Leon Styhre
6ae8c87864
Added a number of properties to allow horizontally scrolling text entries with CarouselComponent
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Also added support for rotating horizontal scrollable containers
2023-08-09 18:57:23 +02:00
Leon Styhre
274a95b28e
Fixed some Clang compiler warnings
2023-08-08 19:43:40 +02:00
Leon Styhre
c30d035e3f
Removed all horizontal text scrolling code from ComponentList (TextComponent is now used instead for this)
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Also some general code cleanup and refactoring
2023-08-08 19:18:16 +02:00
Leon Styhre
e7ada6111b
Added a 'containerType' property to the text element to select between vertical and horizontal containers
2023-08-07 22:58:35 +02:00
Leon Styhre
ed1e11418b
Completely removed support for legacy EmulationStation theme sets
2023-07-30 18:17:27 +02:00
Leon Styhre
07d390ccda
Added theme support for the 'manual' metadata type for the text element
2023-07-20 17:33:49 +02:00
Leon Styhre
d9f38dab3e
Added support for changing the saturation for font textures.
2023-03-03 22:37:39 +01:00
Leon Styhre
ace7dde017
Added an emulator metadata property value for the text element.
2023-02-19 11:50:47 +01:00
Leon Styhre
f3b19a2704
Added two new gamecountGamesNoText and gamecountFavoritesNoText values to the text element systemdata property.
2023-01-30 18:40:28 +01:00
Leon Styhre
66b416d718
Added support to GridComponent for color shifting the selected item.
2023-01-28 14:14:30 +01:00
Leon Styhre
558e13d0c9
Added support for displaying system name information per-game.
2023-01-15 12:51:59 +01:00
Leon Styhre
3bbc761c8f
Added the ability to control the system name suffix from the theme configuration.
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Also removed the corresponding 'Show system names in collections' menu option.
2023-01-14 14:05:24 +01:00
Leon Styhre
e560ab0f58
Added support for overriding the default 'unknown' values when a game has no metadata available.
2023-01-10 22:20:00 +01:00
Leon Styhre
84f019680d
Greatly improved text sizing and rendering.
2022-10-25 00:39:40 +02:00
Leon Styhre
508ea87963
Rewrite of the text wrapping code to work with languages which generally lack spaces, like Japanese.
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Also implemented massive performance improvements to the text wrapping code.
2022-10-08 09:33:57 +02:00
Leon Styhre
9d0b3b911f
Changed the argument order for the TextComponent constructor.
2022-09-24 21:37:00 +02:00
Leon Styhre
369cc7684b
Eliminated a lot of unnecessary text rasterization when populating the gamelist carousel.
2022-09-24 16:47:14 +02:00
Leon Styhre
00b71c7b27
Fixed an issue where text element vertical auto-sizing did not work correctly.
2022-09-23 19:40:39 +02:00
Leon Styhre
fa81853127
Changed some theme loading issues log output from warning to error for DateTimeComponent and TextComponent.
2022-08-19 17:11:16 +02:00
Leon Styhre
d24102db0e
TextComponent now only accepts valid metadata and systemdata property values.
2022-08-18 23:44:22 +02:00
Leon Styhre
93e0bfab5b
Fixed an issue where text elements that had an opacity set to lower than FF via the color tag were faded in during gamelist scrolling.
2022-08-17 17:04:19 +02:00
Leon Styhre
f0c35d8509
Refactored the rendering code into proper classes.
2022-03-14 19:51:48 +01:00
Leon Styhre
755b2c9f50
Changed some render variables to more verbose names.
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Also fixed an issue with fade transitions for legacy themes.
2022-03-11 23:51:41 +01:00
Leon Styhre
63af859618
Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
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Also greatly improved the shader post processing performance and added component dimming support.
2022-03-11 23:17:04 +01:00
Leon Styhre
f585f87497
Added support for setting component opacity from the theme configuration.
2022-02-12 17:38:55 +01:00
Leon Styhre
2c2e624160
Changed the opacity data type and functions from unsigned char to float.
2022-02-11 22:10:25 +01:00
Leon Styhre
09bc9770f2
Changed the theme property forceUppercase to the more versatile letterCase property.
2022-02-09 22:06:34 +01:00
Leon Styhre
6db671de3d
Added support to TextComponent for lowercase and capitalized text conversions.
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Also changed camelCase to capitalized and textStyle to letterCase in various places.
2022-02-09 20:44:22 +01:00
Leon Styhre
a443f86235
Removed a huge amount of unnecessary Window* function arguments.
2022-01-19 18:01:54 +01:00
Leon Styhre
dfeddebc66
Removed a lot of unnecessary combinations of the virtual and override keywords.
2022-01-18 17:40:47 +01:00
Leon Styhre
3683866062
Improved the layout of the scraper GUIs.
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Also added the scroll indicators and replaced a text margin hack with a proper solution.
2021-10-15 20:58:40 +02:00
Leon Styhre
a1ed59553f
Made it possible to set a 'a/select' help prompt for TextComponent.
2021-10-14 21:29:23 +02:00
Leon Styhre
6ee33634fb
Improved the scrolling consistency in ScrollableContainer.
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Also fixed an issue where a fractional last text line would sometimes get rendered.
2021-09-30 20:11:56 +02:00
Leon Styhre
0077e334b7
Made multiple optimizations to the GUI components.
2021-09-28 21:46:45 +02:00
Leon Styhre
7b5d673050
Replaced the internal Vector2i data type and functions with the GLM library equivalent.
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Also applied some code formatting changes for braced lists using clang-format.
2021-08-17 18:41:45 +02:00
Leon Styhre
1fb0ccef0d
Replaced the internal Vector2f data type and functions with the GLM library equivalent.
2021-08-16 18:25:01 +02:00
Leon Styhre
64a7b8e54a
Replaced the internal Vector3f and Vector4f data types and functions with the GLM library equivalents.
2021-08-15 22:03:17 +02:00
Leon Styhre
722468129e
Replaced all internal matrix data types and functions with the GLM library equivalents.
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Also changed some vectors.
2021-08-15 19:30:31 +02:00
Leon Styhre
23fdc00044
Formatted the es-core source tree using clang-format.
2021-07-07 20:31:46 +02:00
Leon Styhre
d90f29b931
Added support to TextComponent to return the horizontal and vertical alignments.
2021-03-21 11:50:13 +01:00
Leon Styhre
5099593d73
The gamelist description text no longer scrolls above the starting position.
2021-03-13 16:52:15 +01:00
Leon Styhre
66e1c4e897
Improved the speed consistency for ScrollableContainer.
2021-01-19 00:11:02 +01:00
Leon Styhre
34e10ec319
Minor code cleanup and log output changes.
2021-01-13 19:48:31 +01:00
Leon Styhre
8ecc50b4ce
Added margin support to TextComponent for abbreviated text.
2021-01-05 16:52:39 +01:00
Leon Styhre
1af7e3eda4
Added support for hidden text fields (intended for passwords).
2020-11-07 12:50:30 +01:00
Leon Styhre
8db04c5fcb
Added SPDX license identifiers to all source files.
2020-09-21 19:17:34 +02:00
Leon Styhre
e4fdd1e20d
Code cleanup and code documentation update.
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As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
Leon Styhre
0387d515fb
Update to fully support Clang/LLVM.
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Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Leon Styhre
4c67dae788
Added color marking to GuiMetaDataEd for newly scraped data.
2020-06-10 19:54:37 +02:00
John Rassa
a57b0ecfea
create new DateTimeComponent
2018-10-15 20:40:45 -07:00