Leon Styhre
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9ca948e145
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Fixed incorrect help text for the second button in GuiMsgBox.
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2020-10-20 21:40:53 +02:00 |
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Leon Styhre
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3e8a5391e1
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Videos now always start to play immediately if there is no static image.
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2020-10-20 21:24:29 +02:00 |
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Leon Styhre
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0b6d0bfcd6
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Improved some logging as well as handling of a missing es_systems.cfg file.
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2020-10-19 17:28:20 +02:00 |
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Leon Styhre
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2eb5125d0e
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Some cosmetic code cleanup.
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2020-10-18 19:45:26 +02:00 |
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Leon Styhre
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5838481e0d
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Small adjustments to ScrollableContainer timings.
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2020-10-18 11:03:49 +02:00 |
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Leon Styhre
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923d1df479
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Fixed a libcurl memory leak in the scraper.
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2020-10-18 11:01:56 +02:00 |
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Leon Styhre
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35c7c7ec09
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Removed deprecated code for handling video subtitles.
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2020-10-17 16:06:48 +02:00 |
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Leon Styhre
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0beb40d9c9
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Fixed a tiny memory leak.
Also fixed a Clang static analyzer error for SystemData.
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2020-10-17 14:32:08 +02:00 |
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Leon Styhre
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930bdce576
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Fixed multiple issues reported by the Clang static analyzer.
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2020-10-17 14:05:41 +02:00 |
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Leon Styhre
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13e0735dda
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Implemented variable scrolling speed for ScrollableContainer.
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2020-10-17 12:16:58 +02:00 |
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Leon Styhre
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2768380446
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Fixed several errors reported by Valgrind.
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2020-10-11 18:57:37 +02:00 |
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Leon Styhre
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c2b3b029e5
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Fixed a massive memory leak related to SVG images.
Also did a general update and cleanup of TextureData.
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2020-10-11 18:46:06 +02:00 |
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Leon Styhre
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70f7382680
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Fixed a memory leak for GuiInfoPopup notifications.
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2020-10-11 09:59:49 +02:00 |
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Leon Styhre
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5cd83899f0
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Fixed a regression where the video would not pause when launching a game.
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2020-10-10 15:46:01 +02:00 |
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Leon Styhre
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96da134f7d
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Added option to scrape based on the metadata name.
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2020-10-10 13:05:12 +02:00 |
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Leon Styhre
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965f96bbc8
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Fixed a sorting issue when clearing game metadata.
Also a small documentation update and a file permission change.
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2020-09-27 18:37:43 +02:00 |
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Leon Styhre
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107c747374
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Fixed a regression where the graying-out of menu entries didn't work.
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2020-09-27 14:41:59 +02:00 |
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Leon Styhre
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4e9c1361be
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Fixed two additional instances where video would start playing when it shouldn't.
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2020-09-27 13:14:50 +02:00 |
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Leon Styhre
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08a2602fe2
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Added function to unpause video.
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2020-09-26 22:15:36 +02:00 |
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Leon Styhre
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8db04c5fcb
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
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Leon Styhre
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83bae1e963
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When marking or unmarking a game as favorite, the cursor position is now retained.
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2020-09-20 10:05:03 +02:00 |
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Leon Styhre
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fd92f7f86d
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Implemented the same opacity animation for the video style as for the detailed style.
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2020-09-18 20:43:46 +02:00 |
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Leon Styhre
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522fbebee8
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Fixed multiple issues and glitches related to the screensaver.
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2020-09-18 18:40:22 +02:00 |
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Leon Styhre
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afa91aa093
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Fixed an issue where long game names would sometimes not scroll.
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2020-09-18 18:19:02 +02:00 |
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Leon Styhre
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f4e24bdd56
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Fixed an issue where the cursor would end up outside text fields for long strings.
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2020-09-18 18:16:12 +02:00 |
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Leon Styhre
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d4f5b2d20d
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Text scrolling now stops when launching a game and when the screensaver starts.
Also did some additional code cleanup.
