Commit graph

19 commits

Author SHA1 Message Date
Leon Styhre e4f440ca9a Fixed a graphical glitch caused by inaccurate rounding. 2021-01-19 21:50:14 +01:00
Leon Styhre 53bb5bb2ea Fixed a compiler error on Unix. 2020-12-29 11:12:18 +01:00
Leon Styhre 0365e9c572 Fixed some MSVC compiler warnings. 2020-12-29 11:06:01 +01:00
Leon Styhre 963f93e0f8 Replaced the custom math functions with standard C++ functions. 2020-12-28 11:29:32 +01:00
Leon Styhre 0b6dce687e Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
Leon Styhre 8db04c5fcb Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Leon Styhre a6c8f8034e Updated the built-in Math::clamp() argument order to behave as the C++17 std::clamp(). 2020-08-30 22:03:11 +02:00
Leon Styhre 57d6dab2cc Some cosmetic code changes. 2020-07-13 20:58:25 +02:00
Leon Styhre 1f74723533 Another code cleanup and code documentation update. 2020-06-26 17:17:35 +02:00
Tomas Jakobsson ce8b16aacf Add Transform4x4f::orthoProjection 2019-08-13 15:49:34 +02:00
Tomas Jakobsson 28168667ea Fix Transform4x4f which was broken in many, many ways, but just out of pure luck worked anyway 2019-08-08 17:45:11 +02:00
Tomas Jakobsson 5c6b29705a Suggest vector access methods to be inlined 2018-02-15 15:05:47 +01:00
Tomas Jakobsson cfaa7c19d4 Cleanup a couple of classes 2017-11-25 23:15:55 +01:00
Tomas Jakobsson bd0c6beed5 Silence warnings 2017-11-18 23:20:09 +01:00
Tomas Jakobsson 92b73bd847 Cleaning up a lot of math functions 2017-11-14 20:09:20 +01:00
Tomas Jakobsson dbdf6ed054 Add math/Misc.h 2017-11-06 12:07:32 +01:00
Tomas Jakobsson 8f5fbb0b26 Got rid of Matrix3x3f, Matrix4x4f, Rotation3x3f and Scale3x3f
Everything is now handled by Transform4x4f which now does it way more optimized than previous version
2017-11-01 15:02:48 +01:00
Tomas Jakobsson 44e3e39083 Add pragma once and ifndef header guards to all headers 2017-10-31 18:12:50 +01:00
Tomas Jakobsson 73a2f6b716 Replace Eigen with "inhouse" vector and matrix math 2017-10-28 22:25:01 +02:00