Commit graph

2053 commits

Author SHA1 Message Date
Albert Liu 073c053e36 BIOS: Fix mislabeling on SCPH-5500 hash 2020-09-22 22:49:21 -07:00
Connor McLaughlin be585c9f68 Qt: Fix compilation with Qt 5.11 2020-09-23 12:18:01 +10:00
Connor McLaughlin cd0199a07a FileSystem: Fix size being unfilled on Linux
Fixes BIOS detection.
2020-09-23 12:15:25 +10:00
Silent e6431e3599
Fix an outstanding forward slash showing in the UI 2020-09-22 18:24:45 +02:00
Connor McLaughlin 78f06fb711 libretro: Fix breakage with new BIOS detection 2020-09-23 02:11:30 +10:00
Connor McLaughlin df98bfbf04 Qt: Set Cyrillic glyph range/font for OSD for ru language 2020-09-23 00:40:30 +10:00
Connor McLaughlin 20b609a3e0 Qt: Add Russian translation 2020-09-23 00:39:57 +10:00
Connor McLaughlin 7d01bedf07 BIOS: Automatically detect images, improve selection UI 2020-09-23 00:20:50 +10:00
Connor McLaughlin 3385346b7f
Merge pull request #872 from andercard0/patch-10
Update | Pt-Br Translation
2020-09-23 00:16:12 +10:00
r57zone 2e4009e52a Russian translation 2020-09-21 18:05:39 +04:00
Anderson_Cardoso 1616d8165c
Update duckstation-qt_pt-br.ts
Translated or Adapted:

