..
achievements.cpp
dep/imgui: Update to v1.90.1
2024-01-19 21:22:26 +10:00
achievements.h
System: Clear cheat list on reset
2024-02-06 22:24:33 +09:00
achievements_private.h
Misc: Build fixes for Android
2023-11-04 20:11:51 +10:00
analog_controller.cpp
AnalogController: Minimum deadzone/activation threshold should be 1%
2023-12-31 19:42:52 +10:00
analog_controller.h
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
analog_joystick.cpp
ImGuiManager: Use PromptFont icons for input OSD
2023-11-26 21:35:29 +10:00
analog_joystick.h
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
bios.cpp
Common: Drop String, add SmallString
2023-09-23 14:14:52 +10:00
bios.h
BIOS: Add FindBIOSPathWithHash()
2023-08-30 22:20:36 +10:00
bus.cpp
Bus: Direct KUSEG+KSEG0 isolated cache reads to ICache
2024-03-13 14:14:40 +10:00
bus.h
System: Gracefully handle memory allocaion failure
2024-02-25 20:30:41 +10:00
cdrom.cpp
CDROM: Don't send reports when subq isn't valid
2024-03-26 01:20:33 +10:00
cdrom.h
System: Store game hash as well as serial
2023-05-15 23:39:07 +10:00
cdrom_async_reader.cpp
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
cdrom_async_reader.h
CDROM: Add current file to debug window
2023-11-29 22:01:45 +10:00
cheats.cpp
Settings: Add UserResources to EmuFolders
2024-01-10 22:46:57 +10:00
cheats.h
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
CMakeLists.txt
Image: Swap stb for libpng/libjpeg
2024-03-07 00:02:35 +10:00
controller.cpp
FullscreenUI: More localization fixes
2023-11-30 14:21:44 +10:00
controller.h
Build: Move Image from common to util
2024-03-06 16:09:21 +10:00
core.props
GameDatabase: Switch to YAML
2024-02-04 16:14:05 +10:00
core.vcxproj
Build: Use deps DLLs on Windows
2024-03-24 16:02:59 +10:00
core.vcxproj.filters
CPU/NewRec: Fix lui/mfc0 not getting called in CPU PGXP mode
2023-12-06 20:12:20 +10:00
cpu_code_cache.cpp
CPU/CodeCache: Clear backpatch info for blocks when recompiled
2024-02-27 22:16:59 +10:00
cpu_code_cache.h
System: Gracefully handle memory allocaion failure
2024-02-25 20:30:41 +10:00
cpu_code_cache_private.h
CPU/NewRec: Fix PGXP desync
2024-03-30 00:46:38 +10:00
cpu_core.cpp
CPU: Make interrupts actually edge-triggered
2024-03-18 01:46:19 +10:00
cpu_core.h
CPU: Make interrupts actually edge-triggered
2024-03-18 01:46:19 +10:00
cpu_core_private.h
CPU: Inhibit debug dispatcher when COP0 BP is invalid
2024-01-01 15:25:48 +10:00
cpu_disasm.cpp
CPU: Fix GTE control register disassembly
2024-01-21 02:45:09 +10:00
cpu_disasm.h
CPU: Fix GTE control register disassembly
2024-01-21 02:45:09 +10:00
cpu_newrec_compiler.cpp
CPU/NewRec: Fix lwl/lwr on ARM
2024-03-31 23:49:40 +10:00
cpu_newrec_compiler.h
CPU/NewRec: Speculative execution for mult/div
2024-02-24 14:57:30 +10:00
cpu_newrec_compiler_aarch32.cpp
CPU/NewRec: Fix ARM32 (again)
2024-04-04 13:25:33 +10:00
cpu_newrec_compiler_aarch32.h
CMake: Support multiple CMAKE_OSX_ARCHITECTURES
2023-11-25 00:50:12 +10:00
cpu_newrec_compiler_aarch64.cpp
CPU/NewRec: Fix lwl/lwr on ARM
2024-03-31 23:49:40 +10:00
cpu_newrec_compiler_aarch64.h
CMake: Support multiple CMAKE_OSX_ARCHITECTURES
2023-11-25 00:50:12 +10:00
cpu_newrec_compiler_riscv64.cpp
CPU/NewRec: Fix lwl/lwr on ARM
2024-03-31 23:49:40 +10:00
cpu_newrec_compiler_riscv64.h
CPU/NewRec/RISCV64: Implement PGXP
2023-12-21 02:00:19 +10:00
cpu_newrec_compiler_x64.cpp
CPU/NewRec: Fix register corruption in swl/swr
2024-03-31 13:55:19 +10:00
cpu_newrec_compiler_x64.h
CMake: Support multiple CMAKE_OSX_ARCHITECTURES
2023-11-25 00:50:12 +10:00
cpu_pgxp.cpp
Misc: Combine some redundant functions
2023-12-13 20:56:40 +10:00
cpu_pgxp.h
Misc: Combine some redundant functions
2023-12-13 20:56:40 +10:00
cpu_recompiler_code_generator.cpp
CPU/Recompiler: Fix build error
2023-12-26 13:07:28 +01:00
cpu_recompiler_code_generator.h
CPU/Recompiler/AArch32: Load membase on demand
