Connor McLaughlin
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e1578be20f
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Common/FileSystem: Add BuildRelativePath() function
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2021-04-17 21:52:26 +10:00 |
|
Connor McLaughlin
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1b16662f17
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System: Remove unused ParseM3UFile function
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2021-04-17 21:52:26 +10:00 |
|
Connor McLaughlin
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2985c395df
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GameList: Fix uninitialized fields of PSF/EXE
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2021-04-17 21:52:26 +10:00 |
|
Connor McLaughlin
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ff14e8aede
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Add JSON game database to replace dat parsing
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2021-04-17 17:04:23 +10:00 |
|
Connor McLaughlin
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6868ad4326
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Bus: Don't reserve entire fastmem region on Android
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2021-04-17 16:33:25 +10:00 |
|
Connor McLaughlin
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88618bde1c
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GPU: Correct value of ODE bit in vblank
Fixes line streaks in Dead or Alive.
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2021-04-15 01:32:08 +10:00 |
|
Connor McLaughlin
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442b801d39
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CPU: Implement cop0 execution and data breakpoints
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2021-04-14 19:06:52 +10:00 |
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Connor McLaughlin
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22fdd80cc3
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CPU/Interpreter: Out of range cop0 reads should be nops
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2021-04-14 19:06:52 +10:00 |
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Connor McLaughlin
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dd5277321b
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CPU/CachedInterpreter: Fix infinite loop when block compile fails
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2021-04-14 19:06:52 +10:00 |
|
Connor McLaughlin
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58f5c99100
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Bus: Fix incorrect EPC for IBE exceptions
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2021-04-14 19:01:43 +10:00 |
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Connor McLaughlin
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13b398ac46
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GPU: Treat 0xFF commands as nops
Fixes slowdown in Soviet Strike and 40 Winks.
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2021-04-13 13:18:51 +10:00 |
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Connor McLaughlin
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e087e6f3a2
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CPU/Recompiler: Prevent using fastmem when cache is isolated
No point even trying since it's just going to fault.
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2021-04-12 02:08:56 +10:00 |
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Connor McLaughlin
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922d320523
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CPU/Recompiler: Reserve whole fastmem region to avoid clashes
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2021-04-11 12:42:51 +10:00 |
|
Connor McLaughlin
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8df0496dc1
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CDROM: Store last subq even when auto-pausing
Fixes track looping in Fighting Force PAL.
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2021-04-11 12:36:52 +10:00 |
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Connor McLaughlin
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6a0bd7ee64
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CDROM: Clear setloc pending on redundant read
Fixes palette corruption in Joshikousei no Houkago... Pukunpa.
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2021-04-10 14:52:15 +10:00 |
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Connor McLaughlin
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327e8f3f59
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GPU/OpenGL: Switch back to framebuffer blits over shader copy
Ends up being slower on Mali.
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2021-04-10 14:52:15 +10:00 |
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Connor McLaughlin
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0644faa635
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System: Disable memory cards when running PSFs
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2021-04-08 11:34:15 +10:00 |
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Connor McLaughlin
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fc9d276435
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Android: Fix fast boot by default not applying without opening settings
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2021-04-08 03:20:25 +10:00 |
|
Connor McLaughlin
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22d664b210
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GPU/ShaderGen: Move discard to end of shader
Possible workaround for this PowerVR driver issue.
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2021-04-08 03:07:10 +10:00 |
|
Connor McLaughlin
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4ed12bcb52
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GPU/OpenGL: Support MSAA without texel/SSBO buffers
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2021-04-06 02:55:00 +10:00 |
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Connor McLaughlin
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2ed482132d
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GPU/OpenGL: Use shader instead of framebuffer blit
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2021-04-06 02:19:56 +10:00 |
|
Connor McLaughlin
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2ac6f60bbb
|
Rename cpu_detect.h to platform.h and add OS
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2021-04-04 13:01:43 +10:00 |
|
Connor McLaughlin
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251043f11a
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
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Connor McLaughlin
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bb21a062d8
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Android: Add support for GunCon
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2021-04-03 14:59:51 +10:00 |
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Connor McLaughlin
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924756860e
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HostDisplay: Support refresh rate queries on all platforms except Mac
|
2021-04-03 02:53:28 +10:00 |
|
Connor McLaughlin
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9bf805c2af
|
Pad: Fix crash with mismatched cards in save state
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2021-04-01 02:29:59 +10:00 |
|
Connor McLaughlin
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c825292a93
|
Merge pull request #1886 from MaddTheSane/morePrintfLike
More printflike macros
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2021-04-01 02:29:05 +10:00 |
|
C.W. Betts
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e4735bcf7a
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Fix string formatting warnings.
|
2021-03-29 13:59:22 -06:00 |
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C.W. Betts
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fb7a8886f1
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Add more printflike macros.
