Commit graph

634 commits

Author SHA1 Message Date
Leon Styhre 4d2ef89864 Added multi-monitor support. 2021-01-24 23:44:50 +01:00
Leon Styhre f7207edca5 (Windows) Fixed an issue with reliably launching games. 2021-01-24 13:51:40 +01:00
Leon Styhre 88235a0f06 Started to add support for multi-monitor setups. 2021-01-24 12:03:44 +01:00
Leon Styhre 38b30bf353 (Windows) Log output hack to indiscriminately replace forward slashes with backslashes. 2021-01-24 11:50:53 +01:00
Leon Styhre 632dcbfcd5 Removed log output only needed for testing purposes. 2021-01-23 20:52:25 +01:00
Leon Styhre c16a6d9bc4 Fixed an issue with flickering and potential crashes when starting to play gamelist videos. 2021-01-23 20:26:53 +01:00
Leon Styhre 0b5d9cfc52 Adjusted the time needed to reach the highest scrolling tier. 2021-01-23 16:42:58 +01:00
Leon Styhre 8173ccda80 Moved the first character extraction function to StringUtil. 2021-01-23 16:25:53 +01:00
Leon Styhre 0dfe52586c Fixed an issue with adjusting SliderComponent values using the controller D-pad. 2021-01-23 15:43:48 +01:00
Leon Styhre 97a6558472 (Windows) Made the application have the correct fullscreen size on high DPI displays. 2021-01-21 21:52:28 +01:00
Leon Styhre 5b31c9dedc Updates to the CMakeLists.txt files. 2021-01-21 21:44:51 +01:00
Leon Styhre e4f440ca9a Fixed a graphical glitch caused by inaccurate rounding. 2021-01-19 21:50:14 +01:00
Leon Styhre a68bdcec30 Fixed two MSVC compiler warnings. 2021-01-19 00:26:02 +01:00
Leon Styhre 66e1c4e897 Improved the speed consistency for ScrollableContainer. 2021-01-19 00:11:02 +01:00
Leon Styhre 90f4c29048 Changed a cast from C style to C++ style. 2021-01-18 00:19:27 +01:00
Leon Styhre 80d29978b8 Minor update to the ThemeData log output. 2021-01-17 22:33:02 +01:00
Leon Styhre e68c8f1db3 ScrollableContainer now takes the font size into consideration for adjusting the scrolling speed. 2021-01-17 22:02:22 +01:00
Leon Styhre 7b19b2cc6b Improved some log output in ThemeData. 2021-01-17 21:52:34 +01:00
Leon Styhre 6e4b26daae Multi-scraper no longer jumps to the main menu after finished scraping. 2021-01-17 12:21:33 +01:00
Leon Styhre 8b18022752 Adjusted the game description text scrolling parameters. 2021-01-17 10:17:41 +01:00
Leon Styhre b6e29d503c Changed the default VRAM limit to 256 MiB. 2021-01-17 10:15:17 +01:00
Leon Styhre 632d11e46f Minor code update. 2021-01-16 23:01:13 +01:00
Leon Styhre ef25c675f7 Fixed an issue where separator lines would not get rendered on lower resolutions. 2021-01-16 22:55:38 +01:00
Leon Styhre 9589778107 Fixed an issue where separator lines would not be rendered correctly. 2021-01-16 22:52:10 +01:00
Leon Styhre b5b70a4931 Increased the font texture buffers to avoid crashes when running at low resolutions. 2021-01-16 20:56:14 +01:00
Leon Styhre a3c2f831c8 Clamped the scale factor in NinePatchComponent to avoid artifacts for extreme screen resolutions. 2021-01-16 20:53:09 +01:00
Leon Styhre 3c0f62b1be Fixed a text string abbreviation issue in GuiComplexTextEditPopup. 2021-01-16 19:22:23 +01:00
Leon Styhre 69fa54f61a Fixed two MSVC compiler warnings. 2021-01-16 18:13:00 +01:00
Leon Styhre 09e5095a08 Fixed an issue where large text sizes at high resolutions would crash the application. 2021-01-16 18:05:48 +01:00
Leon Styhre 8dc23e2114 Made BusyComponent scale properly on high resolution displays. 2021-01-15 20:27:54 +01:00
Leon Styhre 755df0b10d Removed a deprecated function from NinePatchComponent. 2021-01-15 20:26:33 +01:00
Leon Styhre b0bd77eb7f Log output improvement for TextureData. 2021-01-15 20:09:01 +01:00
Leon Styhre f212a85b23 Fixed scaling of GridTileComponent on high resolution displays. 2021-01-15 19:25:44 +01:00
Leon Styhre db1a97dd85 Made SliderComponent scale properly on high resolution displays. 2021-01-15 19:06:53 +01:00
Leon Styhre 3abbb3c85c Updated TextEditComponent to scale properly on high resolution diplays.
Also changed to SVG graphic files for the text input box frame in order to look smoother at higher resolutions.
2021-01-15 18:53:38 +01:00
Leon Styhre ee8e0a0c89 Some minor code cleanup. 2021-01-15 18:47:01 +01:00
Leon Styhre a99d32f596 Made some separator lines scale correctly on high resolution displays. 2021-01-15 18:44:54 +01:00
Leon Styhre 0bc707a828 Added support for scaling textures during load for raster files. 2021-01-15 18:39:19 +01:00
Leon Styhre 574feadc68 Changed from frame.png to frame.svg in most places. 2021-01-14 22:56:49 +01:00
Leon Styhre f71f4704ce Properly fixed NinePatchComponent so it scales with the screen resolution. 2021-01-14 22:55:07 +01:00
Leon Styhre 1148f941a9 Added support for scaling SVG graphics files directly when loading them. 2021-01-14 22:25:44 +01:00
Leon Styhre 2995a0c7c5 Removed an invalid video resizing attempt. 2021-01-14 21:56:43 +01:00
Leon Styhre be9eaf6b38 Very minor code cleanup. 2021-01-14 21:54:26 +01:00
Leon Styhre fbb78add20 Fixed a GUI element placement issue on high resolution displays. 2021-01-14 18:24:41 +01:00
Leon Styhre 82896f01fb Fixed an issue with NinePatchComponent scaling on 1920x1200 displays. 2021-01-14 00:09:23 +01:00
Leon Styhre ace0366479 Buttons now look correct on high-resolution displays.
Also removed some unneeded SVG metadata from the bundled graphics files.
2021-01-13 23:46:51 +01:00
Leon Styhre a97b08e87e Eliminated some unnecessary processing in TextComponent. 2021-01-13 19:49:35 +01:00
Leon Styhre 34e10ec319 Minor code cleanup and log output changes. 2021-01-13 19:48:31 +01:00
Leon Styhre ce16c8e3ec Improved GUI consistency when running on high resolution devices. 2021-01-13 19:45:56 +01:00
Leon Styhre 11bf8046d8 Added screen resolution modifiers to get proper high resolution scaling. 2021-01-13 19:42:06 +01:00