Commit graph

132 commits

Author SHA1 Message Date
XargonWan 1167c4be41
feat/update 3.1.0 (#7)
* Added initial text shaping support

* Fixed some font issues

* (Windows) Added initial text shaping support

* (macOS) Added initial text shaping support

* Disabled building of HarfBuzz-subset on Windows and macOS

* (Android) Added initial text shaping support

* Added the nl_NL locale to locale/languages

* Changed the font VRAM usage calculation to actually only include texture data

* Moved the HarfBuzz segment building to a separate function

Also implemented segment caching and fixed an issue where missing glyphs were not handled correctly

* Moved the text shaping to a separate function

* Fixed a text shaping issue when there was a font change for the last character of a string

* Added support for the pl_PL locale

* Changed two font calculation functions to use shaped text

Also consolidated the HarfBuzz segment creation and shaping into a single function

* Added a hack to make shaped text wrap somehow correctly

* Changed the text shaping function to return the segment vector

* Text shaping segments are no longer created by space characters

* RTL text segments are now flagged as such

* Fixed an issue where text was not correctly centered after line breaks

* Reverted some font changes that were not needed after all

* Changed to having HarfBuzz set the horizontal glyph advance

* Fixed another failure mode for the wrapText shaped text hack

* Added a precaution to prevent crashes in case of broken fonts being used

* Made accurate text layout work correctly using HarfBuzz

* Removed the offensive wrapText hacks and added some optimizations

Also changed the three dots to an actual ellipsis Unicode character when abbreviating text

* Reverted a change in TextComponent as it caused unforeseen issues

* Changed Font::shapeText() to pass the segments vector by reference

* Removed a temporary member variable in Font and replaced it with proper argument passing

* Fixed a regression where text shaping stopped working

* Added sharing of glyph atlas entries between shaped glyph entries that need the same texture

* Added support for the ar_EG locale

* Some font-related code and comments cleanup

* Fixed a source file header typo

* Documentation update

* Removed a lot of unnecessary text processing

* Added the ICU library as a dependency

* (Android) Added the ICU library as a dependency

* (macOS) Added the ICU library as a dependency

* (Windows) Added the ICU library as a dependency

* (Windows) Fixed an MSVC compiler warning

* Replaced all built-in Unicode case conversion logic and lookup tables with facilities from the ICU library

* Documentation update

* Updated the pl_PL translations

* Added a menu title font size adjustment for the pl_PL translations

* Removed support for NetBSD and OpenBSD

* Changed a code comment that referred to BSD Unix

* Documentation update

* Silenced some Clang compiler warnings

* Added experimental support for building on Haiku

* (Haiku) Added a ScreenScraper platform identifier

* (Haiku) Added support for the Sony PlayStation Portable (psp) game system

* (Haiku) Added support for the ScummVM Game Engine (scummvm) game system

* Documentation update

* Updated the pl_PL translations

* Changed ScreenSaver to use TextComponent instead of using Font facilities directly

* Changed Window to use TextComponent instead of using Font facilities directly

* Changed ButtonComponent to use TextComponent instead of using Font facilities directly

* Changed SliderComponent to use TextComponent instead of using Font facilities directly

* Reverted ButtonComponent and SliderComponent to render the debug overlays themselves

* Changed DateTimeEditComponent to use TextComponent instead of using Font facilities directly

* Minor code cleanup

* Changed TextEditComponent to use TextComponent instead of using Font facilities directly

* Changed Font::buildTextCache() and Font::renderTextCache() to protected functions

* Changed a compiler silencing option to only apply to Clang

* (Haiku) Updated CMake configuration to make ES-DE build on Haiku Nightly (but no longer on R1/beta4)

* Documentation update

* (Haiku) Added find rule configuration for RetroArch

Also added a single core for testing purposes

* Removed direct use of Font::wrapText() from OptionListComponent, TextEditComponent and TextListComponent

* Removed direct use of Font::wrapText() from TextComponent

* Fixed an issue where ComponentList could generate elements with negative widths

* Added an assertion to GuiComponent::setSize() to check for negative mSize values

* DateTimeEditComponent no longer renders the debug overlay unless there is a string to display

