Stenzek
|
e81e3edb23
|
SDLInputSource: Optionally load game_controller_db.txt from data dir
|
2023-12-25 19:47:57 +10:00 |
|
Silent
|
8d491d3faa
|
System: Mark the VM as Stopping in ShutdownSystem unconditionally
Fixes an issue where Discord RPC didn't revert to "No Game Running"
on shutdown.
|
2023-12-23 15:27:10 +01:00 |
|
Silent
|
d08a40bcd8
|
DiscordRPC: Show session time in Discord Rich Presence
|
2023-12-23 15:19:22 +01:00 |
|
Stenzek
|
9ec3266f02
|
GPUDevice: Fix crash when using recycled targets
|
2023-12-21 23:40:03 +10:00 |
|
Stenzek
|
8fe6ef1fa8
|
CPU/NewRec: Allocate callee-saved registers before caller-saved
|
2023-12-21 02:00:19 +10:00 |
|
Stenzek
|
b7c3c76014
|
CPU/NewRec/RISCV64: Implement PGXP
|
2023-12-21 02:00:19 +10:00 |
|
Stenzek
|
36643fe78b
|
GameList: Add "File Size" field
|
2023-12-20 23:40:28 +10:00 |
|
Stenzek
|
bbd021bd5f
|
DMA: Memory wraparound is unlikely
|
2023-12-20 22:44:50 +10:00 |
|
Stenzek
|
48a1282a08
|
GPU/HW: Fix incorrect layout for non-buffer VRAM write
|
2023-12-20 22:42:32 +10:00 |
|
Stenzek
|
dc5e4120cd
|
GPUDevice: Improve texture pooling
|
2023-12-20 22:42:32 +10:00 |
|
Anderson Cardoso
|
efaee4ab50
|
Atualização Português do Brasil
- Atalhos (atualizado)
- Big duck mode UI (atualizado)
|
2023-12-19 22:44:17 +10:00 |
|
zkdpower
|
4a4e33ed72
|
Update the Simple-Chinese Translation to latest.
|
2023-12-19 22:43:13 +10:00 |
|
Stenzek
|
5ef2ba0eb2
|
GPU/HW: Add fallback path for no-texture-buffers
Yay, old Mali drivers without SSBOs...
|
2023-12-19 22:38:36 +10:00 |
|
Stenzek
|
4942964e2f
|
OpenGLDevice: Fix texture creation issues w/o texture storage
|
2023-12-19 22:38:36 +10:00 |
|
Stenzek
|
717e0665ae
|
GPUDevice: Support R16I/R16U textures
|
2023-12-19 22:38:36 +10:00 |
|
Stenzek
|
f5ddd7ba32
|
DMA: Template transfer functions
~20% speedup in FMV playback on a Ryzen 9 7950X3D. CPUs hate branches.
|
2023-12-19 22:38:36 +10:00 |
|
Stenzek
|
b9665e83a3
|
MSBuild: Only link with Zydis in Debug builds
|
2023-12-19 22:38:35 +10:00 |
|
Stenzek
|
cf45047463
|
CI/Windows: Use Clang-CL instead of MSVC
|
2023-12-19 22:38:35 +10:00 |
|
Stenzek
|
21bbe5c76c
|
CPU/CodeCache: Fix page error when rewinding
|
2023-12-19 22:38:27 +10:00 |
|
Stenzek
|
05b42f34eb
|
JitCodeBuffer: Use MAP_FIXED on MacOS/MAP_FIXED_NOREPLACE on Linux
|
2023-12-19 22:20:00 +10:00 |
|
Stenzek
|
6a7dea6908
|
CPU/CodeCache: Fix rewinding on Apple Silicon
|
2023-12-18 21:01:57 +10:00 |
|
Stenzek
|
7829abc014
|
MSBuild: We don't need WinPixEventRuntime in Release builds
|
2023-12-18 20:50:36 +10:00 |
|
Stenzek
|
df08e122c3
|
System: Fix rewind throttling at half speed
|
2023-12-18 20:50:36 +10:00 |
|
Stenzek
|
87d24d3259
|
System: Fix crash on emptying rewind buffer
|
2023-12-18 20:50:36 +10:00 |
|
Stenzek
|
e6be0532cb
|
System: Fix incorrect rewind VRAM estimation
|
2023-12-18 20:50:35 +10:00 |
|
Stenzek
|
9e82c18559
|
MetalDevice: Defer release of layer drawables
|
2023-12-18 20:50:35 +10:00 |
|
Stenzek
|
f4fb069216
|
MetalDevice: Explicitly bind fragment resources
Fixes adaptive downsampling with Metal renderer.
