Leon Styhre
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4d2ef89864
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Added multi-monitor support.
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2021-01-24 23:44:50 +01:00 |
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Leon Styhre
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f7207edca5
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(Windows) Fixed an issue with reliably launching games.
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2021-01-24 13:51:40 +01:00 |
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Leon Styhre
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88235a0f06
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Started to add support for multi-monitor setups.
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2021-01-24 12:03:44 +01:00 |
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Leon Styhre
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38b30bf353
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(Windows) Log output hack to indiscriminately replace forward slashes with backslashes.
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2021-01-24 11:50:53 +01:00 |
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Leon Styhre
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632dcbfcd5
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Removed log output only needed for testing purposes.
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2021-01-23 20:52:25 +01:00 |
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Leon Styhre
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c16a6d9bc4
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Fixed an issue with flickering and potential crashes when starting to play gamelist videos.
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2021-01-23 20:26:53 +01:00 |
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Leon Styhre
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0b5d9cfc52
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Adjusted the time needed to reach the highest scrolling tier.
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2021-01-23 16:42:58 +01:00 |
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Leon Styhre
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8173ccda80
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Moved the first character extraction function to StringUtil.
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2021-01-23 16:25:53 +01:00 |
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Leon Styhre
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0dfe52586c
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Fixed an issue with adjusting SliderComponent values using the controller D-pad.
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2021-01-23 15:43:48 +01:00 |
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Leon Styhre
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97a6558472
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(Windows) Made the application have the correct fullscreen size on high DPI displays.
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2021-01-21 21:52:28 +01:00 |
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Leon Styhre
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5b31c9dedc
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Updates to the CMakeLists.txt files.
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2021-01-21 21:44:51 +01:00 |
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Leon Styhre
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e4f440ca9a
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Fixed a graphical glitch caused by inaccurate rounding.
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2021-01-19 21:50:14 +01:00 |
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Leon Styhre
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a68bdcec30
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Fixed two MSVC compiler warnings.
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2021-01-19 00:26:02 +01:00 |
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Leon Styhre
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66e1c4e897
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Improved the speed consistency for ScrollableContainer.
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2021-01-19 00:11:02 +01:00 |
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Leon Styhre
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90f4c29048
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Changed a cast from C style to C++ style.
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2021-01-18 00:19:27 +01:00 |
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Leon Styhre
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80d29978b8
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Minor update to the ThemeData log output.
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2021-01-17 22:33:02 +01:00 |
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Leon Styhre
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e68c8f1db3
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ScrollableContainer now takes the font size into consideration for adjusting the scrolling speed.
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2021-01-17 22:02:22 +01:00 |
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Leon Styhre
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7b19b2cc6b
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Improved some log output in ThemeData.
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2021-01-17 21:52:34 +01:00 |
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Leon Styhre
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6e4b26daae
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Multi-scraper no longer jumps to the main menu after finished scraping.
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2021-01-17 12:21:33 +01:00 |
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Leon Styhre
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8b18022752
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Adjusted the game description text scrolling parameters.
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2021-01-17 10:17:41 +01:00 |
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Leon Styhre
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b6e29d503c
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Changed the default VRAM limit to 256 MiB.
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2021-01-17 10:15:17 +01:00 |
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Leon Styhre
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632d11e46f
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Minor code update.
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2021-01-16 23:01:13 +01:00 |
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Leon Styhre
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ef25c675f7
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Fixed an issue where separator lines would not get rendered on lower resolutions.
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2021-01-16 22:55:38 +01:00 |
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Leon Styhre
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9589778107
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Fixed an issue where separator lines would not be rendered correctly.
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2021-01-16 22:52:10 +01:00 |
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Leon Styhre
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b5b70a4931
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Increased the font texture buffers to avoid crashes when running at low resolutions.
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2021-01-16 20:56:14 +01:00 |
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Leon Styhre
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a3c2f831c8
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Clamped the scale factor in NinePatchComponent to avoid artifacts for extreme screen resolutions.
