Commit graph

174 commits

Author SHA1 Message Date
Leon Styhre 0c8efee8ad General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
Leon Styhre 8a6652552f Set the clang-format option SpaceBeforeCpp11BracedList to true. 2022-01-16 12:09:55 +01:00
Leon Styhre f80658696c Removed some unnecessary time measurement constants. 2022-01-09 23:50:08 +01:00
Leon Styhre f66bb91496 Decreased the background caching invalidation delay from 50 to 25 ms. 2022-01-09 19:48:29 +01:00
Leon Styhre e730d24da0 Added a small delay to the cached background invalidation to give components some time to render. 2022-01-09 17:56:17 +01:00
Leon Styhre b16ea29088 Added theme support and proper application integration for LottieComponent. 2022-01-09 13:43:42 +01:00
Leon Styhre 254b00a3d8 Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
Leon Styhre 6431804ee7 Removed the deprecated VideoVlcComponent. 2022-01-02 13:13:01 +01:00
Leon Styhre af52d9b0ac Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
Leon Styhre 9937476e18 Replaced some mutex locks with atomic variables.
Also removed an SDL audio issue workaround from AudioManager.
2021-11-16 17:49:05 +01:00
Leon Styhre 6bc4a09c9b Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
Also some general refactoring and re-enabling of some SDL_AudioStream functions.
2021-11-15 22:43:06 +01:00
Leon Styhre c136f87a9f Small optimization when opening the menu. 2021-11-07 19:21:01 +01:00
Leon Styhre 4f9737cd23 Fixed a compiler warning when building with the GLES renderer. 2021-10-26 18:26:00 +02:00
Leon Styhre 7ed0267f5b Made a large optimization to the SVG rasterization logic. 2021-10-25 18:39:58 +02:00
Leon Styhre be6782d340 Info popups are now hidden from both the screensaver and media viewer. 2021-10-07 19:03:43 +02:00
Leon Styhre 93950cf4de Simplified the code for info popups. 2021-10-07 18:31:40 +02:00
Leon Styhre 42cd0c1ad7 Disabled text scrolling when running media player or screensaver or when running in the background. 2021-10-06 17:24:25 +02:00
Leon Styhre dd8f5afdf4 (Windows) Fixed some compiler errors and a compiler warning. 2021-09-19 14:57:54 +02:00
Leon Styhre 63767347f2 Fixed numerous compiler warnings reported by the -Wall and -Wpedantic flags. 2021-09-19 14:37:10 +02:00
Leon Styhre c7d815a125 Fixed multiple compiler warnings related to virtual functions. 2021-09-18 11:49:39 +02:00
Leon Styhre 0b6d987263 Fixed lots of compiler warnings reported by the -Wall and -Wpedantic flags. 2021-09-18 09:53:26 +02:00
Leon Styhre 13abaf6734 Added support for including the left and right trigger buttons in the help prompts. 2021-09-17 21:14:43 +02:00
Sophia Hadash c2042e66e2 Add help component theme options textColorDimmed and iconColorDimmed. 2021-08-23 12:58:06 +02:00
Leon Styhre 9d4deefdf4 Fixed an issue when entering a submenu before the parent menu was scaled up. 2021-08-19 22:28:31 +02:00
Leon Styhre 74e21e8c03 Replaced some internal math functions with equivalents from the GLM library. 2021-08-17 20:55:29 +02:00
Leon Styhre 7b5d673050 Replaced the internal Vector2i data type and functions with the GLM library equivalent.
Also applied some code formatting changes for braced lists using clang-format.
2021-08-17 18:41:45 +02:00
Leon Styhre 1fb0ccef0d Replaced the internal Vector2f data type and functions with the GLM library equivalent. 2021-08-16 18:25:01 +02:00
Leon Styhre 722468129e Replaced all internal matrix data types and functions with the GLM library equivalents.
Also changed some vectors.
2021-08-15 19:30:31 +02:00
Leon Styhre 23fdc00044 Formatted the es-core source tree using clang-format. 2021-07-07 20:31:46 +02:00
Leon Styhre 337f06b428 Added a CMake option to build with or without the VLC video player. 2021-06-23 00:24:15 +02:00
Leon Styhre a9617686b6 Removed the fade-in menu opening effect and enabled the scale-up effect when using OpenGL ES. 2021-06-22 17:52:57 +02:00
Leon Styhre 942e3ca5bf The input logging can now be excluded from the debug output using an option in es_settings.xml 2021-06-22 17:42:35 +02:00
Leon Styhre dde840c5f8 Added a game launch screen. 2021-06-14 19:15:22 +02:00
Leon Styhre 75430f210a Some cosmetic code cleanup. 2021-06-11 17:02:06 +02:00
Leon Styhre 77bbe0592c Updated VideoFFmpegComponent to use libavfilter for frame processing and conversion. 2021-05-29 10:58:51 +02:00
Leon Styhre ccb4c19d78 Changed input type 'select' to 'back' to align with the SDL naming conventions. 2021-05-23 20:31:15 +02:00
Leon Styhre 4d4210a419 Added support for selecting between different controller types. 2021-05-23 19:12:31 +02:00
Leon Styhre d6fab23d46 Fixed some inconsistent signs for the debug logging for analog controller input. 2021-05-23 13:01:14 +02:00