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2021-03-29 13:56:19 -06:00 |
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Connor McLaughlin
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df5de7730c
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GPU/HW: Disable depth buffering on transparent polygons
These are the most likely to be coplanar and cause issues.
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2021-03-30 01:40:05 +10:00 |
|
Connor McLaughlin
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1973419021
|
Settings: Disable region check by default
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2021-03-29 00:53:15 +10:00 |
|
Connor McLaughlin
|
ddea2818d9
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Qt: Add renderer/resolution to status bar
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2021-03-28 13:47:53 +10:00 |
|
Connor McLaughlin
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dec2d48bfe
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System: Fix crash when launching exe/psf
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2021-03-28 13:47:53 +10:00 |
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Connor McLaughlin
|
85c5b99b7a
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CDROM: GetID should return error when no disc
|
2021-03-28 13:47:52 +10:00 |
|
Connor McLaughlin
|
5df28eff9d
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System: Fix failing to load new single disc save states
|
2021-03-27 15:43:42 +10:00 |
|
Connor McLaughlin
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5aa70cf797
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Settings: Add memory card directory option
|
2021-03-27 15:18:29 +10:00 |
|
Connor McLaughlin
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50d712c3fe
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CDImage: Support sub-images, use subimages for m3u
|
2021-03-27 15:18:29 +10:00 |
|
Connor McLaughlin
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97682e09ab
|
Pad: Don't apply input state when load-from-devices is off
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2021-03-27 13:42:32 +10:00 |
|
Connor McLaughlin
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ff411dac2e
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DigitalController: Fix buttons getting broken when load-from-state on
|
2021-03-27 13:42:06 +10:00 |
|
Connor McLaughlin
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781e8f1867
|
Merge pull request #1659 from piepacker/jake/multitap_8x_devices_in_state
pad: improve messaging when UI config doesn't match savestate config, and document some edge cases
|
2021-03-27 12:49:31 +10:00 |
|
Connor McLaughlin
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c502f8b0a6
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GPU/Vulkan: Fix box downsampling using incorrect texture
|
2021-03-25 13:33:48 +10:00 |
|
Albert Liu
|
d10365c60e
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System: Fix message crash for missing CD image
|
2021-03-22 19:17:04 -07:00 |
|
Jake Stine
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96344799a0
|
pad: improve UI messaging when UI config doesn't match savestate config, and document some edge cases.
|
2021-03-21 13:25:46 -07:00 |
|
Jake Stine
|
6449207e04
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pad: remove unreachable code block in DoState
The block in question was introduced by changesets:
47f0720b93
125d104df4
|
2021-03-21 12:31:58 -07:00 |
|
Connor McLaughlin
|
4dec0dee2f
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MemoryCardImage: Support passing import buffers in
|
2021-03-21 02:55:48 +10:00 |
|
Connor McLaughlin
|
5bbbb8d3d5
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CPU/Recompiler: Use MAP_JIT for code space on Apple Silicon
|
2021-03-19 18:47:31 +10:00 |
|
Connor McLaughlin
|
663dc496bf
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CPU/Recompiler: Tiny optimization for div on x64
|
2021-03-19 18:06:25 +10:00 |
|
Connor McLaughlin
|
25d4060bce
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CDROM: Hold position at end of track, not start of next
|
2021-03-19 01:58:43 +10:00 |
|
Connor McLaughlin
|
11dcba1b68
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CDImage: Use Error class for complex errors
|
2021-03-19 01:58:00 +10:00 |
|
Connor McLaughlin
|
b13c51a2e2
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GPU/SW: Use new 5-to-8 converters for RGBA8 display
|
2021-03-18 13:00:58 +10:00 |
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