Leon Styhre
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7f314d0108
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Fixed a few cosmetic issues in the ROM selection dialog.
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2021-12-27 19:00:22 +01:00 |
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Leon Styhre
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246e9ae8be
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Fixed a cosmetic issue with the ROM directory setup dialog caused by an optimization.
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2021-12-26 17:07:57 +01:00 |
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Leon Styhre
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2d8d1e6831
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(macOS) Reduced the CPU usage significantly while running in the background.
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2021-12-14 18:17:46 +01:00 |
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Leon Styhre
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08bba3cbaf
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(macOS) Removed the Monterey VSync workaround as Apple has patched its OS.
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2021-12-14 17:15:04 +01:00 |
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Leon Styhre
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ab92a4135a
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Fixed an issue where using fallback fonts at very low resolutions could lead to a crash.
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2021-12-14 17:12:39 +01:00 |
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Leon Styhre
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5fd2c86c7d
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Fixed an issue where corrupt Unicode strings could crash the application.
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2021-12-14 17:08:37 +01:00 |
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Leon Styhre
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55316365d8
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Fixed an issue where buggy controller drivers could crash the application.
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2021-12-10 16:51:41 +01:00 |
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Leon Styhre
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045e56ae3f
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(Windows) Changed the fullscreen mode to SDL_WINDOW_BORDERLESS.
Also removed the 'AMD and Intel GPU game launch workaround' menu option.
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2021-12-09 18:53:22 +01:00 |
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Leon Styhre
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0978c697a2
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(macOS) Updated a code comment as the issue described was resolved with SDL 2.0.18
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2021-12-08 21:19:24 +01:00 |
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Leon Styhre
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5019d8c065
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Moved the ScreenScraper account toggle to the bottom of the scraper account screen.
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2021-12-06 20:21:32 +01:00 |
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Leon Styhre
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4227a609a2
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Made the window corners slightly more rounded.
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2021-12-06 18:58:51 +01:00 |
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Leon Styhre
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7e8d1f6434
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(Windows) Improved game launching with the AMD and Intel GPU workaround setting enabled.
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2021-12-06 18:51:50 +01:00 |
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Leon Styhre
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515577c8f9
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(Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
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2021-12-05 13:51:39 +01:00 |
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Leon Styhre
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6e24c8d77b
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Increased the amount of custom event arguments from two to four.
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2021-12-05 11:25:11 +01:00 |
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Leon Styhre
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f5ff480fc4
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Fixed a GCC compiler warning.
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2021-12-02 17:40:45 +01:00 |
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Leon Styhre
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0fdd169835
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Fixed a compile error on BSD Unix.
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2021-12-01 19:10:17 +01:00 |
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Leon Styhre
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3516ee7a26
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(macOS) Set the Monterey VSync workaround setting as enabled by default.
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2021-12-01 18:05:43 +01:00 |
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Leon Styhre
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a2253113f7
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(macOS) Some fixes to make the legacy build work again.
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2021-12-01 17:57:23 +01:00 |
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Leon Styhre
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8373d59e29
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(macOS) All dependencies are now built in-tree.
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2021-11-30 22:14:18 +01:00 |
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Leon Styhre
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a4f8fe78e1
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Fixed a time zone issue related to the Unix epoch.
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2021-11-26 20:55:54 +01:00 |
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Leon Styhre
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5482950689
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Updated a code comment regarding the use of bundled TLS certificates.
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2021-11-25 18:56:30 +01:00 |
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Leon Styhre
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360be460a2
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Added a CMake option to use the bundled TLS certificates with cURL.
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2021-11-25 17:34:34 +01:00 |
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Leon Styhre
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7ebf895613
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Fixed a ScrollableContainer sizing issue while running in the background when games are launched.
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2021-11-22 19:46:05 +01:00 |
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Leon Styhre
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2bbbab7d70
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Small optimization in VideoFFmpegComponent.
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2021-11-18 17:25:09 +01:00 |
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Leon Styhre
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0314b2d439
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Fixed a performance regression caused by excessive mutex locks.
