Connor McLaughlin
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d42f155512
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SPU: Use "ticks" instead of "sample" in variable names
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2020-03-14 15:23:23 +10:00 |
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Connor McLaughlin
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90d6babfb0
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SPU: Always run, not only when enabled
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2020-03-14 15:01:23 +10:00 |
|
Connor McLaughlin
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90121aa169
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GPU: Fix VRAM display in software renderer
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2020-03-13 23:21:44 +10:00 |
|
Connor McLaughlin
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e076526898
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CDROM: Rework sector buffering behavior
This has not been tested on hardware yet, but fixes a couple of games.
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2020-03-12 15:33:07 +10:00 |
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Connor McLaughlin
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86eefbd5d7
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System: Fix a possible assertion failure loading state
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2020-03-12 15:32:37 +10:00 |
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Connor McLaughlin
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9e08ae6188
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GameList: Use ProgressCallback interface when scanning
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2020-03-12 15:32:19 +10:00 |
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Connor McLaughlin
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8f39a0f154
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Qt: Properly implement "Start Fullscreen"
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2020-03-12 13:53:58 +10:00 |
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Connor McLaughlin
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db1070a683
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Settings: Fix start paused not applying
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2020-03-12 13:53:43 +10:00 |
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Connor McLaughlin
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3effa1238f
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CDROM: Return correct SCEx string based on disc region
Fixes SCEI/SCEE displaying as SCEE in BIOS.
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2020-03-12 13:51:53 +10:00 |
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Connor McLaughlin
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419422a2d7
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CDROM: Return console region string based on system
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2020-03-12 13:51:38 +10:00 |
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Connor McLaughlin
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e0a339ca96
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GameList: Seperate disc region and console region
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2020-03-12 13:51:29 +10:00 |
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Connor McLaughlin
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e8a5259e68
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Qt: Show save times in save state menu as well
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2020-03-12 13:51:23 +10:00 |
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Connor McLaughlin
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c2370c598e
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CDROM: Don't crash when stopping with no media
Fixes #76.
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2020-03-10 00:09:27 +10:00 |
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Connor McLaughlin
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e98c753d3d
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CDROM: Delay the first CDDA report by one second
Needs hardware testing...
|
2020-03-09 00:01:28 +10:00 |
|
Connor McLaughlin
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776159265a
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CDROM: Skip pregap when processing CDDA
|
2020-03-09 00:01:26 +10:00 |
|
Connor McLaughlin
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631865469d
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CDROM: Bump up ACK delay timing
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2020-03-08 18:07:39 +10:00 |
|
Connor McLaughlin
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4eeaa38ccd
|
CDROM: Don't persist seek error bit in secondary status
Fixes Viewpoint (#56).
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2020-03-08 15:54:09 +10:00 |
|
Connor McLaughlin
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e19175edae
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GPU/D3D11: Fix non-vertical line rendering at >1x scale
|
2020-03-08 00:03:31 +10:00 |
|
Connor McLaughlin
|
34ae0dae13
|
CDROM: Fix upper bound for XA audio frames and sync SPU
|
2020-03-07 17:29:41 +10:00 |
|
Connor McLaughlin
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6fa8031569
|
GPU/D3D11: Fix uniform buffer creation on Win7
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2020-03-07 16:05:54 +10:00 |
|
Connor McLaughlin
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eb6dbbfb13
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CDROM: Set seeking bit in stat when seeking
|
2020-03-07 15:10:49 +10:00 |
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Connor McLaughlin
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c700913322
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CDROM: Implement SetSession command
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2020-03-07 15:10:19 +10:00 |
|
Connor McLaughlin
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d0f420de10
|
CDROM: Log invalid command identifiers
|
2020-03-07 14:00:15 +10:00 |
|
Connor McLaughlin
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6bb6249e86
|
GPU/HW: Print capabilities to log
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2020-03-07 12:54:15 +10:00 |
|
Connor McLaughlin
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b5b6a15e40
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GPU/D3D11: Always flush render before presenting
|
2020-03-07 12:37:58 +10:00 |
|
Connor McLaughlin
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ae4767a9ca
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GPU/HW: Always unmap buffer on flush
Should stop assertions firing in some games.
|
2020-03-07 12:34:44 +10:00 |
|
Connor McLaughlin
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f9a298f1b7
|
GPU: Fix incorrect handling of check mask bit
Fixes boxes in Silent Hill in Software Renderer.
