Commit graph

15 commits

Author SHA1 Message Date
Leon Styhre 57d6dab2cc Some cosmetic code changes. 2020-07-13 20:58:25 +02:00
Leon Styhre 8fefc9232c Reorganized all resources to a subdirectory structure and added the CMake install prefix to the resource search path.
CMAKE_INSTALL_PREFIX and CMAKE_INSTALL_DATAROOTDIR are now used to resolve the resource path. As of this commit, there are only two paths where resources are searched, under the user home directory and under this install prefix directory (which defaults to /usr/local/share/emulationstation/resources but can be set to for instance /opt/share/emulationstation/resources using the appropriate CMake flags).
2020-06-21 19:35:43 +02:00
Leon Styhre 67aa6b3dbd Huge code cleanup and code documentation update.
Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre 4a38271f6a Expanded the help system to (hopefully) the whole application, removed the completely broken command line scraper and fixed some bugs related to the game collections. 2020-06-09 20:03:31 +02:00
Leon Styhre c5e70385dd Expanded support for help system theming to entire application, as before it was only partially implemented. 2020-06-07 20:09:02 +02:00
Leon Styhre b7feedd287 Moved all components into es-core and renamed ScraperSearchComponent to GuiScraperSearch as it's a GUI and not a component. 2020-06-06 14:14:13 +02:00
Leon Styhre fd7da08bf9 Large code cleanup and code documentation update, mostly related to the scraper. Only cosmetic changes in this commit. 2020-05-26 18:34:33 +02:00
Tomas Jakobsson 421e4a23df The final traces of boost has been eliminated 2018-01-30 19:21:09 +01:00
Tomas Jakobsson 3d3fb2c277 Switched over the last functions in Utils.cpp to Utils::String, step 3 of 5 in the quest to remove boost::filesystem 2018-01-27 18:04:28 +01:00
Tomas Jakobsson 9fbe95daa3 iterator -> const_iterator 2017-11-12 00:05:19 +01:00
Tomas Jakobsson a8fc560749 Header inclusion cleanup 2017-11-02 19:16:01 +01:00
Tomas Jakobsson 73a2f6b716 Replace Eigen with "inhouse" vector and matrix math 2017-10-28 22:25:01 +02:00
hex007 90cd10b421 PowerSaver updates:
- Video Screensaver to skip fade in/out if Instant
- Video Previews to skip fade in/out if Instant
- Added Pause/Resume methods to PS for better description
- Added basic documentation to PS header file
- Added trailing after waking up from SS
- Added proper timing offsets after PS is triggered
- PS set to Disabled by default
- some whitespace edits
2017-08-11 10:03:12 -07:00
hex007 45694cf1a4 Power Saver Feature
- Change Power Saver (PS) from Other Settings menu
- 4 Modes are available : Disabled, Default [default], Enhanced, Instant
- All modes work well with Screensavers and Video previews.
- PS is disabled while running Videos through VLC.
- PS is disabled while Scrapping
- Game counts are shown immidiately if in Instant Mode
- PS mode defaults if Transitions are changed while in Instant Mode
2017-07-25 12:07:35 -07:00
Aloshi bc72990f39 Changed 'emulationstation' folder to 'es-app' because I forgot executables don't have extensions on Linux
Half of the ES code has been missing for 5 days because I am incompetent
2014-06-25 12:02:36 -05:00