- Memory card importer; 
- Memory Card editor;
2020-09-20 14:46:10 -03:00
Connor McLaughlin e8e461c0a7 FileSystem: Fix GetProgramPath() sometimes returning stale paths
See https://social.msdn.microsoft.com/Forums/windowshardware/en-US/4b7b3884-d0bb-4812-bc18-2078c61d4b90/queryfullprocessimagename-gives-wrong-path-for-renamed-directory?forum=windowsgeneraldevelopmentissues
2020-09-21 01:20:20 +10:00
Connor McLaughlin 2219b9aa66 CDImageCue: Work around broken (old) dumps with missing pregap
Some people have broken (older) dumps where a two second pregap was implicit but not specified in the cuesheet.
The problem is we can't tell between a missing implicit two second pregap and a zero second pregap.
2020-09-21 01:20:17 +10:00
Silent 92d0dabf54
Make path separators in UI more consistent 2020-09-20 00:08:17 +02:00
Connor McLaughlin 25f45fbd23 CPU: Add hack for stale icache reads in interpreter 2020-09-20 01:38:18 +10:00
Connor McLaughlin db84bdb560 CDROM: Apply 4 sector penalty to ReadN..ReadN sequence
Fixes Worms Pinball.
2020-09-20 01:36:49 +10:00
Connor McLaughlin 9736dc7895 CPU: Fix InterpretUncachedBlock()
But this shouldn't be hit during normal execution.
2020-09-20 01:36:49 +10:00
Connor McLaughlin 1d5af57f71 GPU: Halve draw ticks for 480i even with force progressive
Fixes some of the games broken with the enhancement on.
2020-09-20 01:36:49 +10:00
Connor McLaughlin d274c553c5 OpenGLHostDisplay: Fix incorrect top alignment 2020-09-20 01:36:49 +10:00
Connor McLaughlin a7b85605e2 Ignore existing surface size on Android
Seems to be a race condition here where it's not up to date.
2020-09-20 01:36:49 +10:00
Connor McLaughlin 3bdda39e1f
Merge pull request #866 from CookiePLMonster/discord-running-game
Fix Discord RPC not reporting the game title
2020-09-20 01:35:53 +10:00
Silent 67392a37ec
Fix Discord RPC not reporting the game title 2020-09-19 15:00:03 +02:00
phoe-nix cecf32c14c
update zh translation 2020-09-19 10:40:59 +08:00
Connor McLaughlin bdd98281fc Qt: Fix status bar toggle not saving 2020-09-19 00:31:02 +10:00
Connor McLaughlin 238152ae88 Qt: Add memory card editor 2020-09-19 00:28:47 +10:00
Connor McLaughlin 92da9917a8 MemoryCard: Split into image helper functions 2020-09-19 00:28:47 +10:00
Connor McLaughlin 70768c02af Common: Add Shift-JIS helpers 2020-09-19 00:28:47 +10:00
phoe-nix 6fec44e153
Update zh translation 2020-09-18 03:35:24 +08:00
Connor McLaughlin d924130308
AnalogController: Fix Linux build 2020-09-18 00:40:54 +10:00
Connor McLaughlin 7c55940fa8 AnalogController: Fix default value of vibration bias 2020-09-18 00:17:35 +10:00
Connor McLaughlin e6bff275a6 AnalogController: Set vibration strength to 0 on Reset 2020-09-18 00:13:59 +10:00
Connor McLaughlin 915b7d3726 AnalogController: Use nonlinear mapping of vibration strength
Curve from Pokopom: https://github.com/KrossX/Pokopom/blob/master/Pokopom/Input_XInput.cpp#L210
2020-09-17 19:57:10 +10:00
Connor McLaughlin debfd53618 AnalogController: Use range for large motor, add bias
Seems the bias is needed for FF8.
2020-09-17 19:56:27 +10:00
Connor McLaughlin 67d0bbedb1 ControllerInterface: Don't use a minimum strength of 0.01 2020-09-17 19:56:11 +10:00
Connor McLaughlin 3096f0953f PostProcessing: Use ints-for-bools CPU-side as well 2020-09-16 11:52:23 +10:00
Connor McLaughlin 3bd9f85af8 PostProcessingShaderGen: Use ints instead of bools for options 2020-09-16 11:52:23 +10:00
Connor McLaughlin a02feeb8e8
Merge pull request #856 from andercard0/patch-8
Updates and Updates
2020-09-16 11:52:07 +10:00
Anderson_Cardoso 9f0c714138
Updates and Updates
Items translated:
- Post processing shaders options;
- Return of the accentuations for Pt-Br
2020-09-15 21:52:37 -03:00
Silent c54061de5f
Properties: Hide buttons when not in the Properties tab 2020-09-15 21:43:03 +02:00
Connor McLaughlin d2ad114354 libretro: Fix incorrect rumble scale 2020-09-16 01:14:56 +10:00
Connor McLaughlin 352a3405e8 OpenGLHostDisplay: Fix offset image in libretro 2020-09-16 01:14:56 +10:00
Silent 1918a5ddd4
STBI: Handle UTF-8 paths correctly 2020-09-14 21:27:22 +02:00
Silent a35a2838b6
Fix XML loading not handling UTF-8 paths 2020-09-14 20:33:56 +02:00
Connor McLaughlin 8d5a6acfc7 Qt: Use assume messages/confirmations from core are UTF-8 2020-09-15 00:36:43 +10:00
Connor McLaughlin 198b83676c Qt: Fix game properties opening on wrong tab 2020-09-15 00:31:55 +10:00
Connor McLaughlin 4d9e58ac42 Qt: Allow updating to previously skipped builds by forcing update 2020-09-15 00:31:35 +10:00
Connor McLaughlin daa5e02853 GameSettings: Add trait for disabling PGXP texture correction 2020-09-15 00:31:35 +10:00
Connor McLaughlin 1d9a086b8a Qt: Put linear/integer upscaling on the same line in game properties 2020-09-15 00:31:35 +10:00
Connor McLaughlin 51c595759f GameList: Fix incorrect serialization of some options 2020-09-15 00:31:35 +10:00
Connor McLaughlin 8ac0e12828 Qt: Save main window position/state to config 2020-09-15 00:31:35 +10:00
hunterk 71636d22f6 add input descriptors for remaps 2020-09-13 16:10:24 -05:00
Connor McLaughlin bb6af3c8fc
Merge pull request #845 from CookiePLMonster/fix-resume
Fix issues with a -resume parameter
2020-09-14 00:11:42 +10:00
Connor McLaughlin 9c28b3e167 CommonHostInterface: Add post processing toggle hotkeys 2020-09-13 22:31:31 +10:00
Connor McLaughlin 441f26706e Qt: Move post processing to its own setting category 2020-09-13 22:27:30 +10:00
Connor McLaughlin ed5c03e0d5 Qt: Fix texture filtering drop-down in game properties 2020-09-13 20:25:39 +10:00
Connor McLaughlin 3232e3b164 Qt: Add reload button to postprocessing UI 2020-09-13 20:21:33 +10:00
Connor McLaughlin 7a5f167c1c VulkanHostDisplay: Fix a possible crash at shutdown with large post shaders 2020-09-13 20:21:23 +10:00
Connor McLaughlin 2492eb8678 FrontendCommon: Add a hotkey to reload post processing 2020-09-13 20:21:05 +10:00
Connor McLaughlin a409a5d45d ShaderGen: More GLSL/HLSL aliases 2020-09-13 20:20:47 +10:00
Connor McLaughlin c1006bd0ff PostProcessing: Allow fragment coordinate access from shader 2020-09-13 18:50:40 +10:00
Connor McLaughlin c4f18c12d5 Qt: Add per-shader postprocessing options 2020-09-13 18:39:58 +10:00
Connor McLaughlin 60ed9e7191 PostProcessingShader: Fix errors in shader parsing 2020-09-13 18:39:40 +10:00
Connor McLaughlin a7e27d778b Qt: Make audio buffer size max out at 8192 frames 2020-09-13 14:56:16 +10:00
Connor McLaughlin a053f389bd VulkanHostDisplay: Don't choke when we lose the surface 2020-09-13 14:37:00 +10:00
Connor McLaughlin 26dff586f3 OpenGLHostDisplay: Fix vertical alignment 2020-09-13 14:36:31 +10:00
Connor McLaughlin 2bed670144 Qt: Compile fix for Linux/mac 2020-09-13 12:51:43 +10:00
Connor McLaughlin c9372a674a More build fixes... 2020-09-13 12:40:32 +10:00
Connor McLaughlin a1f527eddf VulkanHostDisplay: Build fix for libretro 2020-09-13 12:27:34 +10:00
Connor McLaughlin 68d08ddbcb Merge branch 'postprocessing' 2020-09-13 12:14:21 +10:00
Connor McLaughlin 70a63ce3ec libretro: Build fix 2020-09-13 12:11:52 +10:00
Connor McLaughlin a0f6b4ce81 Build: Don't include AGL context wrapper for libretro 2020-09-13 11:56:56 +10:00
Connor McLaughlin 3847be86b0 Fix a bunch of random warnings 2020-09-13 11:54:51 +10:00
Silent 2d90cfc07e
Tidy up SystemBootParameters constructors 2020-09-12 23:05:38 +02:00
Silent c47dceffb5
Pass a SystemBootParameters pointer to QtHostInterface::bootSystem
This resolves ownership issues related to the SystemBootParameters
class, since it's meant to be non-copyable but it was copied as per
Qt meta type rules
2020-09-12 22:01:08 +02:00
Silent 95d5417017
Fix -resume causing a quiet exit if there is no resume savestate 2020-09-12 19:58:37 +02:00
Connor McLaughlin 021f333ec2 Qt: Post processing UI 2020-09-13 01:23:43 +10:00
Connor McLaughlin 2819715260 FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
Connor McLaughlin 5804778339 D3D11/Texture: Fix dimensions not getting reset on destroy 2020-09-13 01:23:43 +10:00
Connor McLaughlin d09a802a17 Vulkan/Context: Use VK_LAYER_KHRONOS_validation 2020-09-13 01:23:43 +10:00
Connor McLaughlin 666d7fbb99 Vulkan/Context: Add pipeline destruction deferring 2020-09-13 01:23:43 +10:00
Connor McLaughlin f63192c6b2 Vulkan/SwapChain: Fix incorrect return from GetTextureFormat() 2020-09-13 01:23:43 +10:00
Connor McLaughlin aa383d0bda Common/String: Support constructing from string_view 2020-09-13 01:23:43 +10:00
Connor McLaughlin 84b0522abc Common/Rectangle: Make it work with float types 2020-09-13 01:23:43 +10:00
Connor McLaughlin 2b4568df6a ShaderGen: Split HW shadergen from base 2020-09-13 01:23:43 +10:00
Connor McLaughlin ccaff2e7cd Settings: Fix incorrect UI for xBR texture filter 2020-09-13 01:21:14 +10:00
Silent cf513c1c24
Simplify quicksave/quickload logic 2020-09-12 16:07:22 +02:00
Connor McLaughlin 605992f294 Fix Android build 2020-09-12 00:35:38 +10:00
Connor McLaughlin 3625834ea7 GPU/HW: Add loading bar to shader compilation 2020-09-12 00:26:34 +10:00
Connor McLaughlin 6f250a4ff7 GPU/HW: Add JINC2 and xBRZ texture filtering options
Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
Connor McLaughlin 83f64dbc87
Merge pull request #838 from andercard0/patch-7
Oh Update, here we go again! ;)
2020-09-12 00:25:42 +10:00
phoe-nix 9d5027be57
Update zh-cn 2020-09-11 22:18:02 +08:00
Anderson_Cardoso 72b81c1af2
Oh Update, here we go again! ;)
Translation Notes

