Stenzek
b545234152
CPU/NewRec/AArch32: Fix double condition
2024-01-25 13:42:41 +10:00
Stenzek
4f347bf626
Qt: Add missing display setting help text
2024-01-24 13:56:22 +10:00
Hugo Locurcio
1b8e75e90b
Take widescreen hack into account when determining automatic resolution scale
...
At widescreen aspect ratios, a greater resolution scale factor is required
to maintain crisp visuals. For instance, a 16:9 output requires ~1.333×
the resolution scale of a 4:3 output (as 16:9 is ~1.333× wider than 4:3).
This improves visuals at widescreen aspect ratios when the widescreen hack
is enabled, especially for ultrawide.
2024-01-22 14:41:19 +10:00
athenavr
5e2c6d24b9
Add independent settings for NeGcon axes ( #3094 )
...
* Add independent settings for NeGcon axes
* TOSQUASH coverage of the full NeGcon twisting range
2024-01-22 14:41:19 +10:00
Stenzek
37e8d1ab86
GPU/HW: Fix VRAM write replacements
2024-01-22 14:41:19 +10:00
Stenzek
a7b7ce2720
System: Fix crash with replacement precaching
2024-01-22 14:41:19 +10:00
Stenzek
a231fd4f22
Settings: Fix Match Window on Android
2024-01-22 14:41:19 +10:00
Stenzek
150ab8f4af
GPU: Add host/hardware stats
2024-01-22 14:41:19 +10:00
Stenzek
884c851079
CPU: Fix GTE control register disassembly
2024-01-21 02:45:09 +10:00
Stenzek
f66866ed73
GPUDevice: Use Error class for initialization errors
2024-01-21 00:18:33 +10:00
Stenzek
429cb4f351
Qt: Allow toggling fullscreen when VM is paused
2024-01-21 00:07:32 +10:00
Stenzek
b98ac8722a
FullscreenUI: Move functionality to Host
2024-01-20 20:29:33 +10:00
Stenzek
bc04854ed3
GPU/HW: Bump shader cache version
2024-01-20 02:14:56 +10:00
Stenzek
687e212dfe
GPU/HW: Shader compile fix
2024-01-20 02:14:36 +10:00
Stenzek
37276472eb
Qt: Tidy up Enhancement settings
2024-01-19 21:40:44 +10:00
Stenzek
f369724b7c
dep/imgui: Update to v1.90.1
2024-01-19 21:22:26 +10:00
Hugo Locurcio
cc94b76037
Add debanding option to improve gradient smoothness with truecolor
...
This option only has an effect if true color is also enabled.
2024-01-19 01:05:21 +01:00
Stenzek
5f9eef585f
Achievements: Wrap long achievement descriptions
2024-01-14 01:44:21 +10:00
Stenzek
eae4f73f94
Achievements: Open cheevo details in browser when selected
2024-01-14 01:44:21 +10:00
Stenzek
da9e3064c2
Achievements: Display missable/progression/win icons
2024-01-14 01:44:21 +10:00
Stenzek
e86cf51a48
GPU/HW: Handle palette VRAM wrapping
...
Fixes block colours in The Next Tetris.
2024-01-13 13:54:51 +10:00
Stenzek
73cee9f705
Settings: Add UserResources to EmuFolders
...
Allowing some resources, such as fonts/sounds to be overridden by the
user.
2024-01-10 22:46:57 +10:00
Stenzek
fcbae6cef3
GPU/HW: Fix off-by-one in dirty rect checks
...
Fixes transitions in Crash 3.
2024-01-08 15:49:05 +10:00
Stenzek
32f5482ad2
CPU: Inhibit debug dispatcher when COP0 BP is invalid
2024-01-01 15:25:48 +10:00
Stenzek
cc84952fdc
AnalogController: Minimum deadzone/activation threshold should be 1%
2023-12-31 19:42:52 +10:00
Stenzek
12b9cf1898
GPU: Fix crash when trying to postprocess surfaceless
2023-12-31 19:40:45 +10:00
Connor McLaughlin
e60654de38
Merge pull request #3080 from tobiasjakobi/different-types-fix
...