* (FreeBSD) Added support for building with DEINIT_ON_LAUNCH

* (FreeBSD) Added the man page to the CPack configuration

* (FreeBSD) Added support for rebooting and powering off from inside ES-DE

* (FreeBSD) Added fallback method to locate binary

* Added layout and line wrapping support for shaped text and for mixing of LTR and RTL scripts

* Fixed a special line wrapping scenario where a trailing space should be removed

* (Windows) Fixed some MSVC compiler warnings

* Fixed some Clang compiler warnings

* Fixed an issue where theme names in the theme downloader could get abbreviated

* Added support for the ca_AD locale

* Documentation update

* (Android) Fonts and locales are now copied earlier than the other assets as HarfBuzz and libintl need them earlier in the startup process

* Documentation update

* Added support for the de_DE locale

* (Android) Added a new default find rule entry for Flycast as its application ID has been changed

* Documentation update

* Fixed an issue where text shaping could be permanently disabled after editing text

* Fixed a potential issue where globally disabling text shaping could cause space detection to fail

* Added a check for whether a text element has a width defined when the container property is set

* (Android) Changed ePSXe to use %ROM% instead of %ROMSAF%

* (Haiku) Added support for the PDF viewer

* Updated the el_GR.po, es_ES.po, fr_FR.po, it_IT.po, ja_JP.po, ru_RU.po and zh_CN.po locale files

* Documentation update

* (Haiku) Added correct installation directories to the CMake configuration

* (Haiku) Changed to correct installation directories

* (Haiku) Added support for the correct system resource directories

* (Haiku) Made sure es-pdf-convert is found under all circumstances

* Updated the fr_FR translations

* Updated the es_ES translations

* Updated the it_IT translations

* Added a menu title font size adjustment for the it_IT translations

* Updated the ja_JP translations

* Updated the zh_CN translations

* Fixed an issue where scraping using TheGamesDB would crash the application

* Added an extra check in OptionListComponent to avoid potential crashes

* Removed support for the ca_AD locale

* Added a code comment clarification in FileSystemUtil

* Updated the pl_PL translations

* Some minor code modernization in MameNames

* Fixed an issue where returning from a game would sometimes make the helpsystem use the dimmed theme properties

* (Haiku) Added a resource file

* Added a menu title font size adjustment for the de_DE translations

* (Haiku) Added support for some game systems

* (Haiku) Added a HaikuPorts recipe

* (Haiku) Fixed an URI issue in the HaikuPorts recipe

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Updated the it_IT translations

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Added basic configuration support and menu entries for theme localization

* Changed a theme loading debug message

* (linear-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* (modern-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* Updated the it_IT translations

* Added support for using language variables in the theme configuration

* Added localization support to DateTimeComponent

* Added translations for the automatic collection names when used as theme system variables

* Added localization support for the theme game counter

* Added theme contextual hinting to the custom collection summary text in CollectionSystemsManager

Also added translation support for a string that was previously missed

* Added localization support to the label entries in capabilities.xml

* Fixed a regression where horizontal text containers would sometimes not work correctly

* Fixed an issue where text elements defined as gamecount using the systemdata property could not scroll horizontally

* Added support for including theme files from within the colorScheme and fontSize tag pairs

* Added translations for the automatic collection names (short name versions) when used as theme system variables

* Fixed an incorrect code comment in CollectionSystemsManager

* Added translations for the name and fullname systemdata properties for the text element

* Added translation support for the metadata property for the text element

* Updated all locale (.po) files with the theme engine localization additions

* (linear-es-de) Added translations for en_US, en_GB and sv_SE

* Documentation update

* Updated the fr_FR translations

* (linear-es-de) Added translations for fr_FR

* Updated the ja_JP translations

* Updated the zh_CN translations

* (modern-es-de) Added translations for en_US, en_GB, fr_FR and sv_SE

* Updated the es_ES translations

* Updated the ro_RO translations

* (linear-es-de) Added translations for es_ES

* (linear-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for en_US, en_GB and sv_SE

