ES-DE/es-app/src/guis/GuiScraperMenu.cpp

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// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// GuiScraperMenu.cpp
//
// Game media scraper, including settings as well as the scraping start button.
// Submenu to the GuiMenu main menu.
// Will call GuiScraperMulti to perform the actual scraping.
//
#include "guis/GuiScraperMenu.h"
#include "FileData.h"
#include "FileSorts.h"
#include "SystemData.h"
#include "components/OptionListComponent.h"
#include "components/SwitchComponent.h"
#include "guis/GuiMsgBox.h"
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#include "guis/GuiOfflineGenerator.h"
#include "guis/GuiScraperMulti.h"
#include "views/ViewController.h"
GuiScraperMenu::GuiScraperMenu(Window* window, std::string title)
: GuiComponent(window)
, mMenu(window, title)
{
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// Scraper service.
mScraper = std::make_shared<OptionListComponent<std::string>>(mWindow, getHelpStyle(),
"SCRAPE FROM", false);
std::vector<std::string> scrapers = getScraperList();
// Select either the first entry or the one read from the settings,
// just in case the scraper from settings has vanished.
for (auto it = scrapers.cbegin(); it != scrapers.cend(); it++)
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mScraper->add(*it, *it, *it == Settings::getInstance()->getString("Scraper"));
mMenu.addWithLabel("SCRAPE FROM", mScraper);
// Search filters, getSearches() will generate a queue of games to scrape
// based on the outcome of the checks below.
mFilters = std::make_shared<OptionListComponent<GameFilterFunc>>(mWindow, getHelpStyle(),
"SCRAPE THESE GAMES", false);
mFilters->add(
"ALL GAMES",
[](SystemData*, FileData*) -> bool {
// All games.
return true;
},
false);
mFilters->add(
"FAVORITE GAMES",
[](SystemData*, FileData* g) -> bool {
// Favorite games.
return g->getFavorite();
},
false);
mFilters->add(
"NO METADATA",
[](SystemData*, FileData* g) -> bool {
// No metadata.
return g->metadata.get("desc").empty();
},
false);
mFilters->add(
"NO GAME IMAGE",
[](SystemData*, FileData* g) -> bool {
// No game image.
return g->getImagePath().empty();
},
false);
mFilters->add(
"NO GAME VIDEO",
[](SystemData*, FileData* g) -> bool {
// No game video.
return g->getVideoPath().empty();
},
false);
mFilters->add(
"FOLDERS ONLY",
[](SystemData*, FileData* g) -> bool {
// Folders only.
return g->getType() == FOLDER;
},
false);
mFilters->selectEntry(Settings::getInstance()->getInt("ScraperFilter"));
mMenu.addWithLabel("SCRAPE THESE GAMES", mFilters);
mMenu.addSaveFunc([this] {
if (mScraper->getSelected() != Settings::getInstance()->getString("Scraper")) {
Settings::getInstance()->setString("Scraper", mScraper->getSelected());
mMenu.setNeedsSaving();
}
// The filter setting is only retained during the program session i.e. it's not saved
// to es_settings.xml.
if (mFilters->getSelectedId() !=
static_cast<unsigned int>(Settings::getInstance()->getInt("ScraperFilter")))
Settings::getInstance()->setInt("ScraperFilter", mFilters->getSelectedId());
});
// Add systems (all systems with an existing platform ID are listed).
mSystems = std::make_shared<OptionListComponent<SystemData*>>(mWindow, getHelpStyle(),
"SCRAPE THESE SYSTEMS", true);
for (unsigned int i = 0; i < SystemData::sSystemVector.size(); i++) {
if (!SystemData::sSystemVector[i]->hasPlatformId(PlatformIds::PLATFORM_IGNORE)) {
mSystems->add(SystemData::sSystemVector[i]->getFullName(), SystemData::sSystemVector[i],
!SystemData::sSystemVector[i]->getPlatformIds().empty());
SystemData::sSystemVector[i]->getScrapeFlag() ? mSystems->selectEntry(i) :
mSystems->unselectEntry(i);
}
}
mMenu.addWithLabel("SCRAPE THESE SYSTEMS", mSystems);
addEntry("ACCOUNT SETTINGS", 0x777777FF, true, [this] {
// Open the account options menu.
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openAccountOptions();
});
addEntry("CONTENT SETTINGS", 0x777777FF, true, [this] {
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// If the scraper service has been changed before entering this menu, then save the
// settings so that the specific options supported by the respective scrapers
// can be enabled or disabled.
if (mScraper->getSelected() != Settings::getInstance()->getString("Scraper"))
mMenu.save();
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openContentOptions();
});
addEntry("MIXIMAGE SETTINGS", 0x777777FF, true, [this] {
// Open the miximage options menu.
