Stenzek
da9e3064c2
Achievements: Display missable/progression/win icons
2024-01-14 01:44:21 +10:00
Stenzek
e2e85a06cd
dep/rcheevos: Bump to 74860c9
2024-01-14 01:44:21 +10:00
Stenzek
ecbd693d22
Qt: Fix warning
2024-01-13 13:55:48 +10:00
Stenzek
e86cf51a48
GPU/HW: Handle palette VRAM wrapping
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Fixes block colours in The Next Tetris.
2024-01-13 13:54:51 +10:00
Stenzek
5d3cf93aa3
GPUDevice: Fix race on resize in GL/Vulkan
2024-01-10 22:46:57 +10:00
Stenzek
573dfd2a26
Qt: Add runtime downloading of OSD fonts
2024-01-10 22:46:57 +10:00
Stenzek
55a76892ae
Qt: Add runtime resource downloading
2024-01-10 22:46:57 +10:00
Stenzek
73cee9f705
Settings: Add UserResources to EmuFolders
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Allowing some resources, such as fonts/sounds to be overridden by the
user.
2024-01-10 22:46:57 +10:00
Connor McLaughlin
e4e7080f98
Merge pull request #3085 from 6lackmag3/patch-73
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GameDB: add PS Mouse support for Discword
2024-01-10 22:24:14 +10:00
KamFretoZ
34160a8c1b
Qt/FSUI: Backport PromptFont from PCSX2 for better readibility
2024-01-10 22:23:56 +10:00
bl@ck_m@ge
f84e6e3e67
GameDB: add PS Mouse support for Discword
2024-01-10 01:04:17 +03:00
Stenzek
c5c023af5f
SDLInputSource: Log axes/buttons when controller is opened
2024-01-08 15:49:05 +10:00
Stenzek
fb3f0f04ed
Resources: Add SDL to thirdparty.html
2024-01-08 15:49:05 +10:00
Stenzek
fcbae6cef3
GPU/HW: Fix off-by-one in dirty rect checks
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Fixes transitions in Crash 3.
2024-01-08 15:49:05 +10:00
Anderson Cardoso
95486f7972
House cleaning ( #3083 )
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* Clean Up
As discussed in discord this PR purges some empty forms and it's unused properties from the following files below.
achievementsettingswidget.ui: <string>Form</string>
advancedsettingswidget.ui: <string>Form</string>
audiosettingswidget.ui: <string>Form</string>
biossettingswidget.ui: <string>Form</string>
consolesettingswidget.ui: <string>Form</string>
controllerbindingwidget.ui: <string>Form</string>
controllerbindingwidget_analog_controller.ui: <string>Form</string>
controllerbindingwidget_analog_joystick.ui: <string>Form</string>
controllerbindingwidget_digital_controller.ui: <string>Form</string>
controllerbindingwidget_guncon.ui: <string>Form</string>
controllerbindingwidget_mouse.ui: <string>Form</string>
controllerbindingwidget_negcon.ui: <string>Form</string>
controllerglobalsettingswidget.ui: <string>Form</string>
controllermacroeditwidget.ui: <string>Form</string>
displaysettingswidget.ui: <string>Form</string>
emptygamelistwidget.ui: <string>Form</string>
emulationsettingswidget.ui: <string>Form</string>
enhancementsettingswidget.ui: <string>Form</string>
foldersettingswidget.ui: <string>Form</string>
gamelistsettingswidget.ui: <string>Form</string>
gamelistwidget.ui: <string>Form</string>
generalsettingswidget.ui: <string>Form</string>
postprocessingsettingswidget.ui: <string>Form</string>
2024-01-05 02:57:33 +10:00
Stenzek
32f5482ad2
CPU: Inhibit debug dispatcher when COP0 BP is invalid
2024-01-01 15:25:48 +10:00
Stenzek
cf760bbe42
CDSubChannelReplacement: Clear map on reload
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Fixes one PBP disc's SBI from leaking into others.
2024-01-01 14:46:58 +10:00
Stenzek
cc84952fdc
AnalogController: Minimum deadzone/activation threshold should be 1%
2023-12-31 19:42:52 +10:00
Stenzek
12b9cf1898
GPU: Fix crash when trying to postprocess surfaceless
2023-12-31 19:40:45 +10:00
Connor McLaughlin
c57bd3c430
Merge pull request #3081 from andercard0/master
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Autalização Português do Brasil
2023-12-28 22:07:38 +10:00
Anderson Cardoso
2bddafb1fc
Autalização Português do Brasil
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- Atualizado para versão mais recente.
2023-12-28 08:57:43 -03:00
Stenzek
a22eef63b9
Resources: Fix crt-lottes under Direct3D
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And add additional builtin shaders.