* (linear-es-de) Updated the es_ES translations

* (modern-es-de) Updated the fr_FR translations

* (linear-es-de) Some minor translation changes

* (modern-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for ro_RO

* Updated the it_IT translations

* Updated the pt_BR translations

* (linear-es-de) Added translations for it_IT

* (modern-es-de) Decreased the helpsystem entry spacing

* (modern-es-de) Added translations for es_ES and it_IT

* (slate-es-de) Added translations for es_ES, fr_FR and it_IT

* (linear-es-de) Added translations for pt_BR

* (modern-es-de) Added translations for pt_BR

* (slate-es-de) Added translations for pt_BR

* (Haiku) Added support for the c64, plus4 and vic20 systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Updated SDL to 2.30.6 on Android, Windows, macOS and the Linux AppImage builds

* Added an ICU filter configuration file

* (macOS) Reduced the ICU library size via a data filter file

* (Windows) Reduced the ICU library size via a data filter file

* Updated the ru_RU translations

* (linear-es-de) Added translations for ru_RU

* (modern-es-de) Added translations for ru_RU

* (slate-es-de) Added translations for ru_RU

* Added a menu title font size adjustment for the ru_RU translations

* Removed an unnecessary element resize in ScrollableContainer

* Fixed a line breaking issue

* Added theme engine translations for 'unknown' metadata values for developer, publisher, genre and players

* Added theme engine translations for 'never' and 'unknown' date values

* (linear-es-de) Added translations for ja_JP and zh_CN

* (modern-es-de) Added translations for ja_JP and zh_CN

* (slate-es-de) Added translations for ja_JP and zh_CN

* Updated all locales with new theme engine translations

* Fixed an issue where the text element defaultValue property no longer worked correctly

* (modern-es-de) Added some capitalized default metadata values

* Documentation update

* pdated the el_GR translations

* (linear-es-de) Updated the system metadata

* (linear-es-de) Added sv_SE translations for all system hardware types

* Updated the de_DE translations

* Updated the pl_PL translations

* Bundled the July 2024 release of the Mozilla TLS/SSL certificates

* Updated the MAME index files to include ROMs up to MAME version 0.269

* (linear-es-de) Added translations for pl_PL

* Added the VirtualXT RetroArch core as an alternative emulator for the dos and pc systems

* Added the Stella 2023 RetroArch core as an alternative emulator for the atari2600 system

* Removed support for the ar_EG, de_DE, el_GR and nl_NL locales and moved their .po files to an archive directory

* Documentation update

* (modern-es-de) Added translations for pl_PL

* (slate-es-de) Added translations for pl_PL

* Updated SDL to 2.30.7 on Android, Windows, macOS and the Linux AppImage builds

* Updated the fr_FR translations

* Added support for the new Lime3DS binary names on Linux, macOS and Windows

* Added some missing find rules for Lime3DS

* (Windows) Added 'Shortcut' as an alternative emulator for the switch system

Also added the .lnk file extension

* Added jgenesis as an alternative emulator for the famicom, gamegear, gb, gbc, genesis, mastersystem, megacd, megacdjp, megadrive, megadrivejp, nes, segacd, sfc, snes and snesna systems on Linux and Windows

* Documentation update

* Added izapple2 standalone as an alternative emulator for the apple2 system on Linux and Windows

* (Android) Added support for the Microsoft Windows (windows) game system using the Winlator emulator

* (Android) Added Winlator PRoot Cmod standalone as an alternative emulator for the windows system

* Documentation update

* (Android) Added support for the PC Arcade Systems (pcarcade) and Taito Type X (type-x) game systems

* Bumped the version to 3.1.0

* (modern-es-de) Eliminated an annoying debug message

* (linear-es-de) Added some missing metadata files

* (linear-es-de) Added some missing sv_SE translations

* Updated the Winlator emulator names

* Documentation update

* Documentation update for the 3.1.0 release

* Updated latest_release.json for the 3.1.0 release

* Fixed a typo in the changelog

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Bumped the version to 3.1.1-alpha

* Video player resources are now completely freed up after finishing view transitions

* Changed a rounding in ScrollableContainer to slightly decrease the risk of glyphs getting cut off at the bottom of the container

