McLaughlin
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299ee05cd9
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HostInterface: Move OSD messages to base class
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2019-12-01 21:33:56 +10:00 |
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Connor McLaughlin
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0a6b913536
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HostInterface: Move performance counters to base class
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2019-12-01 21:29:09 +10:00 |
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Connor McLaughlin
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ea0b13a05c
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More changes to accomodate Android - imgui/host display
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2019-11-28 23:32:57 +10:00 |
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Connor McLaughlin
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889bd73ac8
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CPU: Add settings for execution mode
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2019-11-23 20:22:09 +10:00 |
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Connor McLaughlin
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9da4e642af
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CMake: Include SDL2 module in-tree
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2019-11-23 19:07:54 +10:00 |
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Connor McLaughlin
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ff398a3f77
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Revert "Frontend: Swap L1/R1 and L2/R2 bindings"
This reverts commit a25fe54a4b .
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2019-11-22 18:28:41 +10:00 |
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Connor McLaughlin
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38d0f46063
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Frontend: Fix some GPU settings not saving to ini
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2019-11-17 22:10:55 +10:00 |
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Connor McLaughlin
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1f4dbd1060
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Frontend: Implement D3D<->GL renderer switching
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2019-11-17 19:37:10 +10:00 |
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Connor McLaughlin
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55550798e4
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Frontend: Call timeBeginPeriod() to increase timer resolution
Hopefully will prevent FPS fluctuations due to sleep variation.
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2019-11-17 01:47:52 +10:00 |
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Connor McLaughlin
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8fb4f73d17
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Settings: Add audio sync and additional cleanup
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2019-11-16 20:52:39 +10:00 |
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Connor McLaughlin
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f1289d6161
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Settings: Hook up console region
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2019-11-16 20:52:39 +10:00 |
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Connor McLaughlin
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b57f1d4a60
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HostInterface: Implement non-vsync based speed throttler
Needed for PAL games.
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2019-11-16 20:52:39 +10:00 |
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Connor McLaughlin
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246c97ccb3
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System: Scaffolding for multi-system/multi-bios
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2019-11-16 20:50:59 +10:00 |
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Connor McLaughlin
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4524172573
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Frontend: Use flip model swap chains in D3D
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2019-11-16 01:45:31 +10:00 |
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Connor McLaughlin
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a47492382c
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System: Add "fast boot" option (skip boot logo)
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2019-11-16 01:04:52 +10:00 |
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Connor McLaughlin
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f27ad2fa67
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Frontend: Re-implement fullscreen
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2019-11-15 14:57:27 +10:00 |
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Connor McLaughlin
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a25fe54a4b
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Frontend: Swap L1/R1 and L2/R2 bindings
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2019-11-15 14:13:05 +10:00 |
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Connor McLaughlin
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49569d29aa
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GPU: Refactor command execution/VRAM->CPU transfers
Simpler, and handles odd sizes correctly.
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2019-11-14 22:17:11 +10:00 |
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Connor McLaughlin
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4bab3bffc0
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Frontend: Fix display linear filtering setting not applying
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2019-11-14 01:22:35 +10:00 |
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Connor McLaughlin
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6f4cf7d5e3
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System: Support changing BIOS path
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2019-11-11 19:43:39 +10:00 |
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Connor McLaughlin
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99c264947d
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SPU: Implement capture buffers
Fixes Crash Team Racing and lipsyncing within.
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2019-11-11 14:06:30 +10:00 |
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Connor McLaughlin
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8c51abaf37
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System: Move settings to HostInterface
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2019-11-08 01:07:39 +10:00 |
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Connor McLaughlin
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e8ebead23d
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Frontend: Use Roboto font
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2019-11-08 00:22:25 +10:00 |
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Connor McLaughlin
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52caf312d9
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Frontend: Make about window modal
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2019-11-08 00:22:25 +10:00 |
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Connor McLaughlin
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b5a8e562e8
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Frontend: Add 'Darker' style
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2019-11-08 00:22:25 +10:00 |
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Connor McLaughlin
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36b7690056
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Frontend: Add settings window
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2019-11-08 00:22:25 +10:00 |
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Connor McLaughlin
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98a5c4980d
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Settings: Use simpleini for settings load/save
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2019-11-07 01:43:51 +10:00 |
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Connor McLaughlin
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b28610e30b
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Frontend: Support OpenGL ES
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2019-11-06 01:32:56 +10:00 |
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Connor McLaughlin
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2c631aba5e
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GPU: Move stats from renderer class to base classes
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2019-11-05 19:44:17 +10:00 |
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Connor McLaughlin
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5d26c2177f
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GPU/HW: Don't crash when switching to incompatible renderer
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2019-11-04 02:02:33 +10:00 |
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Connor McLaughlin
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a397979d72
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GPU/HW: Elide buffer copy in scanout and fix flipped display
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2019-11-04 01:46:19 +10:00 |
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Connor McLaughlin
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ac45f3892c
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Frontend: Fix broken display texture for OpenGL
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2019-11-04 01:01:31 +10:00 |
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Connor McLaughlin
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9de9cf3be2
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GPU/HW: Add D3D11 renderer and refactor host interface/display
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2019-11-04 00:39:48 +10:00 |
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