2012-09-07 21:44:07 +00:00
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//EmulationStation, a graphical front-end for ROM browsing. Created by Alec "Aloshi" Lofquist.
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2013-06-02 21:05:29 +00:00
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//http://www.aloshi.com
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2012-09-07 21:44:07 +00:00
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2013-05-13 19:53:28 +00:00
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#include <SDL.h>
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2012-07-19 01:14:17 +00:00
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#include <iostream>
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2013-05-29 18:22:02 +00:00
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#include <iomanip>
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2012-07-19 01:14:17 +00:00
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#include "Renderer.h"
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2012-07-20 16:14:09 +00:00
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#include "components/GuiGameList.h"
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#include "SystemData.h"
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2012-07-23 23:53:33 +00:00
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#include <boost/filesystem.hpp>
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2013-04-09 18:13:47 +00:00
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#include "components/GuiDetectDevice.h"
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2012-10-13 18:29:53 +00:00
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#include "AudioManager.h"
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2012-09-10 18:10:59 +00:00
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#include "platform.h"
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2013-01-04 23:31:51 +00:00
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#include "Log.h"
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2013-04-08 16:52:40 +00:00
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#include "Window.h"
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2013-06-02 16:17:13 +00:00
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#include "EmulationStation.h"
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2013-06-17 19:01:03 +00:00
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#include "Settings.h"
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2012-09-10 18:10:59 +00:00
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#ifdef _RPI_
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#include <bcm_host.h>
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#endif
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2012-09-07 21:44:07 +00:00
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#include <sstream>
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2012-08-08 00:50:45 +00:00
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2012-08-12 14:43:09 +00:00
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namespace fs = boost::filesystem;
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2012-07-27 22:35:45 +00:00
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int main(int argc, char* argv[])
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2012-07-19 01:14:17 +00:00
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{
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2012-08-29 21:52:25 +00:00
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unsigned int width = 0;
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unsigned int height = 0;
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2012-07-27 22:35:45 +00:00
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if(argc > 1)
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{
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for(int i = 1; i < argc; i++)
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{
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if(strcmp(argv[i], "-w") == 0)
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{
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width = atoi(argv[i + 1]);
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2013-05-13 19:53:28 +00:00
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i++; //skip the argument value
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2012-07-27 22:35:45 +00:00
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}else if(strcmp(argv[i], "-h") == 0)
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{
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height = atoi(argv[i + 1]);
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2013-05-13 19:53:28 +00:00
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i++; //skip the argument value
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2012-08-08 00:50:45 +00:00
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}else if(strcmp(argv[i], "--gamelist-only") == 0)
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{
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2013-06-17 19:01:03 +00:00
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Settings::getInstance()->setBool("PARSEGAMELISTONLY", true);
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2012-08-11 04:17:52 +00:00
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}else if(strcmp(argv[i], "--ignore-gamelist") == 0)
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{
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2013-06-17 19:01:03 +00:00
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Settings::getInstance()->setBool("IGNOREGAMELIST", true);
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2012-09-07 21:44:07 +00:00
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}else if(strcmp(argv[i], "--draw-framerate") == 0)
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{
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2013-06-17 19:01:03 +00:00
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Settings::getInstance()->setBool("DRAWFRAMERATE", true);
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2012-12-18 15:20:13 +00:00
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}else if(strcmp(argv[i], "--no-exit") == 0)
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{
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2013-06-17 19:01:03 +00:00
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Settings::getInstance()->setBool("DONTSHOWEXIT", true);
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2012-12-20 18:29:05 +00:00
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}else if(strcmp(argv[i], "--debug") == 0)
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{
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2013-06-17 19:01:03 +00:00
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Settings::getInstance()->setBool("DEBUG", true);
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2013-01-06 20:33:50 +00:00
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Log::setReportingLevel(LogDebug);
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2013-03-19 14:29:44 +00:00
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}else if(strcmp(argv[i], "--dimtime") == 0)
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{
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2013-06-17 19:01:03 +00:00
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Settings::getInstance()->setInt("DIMTIME", atoi(argv[i + 1]) * 1000);
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2013-05-13 19:53:28 +00:00
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i++; //skip the argument value
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}else if(strcmp(argv[i], "--windowed") == 0)
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{
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2013-06-17 19:01:03 +00:00
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Settings::getInstance()->setBool("WINDOWED", true);
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2012-10-31 14:46:06 +00:00
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}else if(strcmp(argv[i], "--help") == 0)
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2012-09-07 21:44:07 +00:00
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{
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std::cout << "EmulationStation, a graphical front-end for ROM browsing.\n";
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std::cout << "Command line arguments:\n";
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2012-09-07 21:53:27 +00:00
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std::cout << "-w [width in pixels] set screen width\n";