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openMiximageOptions();
});
addEntry("OTHER SETTINGS", 0x777777FF, true, [this] {
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// If the scraper service has been changed before entering this menu, then save the
// settings so that the specific options supported by the respective scrapers
// can be enabled or disabled.
if (mScraper->getSelected() != Settings::getInstance()->getString("Scraper"))
mMenu.save();
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openOtherOptions();
});
addChild(&mMenu);
mMenu.addButton("START", "start", std::bind(&GuiScraperMenu::pressedStart, this));
mMenu.addButton("BACK", "back", [&] { delete this; });
setSize(mMenu.getSize());
setPosition((Renderer::getScreenWidth() - mSize.x) / 2.0f, Renderer::getScreenHeight() * 0.13f);
}
GuiScraperMenu::~GuiScraperMenu()
{
// Save the scrape flags to the system settings so that they are
// remembered throughout the program session.
std::vector<SystemData*> sys = mSystems->getSelectedObjects();
for (auto it = SystemData::sSystemVector.cbegin(); // Line break.
it != SystemData::sSystemVector.cend(); it++) {
(*it)->setScrapeFlag(false);
for (auto it_sys = sys.cbegin(); it_sys != sys.cend(); it_sys++) {
if ((*it)->getFullName() == (*it_sys)->getFullName())
(*it)->setScrapeFlag(true);
}
}
}
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void GuiScraperMenu::openAccountOptions()
{
auto s = new GuiSettings(mWindow, "ACCOUNT SETTINGS");
// Whether to use the ScreenScraper account when scraping.
auto scraper_use_account_screenscraper = std::make_shared<SwitchComponent>(mWindow);
scraper_use_account_screenscraper->setState(
Settings::getInstance()->getBool("ScraperUseAccountScreenScraper"));
s->addWithLabel("USE THIS ACCOUNT FOR SCREENSCRAPER", scraper_use_account_screenscraper);
s->addSaveFunc([scraper_use_account_screenscraper, s] {
if (scraper_use_account_screenscraper->getState() !=
Settings::getInstance()->getBool("ScraperUseAccountScreenScraper")) {
Settings::getInstance()->setBool("ScraperUseAccountScreenScraper",
scraper_use_account_screenscraper->getState());
s->setNeedsSaving();
}
});
// ScreenScraper username.
auto scraper_username_screenscraper = std::make_shared<TextComponent>(
mWindow, "", Font::get(FONT_SIZE_MEDIUM), 0x777777FF, ALIGN_RIGHT);
s->addEditableTextComponent("SCREENSCRAPER USERNAME", scraper_username_screenscraper,
Settings::getInstance()->getString("ScraperUsernameScreenScraper"));
s->addSaveFunc([scraper_username_screenscraper, s] {
if (scraper_username_screenscraper->getValue() !=
Settings::getInstance()->getString("ScraperUsernameScreenScraper")) {
Settings::getInstance()->setString("ScraperUsernameScreenScraper",
scraper_username_screenscraper->getValue());
s->setNeedsSaving();
}
});
// ScreenScraper password.
auto scraper_password_screenscraper = std::make_shared<TextComponent>(
mWindow, "", Font::get(FONT_SIZE_MEDIUM), 0x777777FF, ALIGN_RIGHT);
std::string passwordMasked;
if (Settings::getInstance()->getString("ScraperPasswordScreenScraper") != "") {
passwordMasked = "********";
scraper_password_screenscraper->setHiddenValue(
Settings::getInstance()->getString("ScraperPasswordScreenScraper"));
}
s->addEditableTextComponent("SCREENSCRAPER PASSWORD", scraper_password_screenscraper,
passwordMasked, "", true);
s->addSaveFunc([scraper_password_screenscraper, s] {
if (scraper_password_screenscraper->getHiddenValue() !=
Settings::getInstance()->getString("ScraperPasswordScreenScraper")) {
Settings::getInstance()->setString("ScraperPasswordScreenScraper",
scraper_password_screenscraper->getHiddenValue());
s->setNeedsSaving();
}
});
mWindow->pushGui(s);
}
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void GuiScraperMenu::openContentOptions()
{
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auto s = new GuiSettings(mWindow, "CONTENT SETTINGS");
// Scrape game names.
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auto scrape_game_names = std::make_shared<SwitchComponent>(mWindow);
scrape_game_names->setState(Settings::getInstance()->getBool("ScrapeGameNames"));
s->addWithLabel("SCRAPE GAME NAMES", scrape_game_names);
s->addSaveFunc([scrape_game_names, s] {
if (scrape_game_names->getState() != Settings::getInstance()->getBool("ScrapeGameNames")) {
Settings::getInstance()->setBool("ScrapeGameNames", scrape_game_names->getState());
s->setNeedsSaving();
}
});
// Scrape ratings.
auto scrape_ratings = std::make_shared<SwitchComponent>(mWindow);
scrape_ratings->setState(Settings::getInstance()->getBool("ScrapeRatings"));
s->addWithLabel("SCRAPE RATINGS", scrape_ratings);
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s->addSaveFunc([scrape_ratings, s] {
if (scrape_ratings->getState() != Settings::getInstance()->getBool("ScrapeRatings")) {
Settings::getInstance()->setBool("ScrapeRatings", scrape_ratings->getState());
s->setNeedsSaving();
}
});
// Ratings are not supported by TheGamesDB, so gray out the option if this scraper is selected.
if (Settings::getInstance()->getString("Scraper") == "thegamesdb") {
scrape_ratings->setEnabled(false);
scrape_ratings->setOpacity(DISABLED_OPACITY);
scrape_ratings->getParent()
->getChild(scrape_ratings->getChildIndex() - 1)
->setOpacity(DISABLED_OPACITY);
}
// Scrape other metadata.
