Leon Styhre
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0b47a90b3e
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(Windows) Added game launch workaround for an AMD and Intel GPU issue.
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2021-06-30 18:08:13 +02:00 |
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Leon Styhre
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1478bbf550
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Enabled the option on all operating systems to run ES-DE in the background while a game is launched.
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2021-06-30 17:19:57 +02:00 |
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Leon Styhre
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e19f0beace
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(Windows) Removed a log output hack that was a genuinely bad idea.
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2021-06-29 18:20:55 +02:00 |
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Leon Styhre
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c30fab0919
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Added an option to use plain ASCII for some special gamelist characters.
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2021-06-28 22:05:24 +02:00 |
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Leon Styhre
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817ee4122a
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Fixed an issue where horizontally scrolling game names would sometimes flicker.
Also cleaned up some code.
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2021-06-28 20:45:58 +02:00 |
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Leon Styhre
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0eba1795a4
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Set the random game or system button to disabled by default.
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2021-06-27 12:21:18 +02:00 |
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Leon Styhre
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e0e1cff787
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Removed controllers are now logged to es_log.txt in the same manner as added controllers.
Also renamed two functions and changed a variable that had an incorrect and confusing name.
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2021-06-26 22:54:30 +02:00 |
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Leon Styhre
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73ea38008f
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The audio stream is no longer freed on shutdown which avoids a random SDL crash bug.
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2021-06-26 22:47:21 +02:00 |
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Leon Styhre
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36be8019a9
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Removed the legacy support for placing game media in the ROM directory.
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2021-06-24 21:11:24 +02:00 |
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Leon Styhre
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337f06b428
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Added a CMake option to build with or without the VLC video player.
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2021-06-23 00:24:15 +02:00 |
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Leon Styhre
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badcfb0fe9
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Fixed a glitch in VideoFFmpegComponent as the video texture was not properly reset.
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2021-06-22 18:17:06 +02:00 |
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Leon Styhre
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534a564237
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Fixed an issue where slide transitions would continue to run after switching theme sets.
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2021-06-22 18:08:20 +02:00 |
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Leon Styhre
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a9617686b6
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Removed the fade-in menu opening effect and enabled the scale-up effect when using OpenGL ES.
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2021-06-22 17:52:57 +02:00 |
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Leon Styhre
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c8af5816a3
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Added a version setting which can be used to detect upgrades of the application.
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2021-06-22 17:47:01 +02:00 |
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Leon Styhre
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942e3ca5bf
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The input logging can now be excluded from the debug output using an option in es_settings.xml
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2021-06-22 17:42:35 +02:00 |
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Leon Styhre
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4ad5cd3856
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Removed the deprecated %COREPATH% variable logic.
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2021-06-20 13:05:28 +02:00 |
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Leon Styhre
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e27ff24cfe
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The legacy es_settings.cfg file is now copied to es_settings.xml instead of being renamed
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2021-06-20 12:51:32 +02:00 |
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Leon Styhre
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b5eb945f40
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Changed a log output line in InputManager.
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2021-06-16 20:20:21 +02:00 |
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Leon Styhre
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57280c5da9
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Changed es_input.cfg to es_input.xml
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2021-06-16 19:20:53 +02:00 |
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Leon Styhre
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dc29b97e91
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Changed es_settings.cfg to es_settings.xml
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2021-06-16 19:05:24 +02:00 |
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Leon Styhre
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d1a30133d1
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Fixed an issue where images were only scaled down but never up during cropping.
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2021-06-14 19:56:21 +02:00 |
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Leon Styhre
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dde840c5f8
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Added a game launch screen.
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2021-06-14 19:15:22 +02:00 |
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Leon Styhre
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aeb74055d0
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Added a function to ImageComponent to crop fully transparent areas around an image.
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2021-06-12 21:08:35 +02:00 |
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Leon Styhre
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05990d0457
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Moved most CImg functions from MiximageGenerator to a new utility module.
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2021-06-12 20:05:28 +02:00 |
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Leon Styhre
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75430f210a
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Some cosmetic code cleanup.