|
2023-12-18 20:50:35 +10:00 |
|
Stenzek
|
6fe2177ee7
|
MetalDevice: Fix incorrect mipmap texture creation
|
2023-12-18 20:50:35 +10:00 |
|
Stenzek
|
2d4191f8ce
|
Qt: Fix game properties dialogs keeping app open
|
2023-12-18 13:34:12 +10:00 |
|
Stenzek
|
8842a46a90
|
CPU: Fix namespacing in disassembler
|
2023-12-17 13:40:38 +10:00 |
|
Connor McLaughlin
|
95a9edaa65
|
Merge pull request #3070 from andercard0/master
Atualização Português do Brasil
|
2023-12-17 13:35:01 +10:00 |
|
Stenzek
|
73968ac526
|
SaveStateSelectorUI: Decouple current slot from list
|
2023-12-17 13:33:51 +10:00 |
|
Anderson Cardoso
|
737915821d
|
Atualização Português do Brasil
Atualizado OSD para conquista em modo hardcore.
|
2023-12-16 18:57:21 -03:00 |
|
Stenzek
|
cffb383c10
|
CPU: Add disassembly of GTE instructions
|
2023-12-17 00:38:11 +10:00 |
|
Stenzek
|
e08f888e72
|
OpenGLDevice: Fix incorrect scissor rect
|
2023-12-17 00:09:23 +10:00 |
|
Stenzek
|
6328d08c14
|
System: Don't unconditionally refresh save state UI
|
2023-12-17 00:09:15 +10:00 |
|
Stenzek
|
38777439c5
|
ShaderGen: Don't emit index qualifier when not using DSB
Fixes shader compile errors on Panfrost.
|
2023-12-16 22:40:30 +10:00 |
|
Stenzek
|
e93fec49bb
|
Achievements: Reload settings after hardcode disabled
|
2023-12-16 21:12:05 +10:00 |
|
Stenzek
|
0632c3356c
|
OpenGLDevice: More Mali driver workarounds
|
2023-12-16 21:04:40 +10:00 |
|
Stenzek
|
fb0ad26de8
|
Achievements: Fix incorrect fallback message
|
2023-12-15 23:54:31 +10:00 |
|
Connor McLaughlin
|
f84f19664b
|
Merge pull request #3069 from andercard0/master
Atualização Português do Brasil
|
2023-12-15 22:09:00 +10:00 |
|
Stenzek
|
aa658047f6
|
CPU/Recompiler: Fix jal/jalr to load delayed register
NewRec already handled this correctly.
|
2023-12-15 21:46:30 +10:00 |
|
Stenzek
|
87a7c09466
|
GPU/HW: Improve heuristics for draw/write when copying
|
2023-12-15 16:05:44 +10:00 |
|
Stenzek
|
a499e21453
|
CPU/CodeCache: Don't try to compile direct double branches
Invalidation nightmare.
|
2023-12-15 13:46:48 +10:00 |
|
Stenzek
|
b04578afee
|
ImGuiFullscreen: Fix menu background obscuring text
|
2023-12-15 13:45:19 +10:00 |
|
Anderson Cardoso
|
2eed013371
|
Atualização Português do Brasil
- Textos de sistema (incluidos)
|
2023-12-14 11:23:18 -03:00 |
|
Stenzek
|
98a96db1bd
|
GPU: Remove redundant fields
|
2023-12-14 20:23:49 +10:00 |
|
Stenzek
|
23d5b20da6
|
GPU/HW: Split dirty rect into draw/write
Significant performance improvement in Persona 2.
