Commit graph

726 commits

Author SHA1 Message Date
Leon Styhre 4fd0423b07 Made 'dim' the fallback screensaver instead of 'black'.
Also set the default screensaver type to 'video' instead of 'dim'.
2021-05-16 18:02:07 +02:00
Leon Styhre bf39f10381 Optimized by skipping some unnecessary rendering when the media viewer is active. 2021-05-16 17:43:18 +02:00
Leon Styhre 564fa67684 Changed the random system or game button and made it possible to disable it altogether. 2021-05-16 14:03:13 +02:00
Leon Styhre 3ed17fbea2 Added a fullscreen game media viewer. 2021-05-16 13:12:31 +02:00
Leon Styhre 282d2fa445 Implemented a workaround for a potential crash when scaling frames in VideoFFmpegComponent. 2021-05-15 20:16:48 +02:00
Leon Styhre c4e542a7a4 Sorted the source files in the CMake configuration files. 2021-05-15 10:40:08 +02:00
Leon Styhre 1d0d5326a8 VideoFFmpegComponent is now the default video player and no longer marked as experimental. 2021-05-14 10:53:50 +02:00
Leon Styhre 4a42f929b3 (Windows) Fixed some MinGW and MSVC compiler errors and warnings for VideoFFmpegComponent. 2021-05-13 11:05:23 +02:00
Leon Styhre c108387257 Added clearing of the audio stream at some appropriate places.
Also made a constant explicitly floating point.
2021-05-12 23:03:29 +02:00
Leon Styhre 4465342724 Added an audio buffer to VideoFFmpegComponent to avoid underflows and distortion. 2021-05-12 22:55:00 +02:00
Leon Styhre f3f86c6e20 Changed to unique_ptr for the threading in VideoFFmpegComponent and TextureDataManager. 2021-05-12 22:49:24 +02:00
Leon Styhre 398e47e2cc Fixed an audio mixing issue in AudioManager. 2021-05-12 22:45:01 +02:00
Leon Styhre b1521c4c53 Fixed a stupid iterator issue in VideoFFmpegComponent. 2021-05-11 18:06:30 +02:00
Leon Styhre 84640c0dc5 Added multithreading to VideoFFmpegComponent. 2021-05-11 17:35:55 +02:00
Leon Styhre a1209dfc5d Fixed a video/audio synchronization issue in VideoFFmpegComponent. 2021-05-10 18:54:17 +02:00
Leon Styhre d9eda97ca6 Fixed an issue in VideoFFmpegComponent that could lead to a crash.
Also renamed a function in VideoFFmpegComponent.
2021-05-10 18:08:45 +02:00
Leon Styhre b87d7238fc Added menu option and integrations for VideoFFmpegComponent 2021-05-09 22:56:41 +02:00
Leon Styhre ef8b008d28 Added an experimental FFmpeg video player. 2021-05-09 22:52:26 +02:00
Leon Styhre fbbb6aece1 Improved the audio streaming in AudioManager. 2021-05-09 22:47:46 +02:00
Leon Styhre bdb2d65db7 (macOS) Added support for new core location for RetroArch v1.9.2 2021-05-02 12:35:36 +02:00
Leon Styhre 08aefdb48e (macOS) Made the application work properly on high DPI displays. 2021-05-02 12:35:16 +02:00
Leon Styhre 837f781e04 Fixed an issue where the static video image would not be displayed after metadata changes. 2021-04-09 22:54:00 +02:00
Leon Styhre 0243b4bcf8 Changed to static loading of the help icons to avoid texture pop-in.
Also cleaned up some error logging for the help icon loading.
2021-04-05 13:26:25 +02:00
Leon Styhre e0e1a05f1e A transition now always takes place to the System view when changing theme sets.
Also fixed an issue where the camera would not move until after the menu was closed.
2021-04-05 10:05:08 +02:00
Leon Styhre 4ff95c4ddf (Unix) Changed the default installation prefix from /usr/local to /usr on Linux.
Also changed the prefix on NetBSD from /usr/local to /usr/pkg.
2021-04-02 12:12:49 +02:00
Leon Styhre 23903de1cf Minor cosmetic code cleanup. 2021-03-27 10:26:13 +01:00
Leon Styhre 12a7b18d05 Renamed controller input type 'analog' to 'thumbstick'. 2021-03-24 21:20:01 +01:00
Leon Styhre 4ab296d8bb Improved the video player pause function while running in background. 2021-03-24 20:15:17 +01:00
Leon Styhre 083e0a12e9 Improved launching of Steam games by keeping ES-DE running in the background. 2021-03-24 20:13:33 +01:00
Leon Styhre 1338e4467b Added support for controller analog sticks click. 2021-03-24 19:35:51 +01:00
Leon Styhre cf2b9534e8 Some code cleanup. 2021-03-23 22:01:47 +01:00
Leon Styhre 28c66225c9 Fixed two memory leaks in VideoVlcComponent. 2021-03-22 18:12:25 +01:00
Leon Styhre e96f8b9c0a Added debug overlay support to ButtonComponent, DateTimeEditComponent and TextListComponent. 2021-03-22 18:07:15 +01:00
Leon Styhre acef76d791 Changed some debug overlay colors. 2021-03-22 17:56:38 +01:00
Leon Styhre 980a23d083 Moved some function definitions from Window.h to Window.cpp 2021-03-21 16:10:09 +01:00
Leon Styhre 1ae88c93d7 Made the navigation sounds loading more robust to handle incomplete theme sets.
Also improved some log messages related to the navigation sounds.
2021-03-21 15:42:13 +01:00
Leon Styhre d90f29b931 Added support to TextComponent to return the horizontal and vertical alignments. 2021-03-21 11:50:13 +01:00
Leon Styhre 3355d6f208 Added support for more imageSource types to the Grid view style. 2021-03-21 11:24:34 +01:00
Leon Styhre e3f67b26c3 Eliminated some unnecessary processing in DateTimeEditComponent if not right aligning. 2021-03-20 11:11:19 +01:00
Leon Styhre 552368d2f6 Left aligned DateTimeEditComponent in the scraper GUI. 2021-03-20 11:08:28 +01:00
Leon Styhre 9d9aaa30d7 Right aligned DateTimeEditComponent and made some minor adjustments in GuiMetaDataEd. 2021-03-20 10:26:18 +01:00
Leon Styhre 330a539241 Made a Windows-specific fix for the white screen flashing during startup. 2021-03-20 08:52:08 +01:00
Leon Styhre cd19ef7b16 Properly fixed the white screen flash seen on application startup. 2021-03-19 20:05:34 +01:00
Leon Styhre 924b3ac033 Fixed a memory leak in Settings. 2021-03-19 18:40:37 +01:00
Leon Styhre b90ab39cb7 Fixed a memory leak related to the navigation sounds. 2021-03-19 18:37:56 +01:00
Leon Styhre 08e6f1b0dd Fixed some minor memory leaks in UIModeController, InputManager and Font. 2021-03-19 18:34:10 +01:00
Leon Styhre adaec71f5b Some minor code cleanup. 2021-03-19 18:25:37 +01:00
Leon Styhre 87e6837980 Complete overhaul of VolumeControl with fixes for some related bugs. 2021-03-18 21:55:56 +01:00
Leon Styhre 60ee29f2ea Fixed an issue where the fallback screensaver would not fade in correctly. 2021-03-18 20:07:07 +01:00
Leon Styhre 5f727f8c00 Improved the scaling of the scanline shader in relation to screen resolution. 2021-03-18 19:52:48 +01:00