auto scrape_metadata = std::make_shared<SwitchComponent>(mWindow);
scrape_metadata->setState(Settings::getInstance()->getBool("ScrapeMetadata"));
s->addWithLabel("SCRAPE OTHER METADATA", scrape_metadata);
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s->addSaveFunc([scrape_metadata, s] {
if (scrape_metadata->getState() != Settings::getInstance()->getBool("ScrapeMetadata")) {
Settings::getInstance()->setBool("ScrapeMetadata", scrape_metadata->getState());
s->setNeedsSaving();
}
});
// Scrape videos.
auto scrape_videos = std::make_shared<SwitchComponent>(mWindow);
scrape_videos->setState(Settings::getInstance()->getBool("ScrapeVideos"));
s->addWithLabel("SCRAPE VIDEOS", scrape_videos);
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s->addSaveFunc([scrape_videos, s] {
if (scrape_videos->getState() != Settings::getInstance()->getBool("ScrapeVideos")) {
Settings::getInstance()->setBool("ScrapeVideos", scrape_videos->getState());
s->setNeedsSaving();
}
});
// Videos are not supported by TheGamesDB, so gray out the option if this scraper is selected.
if (Settings::getInstance()->getString("Scraper") == "thegamesdb") {
scrape_videos->setEnabled(false);
scrape_videos->setOpacity(DISABLED_OPACITY);
scrape_videos->getParent()
->getChild(scrape_videos->getChildIndex() - 1)
->setOpacity(DISABLED_OPACITY);
}
// Scrape screenshots images.
auto scrape_screenshots = std::make_shared<SwitchComponent>(mWindow);
scrape_screenshots->setState(Settings::getInstance()->getBool("ScrapeScreenshots"));
s->addWithLabel("SCRAPE SCREENSHOT IMAGES", scrape_screenshots);
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s->addSaveFunc([scrape_screenshots, s] {
if (scrape_screenshots->getState() !=
Settings::getInstance()->getBool("ScrapeScreenshots")) {
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Settings::getInstance()->setBool("ScrapeScreenshots", scrape_screenshots->getState());
s->setNeedsSaving();
}
});
// Scrape cover images.
auto scrape_covers = std::make_shared<SwitchComponent>(mWindow);
scrape_covers->setState(Settings::getInstance()->getBool("ScrapeCovers"));
s->addWithLabel("SCRAPE BOX COVER IMAGES", scrape_covers);
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s->addSaveFunc([scrape_covers, s] {
if (scrape_covers->getState() != Settings::getInstance()->getBool("ScrapeCovers")) {
Settings::getInstance()->setBool("ScrapeCovers", scrape_covers->getState());
s->setNeedsSaving();
}
});
// Scrape marquee images.
auto scrape_marquees = std::make_shared<SwitchComponent>(mWindow);
scrape_marquees->setState(Settings::getInstance()->getBool("ScrapeMarquees"));
s->addWithLabel("SCRAPE MARQUEE (WHEEL) IMAGES", scrape_marquees);
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s->addSaveFunc([scrape_marquees, s] {
if (scrape_marquees->getState() != Settings::getInstance()->getBool("ScrapeMarquees")) {
Settings::getInstance()->setBool("ScrapeMarquees", scrape_marquees->getState());
s->setNeedsSaving();
}
});
// Scrape 3D box images.
auto scrape_3dboxes = std::make_shared<SwitchComponent>(mWindow);
scrape_3dboxes->setState(Settings::getInstance()->getBool("Scrape3DBoxes"));
s->addWithLabel("SCRAPE 3D BOX IMAGES", scrape_3dboxes);
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s->addSaveFunc([scrape_3dboxes, s] {
if (scrape_3dboxes->getState() != Settings::getInstance()->getBool("Scrape3DBoxes")) {
Settings::getInstance()->setBool("Scrape3DBoxes", scrape_3dboxes->getState());
s->setNeedsSaving();
}
});
// 3D box images are not supported by TheGamesDB, so gray out the option if this scraper
// is selected.
if (Settings::getInstance()->getString("Scraper") == "thegamesdb") {
scrape_3dboxes->setEnabled(false);
scrape_3dboxes->setOpacity(DISABLED_OPACITY);
scrape_3dboxes->getParent()
->getChild(scrape_3dboxes->getChildIndex() - 1)
->setOpacity(DISABLED_OPACITY);
}
mWindow->pushGui(s);
}
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void GuiScraperMenu::openMiximageOptions()
{
auto s = new GuiSettings(mWindow, "MIXIMAGE SETTINGS");
// Miximage resolution.
auto miximage_resolution = std::make_shared<OptionListComponent<std::string>>(
mWindow, getHelpStyle(), "MIXIMAGE RESOLUTION", false);
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std::string selectedResolution = Settings::getInstance()->getString("MiximageResolution");
miximage_resolution->add("1280x960", "1280x960", selectedResolution == "1280x960");
miximage_resolution->add("1920x1440", "1920x1440", selectedResolution == "1920x1440");
miximage_resolution->add("640x480", "640x480", selectedResolution == "640x480");
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// If there are no objects returned, then there must be a manually modified entry in the
// configuration file. Simply set the resolution to "1280x960" in this case.
if (miximage_resolution->getSelectedObjects().size() == 0)
miximage_resolution->selectEntry(0);
s->addWithLabel("MIXIMAGE RESOLUTION", miximage_resolution);
s->addSaveFunc([miximage_resolution, s] {
if (miximage_resolution->getSelected() !=
Settings::getInstance()->getString("MiximageResolution")) {
Settings::getInstance()->setString("MiximageResolution",
miximage_resolution->getSelected());
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s->setNeedsSaving();
}
});
// Screenshot scaling method.