|
2023-12-14 20:23:49 +10:00 |
|
Stenzek
|
5218ac6944
|
GPU/HW: Fix incorrect mask in VRAM offset calc
|
2023-12-14 20:23:48 +10:00 |
|
Stenzek
|
adfde45dc1
|
System: Add unsafe settings summary
|
2023-12-14 20:23:48 +10:00 |
|
Stenzek
|
2cd747983a
|
SmallString: Pass string_view by value
|
2023-12-14 20:23:48 +10:00 |
|
Stenzek
|
57aa138808
|
PostProcessing: Add compile progress indicator
|
2023-12-14 20:23:48 +10:00 |
|
Stenzek
|
7e2afe82b5
|
FullscreenUI: Fix opening while paused
|
2023-12-14 20:23:48 +10:00 |
|
Stenzek
|
7e1276fbac
|
GPUDevice: Fix binding deferred cleared textures
i.e. briefly flashing previous state after reset.
|
2023-12-14 20:23:48 +10:00 |
|
Connor McLaughlin
|
371c58dc72
|
Merge pull request #3068 from andercard0/master
Atualização Português do Brasil
|
2023-12-13 23:01:56 +10:00 |
|
Stenzek
|
c20805f2be
|
VulkanDevice: Work around some mobile driver issues
|
2023-12-13 23:01:10 +10:00 |
|
Anderson Cardoso
|
82b71e8169
|
Atualização Português do Brasil
- Seleção de salvamento rápido (adicionado)
- Confirmação de textos movidos
- Correção de texto
|
2023-12-13 08:30:55 -03:00 |
|
Stenzek
|
4f84a98864
|
StringUtil: Pass string_views by value
|
2023-12-13 21:20:31 +10:00 |
|
Stenzek
|
710698f7e1
|
Misc: Remove StringUtil::{Starts,Ends}With, use C++20
|
2023-12-13 21:18:19 +10:00 |
|
Stenzek
|
79c226efff
|
SmallString: fmt -> format, format -> sprintf
|
2023-12-13 21:06:15 +10:00 |
|
Stenzek
|
ad6e49998f
|
RegTest: Add PGXP/upscale/recompiler options
|
2023-12-13 20:56:43 +10:00 |
|
Stenzek
|
bc2c334370
|
Misc: Combine some redundant functions
|
2023-12-13 20:56:40 +10:00 |
|
Stenzek
|
e14bf95043
|
Misc: Linux build fix
|
2023-12-13 12:35:56 +10:00 |
|
Connor McLaughlin
|
60e27a105c
|
Merge pull request #3067 from Mrlinkwii/update
Qt/WinUpdater: Remove "Update Complete" dialog
|
2023-12-13 01:20:47 +10:00 |
|
Stenzek
|
ad96b1ec75
|
FullscreenUI: Improve menu button borders
|
2023-12-13 01:12:55 +10:00 |
|
Stenzek
|
c467825791
|
SaveStateSelectorUI: Make less ugly
|
2023-12-13 01:00:13 +10:00 |
|
Mrlinkwii
|
53241b740b
|
Qt/WinUpdater: Remove "Update Complete" dialog
Co-Authored-By: KamFretoZ <14798312+kamfretoz@users.noreply.github.com>
|
2023-12-12 14:50:46 +00:00 |
|
Stenzek
|
dbaf49e4d4
|
VulkanDevice: Fix ARM32 build (again)
|
2023-12-10 23:31:01 +10:00 |
|
Stenzek
|
39913b2a39
|
GPUDevice: Fix incorrect positioning with PostFX and GL
|
2023-12-10 23:26:43 +10:00 |
|
Stenzek
|
27162e34a0
|
PostProcessing: Add Config::GetShaderOptions()
|
2023-12-10 22:22:02 +10:00 |
|
Stenzek
|
c90de025bf
|
MetalDevice: Fix depth not storing
|
2023-12-09 22:08:14 +10:00 |
|
Stenzek
|
1a5865bf95
|
D3D12Device: Fix crash on SW renderer switch
|
2023-12-09 22:08:14 +10:00 |
|
Stenzek
|
1f4a37f8eb
|
VulkanDevice: Fix crash on SW renderer switch
|
2023-12-09 22:08:14 +10:00 |
|
Stenzek
|
d068799515
|
