ES-DE/src/components/GuiBox.cpp

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#include "GuiBox.h"
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GuiBox::GuiBox(Window* window, int offsetX, int offsetY, unsigned int width, unsigned int height) : GuiComponent(window), mBackgroundImage(window),
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mHorizontalImage(window), mVerticalImage(window), mCornerImage(window)
{
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setOffset(Vector2i(offsetX, offsetY));
mWidth = width;
mHeight = height;
}
void GuiBox::setData(GuiBoxData data)
{
setBackgroundImage(data.backgroundPath, data.backgroundTiled);
setHorizontalImage(data.horizontalPath, data.horizontalTiled);
setVerticalImage(data.verticalPath, data.verticalTiled);
setCornerImage(data.cornerPath);
}
void GuiBox::setHorizontalImage(std::string path, bool tiled)
{
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mHorizontalImage.setTiling(tiled);
mHorizontalImage.setOrigin(0, 0);
mHorizontalImage.setImage(path);
mHorizontalImage.setResize(mHorizontalImage.getHeight(), mHeight, true);
}
void GuiBox::setVerticalImage(std::string path, bool tiled)
{
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mVerticalImage.setTiling(tiled);
mVerticalImage.setOrigin(0, 0);
mVerticalImage.setImage(path);
mVerticalImage.setResize(mWidth, mVerticalImage.getHeight(), true);
}
void GuiBox::setBackgroundImage(std::string path, bool tiled)
{
mBackgroundImage.setOrigin(0, 0);
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mBackgroundImage.setResize(mWidth, mHeight, true);
mBackgroundImage.setTiling(tiled);
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mBackgroundImage.setOffset(getOffset());
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mBackgroundImage.setImage(path);
}
void GuiBox::setCornerImage(std::string path)
{
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mCornerImage.setOrigin(0, 0);
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mCornerImage.setResize(getHorizontalBorderWidth(), getVerticalBorderWidth(), true);
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mCornerImage.setImage(path);
}
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void GuiBox::render()
{
mBackgroundImage.render();
//left border
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mHorizontalImage.setOffset(getOffset().x - getHorizontalBorderWidth(), getOffset().y);
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mHorizontalImage.setFlipX(false);
mHorizontalImage.render();
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//right border
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mHorizontalImage.setOffset(getOffset().x + mWidth, getOffset().y);
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mHorizontalImage.setFlipX(true);
mHorizontalImage.render();
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//top border
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mVerticalImage.setOffset(getOffset().x, getOffset().y - getVerticalBorderWidth());
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mVerticalImage.setFlipY(false);
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mVerticalImage.render();
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//bottom border
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mVerticalImage.setOffset(getOffset().x, getOffset().y + mHeight);
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mVerticalImage.setFlipY(true);
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mVerticalImage.render();
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//corner top left
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mCornerImage.setOffset(getOffset().x - getHorizontalBorderWidth(), getOffset().y - getVerticalBorderWidth());
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mCornerImage.setFlipX(false);
mCornerImage.setFlipY(false);
mCornerImage.render();
//top right
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mCornerImage.setOffset(getOffset().x + mWidth, mCornerImage.getOffset().y);
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mCornerImage.setFlipX(true);
mCornerImage.render();
//bottom right
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mCornerImage.setOffset(mCornerImage.getOffset().x, getOffset().y + mHeight);
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mCornerImage.setFlipY(true);
mCornerImage.render();
//bottom left
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mCornerImage.setOffset(getOffset().x - getHorizontalBorderWidth(), mCornerImage.getOffset().y);
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mCornerImage.setFlipX(false);
mCornerImage.render();
}
void GuiBox::init()
{
mVerticalImage.init();
mHorizontalImage.init();
mCornerImage.init();
}
void GuiBox::deinit()
{
mVerticalImage.deinit();
mHorizontalImage.deinit();
mCornerImage.deinit();
}
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int GuiBox::getHorizontalBorderWidth()
{
return mHorizontalImage.getWidth();
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}
int GuiBox::getVerticalBorderWidth()
{
return mVerticalImage.getHeight();
}
bool GuiBox::hasBackground()
{
return mBackgroundImage.hasImage();
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}