Duckstation/src/core/shader_cache_version.h
Connor McLaughlin 22d664b210 GPU/ShaderGen: Move discard to end of shader
Possible workaround for this PowerVR driver issue.
2021-04-08 03:07:10 +10:00

4 lines
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C

#pragma once
#include "types.h"
static constexpr u32 SHADER_CACHE_VERSION = 4;