Leon Styhre 65e119cff9 The audio stream is now only cleared from a single location in VideoFFmpegComponent.
Also made the video player finish processing if the video is paused.
2021-05-19 19:52:58 +02:00
Leon Styhre bf39f10381 Optimized by skipping some unnecessary rendering when the media viewer is active. 2021-05-16 17:43:18 +02:00
Leon Styhre 3ed17fbea2 Added a fullscreen game media viewer. 2021-05-16 13:12:31 +02:00
Leon Styhre c108387257 Added clearing of the audio stream at some appropriate places.
Also made a constant explicitly floating point.
2021-05-12 23:03:29 +02:00
Leon Styhre e0e1a05f1e A transition now always takes place to the System view when changing theme sets.
Also fixed an issue where the camera would not move until after the menu was closed.
2021-04-05 10:05:08 +02:00
Leon Styhre 083e0a12e9 Improved launching of Steam games by keeping ES-DE running in the background. 2021-03-24 20:13:33 +01:00
Leon Styhre 28c66225c9 Fixed two memory leaks in VideoVlcComponent. 2021-03-22 18:12:25 +01:00
Leon Styhre 980a23d083 Moved some function definitions from Window.h to Window.cpp 2021-03-21 16:10:09 +01:00
Leon Styhre 60ee29f2ea Fixed an issue where the fallback screensaver would not fade in correctly. 2021-03-18 20:07:07 +01:00
Leon Styhre a46222030c Added an option to disable the blurring of the background when opening menus. 2021-03-18 19:46:45 +01:00
Leon Styhre ded5b1d29b Greatly improved the shader post processing code and fixed some related bugs. 2021-03-17 20:29:43 +01:00
Leon Styhre ace0366479 Buttons now look correct on high-resolution displays.
Also removed some unneeded SVG metadata from the bundled graphics files.
2021-01-13 23:46:51 +01:00
Leon Styhre c3778f55f3 Renamed scroll_gradient.png to screen_gradient.png. 2021-01-12 23:10:06 +01:00
Leon Styhre c5b0042dff Fixed the quick list scroll overlay and made it configurable using a menu option. 2021-01-12 22:41:28 +01:00
Leon Styhre 0365e9c572 Fixed some MSVC compiler warnings. 2020-12-29 11:06:01 +01:00
Leon Styhre 963f93e0f8 Replaced the custom math functions with standard C++ functions. 2020-12-28 11:29:32 +01:00
Leon Styhre debf072a0e Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
Leon Styhre e6f16be221 Fixed an issue with refining ScreenScraper searches for arcade games.
Also did a tiny cosmetic code change in Window.cpp.
2020-12-16 18:46:38 +01:00
Leon Styhre 401d433be0 Eliminated unnecessary rendering when the video or slideshow screensaver is running. 2020-11-18 23:52:29 +01:00
Leon Styhre f334eb7037 Changed the font size and line spacing for the GPU statistics overlay. 2020-11-16 17:46:36 +01:00
Leon Styhre 00ba2e78ab Improvements to the screensaver and game overlay.
Also added functionality to jump to a game from the screensaver (without launching it).
2020-11-12 17:13:24 +01:00
Leon Styhre 9bea6bb17e Added a game info overlay to the screensaver.
Also refactored Window and SystemScreensaver and added a fade-in effect for the shaded background when opening menus.
2020-11-12 00:46:59 +01:00
Leon Styhre 08786f2027 Small change to remove a compiler warning on macOS. 2020-11-10 22:42:25 +01:00
Leon Styhre 6368ae0cc1 OCD update renaming ScreenSaver to Screensaver. 2020-11-10 22:33:57 +01:00
Leon Styhre bbb2aa5217 Overhaul of the screensaver. 2020-11-10 22:18:20 +01:00
Leon Styhre 1a6bec2e3b Overhaul of settings code. 2020-11-05 18:18:11 +01:00
Leon Styhre 70f7382680 Fixed a memory leak for GuiInfoPopup notifications. 2020-10-11 09:59:49 +02:00
Leon Styhre 107c747374 Fixed a regression where the graying-out of menu entries didn't work. 2020-09-27 14:41:59 +02:00
Leon Styhre 4e9c1361be Fixed two additional instances where video would start playing when it shouldn't. 2020-09-27 13:14:50 +02:00
Leon Styhre 522fbebee8 Fixed multiple issues and glitches related to the screensaver. 2020-09-18 18:40:22 +02:00
Leon Styhre d4f5b2d20d Text scrolling now stops when launching a game and when the screensaver starts.
Also did some additional code cleanup.
2020-09-17 22:00:07 +02:00
Leon Styhre a6430ff0ff Moved the input debug logging to a more appropriate location.
This also fixes the issue where some input was not being logged correctly.
2020-09-15 21:12:32 +02:00
Leon Styhre 7dea5fb7df Renamed the setting 'Open menu effect' to 'Menu opening effect'. 2020-09-13 13:46:34 +02:00
Leon Styhre 66829b4ffa Added multiple animations and effects (mostly using shaders). 2020-09-13 13:21:38 +02:00
Leon Styhre 9da16dd00e Some minor cosmetic code changes. 2020-08-30 22:25:38 +02:00