2023-10-21 13:49:35 +10:00
cpu_recompiler_code_generator_aarch32.cpp
CPU/NewRec: Fix lwl/lwr on ARM
2024-03-31 23:49:40 +10:00
cpu_recompiler_code_generator_aarch64.cpp
CMake: Support multiple CMAKE_OSX_ARCHITECTURES
2023-11-25 00:50:12 +10:00
cpu_recompiler_code_generator_generic.cpp
Bus: Protect main RAM buffer
2023-10-18 00:49:01 +10:00
cpu_recompiler_code_generator_x64.cpp
SmallString: fmt -> format, format -> sprintf
2023-12-13 21:06:15 +10:00
cpu_recompiler_register_cache.cpp
CPU/Recompiler: Fix jal/jalr to load delayed register
2023-12-15 21:46:30 +10:00
cpu_recompiler_register_cache.h
CPU/Recompiler: Fix jal/jalr to load delayed register
2023-12-15 21:46:30 +10:00
cpu_recompiler_thunks.h
CPU/CodeCache: Include hi/lo in state logging
2023-10-21 13:49:35 +10:00
cpu_recompiler_types.h
CPU/NewRec: Fix ARM32 (again)
2024-04-04 13:25:33 +10:00
cpu_types.cpp
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
cpu_types.h
Common: Add intrin.h
2023-10-01 17:24:34 +10:00
digital_controller.cpp
ImGuiManager: Use PromptFont icons for input OSD
2023-11-26 21:35:29 +10:00
digital_controller.h
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
dma.cpp
DMA: Halt linked list transfers during pad transfer
2024-04-07 18:55:03 +10:00
dma.h
DMA: Convert to namespace
2023-01-11 19:15:59 +10:00
fullscreen_ui.cpp
Qt: Add copy/clear game settings
2024-03-21 00:50:57 +10:00
fullscreen_ui.h
FullscreenUI: Move functionality to Host
2024-01-20 20:29:33 +10:00
game_database.cpp
GameDatabase: Warn if CPU mode is enabled and unnecessary
2024-04-03 22:58:20 +10:00
game_database.h
GameDB: Add DisablePGXPPreserveProjFP trait
2024-03-23 14:11:28 +10:00
game_list.cpp
Path: Add CreateFileURL()
2024-03-16 14:10:35 +10:00
game_list.h
GameList: Add "File Size" field
2023-12-20 23:40:28 +10:00
gdb_protocol.cpp
CPU: Implement memory breakpoints/watchpoints
2024-02-28 00:02:02 +10:00
gdb_protocol.h
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
gpu.cpp
GPUDevice: Add support for feedback loops
2024-04-01 13:55:19 +10:00
gpu.h
GPUDevice: Add support for feedback loops
2024-04-01 13:55:19 +10:00
gpu_backend.cpp
GPU: Make VRAM a global object
2024-02-29 17:00:51 +10:00
gpu_backend.h
GPU: Make VRAM a global object
2024-02-29 17:00:51 +10:00
gpu_commands.cpp
GPU: Fix HW readback counter
2024-03-31 14:02:44 +10:00
gpu_hw.cpp
GPU/HW: Don't create shader blend pipelines if disallowed
2024-04-04 13:25:33 +10:00
gpu_hw.h
GPU/HW: Move pipelines to end of struct
2024-04-06 21:51:52 +10:00
gpu_hw_shadergen.cpp
GPU/HW: Enable feedback loops for rendering
2024-04-01 18:12:52 +10:00
gpu_hw_shadergen.h
GPU/HW: Enable feedback loops for rendering
2024-04-01 18:12:52 +10:00
gpu_shadergen.cpp
GPU: Fix GLES compile error
2024-04-04 13:25:33 +10:00
gpu_shadergen.h
GPU: Rewrite deinterlacing and add adaptive/blend modes
2024-03-16 14:14:15 +10:00
gpu_sw.cpp
GPU: Rewrite deinterlacing and add adaptive/blend modes
2024-03-16 14:14:15 +10:00
gpu_sw.h
GPU: Rewrite deinterlacing and add adaptive/blend modes
2024-03-16 14:14:15 +10:00
gpu_sw_backend.cpp
GPU: Make VRAM a global object
2024-02-29 17:00:51 +10:00
gpu_sw_backend.h
GPU: Make VRAM a global object
2024-02-29 17:00:51 +10:00
gpu_types.h
GPU: Remove redundant fields
2023-12-14 20:23:49 +10:00
gte.cpp
CPU: Add disassembly of GTE instructions
2023-12-17 00:38:11 +10:00
gte.h
CPU: Add disassembly of GTE instructions
2023-12-17 00:38:11 +10:00
gte_types.h
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
guncon.cpp
ImGuiManager: Use PromptFont icons for input OSD
2023-11-26 21:35:29 +10:00
guncon.h
GunCon: Add relative pointer binding
2023-09-20 17:11:29 +10:00
host.cpp
AudioStream: Re-add SDL backend
2024-03-20 22:46:20 +10:00
host.h
Qt: Redesign graphics settings panel
2024-03-02 21:21:20 +10:00
host_interface_progress_callback.cpp
