ES-DE/es-core/src/guis/GuiDetectDevice.cpp

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#include "guis/GuiDetectDevice.h"
#include "Window.h"
#include "Renderer.h"
#include "resources/Font.h"
#include "guis/GuiInputConfig.h"
#include "components/TextComponent.h"
#include <iostream>
#include <string>
#include <sstream>
#include "Util.h"
#include <boost/filesystem.hpp>
#include <boost/locale.hpp>
#define HOLD_TIME 1000
using namespace Eigen;
namespace fs = boost::filesystem;
GuiDetectDevice::GuiDetectDevice(Window* window, bool firstRun, const std::function<void()>& doneCallback) : GuiComponent(window), mFirstRun(firstRun),
mBackground(window, ":/frame.png"), mGrid(window, Vector2i(1, 5))
{
mHoldingConfig = NULL;
mHoldTime = 0;
mDoneCallback = doneCallback;
addChild(&mBackground);
addChild(&mGrid);
// title
mTitle = std::make_shared<TextComponent>(mWindow, firstRun ? "WELCOME" : "CONFIGURE INPUT",
Font::get(FONT_SIZE_LARGE), 0x555555FF, ALIGN_CENTER);
mGrid.setEntry(mTitle, Vector2i(0, 0), false, true, Vector2i(1, 1), GridFlags::BORDER_BOTTOM);
// device info
std::stringstream deviceInfo;
int numDevices = InputManager::getInstance()->getNumJoysticks();
if(numDevices > 0)
deviceInfo << numDevices << " GAMEPAD" << (numDevices > 1 ? "S" : "") << " DETECTED";
else
deviceInfo << "NO GAMEPADS DETECTED";
mDeviceInfo = std::make_shared<TextComponent>(mWindow, deviceInfo.str(), Font::get(FONT_SIZE_SMALL), 0x999999FF, ALIGN_CENTER);
mGrid.setEntry(mDeviceInfo, Vector2i(0, 1), false, true);
// message
mMsg1 = std::make_shared<TextComponent>(mWindow, "HOLD A BUTTON ON YOUR DEVICE TO CONFIGURE IT.", Font::get(FONT_SIZE_SMALL), 0x777777FF, ALIGN_CENTER);
mGrid.setEntry(mMsg1, Vector2i(0, 2), false, true);
const char* msg2str = firstRun ? "PRESS F4 TO QUIT AT ANY TIME." : "PRESS ESC TO CANCEL.";
mMsg2 = std::make_shared<TextComponent>(mWindow, msg2str, Font::get(FONT_SIZE_SMALL), 0x777777FF, ALIGN_CENTER);
mGrid.setEntry(mMsg2, Vector2i(0, 3), false, true);
// currently held device
mDeviceHeld = std::make_shared<TextComponent>(mWindow, "", Font::get(FONT_SIZE_MEDIUM), 0xFFFFFFFF, ALIGN_CENTER);
mGrid.setEntry(mDeviceHeld, Vector2i(0, 4), false, true);
setSize(Renderer::getScreenWidth() * 0.6f, Renderer::getScreenHeight() * 0.5f);
setPosition((Renderer::getScreenWidth() - mSize.x()) / 2, (Renderer::getScreenHeight() - mSize.y()) / 2);
}
void GuiDetectDevice::onSizeChanged()
{
mBackground.fitTo(mSize, Vector3f::Zero(), Vector2f(-32, -32));
// grid
mGrid.setSize(mSize);
mGrid.setRowHeightPerc(0, mTitle->getFont()->getHeight() / mSize.y());
//mGrid.setRowHeightPerc(1, mDeviceInfo->getFont()->getHeight() / mSize.y());
mGrid.setRowHeightPerc(2, mMsg1->getFont()->getHeight() / mSize.y());
mGrid.setRowHeightPerc(3, mMsg2->getFont()->getHeight() / mSize.y());
//mGrid.setRowHeightPerc(4, mDeviceHeld->getFont()->getHeight() / mSize.y());
}
bool GuiDetectDevice::input(InputConfig* config, Input input)
{
if(!mFirstRun && input.device == DEVICE_KEYBOARD && input.type == TYPE_KEY && input.value && input.id == SDLK_ESCAPE)
{
// cancel configuring
delete this;
return true;
}
if(input.type == TYPE_BUTTON || input.type == TYPE_KEY)
{
if(input.value && mHoldingConfig == NULL)
{
// started holding
mHoldingConfig = config;
mHoldTime = HOLD_TIME;
mDeviceHeld->setText(strToUpper(config->getDeviceName()));
}else if(!input.value && mHoldingConfig == config)
{
// cancel
mHoldingConfig = NULL;
mDeviceHeld->setText("");
}
}
return true;
}
void GuiDetectDevice::update(int deltaTime)
{
if(mHoldingConfig)
{
// If ES starts and if a known device is connected after startup skip controller configuration
if(mFirstRun && fs::exists(InputManager::getConfigPath()) && InputManager::getInstance()->getNumConfiguredDevices() > 0)
{
InputManager::getInstance()->doOnFinish(); // execute possible onFinish commands
if(mDoneCallback)
mDoneCallback();
delete this; // delete GUI element
}
else
{
mHoldTime -= deltaTime;
const float t = (float)mHoldTime / HOLD_TIME;
unsigned int c = (unsigned char)(t * 255);
mDeviceHeld->setColor((c << 24) | (c << 16) | (c << 8) | 0xFF);
if(mHoldTime <= 0)
{
// picked one!
mWindow->pushGui(new GuiInputConfig(mWindow, mHoldingConfig, true, mDoneCallback));
delete this;
}
}
}
}