Not translateable Texts list:

- Compiling Shaders;
- Resolution scale se to 16x;
- Keyboard/keypad+plus minus;
- OSD: Preloading Image to Ram;
- Restore Defaults / Close buttons;
- Options Load Game State 1 and so on;
- PGXP Enable/Disable Recompilling all Blocks;
- Tabs: General - Graphics - Save States and Audio;

Note 2: Wrong Desctiption

- [ ] Automatically Load Cheats, when mouse over it; is wrongly showing General Settings instead of explain what the option is for.
2020-09-10 20:14:34 -03:00
Connor McLaughlin 330722eb5f Qt: Split GPU options into display and enhancements 2020-09-11 00:18:57 +10:00
Connor McLaughlin 14778b5d24 Qt: Add hidpi icons 2020-09-11 00:18:57 +10:00
Connor McLaughlin 5cc91dc78b HostDisplay: Add alignment setting 2020-09-11 00:18:57 +10:00
Anderson_Cardoso 032fc80327
Update - Pt-Br
Cheat list options translated.
2020-09-09 20:54:21 -03:00
Connor McLaughlin 5b17ad11a7 GameList: Fix cache corruption after scanning for new games 2020-09-10 00:23:24 +10:00
Connor McLaughlin ad3e93dba4 Qt: Enable hi-dpi pixmaps 2020-09-10 00:07:52 +10:00
Connor McLaughlin 42107de50e Qt: Switch flags back to pngs 2020-09-09 23:58:49 +10:00
Connor McLaughlin b247af535d Qt: Hook up cheat list menus 2020-09-09 23:44:21 +10:00