Duckstation/src/core
Connor McLaughlin 4f0007dd55 PGXP: Make preserving pre-divide fractional coordinates an option
Fixes holes in geometry in Crash Team Racing with PGXP on.
2020-10-10 00:07:07 +10:00
..
analog_controller.cpp AnalogController: Fix Linux build 2020-09-18 00:40:54 +10:00
analog_controller.h AnalogController: Use range for large motor, add bias 2020-09-17 19:56:27 +10:00
bios.cpp BIOS: Compile fix 2020-09-24 12:41:46 +10:00
bios.h BIOS: Automatically detect images, improve selection UI 2020-09-23 00:20:50 +10:00
bus.cpp CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
bus.h CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cdrom.cpp CDROM: Add option to speed up double speed reads 2020-10-05 00:18:10 +10:00
cdrom.h System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
cdrom_async_reader.cpp System: Use existing CD media when loading state where possible 2020-07-22 00:02:37 +10:00
cdrom_async_reader.h System: Support loading m3u playlists 2020-07-23 02:36:05 +10:00
cheats.cpp Cheats: Implement 0x1F/scratchpad write 2020-09-28 21:18:38 +10:00
cheats.h Cheats: Implement 0x1F/scratchpad write 2020-09-28 21:18:38 +10:00
CMakeLists.txt MemoryCard: Split into image helper functions 2020-09-19 00:28:47 +10:00
controller.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
controller.h Allow mapping half axes to buttons 2020-08-29 14:19:28 +02:00
core.vcxproj MemoryCard: Split into image helper functions 2020-09-19 00:28:47 +10:00
core.vcxproj.filters MemoryCard: Split into image helper functions 2020-09-19 00:28:47 +10:00
cpu_code_cache.cpp CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cpu_code_cache.h CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cpu_core.cpp CPU/Interpreter: Fix incorrect call in to PGXP for addi 2020-10-09 18:49:36 +10:00
cpu_core.h System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
cpu_core_private.h CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cpu_disasm.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
cpu_disasm.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
cpu_recompiler_code_generator.cpp CPU/Recompiler: Detect move instructions and forward to PGXP 2020-10-05 00:18:10 +10:00
cpu_recompiler_code_generator.h CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cpu_recompiler_code_generator_aarch64.cpp CPU/Recompiler/AArch64: Fix crash when calling >26-bit away functions 2020-09-03 00:11:40 +10:00
cpu_recompiler_code_generator_generic.cpp CPU/Recompiler: AArch64 compile fix 2020-08-30 11:15:02 +10:00
cpu_recompiler_code_generator_x64.cpp CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cpu_recompiler_register_cache.cpp CPU/Recompiler: Flush caller-saved regs before calling functions 2020-08-23 14:03:10 +10:00
cpu_recompiler_register_cache.h CPU/Recompiler: Flush caller-saved regs before calling functions 2020-08-23 14:03:10 +10:00
cpu_recompiler_thunks.h CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cpu_recompiler_types.h Haiku port of duckstation libretro core (#716) 2020-08-22 13:20:37 +10:00
cpu_types.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_types.h CPU: Implement PGXP CPU Mode 2020-08-20 00:49:39 +10:00
digital_controller.cpp Make additional strings in controller settings translatable 2020-08-24 00:22:49 +10:00
digital_controller.h DigitalController: Store button state/transfer state in save states 2020-04-26 01:23:01 +10:00
dma.cpp PGXP: Add initial implementation 2020-08-02 00:25:07 +10:00
dma.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
gpu.cpp System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
gpu.h GPU: Use triangle area for ticks rather than bbox 2020-10-04 00:12:01 +10:00
gpu_commands.cpp GPU: Precompute texture window expression [SAVEVERSION+] 2020-09-30 23:03:52 +10:00
gpu_hw.cpp GPU: Use triangle area for ticks rather than bbox 2020-10-04 00:12:01 +10:00
gpu_hw.h GPU: Precompute texture window expression [SAVEVERSION+] 2020-09-30 23:03:52 +10:00
gpu_hw_d3d11.cpp GPU/D3D11: Don't keep shader cache open 2020-10-09 18:09:10 +10:00
gpu_hw_d3d11.h GPU/D3D11: Don't keep shader cache open 2020-10-09 18:09:10 +10:00
gpu_hw_opengl.cpp GPU/OpenGL: Don't keep shader cache open 2020-10-09 18:09:10 +10:00
gpu_hw_opengl.h GPU/OpenGL: Don't keep shader cache open 2020-10-09 18:09:10 +10:00