PostProcessing: Add compile progress indicator
2023-12-14 20:23:48 +10:00
host_interface_progress_callback.h
PostProcessing: Add compile progress indicator
2023-12-14 20:23:48 +10:00
hotkeys.cpp
GPU/HW: Slightly reduce struct size
2024-03-01 13:51:16 +10:00
imgui_overlays.cpp
GameDB: More settings
2024-03-05 00:02:22 +10:00
imgui_overlays.h
SaveStateSelectorUI: Decouple current slot from list
2023-12-17 13:33:51 +10:00
input_types.h
InputManager: Support inverted full axis
2023-01-15 15:13:54 +10:00
interrupt_controller.cpp
CPU: Make interrupts actually edge-triggered
2024-03-18 01:46:19 +10:00
interrupt_controller.h
CPU: Make interrupts actually edge-triggered
2024-03-18 01:46:19 +10:00
mdec.cpp
DMA: Template transfer functions
2023-12-19 22:38:36 +10:00
mdec.h
MDEC: Convert to namespace
2022-12-20 21:18:30 +10:00
memory_card.cpp
Pad: Fix unconditional memory card replug on load state
2024-03-29 12:34:42 +10:00
memory_card.h
Pad: Fix unconditional memory card replug on load state
2024-03-29 12:34:42 +10:00
memory_card_image.cpp
MemoryCardImage: Handle 128KB GME files
2024-04-07 17:06:42 +10:00
memory_card_image.h
MemoryCardImage: Report errors to caller
2024-04-07 13:23:00 +10:00
multitap.cpp
Pad: Convert to namespace
2023-01-11 19:15:59 +10:00
multitap.h
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
negcon.cpp
Misc: Warning fixes
2024-01-26 14:31:03 +10:00
negcon.h
Add independent settings for NeGcon axes ( #3094 )
2024-01-22 14:41:19 +10:00
pad.cpp
Pad: Fix unconditional memory card replug on load state
2024-03-29 12:34:42 +10:00
pad.h
Qt: Fix labels when changing multi-tap controller type
2024-02-15 22:06:01 +09:00
pcdrv.cpp
Misc: Remove StringUtil::{Starts,Ends}With, use C++20
2023-12-13 21:18:19 +10:00
pcdrv.h
CPU: HLE implementation of PCDrv (host file access)
2023-04-29 20:45:39 +10:00
pch.cpp
Build: Use precompiled headers
2023-09-02 21:44:08 +10:00
pch.h
Build: Use precompiled headers
2023-09-02 21:44:08 +10:00
playstation_mouse.cpp
ImGuiManager: Use PromptFont icons for input OSD
2023-11-26 21:35:29 +10:00
playstation_mouse.h
GunCon: Add relative pointer binding
2023-09-20 17:11:29 +10:00
psf_loader.cpp
SmallString: fmt -> format, format -> sprintf
2023-12-13 21:06:15 +10:00
psf_loader.h
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
resources.cpp
Resources: Remove embedded crosshair image
2023-08-30 00:44:00 +10:00
resources.h
Resources: Remove embedded crosshair image
2023-08-30 00:44:00 +10:00
save_state_version.h
CPU: Make interrupts actually edge-triggered
2024-03-18 01:46:19 +10:00
settings.cpp
Settings: Support saving WebP screenshots
2024-03-24 16:03:00 +10:00
settings.h
Qt: Add copy/clear game settings
2024-03-21 00:50:57 +10:00
shader_cache_version.h
GPU/HW: Enable feedback loops for rendering
2024-04-01 18:12:52 +10:00
sio.cpp
Misc: Make struct member functions file-local
2023-11-18 16:46:11 +10:00
sio.h
SIO: Convert to namespace
2023-01-11 19:15:59 +10:00
spu.cpp
SPU: Ignore End+Mute flag for noise channels
2024-03-29 15:08:14 +10:00
spu.h
CDROM: Convert to namespace
2023-01-09 22:20:27 +10:00
system.cpp
System: Leave title empty when booting physical audio CDs
2024-03-25 23:24:41 +10:00
system.h
System: Change "Auto Load Cheats" to "Enable Cheats"
2024-03-03 14:03:07 +10:00
texture_replacements.cpp
Build: Move Image from common to util
2024-03-06 16:09:21 +10:00
texture_replacements.h
Build: Move Image from common to util
2024-03-06 16:09:21 +10:00
timers.cpp
CPU: Make interrupts actually edge-triggered
2024-03-18 01:46:19 +10:00
timers.h
Timers: Convert to namespace
2023-01-11 19:15:59 +10:00
timing_event.cpp
TimingEvents: Reset downcount when head is resorted
2023-10-17 13:14:05 +10:00
timing_event.h
System: Refactor main loop
2023-08-16 01:13:00 +10:00
types.h
Settings: Support saving WebP screenshots
2024-03-24 16:03:00 +10:00