auto miximage_scaling = std::make_shared<OptionListComponent<std::string>>(
mWindow, getHelpStyle(), "SCREENSHOT SCALING", false);
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std::string selectedScaling = Settings::getInstance()->getString("MiximageScreenshotScaling");
miximage_scaling->add("sharp", "sharp", selectedScaling == "sharp");
miximage_scaling->add("smooth", "smooth", selectedScaling == "smooth");
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// If there are no objects returned, then there must be a manually modified entry in the
// configuration file. Simply set the scaling method to "sharp" in this case.
if (miximage_scaling->getSelectedObjects().size() == 0)
miximage_scaling->selectEntry(0);
s->addWithLabel("SCREENSHOT SCALING METHOD", miximage_scaling);
s->addSaveFunc([miximage_scaling, s] {
if (miximage_scaling->getSelected() !=
Settings::getInstance()->getString("MiximageScreenshotScaling")) {
Settings::getInstance()->setString("MiximageScreenshotScaling",
miximage_scaling->getSelected());
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s->setNeedsSaving();
}
});
// Whether to generate miximages when scraping.
auto miximage_generate = std::make_shared<SwitchComponent>(mWindow);
miximage_generate->setState(Settings::getInstance()->getBool("MiximageGenerate"));
s->addWithLabel("GENERATE MIXIMAGES WHEN SCRAPING", miximage_generate);
s->addSaveFunc([miximage_generate, s] {
if (miximage_generate->getState() != Settings::getInstance()->getBool("MiximageGenerate")) {
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Settings::getInstance()->setBool("MiximageGenerate", miximage_generate->getState());
s->setNeedsSaving();
}
});
// Whether to overwrite miximages (both for the scraper and offline generator).
auto miximage_overwrite = std::make_shared<SwitchComponent>(mWindow);
miximage_overwrite->setState(Settings::getInstance()->getBool("MiximageOverwrite"));
s->addWithLabel("OVERWRITE MIXIMAGES (SCRAPER/OFFLINE GENERATOR)", miximage_overwrite);
s->addSaveFunc([miximage_overwrite, s] {
if (miximage_overwrite->getState() !=
Settings::getInstance()->getBool("MiximageOverwrite")) {
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Settings::getInstance()->setBool("MiximageOverwrite", miximage_overwrite->getState());
s->setNeedsSaving();
}
});
// Whether to remove letterboxes from the screenshots.
auto remove_letterboxes = std::make_shared<SwitchComponent>(mWindow);
remove_letterboxes->setState(Settings::getInstance()->getBool("MiximageRemoveLetterboxes"));
s->addWithLabel("REMOVE LETTERBOXES FROM SCREENSHOTS", remove_letterboxes);
s->addSaveFunc([remove_letterboxes, s] {
if (remove_letterboxes->getState() !=
Settings::getInstance()->getBool("MiximageRemoveLetterboxes")) {
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Settings::getInstance()->setBool("MiximageRemoveLetterboxes",
remove_letterboxes->getState());
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s->setNeedsSaving();
}
});
// Whether to remove pillarboxes from the screenshots.
auto remove_pillarboxes = std::make_shared<SwitchComponent>(mWindow);
remove_pillarboxes->setState(Settings::getInstance()->getBool("MiximageRemovePillarboxes"));
s->addWithLabel("REMOVE PILLARBOXES FROM SCREENSHOTS", remove_pillarboxes);
s->addSaveFunc([remove_pillarboxes, s] {
if (remove_pillarboxes->getState() !=
Settings::getInstance()->getBool("MiximageRemovePillarboxes")) {
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Settings::getInstance()->setBool("MiximageRemovePillarboxes",
remove_pillarboxes->getState());
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s->setNeedsSaving();
}
});
// Whether to include marquee images.
auto miximage_marquee = std::make_shared<SwitchComponent>(mWindow);
miximage_marquee->setState(Settings::getInstance()->getBool("MiximageIncludeMarquee"));
s->addWithLabel("INCLUDE MARQUEE IMAGE", miximage_marquee);
s->addSaveFunc([miximage_marquee, s] {
if (miximage_marquee->getState() !=
Settings::getInstance()->getBool("MiximageIncludeMarquee")) {
Settings::getInstance()->setBool("MiximageIncludeMarquee",
miximage_marquee->getState());
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s->setNeedsSaving();
}
});
// Whether to include box images.
auto miximage_box = std::make_shared<SwitchComponent>(mWindow);
miximage_box->setState(Settings::getInstance()->getBool("MiximageIncludeBox"));
s->addWithLabel("INCLUDE BOX IMAGE", miximage_box);
s->addSaveFunc([miximage_box, s] {
if (miximage_box->getState() != Settings::getInstance()->getBool("MiximageIncludeBox")) {
Settings::getInstance()->setBool("MiximageIncludeBox", miximage_box->getState());
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s->setNeedsSaving();
}
});
// Whether to use cover image if there is no 3D box image.
auto miximage_cover_fallback = std::make_shared<SwitchComponent>(mWindow);
miximage_cover_fallback->setState(Settings::getInstance()->getBool("MiximageCoverFallback"));
s->addWithLabel("USE COVER IMAGE IF 3D BOX IS MISSING", miximage_cover_fallback);
s->addSaveFunc([miximage_cover_fallback, s] {
if (miximage_cover_fallback->getState() !=
Settings::getInstance()->getBool("MiximageCoverFallback")) {
Settings::getInstance()->setBool("MiximageCoverFallback",
miximage_cover_fallback->getState());
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s->setNeedsSaving();
}
});
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// Miximage offline generator.