VulkanDevice: Fix incomplete swap chain clear with dynamic rendering
|
2023-12-09 22:08:14 +10:00 |
|
Stenzek
|
f1604db4a3
|
GPU/HW: Dynamically size downsampling textures
|
2023-12-09 22:08:14 +10:00 |
|
Stenzek
|
ff37afef55
|
PostProcessing/FX: Support multiple render targets
|
2023-12-09 22:08:14 +10:00 |
|
Stenzek
|
fdd3edf73a
|
Common: Add LLVM SmallVector
|
2023-12-09 22:08:14 +10:00 |
|
Stenzek
|
6b00bf016d
|
GPU/HW: Dynamically size display texture
|
2023-12-09 22:08:14 +10:00 |
|
Stenzek
|
a907e1f550
|
GPUDevice: Pool textures
|
2023-12-09 22:08:13 +10:00 |
|
Stenzek
|
3b2c70cda5
|
GPUDevice: Get rid of framebuffer abstraction
|
2023-12-09 22:08:13 +10:00 |
|
Stenzek
|
a9ee2a34d8
|
SmallString: Add missing constructors/move operators
|
2023-12-09 22:06:59 +10:00 |
|
Stenzek
|
61783d4a34
|
GPU/HW: Remove unused variable
|
2023-12-08 20:24:59 +10:00 |
|
Stenzek
|
5c42d3906a
|
Qt: Fix incorrect value of combo postfx options
|
2023-12-08 20:12:23 +10:00 |
|
Stenzek
|
b65d2748b4
|
GPUDevice: Implement MirrorRepeat address mode
|
2023-12-08 20:12:13 +10:00 |
|
Stenzek
|
6deb9d3072
|
D3D12Device: Fix incorrect RP end in CommitClear()
|
2023-12-08 14:33:05 +10:00 |
|
Connor McLaughlin
|
203e711d67
|
Merge pull request #3066 from IlDucci/es_ES_20231208
Spanish (Spain) translation update
|
2023-12-08 13:19:20 +10:00 |
|
IlDucci
|
3f36b26ed9
|
Spanish (Spain) translation update
Adding translations for the latest string changes.
|
2023-12-08 00:52:47 +01:00 |
|
Stenzek
|
b7c53102c6
|
GameDB: P2
|
2023-12-07 20:16:22 +10:00 |
|
Stenzek
|
10473f1cfb
|
PostProcessing: Add categories/combos/tooltips
|
2023-12-07 15:19:10 +10:00 |
|
Stenzek
|
5e45d365c2
|
PostProcessing: Sort shader lists before showing
|
2023-12-07 14:17:33 +10:00 |
|
Stenzek
|
96d377a396
|
Qt: Fix performance counters showing up without VM
|
2023-12-07 14:14:06 +10:00 |
|
Stenzek
|
ba5d1a109e
|
dep/reshadefx: Support generating GLSL ES
|
2023-12-07 14:13:56 +10:00 |
|
Stenzek
|
bcc2042154
|
OpenGLDevice: GLES fixes
|
2023-12-06 23:49:34 +10:00 |
|
Connor McLaughlin
|
14c7c70b0c
|
Merge pull request #3065 from zkdpower/master
Update Simple-Chinese Translation.
|
2023-12-06 20:26:19 +10:00 |
|
Stenzek
|
6557033b98
|
FullscreenUI: Replace some std::string instances with TinyString
|
2023-12-06 20:12:20 +10:00 |
|
Stenzek
|
e835f118b7
|
Hotkeys: Fix toggle CPU PGXP with Interpreter
|
2023-12-06 20:12:20 +10:00 |
|
Stenzek
|
591a2228d6
|
GTE: Add register names for debugging
|
2023-12-06 20:12:20 +10:00 |
|
Stenzek
|
185af2b039
|
CPU/NewRec: Fix lui/mfc0 not getting called in CPU PGXP mode
|
2023-12-06 20:12:20 +10:00 |
|
zkdpower
|
4b02ce1926
|
update simple-chinese translation.
|
2023-12-05 22:56:11 +08:00 |
|
Stenzek
|
407049cd91
|
Qt: Resolve any symbolic links in AppRoot/DataRoot
Should fix incorrect relative path generation on FreeBSD, where /home is
a symlink to /usr/home.
|
2023-12-05 16:05:27 +10:00 |
|