.. |
analog_controller.cpp
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AnalogController: Don't panic on unknown configuration mode command
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2021-05-20 12:19:23 +10:00 |
analog_controller.h
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
analog_joystick.cpp
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
analog_joystick.h
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AnalogJoystick: Make setter methods public
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2021-05-10 13:35:58 +10:00 |
bios.cpp
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BIOS: Fix size validation for PSExe
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2021-02-22 12:22:28 +10:00 |
bios.h
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PSFLoader: Detect region from exe
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2021-01-24 17:37:09 +10:00 |
bus.cpp
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CPU/Recompiler: Don't use intepreter icache when falling back
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2021-05-20 12:19:23 +10:00 |
bus.h
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Support expanding RAM to 8MB (dev console)
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2021-05-03 12:43:33 +10:00 |
cdrom.cpp
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CDROM: Fix intermediate seek->read status transition
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2021-06-30 14:38:30 +10:00 |
cdrom.h
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CDROM: Fix intermediate seek->read status transition
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2021-06-30 14:38:30 +10:00 |
cdrom_async_reader.cpp
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CDImage: Fix incorrect index returned for track-relative 00:02:00
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2021-05-27 03:48:02 +10:00 |
cdrom_async_reader.h
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System: Support loading m3u playlists
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2020-07-23 02:36:05 +10:00 |
cheats.cpp
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Support expanding RAM to 8MB (dev console)
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2021-05-03 12:43:33 +10:00 |
cheats.h
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Updated chtdb.txt and added new types F5, 52 & 53. Cleaned up type 51
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2021-03-13 15:21:40 +00:00 |
CMakeLists.txt
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
controller.cpp
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
controller.h
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
core.props
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Build: Unify MSBuild options in props files
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2021-07-10 21:45:10 +10:00 |
core.vcxproj
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
core.vcxproj.filters
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
cpu_code_cache.cpp
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CPU/CodeCache: Fix compilation on 32-bit x86
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2021-05-26 02:48:46 +10:00 |
cpu_code_cache.h
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Support expanding RAM to 8MB (dev console)
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2021-05-03 12:43:33 +10:00 |
cpu_core.cpp
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CPU: Don't panic on invalid instructions
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2021-06-15 22:58:29 +10:00 |
cpu_core.h
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CPU/Recompiler: Get rid of non-constant offsetofs
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2021-05-20 12:19:24 +10:00 |
cpu_core_private.h
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CPU/Recompiler: Don't use intepreter icache when falling back
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2021-05-20 12:19:23 +10:00 |
cpu_disasm.cpp
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CPU: Don't panic on invalid instructions
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2021-06-15 22:58:29 +10:00 |
cpu_disasm.h
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CPU: Provide debugger/breakpoint/step functionality
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2020-12-17 11:57:47 +10:00 |
cpu_recompiler_code_generator.cpp
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CPU/Recompiler: Fix a few incorrect calls to PGXP
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2021-06-24 16:52:40 +10:00 |
cpu_recompiler_code_generator.h
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CPU/Recompiler: Optimize away nops completely
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2021-05-25 20:01:59 +10:00 |
cpu_recompiler_code_generator_aarch32.cpp
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CPU/Recompiler: Fix performance regression in AArch32/64
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2021-06-21 22:04:50 +10:00 |
cpu_recompiler_code_generator_aarch64.cpp
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CPU/Recompiler: Fix performance regression in AArch32/64
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2021-06-21 22:04:50 +10:00 |
cpu_recompiler_code_generator_generic.cpp
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CPU/Recompiler: Fix performance regression in AArch32/64
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2021-06-21 22:04:50 +10:00 |
cpu_recompiler_code_generator_x64.cpp
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CPU/Recompiler: Elide tick flush completely where possible
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2021-06-13 18:26:12 +10:00 |
cpu_recompiler_register_cache.cpp
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CPU/Recompiler: Fix typo in UninhibitAllocation function name
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2020-10-26 22:00:10 +10:00 |
cpu_recompiler_register_cache.h
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CPU/Recompiler: Fix typo in UninhibitAllocation function name
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2020-10-26 22:00:10 +10:00 |
cpu_recompiler_thunks.h
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Bus: Handle CPU-internal narrow writes
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2021-04-26 22:08:18 +10:00 |
cpu_recompiler_types.h
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WIN32 macro -> _WIN32
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2021-06-30 14:38:07 +10:00 |
cpu_types.cpp
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CPU/Recompiler: Optimize away nops completely
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2021-05-25 20:01:59 +10:00 |
cpu_types.h
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CPU: Don't panic on invalid instructions
