Stenzek
d7bca81240
D3D12Device: Fix crash when using media capture
2024-09-09 17:27:10 +10:00
Stenzek
7dff64eed8
D3D12Device: Use DXC and 12.0 feature level
2024-09-09 01:33:28 +10:00
Stenzek
4de1045693
GPUDevice: Add API version field
...
Also tie shader caches to API version and device LUID. That way we don't
have tons of cache files, and they're regenerated if the GPU/driver
changes.
2024-09-09 01:33:28 +10:00
Stenzek
4ec5ca4319
GPUDevice: Support ingesting SPIR-V
...
Will be transpiled to HLSL -> DXBC for DirectX backends.
2024-09-09 01:33:28 +10:00
Stenzek
1b4a6832dc
VulkanDevice: Handle rare case of unaligned SPIR-V
2024-09-09 00:43:32 +10:00
Stenzek
2c90680bc2
PostProcessing/FX: Use SPIR-V instead of GLSL for Vulkan
2024-09-09 00:43:32 +10:00
Stenzek
c63c4f58ef
dep/reshadefx: Update to 7bdfb03
2024-09-09 00:43:32 +10:00
Stenzek
95f93b93c7
MediaCapture: Log video size
2024-09-07 20:19:14 +10:00
Stenzek
655fdf8061
CDImage: Support reading MODE1 sectors
2024-09-07 16:05:43 +10:00
Stenzek
26aacb0e92
GPUDevice: Remove BeginPresent() skip parameter
...
It wasn't used - System does its own present skipping.
2024-09-07 13:55:58 +10:00
Stenzek
6336c4ee1f
GPUDevice: Add recovery from lost device
2024-09-07 12:48:44 +10:00
Stenzek
3a4ac13c26
GPUDevice: Purge threaded presentation
...
Worse frame pacing, and GPU thread (when I finish it) will give
significantly faster performance on mobile anyway.
2024-09-07 12:15:43 +10:00
Stenzek
70fd457cc4
CPU: Refactor execution mode switching
...
Fixes single step breaking in branch delay slots with recompiler.
Simplifies initialization.
Removes multiple sources of truth for fastmem.
2024-09-06 20:30:47 +10:00
Stenzek
f94a15126a
GPUDevice: Fix pipeline cache loading
...
(again)
2024-09-06 18:00:01 +10:00
Stenzek
2a05e8fb99
PostProcessing/FX: Log pipeline creation error description
2024-09-03 23:28:27 +10:00
Stenzek
e8eac9f3a8
GPUDevice: Fix initial pipeline cache not being created
2024-09-03 22:45:42 +10:00
Stenzek
2840262f28
Host: Add disambiguation variants for translations
2024-09-03 21:45:52 +10:00
Stenzek
9e67a7f3cc
INISettingsInterface: Use FileSystem atomic update routines
2024-09-03 20:43:46 +10:00
Stenzek
6357d95c22
dep/fmt: Bump to v11.0.2
2024-09-03 18:53:19 +10:00
Stenzek
7d40228765
ImGuiManager: Don't rasterize full glyph range for debug font
2024-09-02 12:37:58 +10:00
Stenzek
895c489f05
ImGuiManager: Split OSD and debug window fonts
...
Fixes the latter not fitting on screen anymore.
2024-09-02 00:27:49 +10:00
Stenzek
aab69b06b9
Misc: Remove unused files
2024-09-01 23:17:46 +10:00
Stenzek
9ca6b5430f
Misc: Update copyright headers
2024-09-01 23:10:55 +10:00
Stenzek
00634f68cc
AudioStream: Rewrite and integrate expander
2024-09-01 23:00:30 +10:00
Stenzek
998de9de91
CDImage/ECM: Use EDC/ECC functions from libchdr
2024-09-01 20:09:44 +10:00
Stenzek
7665b1c760
GPUDevice: Warning fix
2024-08-26 21:37:29 +10:00
Stenzek
2275aa85d9
GPUDevice: Use CompressHelpers
...
And compress the pipeline cache. Saves a fair bit of disk space.
2024-08-26 21:33:28 +10:00
Stenzek
d262e04454
Util: Add CompressHelpers
2024-08-26 21:33:14 +10:00
Stenzek
b926f4e42a
ImGuiManager: Remove unused function
2024-08-26 19:00:53 +10:00
Stenzek
fa5a255f9b
ImGuiOverlays: Use actual recording icon
2024-08-26 19:00:53 +10:00
Stenzek
a0905c9b3b
InputManager: Don't set key down for binds when ImGui has focus
...
Fixes unpausing etc when alt-tabbing.
2024-08-26 18:50:04 +10:00
Stenzek
1427f7b236
FullscreenUI: More animation fixes
2024-08-26 18:50:04 +10:00
Stenzek
11c3b30140
FullscreenUI: Navigation improvements
...
Improve default item focus, eliminate some animation glitches.
2024-08-26 16:49:28 +10:00
Stenzek
9803a38a57
ImGuiManager: Tweak OSD message size
2024-08-26 16:49:28 +10:00
Stenzek
b6e2869dce
Achievements: Reset focus when opening windows
2024-08-26 14:32:25 +10:00
Stenzek
66e7e16e8e
Achievements: Use plural form for points
2024-08-26 14:20:49 +10:00
Stenzek
2f7a700c15
Host: Add TranslatePluralToSmallString()
2024-08-26 14:06:57 +10:00
Stenzek
c979c49363
ImGuiManager: Add CompactFontRange()
2024-08-26 00:16:38 +10:00
Stenzek
b6228aced7
Misc: Change various icons
2024-08-26 00:16:35 +10:00
Stenzek
307f3bb9e3
ImGuiManager: Move glyph ranges to separate file
2024-08-25 23:15:39 +10:00
Stenzek
7fdb4317d8
Host: Add ReadCompressedResourceFile()
2024-08-25 22:20:58 +10:00
Stenzek
7efacbad36
FileSystem: Swap vector for DynamicHeapArray
...
No point zeroing it out.
2024-08-25 22:13:19 +10:00
Stenzek
11787a5969
ImGui: Enable lunasvg
2024-08-25 21:17:22 +10:00
Stenzek
1d892cb212
Misc: Use lightgun controller icon
2024-08-25 21:17:11 +10:00
Stenzek
b7a2b0b265
dep/imgui: Bump to v1.91.0
2024-08-25 18:22:43 +10:00
Stenzek
fbe2d46873
CMake: Add install target
...
Do **not** use this with /usr or /usr/local. It creates subdirectories
for resources/translations in the install prefix.
It's intended for creating a relocatable, self-contained bundle, which
can be packaged.
2024-08-24 20:54:45 +10:00
Stenzek
cc8e65d444
Deps: Switch to libjpeg-turbo
2024-08-24 20:54:45 +10:00
Stenzek
28919dd475
Deps: Bump shaderc
2024-08-24 20:54:44 +10:00
Stenzek
9c77aac295
InputManager: Remove unused pointer type
2024-08-24 14:23:32 +10:00
Stenzek
413b17482b
InputManager: Fix wheel scrolling in Big Picture
2024-08-24 14:19:24 +10:00