ComponentListRow offline_generator_row;
offline_generator_row.elements.clear();
offline_generator_row.addElement(std::make_shared<TextComponent>(mWindow, "OFFLINE GENERATOR",
Font::get(FONT_SIZE_MEDIUM),
0x777777FF),
true);
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offline_generator_row.addElement(makeArrow(mWindow), false);
offline_generator_row.makeAcceptInputHandler(
std::bind(&GuiScraperMenu::openOfflineGenerator, this, s));
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s->addRow(offline_generator_row);
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mWindow->pushGui(s);
}
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void GuiScraperMenu::openOfflineGenerator(GuiSettings* settings)
{
if (mSystems->getSelectedObjects().empty()) {
mWindow->pushGui(new GuiMsgBox(mWindow, getHelpStyle(),
"THE MIXIMAGE GENERATOR USES THE SAME SYSTEM\n"
"SELECTIONS AS THE SCRAPER, SO PLEASE SELECT\n"
"AT LEAST ONE SYSTEM TO GENERATE IMAGES FOR"));
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return;
}
// Always save the settings before starting the generator, in case any of the
// miximage settings were modified.
settings->save();
// Also unset the save flag so that a double saving does not take place when closing
// the miximage options menu later on.
settings->setNeedsSaving(false);
// Build the queue of games to process.
std::queue<FileData*> gameQueue;
std::vector<SystemData*> systems = mSystems->getSelectedObjects();
for (auto sys = systems.cbegin(); sys != systems.cend(); sys++) {
std::vector<FileData*> games = (*sys)->getRootFolder()->getChildrenRecursive();
// Sort the games by "filename, ascending".
std::stable_sort(games.begin(), games.end(), FileSorts::SortTypes.at(0).comparisonFunction);
for (FileData* game : games)
gameQueue.push(game);
}
mWindow->pushGui(new GuiOfflineGenerator(mWindow, gameQueue));
}
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void GuiScraperMenu::openOtherOptions()
{
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auto s = new GuiSettings(mWindow, "OTHER SETTINGS");
// Scraper region.
auto scraper_region = std::make_shared<OptionListComponent<std::string>>(
mWindow, getHelpStyle(), "REGION", false);
std::string selectedScraperRegion = Settings::getInstance()->getString("ScraperRegion");
// clang-format off
scraper_region->add("Europe", "eu", selectedScraperRegion == "eu");
scraper_region->add("Japan", "jp", selectedScraperRegion == "jp");
scraper_region->add("USA", "us", selectedScraperRegion == "us");
scraper_region->add("World", "wor", selectedScraperRegion == "wor");
// clang-format on
// If there are no objects returned, then there must be a manually modified entry in the
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// configuration file. Simply set the region to "Europe" in this case.
if (scraper_region->getSelectedObjects().size() == 0)
scraper_region->selectEntry(0);
s->addWithLabel("REGION", scraper_region);
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s->addSaveFunc([scraper_region, s] {
if (scraper_region->getSelected() != Settings::getInstance()->getString("ScraperRegion")) {
Settings::getInstance()->setString("ScraperRegion", scraper_region->getSelected());
s->setNeedsSaving();
}
});
// Regions are not supported by TheGamesDB, so gray out the option if this scraper is selected.
if (Settings::getInstance()->getString("Scraper") == "thegamesdb") {
scraper_region->setEnabled(false);
scraper_region->setOpacity(DISABLED_OPACITY);
scraper_region->getParent()
->getChild(scraper_region->getChildIndex() - 1)
->setOpacity(DISABLED_OPACITY);
}
// Scraper language.
auto scraper_language = std::make_shared<OptionListComponent<std::string>>(
mWindow, getHelpStyle(), "PREFERRED LANGUAGE", false);
std::string selectedScraperLanguage = Settings::getInstance()->getString("ScraperLanguage");
// clang-format off
scraper_language->add("English", "en", selectedScraperLanguage == "en");
scraper_language->add("Español", "es", selectedScraperLanguage == "es");
scraper_language->add("Português", "pt", selectedScraperLanguage == "pt");
scraper_language->add("Français", "fr", selectedScraperLanguage == "fr");
scraper_language->add("Deutsch", "de", selectedScraperLanguage == "de");
scraper_language->add("Italiano", "it", selectedScraperLanguage == "it");
scraper_language->add("Nederlands", "nl", selectedScraperLanguage == "nl");
scraper_language->add("日本語", "ja", selectedScraperLanguage == "ja");
scraper_language->add("简体中文", "zh", selectedScraperLanguage == "zh");
scraper_language->add("한국어", "ko", selectedScraperLanguage == "ko");
scraper_language->add("Русский", "ru", selectedScraperLanguage == "ru");
scraper_language->add("Dansk", "da", selectedScraperLanguage == "da");
scraper_language->add("Suomi", "fi", selectedScraperLanguage == "fi");
scraper_language->add("Svenska", "sv", selectedScraperLanguage == "sv");
scraper_language->add("Magyar", "hu", selectedScraperLanguage == "hu");
scraper_language->add("Norsk", "no", selectedScraperLanguage == "no");
scraper_language->add("Polski", "pl", selectedScraperLanguage == "pl");
scraper_language->add("Čeština", "cz", selectedScraperLanguage == "cz");
scraper_language->add("Slovenčina", "sk", selectedScraperLanguage == "sk");
scraper_language->add("Türkçe", "tr", selectedScraperLanguage == "tr");
// clang-format on
// If there are no objects returned, then there must be a manually modified entry in the
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// configuration file. Simply set the language to "English" in this case.