Leon Styhre 885bf61df0 Tweaked the description and setting name for the GPU statistics overlay. 2020-08-15 09:33:08 +02:00
Leon Styhre d3d57ae69a Fixed the VRAM statistics overlay that was using megabytes instad of mebibytes. 2020-08-08 22:33:27 +02:00
Leon Styhre c9a3dbc82e Several changes related to VRAM usage and GPU statistics. 2020-08-08 15:14:33 +02:00
Leon Styhre 11727a1392 Fixed an issue where the screensaver would start when it shouldn't.
Also changed so that the screensaver is reactivated after scraping only after the user has confirmed the scraping results.
2020-08-07 13:07:36 +02:00
Leon Styhre ce9d5c2599 Fixed the screensaver random function so it does not show the same game twice in a row.
Also fixed a bug related to audio playing for the video screensaver and changed its name from 'random video' to simply 'video'.
2020-07-28 11:10:14 +02:00
Leon Styhre c906881957 Fixed the screensaver controls.
It's now possible to start a game directly from the slideshow screensaver. Also fixed toggling of the video screensaver which was not working as expected.
2020-07-27 16:53:54 +02:00
Leon Styhre 6c79224eea Added proper game launch function for Unix. 2020-07-18 23:07:02 +02:00
Leon Styhre 8fcb56cfb3 Made game launching on Windows much more seamless.
Also added an option to hide the taskbar.
2020-07-18 13:21:44 +02:00
Leon Styhre 1b65eaac2e Improved input device configuration.
Default keyboard mappings are now applied if the user has not configured the keyboard.
2020-07-14 19:16:21 +02:00
Leon Styhre 8fefc9232c Reorganized all resources to a subdirectory structure and added the CMake install prefix to the resource search path.
CMAKE_INSTALL_PREFIX and CMAKE_INSTALL_DATAROOTDIR are now used to resolve the resource path. As of this commit, there are only two paths where resources are searched, under the user home directory and under this install prefix directory (which defaults to /usr/local/share/emulationstation/resources but can be set to for instance /opt/share/emulationstation/resources using the appropriate CMake flags).
2020-06-21 19:35:43 +02:00
Leon Styhre 67aa6b3dbd Huge code cleanup and code documentation update.
Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre b7d4274c6e Added save confirmation dialogs to the text edit components, reorganized the scraper menu slightly and fixed a bug when toggling the screensaver. 2020-06-07 10:57:49 +02:00
Tomas Jakobsson 489d7de096 Eliminate drawRect that takes int's and make sure everything uses the float version properly, this way everything is rounded the same way
Only round the transforms when setting them on the GPU, to make sure everything is rounded the same, but only at the final moment
2019-08-31 17:58:36 +02:00
John Rassa fc58af98fd support for color gradients in drawRect and ImageComponent 2019-08-29 19:47:16 -04:00
Tomas Jakobsson 9de16045c9 whitespace cleanup
fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
Tomas Jakobsson a02a747c50 Redid the entire Renderer
Made all components render using triangle strips
2019-08-25 15:45:22 +02:00
Jools Wills 289d89aad1
Merge pull request #555 from placroix74/screensaver-consume-input
[ScreenSaver] Consume input on cancel
2019-04-09 05:14:02 +01:00
placroix74 9362967880 [ScreenSaver] Consume input on cancel 2019-04-07 08:55:27 -04:00
placroix74 f7af8357f8 Code formatting 2019-04-07 08:55:19 -04:00
jrassa 72edb792d2 implement scripting support 2019-03-26 20:02:42 -04:00
pjft 55e4c47e4b Change handling of screensaver to FileData only and respect UI Mode 2019-02-26 09:36:36 +00:00
Lubosz Sarnecki 87a3205521 Loading screen: Be more verbose about what is happening.
Starting up emulationstation takes me about 1 minute over the network
with a large collection of 27 systems with images.

This patch uses the loading screen to tell the user about the status
of the startup, with information how many systems are left for view
initialization.

The most beefy part of the startup process is initializing the views,
and preloading images.

This patch extends the `renderLoadingScreen` function to take a string
and uses it in `ViewController::preload`.

v2: Add SplashScreenProgress option enabled by default.
2019-02-04 23:16:47 +01:00
Rael Gugelmin Cunha 464b0992ad Work with dpad and analogs 2018-11-15 14:38:20 -02:00
Koerty 5913c9465e Add extra buffer rows to the grid to load images ahead 2018-05-21 22:06:00 +02:00
Tomas Jakobsson 421e4a23df The final traces of boost has been eliminated 2018-01-30 19:21:09 +01:00
jrassa b41118fe92 implement debug rects for images similar to text components 2018-01-22 19:31:18 -05:00
Tomas Jakobsson 4425ea0165 Implement --screensize and --screenoffset 2017-12-02 19:16:08 +01:00