Leon Styhre
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5ac6bcb902
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Added opacity support to the scanline shader.
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2022-02-15 22:13:11 +01:00 |
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Leon Styhre
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a9d1f6e307
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Added support for setting the video fade-in time via the theme configuration.
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2022-02-15 21:26:40 +01:00 |
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Leon Styhre
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4f019c3775
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Added support for defining multiple imageType entries.
Also made some improvements to GameSelectorComponent and related logic.
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2022-02-14 19:32:07 +01:00 |
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Leon Styhre
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eb3729a5fb
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Fixed a few crashes related to GameSelectorComponent.
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2022-02-13 23:15:43 +01:00 |
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Leon Styhre
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cc8123f5a6
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Added a GameSelectorComponent for displaying game media in SystemView.
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2022-02-13 20:03:34 +01:00 |
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Leon Styhre
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31c5b200d1
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Added support for using unsigned integers for theme properties.
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2022-02-13 15:01:55 +01:00 |
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Leon Styhre
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027265da67
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Added themeable opacity support for the help system.
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2022-02-13 12:18:33 +01:00 |
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Leon Styhre
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1bca9e185e
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Changed to the more specific imageType and systemdata theme properties.
Also made it possible to set the image interpolation method from the theme, and added clamping to the lineSpacing property.
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2022-02-13 11:45:06 +01:00 |
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Leon Styhre
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e0540ee03b
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Video pillarboxes and scanline rendering can now be controlled from the theme configuration.
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2022-02-12 17:46:31 +01:00 |
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Leon Styhre
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6572fa8f23
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The displayRelative property can now be overridden for the md_lastplayed metadata type.
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2022-02-12 17:43:20 +01:00 |
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Leon Styhre
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f585f87497
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Added support for setting component opacity from the theme configuration.
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2022-02-12 17:38:55 +01:00 |
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Leon Styhre
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c24cf1e57a
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Fixed an issue where RatingComponent outlines would not fade correctly.
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2022-02-12 13:36:40 +01:00 |
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Leon Styhre
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a42d63e567
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Code cleanup by moving a lot of casts to the appropriate getter functions.
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2022-02-11 23:38:23 +01:00 |
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Leon Styhre
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ead1d5af9c
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Fixed a small alignment issue in ComponentList.
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2022-02-11 23:33:29 +01:00 |
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Leon Styhre
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2c2e624160
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Changed the opacity data type and functions from unsigned char to float.
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2022-02-11 22:10:25 +01:00 |
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Leon Styhre
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89efdef39c
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Fixed an issue where horizontal and vertical color gradients were mixed up.
Also added logging in case an invalid gradient type is used in a theme.
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2022-02-11 18:44:24 +01:00 |
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Leon Styhre
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4eb763d816
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Replaced the ambiguous alignment properties with specific horizontal and vertical properties.
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2022-02-11 00:19:08 +01:00 |
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Leon Styhre
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28a3beb9ce
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ScrollableContainer parameters are now themeable.
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2022-02-10 20:02:56 +01:00 |
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Leon Styhre
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09bc9770f2
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Changed the theme property forceUppercase to the more versatile letterCase property.
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2022-02-09 22:06:34 +01:00 |
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Leon Styhre
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6db671de3d
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Added support to TextComponent for lowercase and capitalized text conversions.
Also changed camelCase to capitalized and textStyle to letterCase in various places.
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2022-02-09 20:44:22 +01:00 |
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Leon Styhre
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b9e9178169
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Fixed multiple issues in CarouselComponent.
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2022-02-09 18:22:06 +01:00 |
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Leon Styhre
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027af497d5
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Fixed an issue where VideoComponent static images were not fading out correctly in the gamelist view.
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2022-02-09 18:16:15 +01:00 |
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Leon Styhre
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03f8e020c3
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Fixed a reverse scrolling issue in CarouselComponent.
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2022-02-09 00:05:06 +01:00 |
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Leon Styhre
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69b9b587d6
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Added support for text entries to CarouselComponent.
Also fixed some issues with the carousel wheels and removed an unused function in ThemeData.