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2021-06-11 17:02:06 +02:00 |
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Leon Styhre
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e50b024b42
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Set the gamelist video scanline option as disabled by default.
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2021-06-10 22:47:22 +02:00 |
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Leon Styhre
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819d03776d
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Added a miximage generator.
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2021-06-07 23:02:42 +02:00 |
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Leon Styhre
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4b1c7c7f0a
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Update to make compilation work with NanoSVG as a Git subtree.
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2021-06-07 21:56:13 +02:00 |
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Leon Styhre
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89c845b4d5
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(Windows) Fixed a compiler error and two warnings.
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2021-05-30 20:52:19 +02:00 |
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Leon Styhre
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4533409c65
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Substantial code cleanup of various utility functions.
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2021-05-30 20:46:17 +02:00 |
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Leon Styhre
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653cf4c46f
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(Windows) Fixed an MSVC compiler warning.
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2021-05-29 11:48:33 +02:00 |
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Leon Styhre
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5ee28ed8ec
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Fixed some compiler errors on Windows caused by an FFmpeg C macro.
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2021-05-29 11:27:04 +02:00 |
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Leon Styhre
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77bbe0592c
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Updated VideoFFmpegComponent to use libavfilter for frame processing and conversion.
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2021-05-29 10:58:51 +02:00 |
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Leon Styhre
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425d4b0937
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Added an option to upscale the video frame rate to 60 FPS.
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2021-05-29 10:55:40 +02:00 |
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Leon Styhre
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c91662befa
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Implemented a stable solution to video stream muting and clearing.
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2021-05-29 10:52:40 +02:00 |
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Leon Styhre
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ce6eed6c3a
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Increased the maximum image size for the scraper and improved the scaling function.
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2021-05-24 21:34:08 +02:00 |
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Leon Styhre
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0d8f50f632
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Added automatic retries to the scraper for ScreenScraper TLS errors.
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2021-05-24 18:51:16 +02:00 |
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Leon Styhre
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ccb4c19d78
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Changed input type 'select' to 'back' to align with the SDL naming conventions.
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2021-05-23 20:31:15 +02:00 |
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Leon Styhre
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4d4210a419
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Added support for selecting between different controller types.
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2021-05-23 19:12:31 +02:00 |
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Leon Styhre
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d6fab23d46
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Fixed some inconsistent signs for the debug logging for analog controller input.
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2021-05-23 13:01:14 +02:00 |
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Leon Styhre
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ecf8e50500
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Added a setting to only accept input from the first controller.
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2021-05-23 11:45:45 +02:00 |
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Leon Styhre
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958c16cb03
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The quit menu is now disabled by default.
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2021-05-23 10:56:49 +02:00 |
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Leon Styhre
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d6eba6ae24
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Adjusted the size and position of the various menus.
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2021-05-23 10:40:11 +02:00 |
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Leon Styhre
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83b764cf1f
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Small cosmetic changes to the input device configuration screen.
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2021-05-23 10:16:47 +02:00 |
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Leon Styhre
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0f00701c93
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GuiInputConfig now also shows the controller device name during configuration.
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2021-05-23 10:14:15 +02:00 |
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Leon Styhre
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28ff713d87
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(Windows) Fixed an MSVC compiler error and two warnings.
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2021-05-22 22:31:03 +02:00 |
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Leon Styhre
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a21dd2c817
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Some code cleanup in GuiInputConfig.
Also fixed a small cosmetic bug.
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2021-05-22 22:22:08 +02:00 |
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Leon Styhre
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581eb6a055
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Fixed an issue where GuiDetectDevice wouldn't detect analog controller inputs.
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2021-05-22 22:19:56 +02:00 |
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Leon Styhre
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0bde8dc79d
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Migrated to the SDL2 GameController API.
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2021-05-22 22:18:00 +02:00 |
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Leon Styhre
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65e119cff9
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The audio stream is now only cleared from a single location in VideoFFmpegComponent.
Also made the video player finish processing if the video is paused.
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2021-05-19 19:52:58 +02:00 |
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