Duckstation/src/core
2021-05-01 14:49:45 +10:00
..
analog_controller.cpp AnalogController: Use device state instead of save state for mode 2021-04-26 21:25:43 +10:00
analog_controller.h OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
analog_joystick.cpp OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
analog_joystick.h OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
bios.cpp BIOS: Fix size validation for PSExe 2021-02-22 12:22:28 +10:00
bios.h PSFLoader: Detect region from exe 2021-01-24 17:37:09 +10:00
bus.cpp Bus: Handle CPU-internal narrow writes 2021-04-26 22:08:18 +10:00
bus.h CPU/Recompiler: Reserve whole fastmem region to avoid clashes 2021-04-11 12:42:51 +10:00
cdrom.cpp CDROM: Improve CDDA report logging 2021-04-22 13:40:48 +10:00
cdrom.h CDROM: Jump to seek target on pause while seeking 2021-04-21 01:44:33 +10:00
cdrom_async_reader.cpp System: Use existing CD media when loading state where possible 2020-07-22 00:02:37 +10:00
cdrom_async_reader.h System: Support loading m3u playlists 2020-07-23 02:36:05 +10:00
cheats.cpp Updated chtdb.txt and added new types F5, 52 & 53. Cleaned up type 51 2021-03-13 15:21:40 +00:00
cheats.h Updated chtdb.txt and added new types F5, 52 & 53. Cleaned up type 51 2021-03-13 15:21:40 +00:00
CMakeLists.txt Core: Add Multitap support 2021-02-26 21:04:12 -08:00
controller.cpp OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
controller.h OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
core.vcxproj Core: Add Multitap support 2021-02-26 21:04:12 -08:00
core.vcxproj.filters Core: Add Multitap support 2021-02-26 21:04:12 -08:00
cpu_code_cache.cpp CPU/CodeCache: Fall back constantly-modified blocks to interpreter 2021-04-27 02:56:57 +10:00
cpu_code_cache.h CPU/CodeCache: Fall back constantly-modified blocks to interpreter 2021-04-27 02:56:57 +10:00
cpu_core.cpp System: Don't discard PGXP state when runahead-rollbacking 2021-04-28 02:51:44 +10:00
cpu_core.h CPU/Recompiler: Prevent using fastmem when cache is isolated 2021-04-12 02:08:56 +10:00
cpu_core_private.h Bus: Handle CPU-internal narrow writes 2021-04-26 22:08:18 +10:00
cpu_disasm.cpp CPU: Provide debugger/breakpoint/step functionality 2020-12-17 11:57:47 +10:00
cpu_disasm.h CPU: Provide debugger/breakpoint/step functionality 2020-12-17 11:57:47 +10:00
cpu_recompiler_code_generator.cpp Bus: Handle CPU-internal narrow writes 2021-04-26 22:08:18 +10:00
cpu_recompiler_code_generator.h Bus: Handle CPU-internal narrow writes 2021-04-26 22:08:18 +10:00
cpu_recompiler_code_generator_aarch32.cpp Bus: Handle CPU-internal narrow writes 2021-04-26 22:08:18 +10:00
cpu_recompiler_code_generator_aarch64.cpp Bus: Handle CPU-internal narrow writes 2021-04-26 22:08:18 +10:00
cpu_recompiler_code_generator_generic.cpp CPU/Recompiler: Fix corrupted constant address byte/halfword writes 2021-04-27 02:11:33 +10:00
cpu_recompiler_code_generator_x64.cpp Bus: Handle CPU-internal narrow writes 2021-04-26 22:08:18 +10:00
cpu_recompiler_register_cache.cpp CPU/Recompiler: Fix typo in UninhibitAllocation function name 2020-10-26 22:00:10 +10:00
cpu_recompiler_register_cache.h CPU/Recompiler: Fix typo in UninhibitAllocation function name 2020-10-26 22:00:10 +10:00
cpu_recompiler_thunks.h Bus: Handle CPU-internal narrow writes 2021-04-26 22:08:18 +10:00
cpu_recompiler_types.h Rename cpu_detect.h to platform.h and add OS 2021-04-04 13:01:43 +10:00
cpu_types.cpp CPU: Add additional instruction decoder helpers 2020-12-17 11:57:46 +10:00
