Commit graph

70 commits

Author SHA1 Message Date
Bobby Smith 14def953e8
GameDB: Fix MGS Premium Package (#3289) 2024-09-06 17:39:28 +10:00
Stenzek cf9ef3d2ac
Settings: Make Disable Interlacing a Deinterlacing mode
Saving that precious vertical space.
2024-09-03 20:02:05 +10:00
Stenzek a180a2d64e
GameDB: Disable PGXP culling in Spyro 1
Otherwise it corrupts memory when looking through portals.
2024-09-02 00:26:14 +10:00
Stenzek 6d3b177714
GameDB: Disable WS in Athena - Awakening from the Ordinary Life 2024-08-31 14:37:46 +10:00
Stenzek c9f5bdc559
GameDB: Use disable sprite texture filtering for FF7/LoD 2024-08-23 15:20:24 +10:00
Stenzek 6b939fcc0e
GameDB: Allow clipping correction for Spyro 1
Can't remember why I enabled this in 2020.. maybe NCLIP related? Should
be fine now if so.
2024-08-20 22:29:51 +10:00
Stenzek 6492f1a93a
GameDB: Set DisableAutoAnalogMode on various games 2024-08-19 15:12:04 +10:00
Bobby Smith 0f03aa3e30
GameDB: Fix Starblade Alpha JPN hash (#3276) 2024-08-14 21:38:34 +10:00
Stenzek 34e0752b65
GameDB: Add hash for Starblade Alpha (Japan) 2024-08-13 14:49:41 +10:00
Stenzek 5d84185240
GameDB: Slightly bump up DMA rate for Chrono Cross
Don't want to run it too slow, and the recent changes seem to allow us
to go to ~33 or so before it breaks.
2024-08-11 23:50:37 +10:00
Stenzek 78398f82fd
GameDB: Battle Athletess - Daiundoukai GTO
Requires accurate DMA timing, otherwise the GPU backpressure does not
slow down the frame rate enough, and cutscenes run at twice speed.
2024-08-11 23:50:37 +10:00
Stenzek c538df317a
GameDatabase: Add crop mode override 2024-08-04 18:59:21 +10:00
Stenzek a2f98541b3
Misc: Slim down some header includes 2024-08-04 14:49:55 +10:00
bl@ck_m@ge aa400f12ae
GameDB: Analog support for Nightmare Creatures (#3270) 2024-08-02 21:48:44 +10:00
Stenzek 8c9a885032
GameDB: Add missing hash 2024-07-29 21:59:53 +10:00
Stenzek 998f77c590
GameDB: More WS disables 2024-07-29 17:27:33 +10:00
Stenzek 6da84bf5d0
GameDB: Disable WS for Rally de Europe 2024-07-29 13:21:33 +10:00
Stenzek f051aa54d9
GameDB: Include London Mission Pack in GTA disc set 2024-07-27 13:33:19 +10:00
Stenzek 7bbc1745e4
GameDB: Accurate blending for High Heat Major League Baseball 2002
Requires 16-bit blend precision for transparency in menu backgrounds in
hardware renderer.
2024-07-23 14:46:06 +10:00
Stenzek 49772f0479
GameDB: Set accurate blending for Addie no Okurimono
Fixes screen flicker in hardware renderers.
2024-07-23 14:46:06 +10:00
Stenzek efd8aab437
TimingEvents: Fix events ending up out-of-order 2024-07-20 22:35:32 +10:00
Stenzek 495b2ff29e
GameDB: Front Mission 2 2024-07-20 22:32:50 +10:00
Stenzek 8d94fd54f2
GameDB: Use SW readbacks for 360 Three Sixty 2024-07-17 23:51:44 +10:00
Stenzek c925becd57
GameDB: Set deinterlacing mode and line offset on a few games 2024-07-17 23:51:43 +10:00
Stenzek f1ca914512
CDROM: Further adjust IRQ delay
Fixes audio dropouts in Crime Crackers, Ogre Battle seems fine now as
well.
2024-07-17 20:57:36 +10:00
Stenzek 36abbd97e8
GameDB: Set DisablePGXPOn2DPolygons on Xenogears
Fixes misaligned UI. For future reference: game does a multiply by 4096,
then a right shift of 12, which should give back the same value, but
with it being implemented in PGXP-CPU with a divide that does not round
down, it ends up being off by one.

Rounding down loses precision in other games, so that's not an option.
2024-07-09 20:38:21 +10:00
Stenzek 985b9f8a38
GameDB: CPU-PGXP for Xenogears 2024-07-08 17:20:46 +10:00
Stenzek 7373342ea9
GameDB: CPU-PGXP for Resident Evil 3
And disable WS for Japanese releases of RE1-3.
2024-07-07 14:29:29 +10:00
Stenzek d021a61eb5
GameDB: PGXP-CPU for Rat Attack 2024-07-04 22:11:16 +10:00
Stenzek fbdeea7889
GameDB: Duke Nukem games 2024-07-02 16:56:10 +10:00
Stenzek e4cb359625
GameDB: Breath of Fire III 2024-06-28 20:17:15 +10:00
PowerDuckSamurai da51827e47
GameDB: Over Drivin' DX - Rally Edition (Japan) (#3226)
Co-authored-by: unknown <anrams777@gmail.com>
2024-06-17 17:04:12 +10:00
Stenzek 7b1ec5dab2
GameDB: Force round texcoords on Digimon World 3 2024-06-17 16:46:55 +10:00
Stenzek 0563350d04
GameDB: Set force round texcoords on Crash games 2024-06-16 19:09:46 +10:00
Stenzek eb80a82ce5
GameDB: Disable widescreen on Final Fantasy Tactics 2024-06-15 23:58:15 +10:00
Stenzek e25bb4801c
GameDB: Add PGXP-CPU to Lego Racers 2024-06-01 00:02:19 +10:00
Stenzek c3bf89b278
GameDB: Disable texture filtering in Legend of Dragoon 2024-05-31 14:58:15 +10:00
Stenzek ac3affe472
GameDB: Chrono Cross 2024-05-26 21:55:27 +10:00
Stenzek b4b579d2b1
GameDB: More traits 2024-05-25 16:29:38 +10:00
Stenzek a75e61e1d6
GameDB: Disable texture filtering on FF7 2024-05-25 13:40:31 +10:00
Stenzek b4df9d3876
GameDB: Syphon Filter 3 2024-05-25 02:02:47 +10:00
Stenzek 7b8f9506c9
GameDB: Disc set corrections 2024-05-19 13:19:52 +10:00
PowerDuckSamurai 23598e6a42
GameDB: Various fixes (#3207) 2024-05-18 15:21:32 +10:00
Stenzek e1625d61f6
GameDB: PGXP-CPU for Lifeforce Tenka 2024-05-18 01:09:18 +10:00
Stenzek 1c098f625e
GameDB: Disable true colour for Dragon Valor 2024-05-17 14:23:41 +10:00
Stenzek 313496e843
GameDB: PGXP-CPU for Dragon Valor 2024-05-12 15:28:44 +10:00
Stenzek aed2863d73
GameDB: Add notes about Shadow Master/Castrol Honda Superbike Racing 2024-05-06 00:04:21 +10:00
Stenzek d094978214
Justifier: Add controller implementation 2024-04-28 15:25:24 +10:00
PowerDuckSamurai a9aaac12fc
GameDB: Various fixes (#3192) 2024-04-28 15:25:10 +10:00
Stenzek 2871a26f54
GameDB: Motor Toon Grand Prix (again) 2024-04-21 14:51:05 +10:00