Commit graph

14 commits

Author SHA1 Message Date
Connor McLaughlin f47688b61f System: Basic timings for GPU scanout 2019-09-17 14:25:25 +10:00
Connor McLaughlin 273f010d17 GPU: Use degenerate triangles to split strips and batch them 2019-09-15 00:17:43 +10:00
Connor McLaughlin 77b15d156d System: Periodically flush GPU
Needs real timings...
2019-09-14 23:50:24 +10:00
Connor McLaughlin 19d9322e67 GPU: Fix texture coordinates when rendering paletted textures 2019-09-14 23:05:10 +10:00
Connor McLaughlin f6ef3f7ba6 GPU: Saving/loading of VRAM 2019-09-14 20:45:26 +10:00
Connor McLaughlin 2560efbebd Save state support 2019-09-14 20:28:47 +10:00
Connor McLaughlin 851ef67814 GPU: Implement fill VRAM command 2019-09-14 16:43:53 +10:00
Connor McLaughlin ae43cc838b GPU: Partially implemented texture support 2019-09-14 02:07:31 +10:00
Connor McLaughlin cfe361c1a6 GPU: Basic/hacky CPU->VRAM transfers 2019-09-13 01:10:08 +10:00
Connor McLaughlin aea7a18ac2 GPU: More work on OpenGL renderer 2019-09-13 01:09:07 +10:00
Connor McLaughlin 4706a906d5 GPU: Base work for hardware renderer 2019-09-12 12:53:04 +10:00
Connor McLaughlin c0853de6a6 GPU: Partial render polygon command processing 2019-09-11 16:04:31 +10:00
Connor McLaughlin 162f94337e DMA: Implement linked list mode 2019-09-11 15:02:22 +10:00
Connor McLaughlin 27913cd20a Partial implementation of DMA controller and GPU stubs 2019-09-11 14:01:19 +10:00