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2020-09-17 22:00:07 +02:00 |
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Leon Styhre
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2a852170a8
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(Windows) Fixed some build issues and got the OpenGL shaders to work.
Also some additional code cleanup.
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2020-09-16 22:14:35 +02:00 |
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Leon Styhre
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ae7c9dabb8
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Decreased CPU usage dramatically and fixed multiple UI navigation glitches.
Also did some code cleanup.
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2020-09-15 22:57:54 +02:00 |
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Leon Styhre
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a6430ff0ff
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Moved the input debug logging to a more appropriate location.
This also fixes the issue where some input was not being logged correctly.
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2020-09-15 21:12:32 +02:00 |
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Leon Styhre
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d787f06c63
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The cached gamelist background is now updated when using the metadata editor.
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2020-09-13 19:20:30 +02:00 |
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Leon Styhre
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db0e15f5e8
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Fixed an annoying scrolling issue that also affected the application performance.
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2020-09-13 19:08:17 +02:00 |
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Leon Styhre
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02c9b4fb28
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Several small improvements to the video view style.
Also partly rearranged the UI menu.
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2020-09-13 14:28:06 +02:00 |
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Leon Styhre
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7dea5fb7df
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Renamed the setting 'Open menu effect' to 'Menu opening effect'.
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2020-09-13 13:46:34 +02:00 |
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Leon Styhre
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66829b4ffa
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Added multiple animations and effects (mostly using shaders).
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2020-09-13 13:21:38 +02:00 |
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Leon Styhre
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a34bc45e56
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Added an opacity shader.
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2020-09-12 19:17:26 +02:00 |
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Leon Styhre
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3643c08caf
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Updates to the OpenGL shader handling.
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2020-09-12 12:14:48 +02:00 |
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Leon Styhre
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79b5bfffef
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Some minor cosmetic changes.
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2020-09-04 19:05:48 +02:00 |
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Leon Styhre
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fd10aba815
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Updated the GLSL shader logic and added a postprocessing function.
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2020-09-04 18:59:19 +02:00 |
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Leon Styhre
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9da16dd00e
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Some minor cosmetic code changes.
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2020-08-30 22:25:38 +02:00 |
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Leon Styhre
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d512c2b11d
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Implemented OpenGL GLSL shader support.
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2020-08-30 22:19:37 +02:00 |
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Leon Styhre
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a6c8f8034e
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Updated the built-in Math::clamp() argument order to behave as the C++17 std::clamp().
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2020-08-30 22:03:11 +02:00 |
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Leon Styhre
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1df4caa43b
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Fixed an issue where ES could crash when a controller was unplugged.
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2020-08-24 18:59:04 +02:00 |
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Leon Styhre
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feb6577dbc
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Changed to full system name sorting for the system view and scraper selector.
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2020-08-24 18:51:55 +02:00 |
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Leon Styhre
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77076c22f4
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(Unix) Added border to borderless window if the resolution was manually changed.
Also fixed a mistake introduced in the last commit.
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2020-08-23 22:40:15 +02:00 |
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Leon Styhre
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d6baa2d132
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(macOS) Add a window border if the user has changed the resolution from the command line.
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2020-08-23 22:19:37 +02:00 |
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Leon Styhre
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796d2c9ec8
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(macOS) Disabled unusable command line arguments.
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2020-08-23 21:53:21 +02:00 |
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Leon Styhre
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b7678007fa
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(macOS) Disabled reboot and power off menu entries as these require root privileges.
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2020-08-23 19:17:06 +02:00 |
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Leon Styhre
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b8c6366349
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(macOS) Made the game launching more seamless.
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2020-08-23 18:41:08 +02:00 |
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Leon Styhre
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88a5962926
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Changed '#ifdef' to '#if defined()' throughout the code.
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2020-08-23 17:04:30 +02:00 |
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Leon Styhre
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af5a48ed10
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Removed unnecessary #ifdefs for the SDL2 include files.
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2020-08-23 16:15:06 +02:00 |
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