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std::cout << "-h [height in pixels] set screen height\n";
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std::cout << "--gamelist-only skip automatic game detection, only read from gamelist.xml\n";
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2012-09-07 21:44:07 +00:00
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std::cout << "--ignore-gamelist ignore the gamelist (useful for troubleshooting)\n";
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std::cout << "--draw-framerate display the framerate\n";
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2012-12-18 15:20:13 +00:00
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std::cout << "--no-exit don't show the exit option in the menu\n";
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2013-01-04 23:31:51 +00:00
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std::cout << "--debug even more logging\n";
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2013-03-19 14:29:44 +00:00
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std::cout << "--dimtime [seconds] time to wait before dimming the screen (default 30, use 0 for never)\n";
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2013-05-13 19:53:28 +00:00
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2013-06-02 21:05:29 +00:00
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#ifdef USE_OPENGL_DESKTOP
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2013-05-13 19:53:28 +00:00
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std::cout << "--windowed not fullscreen\n";
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#endif
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2012-09-07 21:53:27 +00:00
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std::cout << "--help summon a sentient, angry tuba\n\n";
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2012-09-07 21:44:07 +00:00
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std::cout << "More information available in README.md.\n";
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return 0;
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2012-07-27 22:35:45 +00:00
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}
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}
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}
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2012-09-10 18:10:59 +00:00
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#ifdef _RPI_
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bcm_host_init();
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#endif
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2012-09-07 21:53:27 +00:00
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bool running = true;
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2013-01-08 02:24:59 +00:00
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//make sure the config directory exists
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2013-05-13 19:53:28 +00:00
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std::string home = getHomePath();
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2013-01-08 02:24:59 +00:00
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std::string configDir = home + "/.emulationstation";
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if(!fs::exists(configDir))
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{
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std::cout << "Creating config directory \"" << configDir << "\"\n";
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fs::create_directory(configDir);
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}
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//start the logger
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Log::open();
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2013-06-02 16:17:13 +00:00
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LOG(LogInfo) << "EmulationStation - " << PROGRAM_VERSION_STRING;
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2013-01-08 02:24:59 +00:00
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2012-10-13 18:29:53 +00:00
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//the renderer also takes care of setting up SDL for input and sound
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2012-08-29 21:52:25 +00:00
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bool renderInit = Renderer::init(width, height);
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if(!renderInit)
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2012-07-19 16:13:27 +00:00
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{
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2012-08-29 18:53:53 +00:00
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std::cerr << "Error initializing renderer!\n";
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2013-01-04 23:31:51 +00:00
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Log::close();
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2012-07-19 16:13:27 +00:00
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return 1;
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}
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2013-04-10 17:29:07 +00:00
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Window window; //don't call Window.init() because we manually pass the resolution to Renderer::init
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window.getInputManager()->init();
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2013-04-08 16:52:40 +00:00
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2012-08-08 00:50:45 +00:00
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//try loading the system config file
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2012-08-12 14:43:09 +00:00
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if(!fs::exists(SystemData::getConfigPath())) //if it doesn't exist, create the example and quit
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2012-07-23 23:53:33 +00:00
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{
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2012-08-02 02:37:07 +00:00
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std::cerr << "A system config file in " << SystemData::getConfigPath() << " was not found. An example will be created.\n";
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2012-07-23 23:53:33 +00:00
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SystemData::writeExampleConfig();
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std::cerr << "Set it up, then re-run EmulationStation.\n";
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running = false;
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}else{
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SystemData::loadConfig();
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2012-07-19 16:13:27 +00:00
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2012-08-08 00:50:45 +00:00
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if(SystemData::sSystemVector.size() == 0) //if it exists but was empty, notify the user and quit
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2012-07-23 23:53:33 +00:00
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{
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2012-08-02 02:37:07 +00:00
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std::cerr << "A system config file in " << SystemData::getConfigPath() << " was found, but contained no systems.\n";
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2013-05-14 19:31:39 +00:00
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std::cerr << "Does at least one system have a game present?\n";
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2012-07-23 23:57:07 +00:00
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running = false;
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2012-07-23 23:53:33 +00:00
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}else{
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2012-09-07 21:44:07 +00:00
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//choose which GUI to open depending on Input configuration
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2012-08-12 14:43:09 +00:00
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if(fs::exists(InputManager::getConfigPath()))
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2012-07-23 23:53:33 +00:00
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{
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2013-04-11 22:27:27 +00:00
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//an input config already exists - we have input, proceed to the gamelist as usual.
