Commit graph

1902 commits

Author SHA1 Message Date
Leon Styhre a09e4096ac (Android) Added preliminary support for requesting storage permissions 2023-12-07 18:10:47 +01:00
Leon Styhre 498bdbd119 Fixed an additional issue where font textures were sometimes updated with empty glyhps 2023-12-07 17:58:10 +01:00
Leon Styhre 1d6701ca4c (Android) Added error output if attempting to write to log file before it was open 2023-12-07 17:57:39 +01:00
Leon Styhre c8d9d100cf (Android) Added log output support 2023-12-07 17:57:08 +01:00
Leon Styhre 27be4007a2 Added workarounds for some mobile GPUs which do not support all OpenGL operations when using the BGRA pixel format 2023-12-07 17:56:27 +01:00
Leon Styhre 8fe027e9ad Fixed an issue where font textures were sometimes updated with empty glyhps 2023-12-07 17:55:40 +01:00
Leon Styhre aaffc06514 Fixed a regression which caused the saturation property to not have any effect on the video stream 2023-11-11 11:37:09 +01:00
Leon Styhre fed4dda4ac Fixed an issue where the application shutdown was not always clean 2023-11-10 20:42:14 +01:00
Leon Styhre ac7729b9ac Fixed an issue where horizontally scrolling text containers sometimes had an incorrect vertical offset 2023-11-04 21:32:35 +01:00
Leon Styhre 6d6673e1c3 The application release number is now tracked on startup instead of the application version 2023-11-04 19:43:01 +01:00
Leon Styhre 87a8d5a23a Fixed a few issues reported by scan-build 2023-11-02 12:38:19 +01:00
Leon Styhre e6097b4fb0 Added rounding of the item sizes in GridComponent 2023-11-01 23:38:33 +01:00
Leon Styhre f22af4afa9 Fixed an issue where parsing of theme include files would stop if non-existing include files were defined using variables 2023-10-31 19:25:36 +01:00
Leon Styhre 12f7d103be Fixed an issue where the textRelativeScale property was not working correctly for the grid element 2023-10-20 17:42:40 +02:00
Leon Styhre 9283cdff84 Newlines are now converted to spaces when pasting text into single-line input fields 2023-10-20 17:40:44 +02:00
Leon Styhre db5948ee4b Fixed an issue where scrollable text containers were sometimes not updated correctly 2023-10-20 17:38:43 +02:00
Leon Styhre b43e466175 Fixed an issue where the slider knob was sometimes not correctly positioned horizontally 2023-10-20 17:37:16 +02:00
Leon Styhre 78a4223b8e (Windows) Fixed an issue where Unicode characters in folder names would sometimes crash the application 2023-10-17 23:58:38 +02:00
Leon Styhre c97555a4c6 Changed the default value for the ScraperSearchFileHashMaxSize setting from 192 to 384 MiB 2023-10-16 19:39:45 +02:00
Leon Styhre 925d1b218b Added event polling when suspending ES-DE on game launch
Also added a ~5 MB log output size limitation for launched games on Unix and macOS
2023-10-16 18:27:46 +02:00
Leon Styhre ce171b2e17 Improved resilience to buggy controller drivers which could previously crash the application 2023-10-07 14:03:17 +02:00
Leon Styhre d576cbc03f Added a 'Debug mode' option to the Other settings menu 2023-10-02 19:59:13 +02:00
Leon Styhre 2d4886a4e1 Changed default interpolation to linear on arbitrary rotation for the image, video, animation, badges and rating elements 2023-09-30 16:28:32 +02:00
Leon Styhre 3d58eccd87 Added debug overlay rendering for the actual video stream in addition to the static image 2023-09-30 13:29:11 +02:00
Leon Styhre 0e2571e8dd Added 'rotation' and 'rotationOrigin' properties to the video element
Also changed the 'interpolation' property to also apply to the video stream
2023-09-30 12:12:32 +02:00
Leon Styhre fcc46148e9 Added an 'interpolation' property to the badge element 2023-09-30 11:36:10 +02:00
Leon Styhre c988170641 Fixed an issue where the interpolation property did not work for the animation element when using Lottie animation files 2023-09-28 18:38:11 +02:00
Leon Styhre 7d32aac99d Changed a Font comment related to the use of the FreeType auto-hinter 2023-09-27 22:08:42 +02:00
Leon Styhre b7e3d3064d Reintroduced vertex roundings as it improves texture mapping accuracy 2023-09-27 20:44:55 +02:00
Leon Styhre a3b49b87b0 Fixed an issue where the menu arrows were not always scaled cleanly 2023-09-27 20:42:23 +02:00
Leon Styhre ee2573345f Improved font rendering quality and always enabled linear texture interpolation for both minification and magnification 2023-09-27 20:36:54 +02:00
Leon Styhre 61d2b92814 Added theme support for the 'physicalName' and 'physicalNameExtension' metadata types for the text element 2023-09-23 12:52:00 +02:00
Leon Styhre 213464a324 Added a missing grid imageInterpolation property entry to ThemeData 2023-09-22 17:30:34 +02:00
Leon Styhre 42e5e2c096 Removed some unnecessary applyTheme calls from CarouselComponent and GridComponent 2023-09-22 17:29:14 +02:00
Leon Styhre 493f51cbe8 Fixed an issue where the text debug overlay was not always rendered correctly 2023-09-22 17:27:56 +02:00
Leon Styhre ad11046d2d Added an 'imageInterpolation' property to the grid element 2023-09-22 16:51:30 +02:00
Leon Styhre ca45ea6d08 Controller input is now blocked during ROM directory rescans to avoid crashes 2023-09-20 20:46:51 +02:00
Leon Styhre 7467e8a7f9 Removed some unnecessary roundings in MoveCameraAnimation 2023-09-20 20:42:05 +02:00
Leon Styhre 2adde87050 Added support for defining an explicit back button function for GuiMsgBox 2023-09-17 11:47:58 +02:00
Leon Styhre 847874a149 Fixed an issue where horizontally scrolling text was not always rendered correctly when scrolling was reset 2023-09-10 15:15:04 +02:00
Leon Styhre 68ba299e0e Removed the back button option from some confirmation dialogs
Also changed the button text for some dialogs to display 'Proceed/Cancel' instead of 'Yes/No'
2023-09-10 14:09:39 +02:00
Leon Styhre a9d99a04c6 Simplified the back button logic in GuiMsgBox 2023-09-10 14:02:48 +02:00
Leon Styhre 87ed152c5a Fixed a regression where text element fade animations would not play 2023-09-08 20:14:22 +02:00
Leon Styhre 8d8649273b Removed a lot of unnecessary vertex roundings 2023-09-07 21:38:34 +02:00
Leon Styhre 848d19a80b Added support for binding multiple texture units for use in the shaders 2023-09-07 21:02:38 +02:00
Leon Styhre 8c9ebc2dcd Renamed the textureSize shader uniform to texSize to avoid collision with the GLSL keyword
Also some additional minor renderer code cleanup
2023-08-31 17:11:32 +02:00
Leon Styhre e3e319f2af Fixed a regression where StringUtil::toCapitalized() stopped working 2023-08-21 17:01:43 +02:00
Leon Styhre 5ddad6d55e Fixed an issue where the rows in TextListComponent were not always sized correctly vertically 2023-08-21 17:00:15 +02:00
Leon Styhre de905babf0 Small change to two RatingComponent theme log warnings 2023-08-20 21:01:23 +02:00
Leon Styhre 7406f2ed78 Some small optimizations in ImageComponent and TextComponent 2023-08-20 20:37:04 +02:00