Commit graph

7824 commits

Author SHA1 Message Date
Stenzek d5b6d35d3e
dep: Add FFmpeg v7.0.2 headers 2024-08-12 16:29:03 +10:00
Stenzek ee07e9e0f1
Hotkeys: Move Toggle Media Capture to General 2024-08-12 16:29:03 +10:00
Stenzek 8ad912c340
MediaCapture: Handle BGRA for MediaFoundation 2024-08-12 15:20:32 +10:00
Stenzek 422a0a0ead
MediaCapture: Fix OpenGL capture 2024-08-12 14:48:21 +10:00
Stenzek c30c4a5d0a
GPU: Fix possible race in screenshot 2024-08-12 14:48:21 +10:00
Stenzek 9a58327cf2
GPU: Vectorize VRAM fills 2024-08-12 00:20:53 +10:00
Stenzek 5d84185240
GameDB: Slightly bump up DMA rate for Chrono Cross
Don't want to run it too slow, and the recent changes seem to allow us
to go to ~33 or so before it breaks.
2024-08-11 23:50:37 +10:00
Stenzek 78398f82fd
GameDB: Battle Athletess - Daiundoukai GTO
Requires accurate DMA timing, otherwise the GPU backpressure does not
slow down the frame rate enough, and cutscenes run at twice speed.
2024-08-11 23:50:37 +10:00
Stenzek abbb21ffec
GPU: Approxiate texture cache reload time for P8/C16 sprites 2024-08-11 23:50:37 +10:00
Stenzek db4e28f44c
GPU: Add cycle penalty for reloading CLUT 2024-08-11 23:50:37 +10:00
Stenzek 00a58eb4e5
Bus: Fix sideloading EXEs without initial SP value 2024-08-11 23:50:37 +10:00
Stenzek 62eb557832
MediaCapture: Warning fix 2024-08-11 23:50:37 +10:00
Stenzek af47eb6956
System: Add video capture feature 2024-08-11 21:06:58 +10:00
Stenzek 5f8082734e
VulkanDevice: Fix download inside render pass 2024-08-11 20:44:16 +10:00
Stenzek 290c44f4c0
Error: Add TakeDescription() 2024-08-11 20:43:13 +10:00
Stenzek 8295fd9c3a
GPUDevice: Fix debug assertion tripping in Vulkan 2024-08-10 14:05:30 +10:00
Stenzek b72e622ae0
CubebAudioStream: Remove leftover field 2024-08-10 13:15:55 +10:00
Stenzek 34df233a95
VulkanDevice: Enable VK_KHR_maintenance4 and 5 2024-08-10 12:33:01 +10:00
Stenzek 010c7dea33
dep: Bump vk_mem_alloc to 871913d 2024-08-10 12:21:51 +10:00
Stenzek 98b1a703f3
GPU/HW: Use texture instead of RTs for rewind/runahead w/o MSAA 2024-08-10 01:24:38 +10:00
Stenzek 76f6eafdbc
Qt: Fix folder selection title bar 2024-08-10 00:14:01 +10:00
Stenzek 55d095174f
CDROM: Defer init completion until after seek
Reduces leaky reverb in some games.
2024-08-10 00:13:59 +10:00
Stenzek 5368a1dcba
CI/AppImage: Work around broken AppImageLauncher 2024-08-09 18:19:17 +10:00
Anderson Cardoso 624ab4d377
Atualização Português do Brasil (#3273)
Atualização Português do Brasil 

	Atualizado:

- Opções de compressão
- Configurações avançadas
- Modo tela cheia e Interface de usuário

	Correção:
- Erros de digitação
2024-08-09 12:36:24 +10:00
Stenzek d1f0669374
SPU: Ensure all samples are generated prior to DMA write 2024-08-09 12:36:24 +10:00
Stenzek c97516b01d
CDROM: Further improve seek timing
Fixes background music in World Cup 98, background noise in Idol
Promotion - Yumie Island, probably others.
2024-08-09 12:36:24 +10:00
Stenzek 8ad133dbc0
FileSystem: Fix crash on file open fail in WriteAtomicRenamedFile() 2024-08-09 12:36:21 +10:00
Stenzek b2ca23e9da
GPU: Use full display rect for postfx calculations 2024-08-06 17:38:08 +10:00
Stenzek 4f16cb61b4
GPUDevice: Expose swap chain clear colour 2024-08-06 17:35:27 +10:00
Stenzek aeb9d383ce
System: Add save state compression mode options 2024-08-06 17:02:21 +10:00
Stenzek 70411783cd
System: Make more functions static 2024-08-06 16:10:15 +10:00
Stenzek e6a682f8d5
System: Reduce rewind/runahead memory usage w/o 8MB enabled 2024-08-06 16:02:18 +10:00
Stenzek 81295c8a7d
FileSystem: Correctly use lstat() on Linux 2024-08-06 15:52:26 +10:00
Stenzek 3a08ad1840
Qt: Purge some unused debug menu options 2024-08-06 15:32:40 +10:00
Stenzek efc821bc84
VulkanDevice: Fix incorrect condition in UnbindTexture() 2024-08-06 15:32:40 +10:00
Stenzek cabba81a76
CI/Flatpak: Switch from JSON -> YAML
Actually lets me have comments...
2024-08-06 15:32:40 +10:00
Stenzek 0517aef5bd
CDROM: Don't allow deferred INT1 after Pause ACK 2024-08-06 13:34:11 +10:00
Stenzek e499f9052a
MemMap: Fix inverted condition 2024-08-05 13:08:42 +10:00
Anderson Cardoso 2fb5e4495d
Atualização Português do Brasil (#3272)
Atualizado para a última versão.
2024-08-05 12:55:52 +10:00
Stenzek 6c5ffba18e
MemMap: Fix object leak on fallocate() failure 2024-08-05 12:39:17 +10:00
Stenzek 79bb5f079c
GPUDevice: Fix SPIRV-Cross load error on Mac 2024-08-05 01:12:17 +10:00
Stenzek d862043f1d
CMake: Fill version in bundle info plist 2024-08-05 00:59:31 +10:00
Stenzek 6e795c8977
CMake: Fix duplicate SPIRV-Cross library on MacOS 2024-08-05 00:05:03 +10:00
Stenzek c23ea4b2ad
CI/AppImage: Pin versions 2024-08-04 23:13:57 +10:00
Stenzek 35dd4fde36
Qt: Fix incorrect list access for async cover load 2024-08-04 22:48:10 +10:00
Stenzek 0c15c9eaa8
Qt: Fix bug where config-based RAIntegration occasionally failed 2024-08-04 21:03:42 +10:00
Stenzek c3bf267936
System: Remove redundant remap 2024-08-04 21:03:39 +10:00
Stenzek 02fbfae6a0
System: Add advanced 'Export Shared Memory' option
Memory map is exported as duckstation_<pid>. Previously, this only
worked on Windows, now it is extended to Linux as well.
2024-08-04 20:28:07 +10:00
Stenzek c538df317a
GameDatabase: Add crop mode override 2024-08-04 18:59:21 +10:00
Stenzek 6c0a0e6203
GPU: Fix incorrect lightgun line with force progressive 2024-08-04 17:54:19 +10:00