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2021-06-15 22:58:29 +10:00 |
digital_controller.cpp
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
digital_controller.h
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
dma.cpp
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Support expanding RAM to 8MB (dev console)
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2021-05-03 12:43:33 +10:00 |
dma.h
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SPU: Fix a few cases where SPU interrupts weren't firing
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2021-01-10 01:39:21 +10:00 |
gdb_protocol.cpp
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Various warning fixes
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2021-02-06 19:19:55 +10:00 |
gdb_protocol.h
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Core: Implement GDB protocol
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2020-12-26 00:47:02 +10:00 |
gpu.cpp
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Support custom and match display aspect ratios
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2021-04-30 02:53:03 +10:00 |
gpu.h
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
gpu_backend.cpp
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GPU/HW: Add an option to use software renderer for readbacks
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2021-05-20 13:28:36 +10:00 |
gpu_backend.h
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GPU/HW: Add an option to use software renderer for readbacks
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2021-05-20 13:28:36 +10:00 |
gpu_commands.cpp
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GPU: Treat 0xFF commands as nops
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2021-04-13 13:18:51 +10:00 |
gpu_hw.cpp
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GPU/HW: Don't allow adaptive downsampling at non-pow2 scales
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2021-06-25 00:19:14 +10:00 |
gpu_hw.h
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GPU/HW: Don't generate always/never-discarding discard shaders
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2021-05-25 13:38:33 +10:00 |
gpu_hw_d3d11.cpp
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GPU/D3D11: Fix incorrect state being used with depth buffer on
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2021-07-05 21:44:08 +10:00 |
gpu_hw_d3d11.h
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Qt: Add renderer/resolution to status bar
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2021-03-28 13:47:53 +10:00 |
gpu_hw_d3d12.cpp
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
gpu_hw_d3d12.h
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
gpu_hw_opengl.cpp
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GPU/HW: Fix incorrect range for shader compiling progress
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2021-06-25 13:56:06 +10:00 |
gpu_hw_opengl.h
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GPU/OpenGL: Switch back to framebuffer blits over shader copy
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2021-04-10 14:52:15 +10:00 |
gpu_hw_shadergen.cpp
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GPU/HW: Fix incorrect UV range for upscaled direct texturing
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2021-06-24 14:45:15 +10:00 |
gpu_hw_shadergen.h
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GPU: Add adaptive and box downsampling modes
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2020-12-30 17:41:39 +10:00 |
gpu_hw_vulkan.cpp
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GPU/Vulkan: Fix possible out-of-range pipeline with depth buffer
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2021-07-09 13:07:41 +10:00 |
gpu_hw_vulkan.h
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GPU/Vulkan: Invalidate display framebuffer where possible
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2021-06-11 20:47:46 +10:00 |
gpu_sw.cpp
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GPU/HW: Add an option to use software renderer for readbacks
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2021-05-20 13:28:36 +10:00 |
gpu_sw.h
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GPU/SW: Set display parameters before data
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2021-05-20 12:19:27 +10:00 |
gpu_sw_backend.cpp
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GPU/SW: Fix regression with non-transparent triangles
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2021-07-10 13:23:12 +10:00 |
gpu_sw_backend.h
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GPU/HW: Add an option to use software renderer for readbacks
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2021-05-20 13:28:36 +10:00 |
gpu_types.h
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GPU/HW: Add an option to use software renderer for readbacks
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2021-05-20 13:28:36 +10:00 |
gte.cpp
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Settings: Remove less-frequently used AR options
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2021-04-30 02:53:03 +10:00 |
gte.h
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Support custom and match display aspect ratios
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2021-04-30 02:53:03 +10:00 |
gte_types.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
host_display.cpp
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System: Render save state screenshots at fixed resolution
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2021-04-28 02:51:44 +10:00 |
host_display.h
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
host_interface.cpp
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FrontendCommon: Add option to inhibit screensaver
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2021-06-20 15:50:59 +10:00 |
host_interface.h
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Refactor SystemBootParameters ownership
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2021-06-08 18:38:12 +02:00 |
host_interface_progress_callback.cpp
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Common: Add title, modal information to ProgressCallback
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2020-08-06 19:32:53 +10:00 |
host_interface_progress_callback.h
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Common: Add title, modal information to ProgressCallback
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2020-08-06 19:32:53 +10:00 |
interrupt_controller.cpp
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
interrupt_controller.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
libcrypt_game_codes.cpp
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System: Add a libcrypt game list, and check serials