cpu_types.h CPU: Implement cop0 execution and data breakpoints 2021-04-14 19:06:52 +10:00
digital_controller.cpp OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
digital_controller.h OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
dma.cpp ImGui: Remove close button from debug windows 2021-02-12 01:01:30 +10:00
dma.h SPU: Fix a few cases where SPU interrupts weren't firing 2021-01-10 01:39:21 +10:00
gdb_protocol.cpp Various warning fixes 2021-02-06 19:19:55 +10:00
gdb_protocol.h Core: Implement GDB protocol 2020-12-26 00:47:02 +10:00
gpu.cpp Support custom and match display aspect ratios 2021-04-30 02:53:03 +10:00
gpu.h Qt: Add renderer/resolution to status bar 2021-03-28 13:47:53 +10:00
gpu_backend.cpp GPU/SW: Spin for 1ms rather than immediately sleeping 2021-04-17 22:17:02 +10:00
gpu_backend.h GPU/SW: Spin for 1ms rather than immediately sleeping 2021-04-17 22:17:02 +10:00
gpu_commands.cpp GPU: Treat 0xFF commands as nops 2021-04-13 13:18:51 +10:00
gpu_hw.cpp GPU/HW: Disable depth buffering on transparent polygons 2021-03-30 01:40:05 +10:00
gpu_hw.h Qt: Add renderer/resolution to status bar 2021-03-28 13:47:53 +10:00
gpu_hw_d3d11.cpp Qt: Add renderer/resolution to status bar 2021-03-28 13:47:53 +10:00
gpu_hw_d3d11.h Qt: Add renderer/resolution to status bar 2021-03-28 13:47:53 +10:00
gpu_hw_opengl.cpp GPU/OpenGL: Switch back to framebuffer blits over shader copy 2021-04-10 14:52:15 +10:00
gpu_hw_opengl.h GPU/OpenGL: Switch back to framebuffer blits over shader copy 2021-04-10 14:52:15 +10:00
gpu_hw_shadergen.cpp GPU/ShaderGen: Move discard to end of shader 2021-04-08 03:07:10 +10:00
gpu_hw_shadergen.h GPU: Add adaptive and box downsampling modes 2020-12-30 17:41:39 +10:00
gpu_hw_vulkan.cpp Qt: Add renderer/resolution to status bar 2021-03-28 13:47:53 +10:00
gpu_hw_vulkan.h Qt: Add renderer/resolution to status bar 2021-03-28 13:47:53 +10:00
gpu_sw.cpp GPU/SW: Spin for 1ms rather than immediately sleeping 2021-04-17 22:17:02 +10:00
gpu_sw.h Qt: Add renderer/resolution to status bar 2021-03-28 13:47:53 +10:00
gpu_sw_backend.cpp GPU/SW: Use new 5-to-8 converters for RGBA8 display 2021-03-18 13:00:58 +10:00
gpu_sw_backend.h GPU/SW: Remove unused 5-to-8 conversion functions 2021-03-18 13:00:58 +10:00
gpu_types.h GPU/SW: Spin for 1ms rather than immediately sleeping 2021-04-17 22:17:02 +10:00
gte.cpp Settings: Remove less-frequently used AR options 2021-04-30 02:53:03 +10:00
gte.h Support custom and match display aspect ratios 2021-04-30 02:53:03 +10:00
gte_types.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
host_display.cpp System: Render save state screenshots at fixed resolution 2021-04-28 02:51:44 +10:00
host_display.h System: Render save state screenshots at fixed resolution 2021-04-28 02:51:44 +10:00
host_interface.cpp HostInterface: Fix toggling widescreen hack while running 2021-05-01 02:56:29 +10:00
host_interface.h Support custom and match display aspect ratios 2021-04-30 02:53:03 +10:00
host_interface_progress_callback.cpp Common: Add title, modal information to ProgressCallback 2020-08-06 19:32:53 +10:00
host_interface_progress_callback.h Common: Add title, modal information to ProgressCallback 2020-08-06 19:32:53 +10:00
interrupt_controller.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
interrupt_controller.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
libcrypt_game_codes.cpp System: Add a libcrypt game list, and check serials 2020-12-18 03:03:22 +10:00