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2013-04-08 16:52:40 +00:00
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GuiGameList::create(&window);
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2012-07-23 23:57:07 +00:00
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}else{
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2013-04-09 18:13:47 +00:00
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window.pushGui(new GuiDetectDevice(&window));
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2012-07-23 23:53:33 +00:00
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}
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}
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}
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2012-07-22 21:15:55 +00:00
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2013-03-19 14:29:44 +00:00
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bool sleeping = false;
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unsigned int timeSinceLastEvent = 0;
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2012-08-02 01:43:55 +00:00
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int lastTime = 0;
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2012-07-19 16:13:27 +00:00
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while(running)
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{
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SDL_Event event;
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while(SDL_PollEvent(&event))
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{
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switch(event.type)
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{
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2012-07-24 02:10:05 +00:00
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case SDL_JOYHATMOTION:
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2012-07-22 21:15:55 +00:00
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case SDL_JOYBUTTONDOWN:
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case SDL_JOYBUTTONUP:
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2012-07-19 16:13:27 +00:00
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case SDL_KEYDOWN:
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2012-07-20 01:08:29 +00:00
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case SDL_KEYUP:
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2013-03-19 14:29:44 +00:00
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case SDL_JOYAXISMOTION:
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2013-04-08 16:52:40 +00:00
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if(window.getInputManager()->parseEvent(event))
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2013-03-25 13:16:54 +00:00
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{
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sleeping = false;
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timeSinceLastEvent = 0;
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}
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2012-07-19 16:13:27 +00:00
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break;
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2013-05-24 11:44:40 +00:00
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case InputManager::SDL_USEREVENT_POLLDEVICES:
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//try to poll input devices, but do not necessarily wake up...
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window.getInputManager()->parseEvent(event);
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break;
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2012-07-19 16:13:27 +00:00
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case SDL_QUIT:
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running = false;
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break;
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}
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}
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2013-03-19 14:29:44 +00:00
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if(sleeping)
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{
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lastTime = SDL_GetTicks();
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sleep(1); //this doesn't need to accurate
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continue;
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}
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2012-08-02 01:43:55 +00:00
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int curTime = SDL_GetTicks();
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int deltaTime = curTime - lastTime;
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lastTime = curTime;
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2013-04-08 16:52:40 +00:00
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window.update(deltaTime);
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window.render();
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2012-09-07 21:44:07 +00:00
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2013-06-17 19:01:03 +00:00
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if(Settings::getInstance()->getBool("DRAWFRAMERATE"))
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2012-09-07 21:44:07 +00:00
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{
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2013-05-29 18:22:02 +00:00
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static int timeElapsed = 0;
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static int nrOfFrames = 0;
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static std::string fpsString;
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nrOfFrames++;
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timeElapsed += deltaTime;
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//wait until half a second has passed to recalculate fps
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if (timeElapsed >= 500) {
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std::stringstream ss;
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ss << std::fixed << std::setprecision(1) << (1000.0f * (float)nrOfFrames / (float)timeElapsed) << "fps, ";
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ss << std::fixed << std::setprecision(2) << ((float)timeElapsed / (float)nrOfFrames) << "ms";
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fpsString = ss.str();
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nrOfFrames = 0;
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timeElapsed = 0;
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}
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Renderer::drawText(fpsString, 50, 50, 0x00FF00FF, Renderer::getDefaultFont(Renderer::MEDIUM));
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2012-09-07 21:44:07 +00:00
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}
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2013-03-19 14:29:44 +00:00
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//sleep if we're past our threshold
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//sleeping entails setting a flag to start skipping frames
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//and initially drawing a black semi-transparent rect to dim the screen
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timeSinceLastEvent += deltaTime;
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2013-06-17 19:01:03 +00:00
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if(timeSinceLastEvent >= (unsigned int)Settings::getInstance()->getInt("DIMTIME") && Settings::getInstance()->getInt("DIMTIME") != 0)
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2013-03-19 14:29:44 +00:00
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{
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sleeping = true;
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timeSinceLastEvent = 0;
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Renderer::drawRect(0, 0, Renderer::getScreenWidth(), Renderer::getScreenHeight(), 0x000000A0);
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}
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2012-09-07 21:44:07 +00:00
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2012-08-29 18:53:53 +00:00
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Renderer::swapBuffers();
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2013-01-04 23:31:51 +00:00
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Log::flush();
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2012-07-19 16:13:27 +00:00
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}
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2012-08-29 18:53:53 +00:00
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Renderer::deinit();
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2012-07-21 20:57:53 +00:00
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SystemData::deleteSystems();
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2012-07-19 01:14:17 +00:00
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2012-07-20 01:08:29 +00:00
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std::cout << "EmulationStation cleanly shutting down...\n";
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2013-01-04 23:31:51 +00:00
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Log::close();
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2012-09-04 16:45:16 +00:00
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2012-09-10 18:10:59 +00:00
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#ifdef _RPI_
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bcm_host_deinit();
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#endif
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2012-09-04 16:45:16 +00:00
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2012-07-19 01:14:17 +00:00
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return 0;
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}
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