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2020-03-06 00:45:21 +10:00 |
|
Connor McLaughlin
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b59e4ffbcb
|
HostInterface: Reset performance counters on unpausing
|
2020-03-03 10:07:16 +10:00 |
|
Connor McLaughlin
|
69f03959aa
|
Qt: Implement context menu in game list
|
2020-03-02 11:08:16 +10:00 |
|
Connor McLaughlin
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34f1c644f5
|
GPU: Update GPUSTAT if raster has passed to the next line
Fixes games which poll GPUSTAT, including The Next Tetris (Europe).
|
2020-03-01 17:14:42 +10:00 |
|
Connor McLaughlin
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b0b1fd8f1a
|
GPU: Timing for CPU->VRAM transfers
Fixes Monkey Hero, probably others.
|
2020-03-01 17:14:38 +10:00 |
|
Connor McLaughlin
|
6b9c6d3750
|
GPU: Add a helper function to determine how many GPU ticks are pending
|
2020-03-01 17:14:32 +10:00 |
|
Connor McLaughlin
|
635ab72b37
|
GPU: Implement "Scaled Dithering" option
Fixes #29.
|
2020-03-01 00:05:31 +10:00 |
|
Connor McLaughlin
|
fdcb891ed3
|
GPU: Fix incorrect detection of 480i mode
|
2020-02-29 00:19:23 +10:00 |
|
Connor McLaughlin
|
ed493c846d
|
GPU: Don't panic on oversized VRAM copies
Fixes #31.
|
2020-02-29 00:19:09 +10:00 |
|
Connor McLaughlin
|
7412e78aa1
|
GPU: Move software copy/fill functions to base class so it can be used as fallback
|
2020-02-29 00:18:33 +10:00 |
|
Connor McLaughlin
|
6bacbf3438
|
GPU: Fix 480i displays getting cut off in OpenGL and Software
|
2020-02-28 23:01:38 +10:00 |
|
Connor McLaughlin
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aa56a59f58
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GPU: Make resolution info less spammy
|
2020-02-28 23:00:37 +10:00 |
|
Connor McLaughlin
|
0690491883
|
GPU/HW: Fix potential crash in rectangle expansion
|
2020-02-28 22:58:34 +10:00 |
|
Connor McLaughlin
|
e8e44991db
|
GPU: Fix display in OpenGL renderer
|
2020-02-28 22:42:56 +10:00 |
|
Connor McLaughlin
|
63064f80c2
|
HostInterface: Fix default value for Display/CropMode
|
2020-02-28 18:15:37 +10:00 |
|
Connor McLaughlin
|
fcc0ae9571
|
GPU: Implement "Crop Mode" (none, overscan, all borders)
|
2020-02-28 17:01:01 +10:00 |
|
Connor McLaughlin
|
f35970fcac
|
FrontendCommon: Move input binding and some other logic from Qt to common
|
2020-02-28 17:00:09 +10:00 |
|
Connor McLaughlin
|
07ba2ecd3d
|
Settings: Simplify resolution scale enumeration
|
2020-02-28 16:59:55 +10:00 |
|
Connor McLaughlin
|
f21cb25426
|
HostInterface: Recreate system on GPU debug device toggle too
|
2020-02-28 16:59:53 +10:00 |
|
Connor McLaughlin
|
82eb14efb1
|
Core: Apply DPI scaling to debug windows
|
2020-02-28 16:59:51 +10:00 |
|
Connor McLaughlin
|
50a155e775
|
Settings: Default to relative paths for bios/memcards
Prevents from locking to the directory the first time we run.
|
2020-02-28 16:58:30 +10:00 |
|
Connor McLaughlin
|
e4ff8b0936
|
Qt: Add power off hotkey and confirmation message
|
2020-02-26 19:26:20 +10:00 |
|
Connor McLaughlin
|
e9dea6e0f7
|
HostInterface: Add a ConfirmMessage() method
|
2020-02-26 19:25:57 +10:00 |
|
Connor McLaughlin
|
49c7767ed4
|
System: Check save state version when loading
Fixes #34.
|
2020-02-22 17:16:47 +09:00 |
|