Stenzek
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dbaf49e4d4
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VulkanDevice: Fix ARM32 build (again)
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2023-12-10 23:31:01 +10:00 |
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Stenzek
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39913b2a39
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GPUDevice: Fix incorrect positioning with PostFX and GL
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2023-12-10 23:26:43 +10:00 |
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Stenzek
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27162e34a0
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PostProcessing: Add Config::GetShaderOptions()
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2023-12-10 22:22:02 +10:00 |
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Stenzek
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c90de025bf
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MetalDevice: Fix depth not storing
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2023-12-09 22:08:14 +10:00 |
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Stenzek
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1a5865bf95
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D3D12Device: Fix crash on SW renderer switch
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2023-12-09 22:08:14 +10:00 |
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Stenzek
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1f4a37f8eb
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VulkanDevice: Fix crash on SW renderer switch
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2023-12-09 22:08:14 +10:00 |
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Stenzek
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d068799515
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VulkanDevice: Fix incomplete swap chain clear with dynamic rendering
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2023-12-09 22:08:14 +10:00 |
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Stenzek
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ff37afef55
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PostProcessing/FX: Support multiple render targets
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2023-12-09 22:08:14 +10:00 |
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Stenzek
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a907e1f550
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GPUDevice: Pool textures
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2023-12-09 22:08:13 +10:00 |
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Stenzek
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3b2c70cda5
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GPUDevice: Get rid of framebuffer abstraction
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2023-12-09 22:08:13 +10:00 |
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Stenzek
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b65d2748b4
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GPUDevice: Implement MirrorRepeat address mode
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2023-12-08 20:12:13 +10:00 |
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Stenzek
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6deb9d3072
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D3D12Device: Fix incorrect RP end in CommitClear()
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2023-12-08 14:33:05 +10:00 |
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Stenzek
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10473f1cfb
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PostProcessing: Add categories/combos/tooltips
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2023-12-07 15:19:10 +10:00 |
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Stenzek
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5e45d365c2
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PostProcessing: Sort shader lists before showing
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2023-12-07 14:17:33 +10:00 |
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Stenzek
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ba5d1a109e
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dep/reshadefx: Support generating GLSL ES
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2023-12-07 14:13:56 +10:00 |
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Stenzek
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bcc2042154
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OpenGLDevice: GLES fixes
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2023-12-06 23:49:34 +10:00 |
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Stenzek
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601d8ff629
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MetalDevice: Anisotropy should be minimum 1
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2023-12-05 00:27:55 +10:00 |
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Stenzek
|
86a8c4c6ae
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IsoReader: Fix ARM32 build
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2023-12-03 22:13:17 +10:00 |
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Stenzek
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81e8abdc1e
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GL/Context: Disable fbfetch on Adreno GLES <502
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2023-12-03 21:43:57 +10:00 |
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Stenzek
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60b91a1cdb
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OpenGLDevice: Set glColorMask() on clear
Adreno doesn't appear to clear all channels otherwise.
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2023-12-03 21:36:13 +10:00 |
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Stenzek
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2ca503639d
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GPU/HW: Avoid extra texture copy in Vulkan/GL
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2023-12-01 19:08:50 +10:00 |
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Stenzek
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3469b83a58
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VulkanDevice: Add barrier inbetween self image copies
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2023-12-01 19:08:46 +10:00 |
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Stenzek
|
df91c63b31
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CDROM: Add PVD/directory entries to file map
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2023-11-30 14:38:38 +10:00 |
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Stenzek
|
5442242c64
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IsoReader: Add GetEntriesInDirectory()
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2023-11-29 21:56:40 +10:00 |
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Stenzek
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325dcc81ca
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FullscreenUI: Allow changing UI language
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2023-11-29 20:26:36 +10:00 |
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Stenzek
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e806d939ae
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Qt: Fix crash on language change with system active
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2023-11-29 19:48:39 +10:00 |
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Stenzek
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e382f2b64a
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Settings: Add option to disable DSB/fbfetch
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2023-11-28 14:38:38 +10:00 |
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Stenzek
|
333c9fdf6f
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Misc: Fix a couple of fmt errors
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2023-11-28 14:38:38 +10:00 |
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Stenzek
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2b46a9b040
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ShaderGen: Fix GL_ARM_shader_framebuffer_fetch enable
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2023-11-27 17:55:04 +10:00 |
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Stenzek
|
72716719b3
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Achievements: Use big picture for confirm hardcore disable
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2023-11-26 23:57:49 +10:00 |
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Stenzek
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c1d0419361
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FullscreenUI: Use icon font for bindings
|
2023-11-26 23:57:49 +10:00 |
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Stenzek
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fc6359457b
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ImGuiManager: Use PromptFont icons for input OSD
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2023-11-26 21:35:29 +10:00 |
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Stenzek
|
ff17444074
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GPU/HW: Add framebuffer fetch blending path
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2023-11-25 21:22:35 +10:00 |
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Stenzek
|
cc6f22163c
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HTTPDownloader: Add support for progress updates/cancelling
|
2023-11-25 00:50:12 +10:00 |
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Stenzek
|
7bbf04ab99
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PostProcessing/FX: Support reading shaders from resources
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2023-11-25 00:50:12 +10:00 |
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Stenzek
|
1a79a2f196
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dep/reshadefx: Add manual include callbacks
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2023-11-25 00:50:11 +10:00 |
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Stenzek
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273979405d
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OpenGLDevice: Disable scissor for buffer clears
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2023-11-25 00:49:52 +10:00 |
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Stenzek
|
e75c1a3b0a
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OpenGLDevice: Use glClearBuffer() instead of glClear()
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2023-11-24 21:45:45 +10:00 |
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Stenzek
|
603531f916
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PageFaultHandler: Fix for Intel on MacOS
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2023-11-24 20:35:52 +10:00 |
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Stenzek
|
5cf41a41f3
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JitCodeBuffer: Allocate within 32-bit range
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2023-11-24 20:35:19 +10:00 |
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Stenzek
|
a80ffc9c7d
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GL/Context: Fix surfaceless context creation
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2023-11-22 01:21:02 +10:00 |
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Stenzek
|
cce7be4723
|
Misc: Make struct member functions file-local
|
2023-11-18 16:46:11 +10:00 |
|
Stenzek
|
bee1f986a9
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CMake: Fix incorrect library for HTTPDownloaderCurl
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2023-11-18 14:58:45 +10:00 |
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Stenzek
|
bc485ee55b
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CDImage: Support loading subchannel from LSD files
|
2023-11-15 19:14:27 +10:00 |
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Stenzek
|
6d35d5983b
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SDLInputSource: Use hint for loading GC Database
|
2023-11-10 21:19:45 +10:00 |
|
Stenzek
|
3ab27e7220
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FullscreenUI: Remove Pause on Menu open
And always pause. The option never really worked correctly.
|
2023-11-06 23:17:58 +10:00 |
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Stenzek
|
0d5ffda3d3
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DInputSource: Backport button/hat max from PCSX2
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2023-11-06 23:17:58 +10:00 |
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Stenzek
|
5b00ffb6cb
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HTTPDownloaderCurl: Switch to multi/async API
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2023-11-06 23:17:58 +10:00 |
|
Stenzek
|
0fe6e9170b
|
HTTPDownloader: Move to util project
|
2023-11-06 23:17:57 +10:00 |
|
Stenzek
|
a4127aa2ea
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SDLInputSource: Add log callback
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2023-11-06 23:17:57 +10:00 |
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