libcrypt_game_codes.h System: Add a libcrypt game list, and check serials 2020-12-18 03:03:22 +10:00
mdec.cpp ImGui: Remove close button from debug windows 2021-02-12 01:01:30 +10:00
mdec.h MDEC: Handle invalid commands 2020-12-19 02:44:46 +10:00
memory_card.cpp TimingEvents: Use function pointers instead of std::function 2021-01-10 01:45:07 +10:00
memory_card.h System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
memory_card_image.cpp MemoryCardImage: Support passing import buffers in 2021-03-21 02:55:48 +10:00
memory_card_image.h MemoryCardImage: Support passing import buffers in 2021-03-21 02:55:48 +10:00
multitap.cpp Multitap: Add option to enable only on port 2 2021-03-01 14:59:59 -08:00
multitap.h Multitap: Add option to enable only on port 2 2021-03-01 14:59:59 -08:00
namco_guncon.cpp OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
namco_guncon.h OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
negcon.cpp OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
negcon.h OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
pad.cpp Pad: Don't remove card when loading state without card in slot 2021-04-27 02:24:28 +10:00
pad.h pad: improve UI messaging when UI config doesn't match savestate config, and document some edge cases. 2021-03-21 13:25:46 -07:00
pgxp.cpp PGXP: Compute PSX values on demand for CPU instructions 2021-02-18 02:08:48 +10:00
pgxp.h PGXP: Compute PSX values on demand for CPU instructions 2021-02-18 02:08:48 +10:00
playstation_mouse.cpp OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
playstation_mouse.h OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
psf_loader.cpp Common/FileSystem: Add BuildRelativePath() function 2021-04-17 21:52:26 +10:00
psf_loader.h PSFLoader: Detect region from exe 2021-01-24 17:37:09 +10:00
resources.cpp Core: Add resources file 2020-07-01 00:56:46 +10:00
resources.h Core: Add resources file 2020-07-01 00:56:46 +10:00
save_state_version.h CDImage: Support sub-images, use subimages for m3u 2021-03-27 15:18:29 +10:00
settings.cpp Settings: Fix default value for VSync on Android 2021-05-01 14:49:45 +10:00
settings.h Support custom and match display aspect ratios 2021-04-30 02:53:03 +10:00
shader_cache_version.h GPU/ShaderGen: Move discard to end of shader 2021-04-08 03:07:10 +10:00
shadergen.cpp GPU/OpenGL: Use shader instead of framebuffer blit 2021-04-06 02:19:56 +10:00
shadergen.h GPU/OpenGL: Use shader instead of framebuffer blit 2021-04-06 02:19:56 +10:00
sio.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
sio.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
spu.cpp ImGui: Remove close button from debug windows 2021-02-12 01:01:30 +10:00
spu.h System: Implement runahead 2021-01-25 01:15:46 +10:00
system.cpp System: Don't discard PGXP state when runahead-rollbacking 2021-04-28 02:51:44 +10:00
system.h System: Render save state screenshots at fixed resolution 2021-04-28 02:51:44 +10:00
texture_replacements.cpp Rename cpu_detect.h to platform.h and add OS 2021-04-04 13:01:43 +10:00
texture_replacements.h GPU: Support replacing VRAM writes with new textures 2020-12-26 00:47:03 +10:00
timers.cpp Timers: Better predict next event time 2021-02-22 12:21:44 +10:00
timers.h Timers: Handle target = 0 case 2021-02-09 01:01:36 +10:00
timing_event.cpp Various warning fixes 2021-02-06 19:19:55 +10:00
timing_event.h Various warning fixes 2021-02-06 19:19:55 +10:00
types.h Settings: Remove less-frequently used AR options 2021-04-30 02:53:03 +10:00