gpu_hw_shadergen.cpp GPU: Precompute texture window expression [SAVEVERSION+] 2020-09-30 23:03:52 +10:00
gpu_hw_shadergen.h ShaderGen: Split HW shadergen from base 2020-09-13 01:23:43 +10:00
gpu_hw_vulkan.cpp GPU: Add option to force 4:3 for 24-bit content (e.g. FMVs) 2020-09-26 15:11:45 +10:00
gpu_hw_vulkan.h GPU: Claer interlaced field buffer when enabling 2020-08-03 03:26:13 +10:00
gpu_sw.cpp GPU: Use triangle area for ticks rather than bbox 2020-10-04 00:12:01 +10:00
gpu_sw.h GPU/SW: Port triangle/line rasterizer from Mednafen 2020-09-30 23:04:14 +10:00
gte.cpp PGXP: Make preserving pre-divide fractional coordinates an option 2020-10-10 00:07:07 +10:00
gte.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
gte_types.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
host_display.cpp STBI: Handle UTF-8 paths correctly 2020-09-14 21:27:22 +02:00
host_display.h FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
host_interface.cpp PGXP: Make preserving pre-divide fractional coordinates an option 2020-10-10 00:07:07 +10:00
host_interface.h FrontendCommon: Attempt two at hotkey translation 2020-10-05 00:18:10 +10:00
host_interface_progress_callback.cpp Common: Add title, modal information to ProgressCallback 2020-08-06 19:32:53 +10:00
host_interface_progress_callback.h Common: Add title, modal information to ProgressCallback 2020-08-06 19:32:53 +10:00
interrupt_controller.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
interrupt_controller.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
mdec.cpp Core: Don't link to imgui for libretro core 2020-09-01 12:22:32 +10:00
mdec.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
memory_card.cpp System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
memory_card.h System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
memory_card_image.cpp MemoryCardImage: Support importing truncated .gme files 2020-10-04 00:12:01 +10:00
memory_card_image.h MemoryCard: Split into image helper functions 2020-09-19 00:28:47 +10:00
namco_guncon.cpp Make additional strings in controller settings translatable 2020-08-24 00:22:49 +10:00
namco_guncon.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
negcon.cpp Allow mapping half axes to buttons 2020-08-29 14:19:28 +02:00
negcon.h Controller: Add NeGcon support 2020-05-30 23:11:02 -07:00
pad.cpp Pad: Use memory card filename from current state 2020-09-27 01:33:26 +10:00
pad.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
pgxp.cpp CPU/Recompiler: Detect move instructions and forward to PGXP 2020-10-05 00:18:10 +10:00
pgxp.h CPU/Recompiler: Detect move instructions and forward to PGXP 2020-10-05 00:18:10 +10:00
playstation_mouse.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
playstation_mouse.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
psf_loader.cpp System: PSF (Portable Sound Format) loading support 2020-04-17 00:29:56 +10:00
psf_loader.h System: PSF (Portable Sound Format) loading support 2020-04-17 00:29:56 +10:00
resources.cpp Core: Add resources file 2020-07-01 00:56:46 +10:00
resources.h Core: Add resources file 2020-07-01 00:56:46 +10:00
save_state_version.h System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
settings.cpp PGXP: Make preserving pre-divide fractional coordinates an option 2020-10-10 00:07:07 +10:00
settings.h PGXP: Make preserving pre-divide fractional coordinates an option 2020-10-10 00:07:07 +10:00
shadergen.cpp PostProcessingShaderGen: Use ints instead of bools for options 2020-09-16 11:52:23 +10:00
shadergen.h FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
sio.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
sio.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
spu.cpp SPU: Set block counter to zero on key on 2020-10-08 00:41:50 +10:00
spu.h System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
system.cpp System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
system.h System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
timers.cpp System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
timers.h System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
timing_event.cpp TimingEvent: Fix crash when invalid save state loaded 2020-09-06 17:47:49 +10:00
timing_event.h TimingEvents: Switch from heap to sorted linked list 2020-08-31 22:00:20 +10:00
types.h Add 16:10 Aspect Ratio Option (#931) 2020-10-07 18:00:38 +10:00