CPU/Recompiler: Fix build error
2023-12-28 18:54:36 +10:00
Stenzek
6d3e3f78da
System: Shorten libcrypt error on Android
2023-12-28 15:37:22 +10:00
Stenzek
958b033a66
PostProcessing: Fix assertion on some shader/texture formats
2023-12-28 15:31:03 +10:00
Stenzek
98d5b98ab1
GPU/HW: Fix incorrect pipeline layout with texture buffers disabled
2023-12-27 02:03:50 +10:00
Stenzek
044eb589f9
Settings: Expose disable texture buffers/copy to self options
2023-12-27 01:44:08 +10:00
Tobias Jakobi
dbe29bd5ca
CPU/Recompiler: Fix build error
...
Build currently fails on a GCC 13.2.x with:
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp: In member function ‘bool CPU::Recompiler::CodeGenerator::Compile_Bitwise(CPU::Instruction, const CPU::CodeCache::InstructionInfo&)’:
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp:1330:81: error: operands to ‘?:’ have different types ‘BitField<unsigned int, CPU::Reg, 16, 5>’ and ‘BitField<unsigned int, CPU::Reg, 21, 5>’
1330 | PGXP::PackMoveArgs(dest, lhs.HasConstantValue(0) ? instruction.r.rt : instruction.r.rs)),
| ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp:1362:81: error: operands to ‘?:’ have different types ‘BitField<unsigned int, CPU::Reg, 16, 5>’ and ‘BitField<unsigned int, CPU::Reg, 21, 5>’
1362 | PGXP::PackMoveArgs(dest, lhs.HasConstantValue(0) ? instruction.r.rt : instruction.r.rs)),
| ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2023-12-26 13:07:28 +01:00
Stenzek
62d2f12236
Settings: Expose exclusive fullscreen control
2023-12-25 23:44:15 +10:00
Silent
8d491d3faa
System: Mark the VM as Stopping in ShutdownSystem unconditionally
...
Fixes an issue where Discord RPC didn't revert to "No Game Running"
on shutdown.
2023-12-23 15:27:10 +01:00
Silent
d08a40bcd8
DiscordRPC: Show session time in Discord Rich Presence
2023-12-23 15:19:22 +01:00
Stenzek
8fe6ef1fa8
CPU/NewRec: Allocate callee-saved registers before caller-saved
2023-12-21 02:00:19 +10:00
Stenzek
b7c3c76014
CPU/NewRec/RISCV64: Implement PGXP
2023-12-21 02:00:19 +10:00
Stenzek
36643fe78b
GameList: Add "File Size" field
2023-12-20 23:40:28 +10:00
Stenzek
bbd021bd5f
DMA: Memory wraparound is unlikely
2023-12-20 22:44:50 +10:00
Stenzek
48a1282a08
GPU/HW: Fix incorrect layout for non-buffer VRAM write
2023-12-20 22:42:32 +10:00
Stenzek
dc5e4120cd
GPUDevice: Improve texture pooling
2023-12-20 22:42:32 +10:00
Stenzek
5ef2ba0eb2
GPU/HW: Add fallback path for no-texture-buffers
...
Yay, old Mali drivers without SSBOs...
2023-12-19 22:38:36 +10:00
Stenzek
f5ddd7ba32
DMA: Template transfer functions
...
~20% speedup in FMV playback on a Ryzen 9 7950X3D. CPUs hate branches.
2023-12-19 22:38:36 +10:00
Stenzek
b9665e83a3
MSBuild: Only link with Zydis in Debug builds
2023-12-19 22:38:35 +10:00
Stenzek
cf45047463
CI/Windows: Use Clang-CL instead of MSVC
2023-12-19 22:38:35 +10:00
Stenzek
21bbe5c76c
CPU/CodeCache: Fix page error when rewinding
2023-12-19 22:38:27 +10:00
Stenzek
6a7dea6908
CPU/CodeCache: Fix rewinding on Apple Silicon
2023-12-18 21:01:57 +10:00
Stenzek
7829abc014
MSBuild: We don't need WinPixEventRuntime in Release builds
2023-12-18 20:50:36 +10:00
Stenzek
df08e122c3
System: Fix rewind throttling at half speed
2023-12-18 20:50:36 +10:00
Stenzek
87d24d3259
System: Fix crash on emptying rewind buffer
2023-12-18 20:50:36 +10:00