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2021-11-18 17:20:59 +01:00 |
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Leon Styhre
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e91e23a053
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Small code simplification in Settings.
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2021-11-18 17:19:30 +01:00 |
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Leon Styhre
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bd1fa04e79
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(RPi) Fixed a compiler error.
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2021-11-17 21:38:27 +01:00 |
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Leon Styhre
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445b914379
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Completely refactored MameNames.
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2021-11-17 21:32:40 +01:00 |
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Leon Styhre
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af52d9b0ac
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Changed most increment and decrement operators from postfix to prefix for es-core.
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2021-11-17 17:48:49 +01:00 |
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Leon Styhre
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4c6bfb8b78
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Fixed a few issues reported by UBSan.
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2021-11-16 22:03:34 +01:00 |
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Leon Styhre
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9937476e18
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Replaced some mutex locks with atomic variables.
Also removed an SDL audio issue workaround from AudioManager.
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2021-11-16 17:49:05 +01:00 |
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Leon Styhre
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a5e10a6434
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(Windows) Fixed a compiler error.
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2021-11-15 23:45:17 +01:00 |
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Leon Styhre
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999b9a6c04
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Improved thread safety in TextureData and TextureDataManager.
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2021-11-15 23:33:16 +01:00 |
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Leon Styhre
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7b06e9fb8b
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Fixed some thread safety issues in Sound.
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2021-11-15 23:27:02 +01:00 |
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Leon Styhre
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81d6f0fd30
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Improved thread safety for Settings.
Also moved some data from the global namespace to an anonymous namespace.
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2021-11-15 22:53:21 +01:00 |
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Leon Styhre
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6bc4a09c9b
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Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
Also some general refactoring and re-enabling of some SDL_AudioStream functions.
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2021-11-15 22:43:06 +01:00 |
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Leon Styhre
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b742951dc0
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Removed some unnecessary includes of AudioManager.h
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2021-11-15 20:52:36 +01:00 |
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Leon Styhre
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57d172bb14
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Some code cleanup in the logger.
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2021-11-15 20:47:00 +01:00 |
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Leon Styhre
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f8c10c539d
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Added two asserts to ComponentGrid to check for invalid grid layouts.
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2021-11-13 15:33:42 +01:00 |
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Leon Styhre
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4cf291798a
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Fixed a grid layout issue for the virtual keyboard.
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2021-11-13 15:31:44 +01:00 |
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Leon Styhre
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36b7146d7f
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Made the video player shut down slightly faster under some circumstances.
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2021-11-12 23:48:12 +01:00 |
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Leon Styhre
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1005dfcdb7
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(macOS) Added a Monterey VSync bug workaround.
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2021-11-12 19:49:24 +01:00 |
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Leon Styhre
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043db7e05e
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(RPi) Fixed a crash by null terminating the Unicode lookup tables.
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2021-11-11 22:41:13 +01:00 |
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Leon Styhre
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3e59a451c9
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Improved the padding consistency for OptionListComponent arrows across different screen resolutions.
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2021-11-11 19:54:10 +01:00 |
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Leon Styhre
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b68640939a
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Improved consistency of sizing and padding for buttons across different screen resolutions.
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2021-11-11 19:51:42 +01:00 |
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Leon Styhre
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22200c3025
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Fixed an issue where TextListComponent would not correctly handle the forceUppercase theme property.
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2021-11-11 19:49:46 +01:00 |
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Leon Styhre
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6a7f002a94
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Improved the sizing of screen corners in NinePatchComponent.
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2021-11-11 19:47:59 +01:00 |
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Leon Styhre
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c4fb3eafbe
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Fixed a small alignment issue in SliderComponent.
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2021-11-11 19:45:44 +01:00 |
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Leon Styhre
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99d0f17e6b
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Fixed a small alignment issue in ComponentList.
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2021-11-11 19:43:58 +01:00 |
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Leon Styhre
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fd980d7e4a
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The alternative emulator badges and filters are now disabled if the per-game setting has been disabled.
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2021-11-10 22:38:25 +01:00 |
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