if (scraper_language->getSelectedObjects().size() == 0)
scraper_language->selectEntry(0);
s->addWithLabel("PREFERRED LANGUAGE", scraper_language);
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s->addSaveFunc([scraper_language, s] {
if (scraper_language->getSelected() !=
Settings::getInstance()->getString("ScraperLanguage")) {
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Settings::getInstance()->setString("ScraperLanguage", scraper_language->getSelected());
s->setNeedsSaving();
}
});
// Languages are not supported by TheGamesDB, so gray out the option if this scraper is
// selected.
if (Settings::getInstance()->getString("Scraper") == "thegamesdb") {
scraper_language->setEnabled(false);
scraper_language->setOpacity(DISABLED_OPACITY);
scraper_language->getParent()
->getChild(scraper_language->getChildIndex() - 1)
->setOpacity(DISABLED_OPACITY);
}
// Overwrite files and data.
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auto scraper_overwrite_data = std::make_shared<SwitchComponent>(mWindow);
scraper_overwrite_data->setState(Settings::getInstance()->getBool("ScraperOverwriteData"));
s->addWithLabel("OVERWRITE FILES AND DATA", scraper_overwrite_data);
s->addSaveFunc([scraper_overwrite_data, s] {
if (scraper_overwrite_data->getState() !=
Settings::getInstance()->getBool("ScraperOverwriteData")) {
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Settings::getInstance()->setBool("ScraperOverwriteData",
scraper_overwrite_data->getState());
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s->setNeedsSaving();
}
});
// Halt scraping on invalid media files.
auto scraper_halt_on_invalid_media = std::make_shared<SwitchComponent>(mWindow);
scraper_halt_on_invalid_media->setState(
Settings::getInstance()->getBool("ScraperHaltOnInvalidMedia"));
s->addWithLabel("HALT ON INVALID MEDIA FILES", scraper_halt_on_invalid_media);
s->addSaveFunc([scraper_halt_on_invalid_media, s] {
if (scraper_halt_on_invalid_media->getState() !=
Settings::getInstance()->getBool("ScraperHaltOnInvalidMedia")) {
Settings::getInstance()->setBool("ScraperHaltOnInvalidMedia",
scraper_halt_on_invalid_media->getState());
s->setNeedsSaving();
}
});
// Search using metadata names.
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auto scraper_search_metadata_name = std::make_shared<SwitchComponent>(mWindow);
scraper_search_metadata_name->setState(
Settings::getInstance()->getBool("ScraperSearchMetadataName"));
s->addWithLabel("SEARCH USING METADATA NAMES", scraper_search_metadata_name);
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s->addSaveFunc([scraper_search_metadata_name, s] {
if (scraper_search_metadata_name->getState() !=
Settings::getInstance()->getBool("ScraperSearchMetadataName")) {
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Settings::getInstance()->setBool("ScraperSearchMetadataName",
scraper_search_metadata_name->getState());
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s->setNeedsSaving();
}
});
// Interactive scraping.
auto scraper_interactive = std::make_shared<SwitchComponent>(mWindow);
scraper_interactive->setState(Settings::getInstance()->getBool("ScraperInteractive"));
s->addWithLabel("INTERACTIVE MODE", scraper_interactive);
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s->addSaveFunc([scraper_interactive, s] {
if (scraper_interactive->getState() !=
Settings::getInstance()->getBool("ScraperInteractive")) {
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Settings::getInstance()->setBool("ScraperInteractive", scraper_interactive->getState());
s->setNeedsSaving();
}
});
// Semi-automatic scraping.
auto scraper_semiautomatic = std::make_shared<SwitchComponent>(mWindow);
scraper_semiautomatic->setState(Settings::getInstance()->getBool("ScraperSemiautomatic"));
s->addWithLabel("AUTO-ACCEPT SINGLE GAME MATCHES", scraper_semiautomatic);
s->addSaveFunc([scraper_semiautomatic, s] {
if (scraper_semiautomatic->getState() !=
Settings::getInstance()->getBool("ScraperSemiautomatic")) {
Settings::getInstance()->setBool("ScraperSemiautomatic",
scraper_semiautomatic->getState());
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s->setNeedsSaving();
}
});
// If interactive mode is set to off, then gray out this option.
if (!Settings::getInstance()->getBool("ScraperInteractive")) {
scraper_semiautomatic->setEnabled(false);
scraper_semiautomatic->setOpacity(DISABLED_OPACITY);
scraper_semiautomatic->getParent()
->getChild(scraper_semiautomatic->getChildIndex() - 1)
->setOpacity(DISABLED_OPACITY);
}
// Respect the per-file multi-scraper exclusion flag.