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2021-01-16 20:53:09 +01:00 |
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Leon Styhre
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3c0f62b1be
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Fixed a text string abbreviation issue in GuiComplexTextEditPopup.
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2021-01-16 19:22:23 +01:00 |
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Leon Styhre
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69fa54f61a
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Fixed two MSVC compiler warnings.
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2021-01-16 18:13:00 +01:00 |
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Leon Styhre
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09e5095a08
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Fixed an issue where large text sizes at high resolutions would crash the application.
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2021-01-16 18:05:48 +01:00 |
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Leon Styhre
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8dc23e2114
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Made BusyComponent scale properly on high resolution displays.
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2021-01-15 20:27:54 +01:00 |
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Leon Styhre
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755df0b10d
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Removed a deprecated function from NinePatchComponent.
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2021-01-15 20:26:33 +01:00 |
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Leon Styhre
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b0bd77eb7f
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Log output improvement for TextureData.
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2021-01-15 20:09:01 +01:00 |
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Leon Styhre
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f212a85b23
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Fixed scaling of GridTileComponent on high resolution displays.
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2021-01-15 19:25:44 +01:00 |
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Leon Styhre
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db1a97dd85
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Made SliderComponent scale properly on high resolution displays.
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2021-01-15 19:06:53 +01:00 |
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Leon Styhre
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3abbb3c85c
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Updated TextEditComponent to scale properly on high resolution diplays.
Also changed to SVG graphic files for the text input box frame in order to look smoother at higher resolutions.
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2021-01-15 18:53:38 +01:00 |
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Leon Styhre
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ee8e0a0c89
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Some minor code cleanup.
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2021-01-15 18:47:01 +01:00 |
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Leon Styhre
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a99d32f596
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Made some separator lines scale correctly on high resolution displays.
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2021-01-15 18:44:54 +01:00 |
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Leon Styhre
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0bc707a828
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Added support for scaling textures during load for raster files.
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2021-01-15 18:39:19 +01:00 |
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Leon Styhre
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574feadc68
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Changed from frame.png to frame.svg in most places.
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2021-01-14 22:56:49 +01:00 |
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Leon Styhre
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f71f4704ce
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Properly fixed NinePatchComponent so it scales with the screen resolution.
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2021-01-14 22:55:07 +01:00 |
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Leon Styhre
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1148f941a9
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Added support for scaling SVG graphics files directly when loading them.
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2021-01-14 22:25:44 +01:00 |
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Leon Styhre
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2995a0c7c5
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Removed an invalid video resizing attempt.
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2021-01-14 21:56:43 +01:00 |
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Leon Styhre
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be9eaf6b38
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Very minor code cleanup.
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2021-01-14 21:54:26 +01:00 |
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Leon Styhre
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fbb78add20
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Fixed a GUI element placement issue on high resolution displays.
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2021-01-14 18:24:41 +01:00 |
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Leon Styhre
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82896f01fb
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Fixed an issue with NinePatchComponent scaling on 1920x1200 displays.
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2021-01-14 00:09:23 +01:00 |
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Leon Styhre
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ace0366479
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Buttons now look correct on high-resolution displays.
Also removed some unneeded SVG metadata from the bundled graphics files.
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2021-01-13 23:46:51 +01:00 |
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Leon Styhre
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a97b08e87e
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Eliminated some unnecessary processing in TextComponent.
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2021-01-13 19:49:35 +01:00 |
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Leon Styhre
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34e10ec319
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Minor code cleanup and log output changes.
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2021-01-13 19:48:31 +01:00 |
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Leon Styhre
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ce16c8e3ec
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Improved GUI consistency when running on high resolution devices.
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2021-01-13 19:45:56 +01:00 |
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Leon Styhre
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11bf8046d8
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Added screen resolution modifiers to get proper high resolution scaling.
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2021-01-13 19:42:06 +01:00 |
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