* Added the Nanum Square Neo Korean font

* Added support for the ko_KR locale

* Fixed an issue where newly entered ScreenScraper username and password values were positioned incorrectly vertically in the account settings menu

* Documentation update

* Changed the position of the ko_KR language

* Changed the ja_JP position in the languages file

* Fixed an issue where attempting to view media for a game that had no downloaded media paused the playback of all static theme videos

* Documentation update

* Added support for the de_DE locale

* Updated the fr_FR translations

* Documentation update

* Updated the de_DE translations

---------

Co-authored-by: Leon Styhre <leon@leonstyhre.com>
2024-09-18 02:23:26 +02:00
Leon Styhre c7f56190ee (macOS) Changed the minimum required OS version from 10.15 'Catalina' to 11 'Big Sur' 2024-05-16 17:06:07 +02:00
Leon Styhre 4d91ee0d62 Updated the dummy ROMs archives with the latest systems 2024-04-21 23:18:07 +02:00
Leon Styhre 8e29bb2c40 Updated SDL to 2.30.2 on Android, Windows, macOS and the Linux AppImage builds 2024-04-17 17:35:49 +02:00
Leon Styhre 248a64ac87 Updated the example version string in update_version_string.sh 2024-04-17 17:32:49 +02:00
Leon Styhre 0fdf83763d (Windows) Updated OpenSSL to 3.3.0 2024-04-17 17:32:04 +02:00
Leon Styhre a021fc22a9 Moved ApplicationVersion.h from es-app to es-core 2024-04-16 20:57:04 +02:00
Leon Styhre acecc5bea4 (Unix/Linux) Updated the man page 2024-03-24 12:42:20 +01:00
Leon Styhre d5b5bb5ac5 Updated SDL to 2.30.1 on Android, Windows, macOS and the Linux AppImage builds 2024-03-10 17:10:09 +01:00
Leon Styhre 6369370f82 Updated SDL to 2.30.0 on Windows, macOS and the Linux AppImage builds 2024-02-13 17:07:58 +01:00
Leon Styhre 9d824af40a Small change to the man page 2024-01-17 17:51:07 +01:00
Leon Styhre 717dce004d (Windows) Removed support for building the application using MinGW 2023-12-19 17:38:21 +01:00
Leon Styhre 38975e0cea (macOS) Changed to more aggressive optimizations when building the FreeImage library 2023-12-17 15:32:38 +01:00
Leon Styhre 1faa5575d9 Split the es_find_rules.xml and es_systems.xml files for Linux and BSD Unix into separate directories 2023-12-16 22:02:52 +01:00
Leon Styhre 361bf832e1 Changed the application name from EmulationStation Desktop Edition to ES-DE 2023-12-16 12:30:13 +01:00
Leon Styhre b51c6d7403 (Linux) Removed an inaccurate comment from the create_AppImage.sh script 2023-11-10 14:01:07 +01:00
Leon Styhre 9ae8245cd6 (macOS) Fixed a dependency library build issue 2023-11-05 12:34:25 +01:00
Leon Styhre 6ba8eab589 Updated libgit2 to 1.7.1 on Windows and macOS 2023-11-05 12:00:11 +01:00
Leon Styhre 4bfbd66d7b Updated SDL to 2.28.5 on Windows, macOS and the Linux AppImage builds 2023-11-05 11:59:10 +01:00
Leon Styhre e6c51511b6 Updated the dummy ROMs archives with all the latest systems 2023-11-02 20:32:07 +01:00
Leon Styhre e8c18ca5e7 (Windows) Added bundling of C++ libraries when building with MSVC 2023-11-02 16:35:40 +01:00
Leon Styhre bfea6b3d73 (Linux) Changed the regular AppImage release to no longer be built using the bundled TLS/SSL certificates 2023-10-31 20:58:25 +01:00
Leon Styhre 321cd7e7dd Updated the dummy ROMs archives with all the latest systems 2023-10-25 18:17:12 +02:00
Leon Styhre 992412c8cb Updated the dummy ROMs archives with all the latest systems 2023-10-24 22:12:57 +02:00