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2020-12-18 03:03:22 +10:00 |
libcrypt_game_codes.h
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System: Add a libcrypt game list, and check serials
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2020-12-18 03:03:22 +10:00 |
mdec.cpp
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ImGui: Remove close button from debug windows
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2021-02-12 01:01:30 +10:00 |
mdec.h
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MDEC: Handle invalid commands
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2020-12-19 02:44:46 +10:00 |
memory_card.cpp
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MemoryCard: Sanitize game titles for file names
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2021-05-20 12:19:28 +10:00 |
memory_card.h
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System: Add non-persistent memory card type
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2021-05-23 17:12:01 +10:00 |
memory_card_image.cpp
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MemoryCardImage: Fix incorrect format string
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2021-06-26 00:03:18 +10:00 |
memory_card_image.h
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Qt/MemoryCardEditor: Support undeleting files
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2021-06-25 14:43:19 +10:00 |
multitap.cpp
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Multitap: Add option to enable only on port 2
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2021-03-01 14:59:59 -08:00 |
multitap.h
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Multitap: Add option to enable only on port 2
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2021-03-01 14:59:59 -08:00 |
namco_guncon.cpp
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NamcoGuncon: Only update trigger for offscreen on change
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2021-05-20 12:19:21 +10:00 |
namco_guncon.h
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
negcon.cpp
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NeGcon: Use 0..1 range instead of -1..1 for I/II/L
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2021-07-03 15:04:33 +10:00 |
negcon.h
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
pad.cpp
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Fix a bunch of compiler warnings
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2021-06-04 13:14:30 +10:00 |
pad.h
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CommonHostInterface: Add swap memory cards hotkey
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2021-05-20 12:19:28 +10:00 |
pgxp.cpp
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CPU/Recompiler: Fix a few incorrect calls to PGXP
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2021-06-24 16:52:40 +10:00 |
pgxp.h
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PGXP: Further optimizations
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2021-06-12 22:02:33 +10:00 |
playstation_mouse.cpp
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
playstation_mouse.h
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
psf_loader.cpp
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Common/FileSystem: Add BuildRelativePath() function
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2021-04-17 21:52:26 +10:00 |
psf_loader.h
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PSFLoader: Detect region from exe
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2021-01-24 17:37:09 +10:00 |
resources.cpp
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Core: Add resources file
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2020-07-01 00:56:46 +10:00 |
resources.h
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Core: Add resources file
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2020-07-01 00:56:46 +10:00 |
save_state_version.h
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CDROM: Improve simulation of seek timing
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2021-06-19 15:16:01 +10:00 |
settings.cpp
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
settings.h
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FrontendCommon: Add option to inhibit screensaver
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2021-06-20 15:50:59 +10:00 |
shader_cache_version.h
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GPU/HW: Don't generate always/never-discarding discard shaders
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2021-05-25 13:38:33 +10:00 |
shadergen.cpp
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
shadergen.h
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GPU/OpenGL: Use shader instead of framebuffer blit
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2021-04-06 02:19:56 +10:00 |
sio.cpp
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
sio.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
spu.cpp
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ImGui: Remove close button from debug windows
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2021-02-12 01:01:30 +10:00 |
spu.h
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SPU: Increase transfer rate to RAM
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2021-06-14 19:32:15 +10:00 |
system.cpp
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
system.h
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System: Don't wipe out nonpersistent memory cards during game change
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2021-05-24 21:24:22 +10:00 |
texture_replacements.cpp
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WIN32 macro -> _WIN32
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2021-06-30 14:38:07 +10:00 |
texture_replacements.h
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GPU: Support replacing VRAM writes with new textures
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2020-12-26 00:47:03 +10:00 |
timers.cpp
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Timers: Better predict next event time
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2021-02-22 12:21:44 +10:00 |
timers.h
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Timers: Handle target = 0 case
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2021-02-09 01:01:36 +10:00 |
timing_event.cpp
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TimingEvent: Fix possible negative tick execution
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2021-07-03 14:29:39 +10:00 |
timing_event.h
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TimingEvent: Add Delay method
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2021-06-14 14:55:20 +10:00 |
types.h
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |