Commit graph

2076 commits

Author SHA1 Message Date
Leon Styhre 254029fed6 Reverted to longer line length license file and added custom macOS version. 2020-09-17 21:49:40 +02:00
Leon Styhre 2a852170a8 (Windows) Fixed some build issues and got the OpenGL shaders to work.
Also some additional code cleanup.
2020-09-16 22:14:35 +02:00
Leon Styhre aa07a1094f Removed deprecated LaunchAnimation.h 2020-09-15 23:06:36 +02:00
Leon Styhre ae7c9dabb8 Decreased CPU usage dramatically and fixed multiple UI navigation glitches.
Also did some code cleanup.
2020-09-15 22:57:54 +02:00
Leon Styhre a6430ff0ff Moved the input debug logging to a more appropriate location.
This also fixes the issue where some input was not being logged correctly.
2020-09-15 21:12:32 +02:00
Leon Styhre 4a13694794 Added a CMake profiling build type. 2020-09-13 23:42:56 +02:00
Leon Styhre 863063ee47 Started to add SPDX license identifiers. 2020-09-13 20:32:22 +02:00
Leon Styhre 87bee7fae9 Added 'Desktop Edition' to the log output version info. 2020-09-13 20:07:02 +02:00
Leon Styhre d787f06c63 The cached gamelist background is now updated when using the metadata editor. 2020-09-13 19:20:30 +02:00
Leon Styhre 98d38b3b46 Eliminated unnecessary processing and rendering in the gamelist view.
Also added a game image fade-in effect to the Detailed view style.
2020-09-13 19:16:40 +02:00
Leon Styhre db0e15f5e8 Fixed an annoying scrolling issue that also affected the application performance. 2020-09-13 19:08:17 +02:00
Leon Styhre 02c9b4fb28 Several small improvements to the video view style.
Also partly rearranged the UI menu.
2020-09-13 14:28:06 +02:00
Leon Styhre 7dea5fb7df Renamed the setting 'Open menu effect' to 'Menu opening effect'. 2020-09-13 13:46:34 +02:00
Leon Styhre 66829b4ffa Added multiple animations and effects (mostly using shaders). 2020-09-13 13:21:38 +02:00
Leon Styhre d1adb313e6 Improved the opacity shader. 2020-09-13 09:57:00 +02:00
Leon Styhre a34bc45e56 Added an opacity shader. 2020-09-12 19:17:26 +02:00
Leon Styhre 3643c08caf Updates to the OpenGL shader handling. 2020-09-12 12:14:48 +02:00
Leon Styhre fcb139e567 (macOS) Change of MAME core in the es_systems.cfg template file. 2020-09-10 21:52:58 +02:00
Leon Styhre 55a2305260 (macOS) Improved full screen mode. 2020-09-10 19:09:27 +02:00
Leon Styhre 49146021d8 Small documentation update for how to build ES on macOS. 2020-09-10 19:07:29 +02:00
Leon Styhre d4803200c0 Small documentation update. 2020-09-06 12:34:19 +02:00
Leon Styhre 0c1edae531 Re-enabled the back button for the video screensaver confirmation dialog. 2020-09-04 19:47:35 +02:00
Leon Styhre 79b5bfffef Some minor cosmetic changes. 2020-09-04 19:05:48 +02:00
Leon Styhre fd10aba815 Updated the GLSL shader logic and added a postprocessing function. 2020-09-04 18:59:19 +02:00
Leon Styhre 9da16dd00e Some minor cosmetic code changes. 2020-08-30 22:25:38 +02:00
Leon Styhre d512c2b11d Implemented OpenGL GLSL shader support. 2020-08-30 22:19:37 +02:00
Leon Styhre a6c8f8034e Updated the built-in Math::clamp() argument order to behave as the C++17 std::clamp(). 2020-08-30 22:03:11 +02:00
Leon Styhre cbe86909f6 (rbsimple-DE) Some theme changes. 2020-08-24 19:00:43 +02:00
Leon Styhre 1df4caa43b Fixed an issue where ES could crash when a controller was unplugged. 2020-08-24 18:59:04 +02:00
Leon Styhre c9831a6aee Changed the SNES system full name in the es_systems.cfg templates. 2020-08-24 18:57:07 +02:00
Leon Styhre e7b8611eff Some small updates to the user guide. 2020-08-24 18:53:42 +02:00
Leon Styhre feb6577dbc Changed to full system name sorting for the system view and scraper selector. 2020-08-24 18:51:55 +02:00
Leon Styhre 77076c22f4 (Unix) Added border to borderless window if the resolution was manually changed.
Also fixed a mistake introduced in the last commit.
2020-08-23 22:40:15 +02:00
Leon Styhre d6baa2d132 (macOS) Add a window border if the user has changed the resolution from the command line. 2020-08-23 22:19:37 +02:00
Leon Styhre 796d2c9ec8 (macOS) Disabled unusable command line arguments. 2020-08-23 21:53:21 +02:00
Leon Styhre 46ab60ad4e (Windows) Fixed the broken build for this OS.
Also some other minor cosmetic code changes.
2020-08-23 21:27:01 +02:00
Leon Styhre b7678007fa (macOS) Disabled reboot and power off menu entries as these require root privileges. 2020-08-23 19:17:06 +02:00
Leon Styhre b8c6366349 (macOS) Made the game launching more seamless. 2020-08-23 18:41:08 +02:00
Leon Styhre 88a5962926 Changed '#ifdef' to '#if defined()' throughout the code. 2020-08-23 17:04:30 +02:00
Leon Styhre af5a48ed10 Removed unnecessary #ifdefs for the SDL2 include files. 2020-08-23 16:15:06 +02:00
Leon Styhre 31fae9678a (macOS) Made playing of videos work. 2020-08-23 15:42:10 +02:00
Leon Styhre 16425b4c32 (macOS) Updates to CMake scripts and corresponding documentation. 2020-08-23 11:35:02 +02:00
Leon Styhre 6fa4333499 (macOS) Several updates to the .dmg package generator setup. 2020-08-21 21:58:12 +02:00
Leon Styhre ffcb578fe7 (macOS) Updates to make ES find resources and themes within the application installation directory. 2020-08-21 21:49:45 +02:00
Leon Styhre c274a90765 Changed the licenses directory name from uppercase to lowercase. 2020-08-19 22:50:45 +02:00
Leon Styhre 7f31c1bbb4 Added .dmg package generator setup for macOS.
Also cleaned up and updated the CMakeLists.txt files and moved the non-source files to a separate assets directory.
2020-08-19 22:30:10 +02:00
Leon Styhre 541f7202d8 Added copying of macOS systems template upon application startup. 2020-08-19 22:17:32 +02:00
Leon Styhre 49fd0c90e9 Added additional copyright holder to license file. 2020-08-19 22:08:15 +02:00
Leon Styhre 4a3112800d Added es_systems.cfg template for macOS. 2020-08-19 22:04:22 +02:00
Leon Styhre 3f9f620649 (macOS) Activated game launching function. 2020-08-19 22:02:42 +02:00