2023-12-28 21:01:17 +10:00
Stenzek
344d2ccd5d
OpenGLDevice: Work around lack of base_vertex in GLES3.1
2023-12-28 18:57:45 +10:00
Connor McLaughlin
e60654de38
Merge pull request #3080 from tobiasjakobi/different-types-fix
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CPU/Recompiler: Fix build error
2023-12-28 18:54:36 +10:00
Stenzek
b75528272e
Qt: Fix activation of existing game properties windows
2023-12-28 15:50:01 +10:00
Stenzek
6d3e3f78da
System: Shorten libcrypt error on Android
2023-12-28 15:37:22 +10:00
Stenzek
958b033a66
PostProcessing: Fix assertion on some shader/texture formats
2023-12-28 15:31:03 +10:00
Anderson Cardoso
63bc3883ea
Atualização Português do Brasil ( #3079 )
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* Atualização Português do Brasil
- Opções avançadas de cópia de textura (adicionada)
- Opções avançadas de armazenamento de texturas (adicionada)
* Update duckstation-qt_pt-BR.ts
2023-12-28 14:27:10 +10:00
Stenzek
6d07d70946
GPUDevice: Fix erratic texture pool recycling
2023-12-27 02:28:12 +10:00
Stenzek
98d5b98ab1
GPU/HW: Fix incorrect pipeline layout with texture buffers disabled
2023-12-27 02:03:50 +10:00
Anderson Cardoso
489235f48a
Update ts files
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Remove obsolete strings for all available languages files.
2023-12-27 01:45:16 +10:00
Stenzek
044eb589f9
Settings: Expose disable texture buffers/copy to self options
2023-12-27 01:44:08 +10:00
Tobias Jakobi
dbe29bd5ca
CPU/Recompiler: Fix build error
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Build currently fails on a GCC 13.2.x with:
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp: In member function ‘bool CPU::Recompiler::CodeGenerator::Compile_Bitwise(CPU::Instruction, const CPU::CodeCache::InstructionInfo&)’:
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp:1330:81: error: operands to ‘?:’ have different types ‘BitField<unsigned int, CPU::Reg, 16, 5>’ and ‘BitField<unsigned int, CPU::Reg, 21, 5>’
1330 | PGXP::PackMoveArgs(dest, lhs.HasConstantValue(0) ? instruction.r.rt : instruction.r.rs)),
| ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp:1362:81: error: operands to ‘?:’ have different types ‘BitField<unsigned int, CPU::Reg, 16, 5>’ and ‘BitField<unsigned int, CPU::Reg, 21, 5>’
1362 | PGXP::PackMoveArgs(dest, lhs.HasConstantValue(0) ? instruction.r.rt : instruction.r.rs)),
| ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2023-12-26 13:07:28 +01:00
Anderson Cardoso
abbcd65563
Atualização Português do Brasil ( #3077 )
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* Atualização Português do Brasil
- Configurações (adicionado)
- Configurações avançadas modo exclusivo (adicionado)
2023-12-26 16:13:37 +10:00
Connor McLaughlin
dd5e4e5924
Update README.md
2023-12-26 16:12:58 +10:00
Stenzek
118c6c1269
VulkanDevice: Don't assume presence of vkGetPhysicalDeviceFeatures2
2023-12-26 13:00:58 +10:00
Stenzek
62d2f12236
Settings: Expose exclusive fullscreen control
2023-12-25 23:44:15 +10:00
Stenzek
46e0afd2d4
VulkanDevice: Actually allow enumeration of 1.0 device
2023-12-25 23:02:13 +10:00
Stenzek
c233eb53ab
VulkanDevice: Potentially re-enable Vulkan 1.0 support
2023-12-25 21:59:52 +10:00
Anderson Cardoso
c33f415e72
Atualização Português do Brasil ( #3075 )
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* Atualização Português do Brasil
- Novos textos no modo big duck mode (adicionado)
- Informação sobre tamanho de jogos (adicionado)
2023-12-25 19:50:21 +10:00
Stenzek
e81e3edb23
SDLInputSource: Optionally load game_controller_db.txt from data dir
2023-12-25 19:47:57 +10:00
Stenzek
55b5ec7321
Qt: Patch macdeployqt to always deploy Qt SVG imageformat plugin
2023-12-25 19:43:06 +10:00
Connor McLaughlin
00d6faac83
Merge pull request #3076 from CookiePLMonster/discord-rpc
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DiscordRPC: Show session time in Discord Rich Presence
2023-12-25 19:42:59 +10:00
Silent
8d491d3faa
System: Mark the VM as Stopping in ShutdownSystem unconditionally
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Fixes an issue where Discord RPC didn't revert to "No Game Running"
on shutdown.
2023-12-23 15:27:10 +01:00
Silent
d08a40bcd8
DiscordRPC: Show session time in Discord Rich Presence
2023-12-23 15:19:22 +01:00
Stenzek
9ec3266f02
GPUDevice: Fix crash when using recycled targets
2023-12-21 23:40:03 +10:00
Stenzek
8fe6ef1fa8
CPU/NewRec: Allocate callee-saved registers before caller-saved
2023-12-21 02:00:19 +10:00
Stenzek
b7c3c76014
CPU/NewRec/RISCV64: Implement PGXP
2023-12-21 02:00:19 +10:00
Stenzek
8206b2b74a
CMake: RISC-V build fixes
2023-12-21 01:01:04 +10:00
Stenzek
36643fe78b
GameList: Add "File Size" field
2023-12-20 23:40:28 +10:00