2020-06-21 12:25:28 +00:00
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//
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// Platform.h
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//
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// Platform-specific functions.
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//
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2017-10-31 17:12:50 +00:00
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#pragma once
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#ifndef ES_CORE_PLATFORM_H
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#define ES_CORE_PLATFORM_H
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2017-11-01 22:21:10 +00:00
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#include <string>
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2020-06-21 12:25:28 +00:00
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// Why the hell this naming inconsistency exists is well beyond me.
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2020-07-03 18:23:51 +00:00
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#ifdef _WIN64
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2020-06-21 12:25:28 +00:00
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#define sleep Sleep
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2012-09-10 18:48:00 +00:00
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#endif
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2013-05-13 19:53:28 +00:00
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2020-06-21 12:25:28 +00:00
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enum QuitMode {
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QUIT = 0,
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REBOOT = 1,
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POWEROFF = 2
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2019-08-14 23:50:23 +00:00
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};
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2020-07-07 19:25:15 +00:00
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// Uses UTF-8 for Unix and does a UTF-16/wstring conversion for Windows.
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2020-06-21 12:25:28 +00:00
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int runSystemCommand(const std::string& cmd_utf8);
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2020-07-07 19:25:15 +00:00
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// Windows specific UTF-16/wstring function. (FOR FUTURE USE)
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int runSystemCommand(const std::wstring& cmd_utf16);
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int launchEmulatorUnix(const std::string& cmd_utf8);
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int launchEmulatorWindows(const std::wstring& cmd_utf16);
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2020-07-08 15:01:47 +00:00
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// Clean, normal shutdown.
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2019-08-14 23:50:23 +00:00
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int quitES(QuitMode mode = QuitMode::QUIT);
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2020-07-08 15:01:47 +00:00
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// Immediately shut down the application as cleanly as possible.
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void emergencyShutdown();
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2019-08-14 23:50:23 +00:00
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void processQuitMode();
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2017-10-31 17:12:50 +00:00
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#endif // ES_CORE_PLATFORM_H
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