Leon Styhre 33c5d1ee20 Updated the dummy ROMs archives with all the latest systems 2023-10-15 15:32:26 +02:00
Leon Styhre 686056ca34 Updated SDL to 2.28.4 on Windows, macOS and the Linux AppImage builds 2023-10-07 16:02:04 +02:00
Leon Styhre 28f880d995 (Windows) Updated curl to 8.2.1 2023-09-09 10:46:42 +02:00
Leon Styhre ce18f24521 Updated SDL to 2.28.3 on Windows, macOS and the Linux AppImage builds 2023-09-09 10:27:23 +02:00
Leon Styhre 772f2dea90 (macOS) Changed the minimum required OS version from 10.14 'Mojave' to 10.15 'Catalina'
Also completely removed support for the legacy OS build
2023-07-29 16:08:40 +02:00
Leon Styhre 599d1e736d Expanded update_version_string.sh to also update Windows_Portable_README.txt 2023-07-21 11:45:58 +02:00
Leon Styhre 59f0196e7c Added libpoppler to the LSAN_suppressions file 2023-07-13 16:25:13 +02:00
Leon Styhre 3ffaa879e9 Updated the Unix dummy ROMs archive with all the latest systems 2023-07-12 16:08:48 +02:00
Leon Styhre fb2050799d Updated the dummy ROMs archives with all the latest systems 2023-07-10 21:43:26 +02:00
Leon Styhre df740fec5a (Windows) Another try to avoid a filesystem race condition for the MinGW dependency setup script 2023-07-10 15:58:14 +02:00
Leon Styhre 4908d48498 (Windows) Added workarounds for filesystem race conditions to the MinGW dependency setup script 2023-07-10 15:44:23 +02:00
Leon Styhre de97a54da8 Updated SDL to 2.28.1 on Windows, macOS and the Linux AppImage builds 2023-07-05 20:03:07 +02:00
Leon Styhre 0c035a2396 (macOS) Fixed a missing rpath entry for a dependency library 2023-06-25 22:53:26 +02:00
Leon Styhre 43e4310a17 (macOS) Disabled a build option for the FFmpeg dependency 2023-06-25 22:25:18 +02:00
Leon Styhre f4af8470b9 (macOS) Fixed a dependency build script error 2023-06-25 15:44:38 +02:00
Leon Styhre 54f006c404 (Windows) The dependency setup scripts now properly re-download all files 2023-06-25 15:20:56 +02:00
Leon Styhre f522c67a5c The automatic popup of the device virtual keyboard is now always disabled if the SDL release is 2.28.0 or higher
Also removed the custom SDL patch for the Linux AppImage builds that prevented the popup keyboard from being displayed, and also added logging of the SDL version to es_log.txt on application startup
2023-06-25 14:33:06 +02:00
Leon Styhre 1888ec55f5 Updated SDL to 2.28.0 on Windows, macOS and the Linux AppImage builds 2023-06-25 13:18:43 +02:00
Leon Styhre 1b052a174b Updated FFmpeg to 6.0 on Windows and macOS 2023-06-25 12:42:16 +02:00
Leon Styhre 72e14d6a95 (macOS) Changed the make job count from 8 to 4 for the dependency build script 2023-06-25 00:06:17 +02:00
Leon Styhre bb9eee2692 Made es-pdf-convert work on macOS 2023-06-24 23:58:33 +02:00
Leon Styhre 2412193ad3 (Windows) Added CPack configuration for es-pdf-convert 2023-06-24 14:16:31 +02:00
Leon Styhre a58eaa83b5 (Windows) Added the Poppler library to the dependency setup scripts
Also changed all dependencies to not include version numbers in their directory names and updated curl to 8.1.2, FreeType to 2.13.0, libgit2 to 1.6.4 and pugixml to 1.13
2023-06-24 13:27:42 +02:00
Leon Styhre b1f73a57f1 Updated the dummy ROMs archives with all the latest systems 2023-04-11 21:09:19 +02:00
Leon Styhre f6e504fe1f Updated SDL from 2.26.3 to 2.26.5 2023-04-09 14:12:28 +02:00
Leon Styhre c8f318b344 (macOS) Added the libgit2 library as a dependency 2023-03-22 00:17:26 +01:00