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2022-02-07 21:05:56 +01:00 |
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Leon Styhre
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b5d49e9b43
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Migrated the carousel code from SystemView to CarouselComponent.
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2022-02-06 14:01:40 +01:00 |
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Leon Styhre
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afe249c5fc
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Added CarouselComponent skeleton.
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2022-02-04 21:42:08 +01:00 |
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Leon Styhre
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c530373ddc
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Improved the integration of the variant and aspect ratio options in the UI Settings menu.
Also reorganized the order of some settings.
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2022-02-01 18:06:32 +01:00 |
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Leon Styhre
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36fe3c871c
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Fixed an issue where corrupt textures could get rendered.
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2022-02-01 17:51:00 +01:00 |
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Leon Styhre
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2bf5e6f3f1
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Fixed two text color issues when resetting ScrollableContainer.
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2022-01-31 22:53:21 +01:00 |
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Leon Styhre
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0e9e47e090
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Fixed an issue where text transparencies would not work.
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2022-01-31 22:37:10 +01:00 |
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Leon Styhre
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e96aa82dd3
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Fixed an issue where some images would not get rendered.
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2022-01-30 20:48:31 +01:00 |
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Leon Styhre
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f2c708bf79
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Fixed two incorrect intializations in TextComponent.
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2022-01-30 19:36:58 +01:00 |
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Leon Styhre
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bf222d7eb0
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Fixed some missing initializations in TextComponent.
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2022-01-30 19:31:53 +01:00 |
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Leon Styhre
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3bf46c3fb0
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Added support for two new 'scrollFadeIn' and 'defaultImage' properties.
Also fixed some issues with theming ScrollableContainer.
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2022-01-30 19:30:38 +01:00 |
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Leon Styhre
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c35a297d9a
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Large update to get the new theme engine up and running.
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2022-01-29 18:41:22 +01:00 |
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Leon Styhre
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4b1138ebc7
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Fixed an issue where ScrollableContainer could round its size to zero.
Also added a sizing check to prevent application hangs on zero-sized containers.
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2022-01-29 11:06:58 +01:00 |
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Leon Styhre
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24f65a2560
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Prevented ImageComponent from attempting to render an empty texture.
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2022-01-25 18:18:16 +01:00 |
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Leon Styhre
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a147c87cea
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Added a new getRatingValue function to RatingComponent.
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2022-01-22 21:25:35 +01:00 |
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Leon Styhre
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487422454e
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Added support for the 'metadata' element to TextComponent and DateTimeComponent.
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2022-01-22 21:24:19 +01:00 |
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Leon Styhre
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a443f86235
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
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Leon Styhre
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dfeddebc66
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Removed a lot of unnecessary combinations of the virtual and override keywords.
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2022-01-18 17:40:47 +01:00 |
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Leon Styhre
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1a2920c5fc
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Some minor code cleanup in TextListComponent.h
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2022-01-17 21:35:59 +01:00 |
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Leon Styhre
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2ebfb45bdf
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Some minor code cleanup.
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2022-01-17 20:47:30 +01:00 |
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Leon Styhre
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0c8efee8ad
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
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Leon Styhre
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8a6652552f
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Set the clang-format option SpaceBeforeCpp11BracedList to true.
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2022-01-16 12:09:55 +01:00 |
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Leon Styhre
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89cf82b88e
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When multi-scraping and scrolling a long name, the start position would sometimes not reset correctly.
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2022-01-15 19:28:41 +01:00 |
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Leon Styhre
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c7964b7ebc
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Renamed GameList to Gamelist throughout the codebase.
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2022-01-15 13:38:09 +01:00 |
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Leon Styhre
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8596aca68c
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Added an OpenGL ES 2.0 renderer.
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2022-01-13 19:39:49 +01:00 |
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Leon Styhre
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a233b96c2a
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Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
Also harmonized the names of some user defined types and made some other minor cleanup.
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2022-01-11 21:57:00 +01:00 |
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Leon Styhre
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d45a67eeab
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(Windows) Fixed a few compiler errors and warnings.
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2022-01-10 19:53:23 +01:00 |
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