auto scraper_respect_exclusions = std::make_shared<SwitchComponent>(mWindow);
scraper_respect_exclusions->setState(
Settings::getInstance()->getBool("ScraperRespectExclusions"));
s->addWithLabel("RESPECT PER-FILE SCRAPER EXCLUSIONS", scraper_respect_exclusions);
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s->addSaveFunc([scraper_respect_exclusions, s] {
if (scraper_respect_exclusions->getState() !=
Settings::getInstance()->getBool("ScraperRespectExclusions")) {
Settings::getInstance()->setBool("ScraperRespectExclusions",
scraper_respect_exclusions->getState());
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s->setNeedsSaving();
}
});
// Exclude files recursively for excluded folders.
auto scraper_exclude_recursively = std::make_shared<SwitchComponent>(mWindow);
scraper_exclude_recursively->setState(
Settings::getInstance()->getBool("ScraperExcludeRecursively"));
s->addWithLabel("EXCLUDE FOLDERS RECURSIVELY", scraper_exclude_recursively);
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s->addSaveFunc([scraper_exclude_recursively, s] {
if (scraper_exclude_recursively->getState() !=
Settings::getInstance()->getBool("ScraperExcludeRecursively")) {
Settings::getInstance()->setBool("ScraperExcludeRecursively",
scraper_exclude_recursively->getState());
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s->setNeedsSaving();
}
});
// If respecting excluded files is set to off, then gray out this option.
if (!Settings::getInstance()->getBool("ScraperRespectExclusions")) {
scraper_exclude_recursively->setEnabled(false);
scraper_exclude_recursively->setOpacity(DISABLED_OPACITY);
scraper_exclude_recursively->getParent()
->getChild(scraper_exclude_recursively->getChildIndex() - 1)
->setOpacity(DISABLED_OPACITY);
}
// Include actual folders when scraping.
auto scraper_include_folders = std::make_shared<SwitchComponent>(mWindow);
scraper_include_folders->setState(Settings::getInstance()->getBool("ScraperIncludeFolders"));
s->addWithLabel("SCRAPE ACTUAL FOLDERS", scraper_include_folders);
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s->addSaveFunc([scraper_include_folders, s] {
if (scraper_include_folders->getState() !=
Settings::getInstance()->getBool("ScraperIncludeFolders")) {
Settings::getInstance()->setBool("ScraperIncludeFolders",
scraper_include_folders->getState());
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s->setNeedsSaving();
}
});
// Retry search on peer verification errors (TLS/certificate issues).
auto retry_peer_verification = std::make_shared<SwitchComponent>(mWindow);
retry_peer_verification->setState(
Settings::getInstance()->getBool("ScraperRetryPeerVerification"));
s->addWithLabel("AUTO-RETRY ON PEER VERIFICATION ERRORS", retry_peer_verification);
s->addSaveFunc([retry_peer_verification, s] {
if (retry_peer_verification->getState() !=
Settings::getInstance()->getBool("ScraperRetryPeerVerification")) {
Settings::getInstance()->setBool("ScraperRetryPeerVerification",
retry_peer_verification->getState());
s->setNeedsSaving();
}
});
// The TLS/certificate issue is not present for TheGamesDB, so gray out the option if this
// scraper is selected.
if (Settings::getInstance()->getString("Scraper") == "thegamesdb") {
retry_peer_verification->setEnabled(false);
retry_peer_verification->setOpacity(DISABLED_OPACITY);
retry_peer_verification->getParent()
->getChild(retry_peer_verification->getChildIndex() - 1)
->setOpacity(DISABLED_OPACITY);
}
// Switch callbacks.
auto interactiveToggleFunc = [scraper_semiautomatic]() {
if (scraper_semiautomatic->getEnabled()) {
scraper_semiautomatic->setEnabled(false);
scraper_semiautomatic->setOpacity(DISABLED_OPACITY);
scraper_semiautomatic->getParent()
->getChild(scraper_semiautomatic->getChildIndex() - 1)
->setOpacity(DISABLED_OPACITY);
}
else {
scraper_semiautomatic->setEnabled(true);
scraper_semiautomatic->setOpacity(255);
scraper_semiautomatic->getParent()
->getChild(scraper_semiautomatic->getChildIndex() - 1)
->setOpacity(255);
}
};
auto excludeRecursivelyToggleFunc = [scraper_exclude_recursively]() {
if (scraper_exclude_recursively->getEnabled()) {
scraper_exclude_recursively->setEnabled(false);
scraper_exclude_recursively->setOpacity(DISABLED_OPACITY);
scraper_exclude_recursively->getParent()
->getChild(scraper_exclude_recursively->getChildIndex() - 1)
->setOpacity(DISABLED_OPACITY);
}
else {
scraper_exclude_recursively->setEnabled(true);
scraper_exclude_recursively->setOpacity(255);
scraper_exclude_recursively->getParent()
->getChild(scraper_exclude_recursively->getChildIndex() - 1)
->setOpacity(255);
}
};
scraper_interactive->setCallback(interactiveToggleFunc);
scraper_respect_exclusions->setCallback(excludeRecursivelyToggleFunc);
mWindow->pushGui(s);
}
void GuiScraperMenu::pressedStart()
{
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// If the scraper service has been changed, then save the settings as otherwise the
// wrong scraper would be used.
if (mScraper->getSelected() != Settings::getInstance()->getString("Scraper"))
mMenu.save();
std::vector<SystemData*> sys = mSystems->getSelectedObjects();
for (auto it = sys.cbegin(); it != sys.cend(); it++) {
if ((*it)->getPlatformIds().empty()) {
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std::string warningString;
if (sys.size() == 1) {
warningString = "The selected system does not have a\n"
"platform set, results may be inaccurate\n"
"Continue anyway?";
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}
else {
warningString = "At least one of your selected\n"
"systems does not have a platform\n"
"set, results may be inaccurate\n"
"Continue anyway?";
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}
mWindow->pushGui(new GuiMsgBox(mWindow, getHelpStyle(),
Utils::String::toUpper(warningString), "YES",
std::bind(&GuiScraperMenu::start, this), "NO", nullptr));
return;
}
}
start();
}
void GuiScraperMenu::start()
{
if (mSystems->getSelectedObjects().empty()) {
mWindow->pushGui(
new GuiMsgBox(mWindow, getHelpStyle(), "PLEASE SELECT AT LEAST ONE SYSTEM TO SCRAPE"));
return;
}
bool contentToScrape = false;
std::string scraperService = Settings::getInstance()->getString("Scraper");
// Check if there is actually any type of content selected for scraping.
do {
if (Settings::getInstance()->getBool("ScrapeGameNames")) {
contentToScrape = true;
break;
}
if (scraperService == "screenscraper" &&
Settings::getInstance()->getBool("ScrapeRatings")) {
contentToScrape = true;
break;
}
if (Settings::getInstance()->getBool("ScrapeMetadata")) {
contentToScrape = true;
break;
}
if (scraperService == "screenscraper" && Settings::getInstance()->getBool("ScrapeVideos")) {
contentToScrape = true;
break;
}
if (Settings::getInstance()->getBool("ScrapeScreenshots")) {
contentToScrape = true;
break;
}
if (Settings::getInstance()->getBool("ScrapeCovers")) {
contentToScrape = true;
break;
}
if (Settings::getInstance()->getBool("ScrapeMarquees")) {
contentToScrape = true;
break;
}
if (scraperService == "screenscraper" &&
Settings::getInstance()->getBool("Scrape3DBoxes")) {
contentToScrape = true;
break;
}
} while (0);
if (!contentToScrape) {
mWindow->pushGui(new GuiMsgBox(mWindow, getHelpStyle(),
"PLEASE SELECT AT LEAST ONE CONTENT TYPE TO SCRAPE"));
return;
}
std::queue<ScraperSearchParams> searches =
getSearches(mSystems->getSelectedObjects(), mFilters->getSelected());
if (searches.empty()) {
mWindow->pushGui(
new GuiMsgBox(mWindow, getHelpStyle(), "ALL GAMES WERE FILTERED, NOTHING TO SCRAPE"));
}
else {
GuiScraperMulti* gsm = new GuiScraperMulti(
mWindow, searches, Settings::getInstance()->getBool("ScraperInteractive"));
mWindow->pushGui(gsm);
mMenu.setCursorToList();
mMenu.setCursorToFirstListEntry();
}
}
std::queue<ScraperSearchParams> GuiScraperMenu::getSearches(std::vector<SystemData*> systems,
GameFilterFunc selector)
{
std::queue<ScraperSearchParams> queue;
for (auto sys = systems.cbegin(); sys != systems.cend(); sys++) {
std::vector<FileData*> games = (*sys)->getRootFolder()->getScrapeFilesRecursive(
Settings::getInstance()->getBool("ScraperIncludeFolders"),
Settings::getInstance()->getBool("ScraperExcludeRecursively"),
Settings::getInstance()->getBool("ScraperRespectExclusions"));
for (auto game = games.cbegin(); game != games.cend(); game++) {
if (selector((*sys), (*game))) {
ScraperSearchParams search;
search.game = *game;
search.system = *sys;
queue.push(search);
}
}
}
return queue;
}
void GuiScraperMenu::addEntry(const std::string& name,
unsigned int color,
bool add_arrow,
const std::function<void()>& func)
{
std::shared_ptr<Font> font = Font::get(FONT_SIZE_MEDIUM);
// Populate the list.
ComponentListRow row;
row.addElement(std::make_shared<TextComponent>(mWindow, name, font, color), true);
if (add_arrow) {
std::shared_ptr<ImageComponent> bracket = makeArrow(mWindow);
row.addElement(bracket, false);
}
row.makeAcceptInputHandler(func);
mMenu.addRow(row);
}
bool GuiScraperMenu::input(InputConfig* config, Input input)
{
if (GuiComponent::input(config, input))
return true;
if (config->isMappedTo("y", input) && input.value != 0)
pressedStart();
if (config->isMappedTo("b", input) && input.value != 0) {
delete this;
return true;
}
return false;
}
std::vector<HelpPrompt> GuiScraperMenu::getHelpPrompts()
{
std::vector<HelpPrompt> prompts = mMenu.getHelpPrompts();
prompts.push_back(HelpPrompt("b", "back"));
prompts.push_back(HelpPrompt("y", "start"));
return prompts;
}
HelpStyle GuiScraperMenu::getHelpStyle()
{
HelpStyle style = HelpStyle();
style.applyTheme(ViewController::get()->getState().getSystem()->getTheme(), "system");
return style;
}