Leon Styhre
5ca4b85549
Added scraping of controller metadata (arcade systems only).
2021-10-27 19:23:57 +02:00
Leon Styhre
3233288a8c
Improved the string trim function and replaced some inlined occurrences.
2021-09-25 18:01:41 +02:00
Leon Styhre
74e21e8c03
Replaced some internal math functions with equivalents from the GLM library.
2021-08-17 20:55:29 +02:00
Leon Styhre
7b5d673050
Replaced the internal Vector2i data type and functions with the GLM library equivalent.
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Also applied some code formatting changes for braced lists using clang-format.
2021-08-17 18:41:45 +02:00
Leon Styhre
00b49b5d1a
Fixed an issue with scraping Nintendo Famicom games.
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Also did some other minor platform cleanups.
2021-07-17 10:37:36 +02:00
Leon Styhre
af5e32e121
Formatted the es-app source tree using clang-format.
2021-07-07 20:03:42 +02:00
Leon Styhre
02832b7bd6
Fixed an issue with the PlatformId for Nintendo Switch.
2021-06-23 17:52:33 +02:00
Sophia Hadash
0e8b0bd7ae
add switch platform
2021-06-22 21:01:12 +02:00
Leon Styhre
9a8fd5c487
Small cosmetic code change for the scraper.
2021-05-30 12:28:17 +02:00
Leon Styhre
5248ece0c2
Made 'Valve Steam' a separate platform.
2021-03-24 19:44:36 +01:00
Leon Styhre
f975468d3a
Added support to ScreenScraper to interpret the HTML copyright character code.
2021-03-22 20:32:54 +01:00
Leon Styhre
190bb839ec
Improved some scraper logging.
2021-02-08 20:56:11 +01:00
Leon Styhre
1e310bd682
Added a GAMEENGINE prefix to the PlatformId enumerators for the game engine systems.
2021-02-08 00:17:01 +01:00
Leon Styhre
c814baef4c
Added support for the game system TIC-80 game engine.
2021-02-07 23:44:13 +01:00
Leon Styhre
4ddda376ba
Added support for the game system MSX Turbo R.
2021-02-07 22:35:34 +01:00
Leon Styhre
99e7a77850
Added support for the game systems NEC PC-8800 and PC-9800 series.
2021-02-07 21:36:33 +01:00
Leon Styhre
47f5b889d5
Changed some platform enumerators to make them more clear and consistent.
2021-02-07 20:49:52 +01:00
Leon Styhre
280ee6aa4e
Added support for the game system Sharp X1.
2021-02-05 21:35:51 +01:00
Leon Styhre
1009cdee80
Added support for scraping Daphne on TheGamesDB and Atari XE and BBC Micro on ScreenScraper.
2021-02-05 17:38:21 +01:00
Leon Styhre
ec669a79c0
Changed the system name for Thomson MO/TO from 'thomson' to 'moto' to follow the RetroPie naming convention.
2021-02-05 17:27:55 +01:00
Leon Styhre
04d99f15ea
Fixed a ScreenScraper issue for searches with 'The' in the game name.
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Also some additional improvements and some refactoring of the ScreenScraper search code.
2021-02-01 19:00:38 +01:00
Leon Styhre
8c71bce8f8
Expanded the strings for region and language in GuiScraperMenu.
2021-01-26 21:04:16 +01:00
Leon Styhre
01e726f23a
Fixed an issue where ScreenScraper searches would fail for game names ending with plus characters.
2021-01-26 17:31:27 +01:00
Leon Styhre
ad544d684d
Minor cosmetic changes to the scraper log output.
2021-01-26 17:28:54 +01:00
Leon Styhre
23dd5b838f
Fixed an issue with scraping arcade games using the metadata name.
2021-01-08 20:34:11 +01:00
Leon Styhre
c95334756d
Fixed a lot of MSVC compiler warnings.
2020-12-29 12:54:24 +01:00
Leon Styhre
963f93e0f8
Replaced the custom math functions with standard C++ functions.
2020-12-28 11:29:32 +01:00
Leon Styhre
debf072a0e
Rewrote some code from C to C++
2020-12-16 23:59:00 +01:00
Leon Styhre
ab2b29f398
Scraping using ScreenScraper now always shows the ratings in the GUI.
2020-12-16 19:03:05 +01:00
Leon Styhre
e5fcb51f57
Added support for multiple search results for ScreenScraper.
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Also fixed some other scraping issues and added some additional scraper logging.
2020-11-14 15:30:49 +01:00
Leon Styhre
f1f0596fe1
Added support for user accounts for ScreenScraper.
2020-11-07 15:34:15 +01:00
Leon Styhre
96da134f7d
Added option to scrape based on the metadata name.
2020-10-10 13:05:12 +02:00
Leon Styhre
6ec1898e97
Implemented handling of invalid ScreenScraper responses.
2020-09-26 13:07:52 +02:00
Leon Styhre
8db04c5fcb
Added SPDX license identifiers to all source files.
2020-09-21 19:17:34 +02:00
Leon Styhre
408be5120c
Multi-scraper folder scraping and folder scraper exclusions added.
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A quick-skip shortcut was added to the multi-scraper as well and some minor changes were done to the ScreenScraper debug logging.
2020-08-06 15:12:04 +02:00
Leon Styhre
2ee67407d8
Scraper allowance information is now logged as debug info.
2020-08-06 12:52:06 +02:00
Leon Styhre
c3de18dd96
Added support for scraping videos using ScreenScraper.
2020-08-05 22:38:44 +02:00
Leon Styhre
939f3389d5
Improved the ScreenScraper error reporting.
2020-08-05 10:51:02 +02:00
Leon Styhre
996af43299
Added some missing game platforms.
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Also updated scrapers with some additional missing systems.
2020-08-05 10:45:27 +02:00
Leon Styhre
dec3a74e16
Fixed ScreenScraper handling of missing game metadata.
2020-08-02 14:19:51 +02:00
Leon Styhre
9b23741bda
Some small cosmetic changes to scraper error messages.
2020-07-31 15:20:55 +02:00
Leon Styhre
676b076e07
Some changes mostly to get Ports working properly.
2020-07-30 22:19:37 +02:00
Leon Styhre
9b7ad8966e
Added some additional error logging for ScreenScraper.
2020-07-30 20:11:45 +02:00
Leon Styhre
949365c822
Renamed system 'pc' to 'dos' and adjusted some graphics files.
2020-07-29 11:19:26 +02:00
Leon Styhre
3cea714f9c
Updated the ScreenScraper error handling slightly.
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Also added the possibility to hide a folder in the same way as a game file.
2020-07-28 23:15:35 +02:00
Leon Styhre
b5485b4ca9
Changed log levels from numbers to text.
2020-07-26 23:30:45 +02:00
Leon Styhre
6735dd3d76
Added missing systems to PlatformId.
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Also did some other small system name changes.
2020-07-25 16:18:41 +02:00
Leon Styhre
5a7fb828a6
Added proper error handling for resource files and improved overall logging.
2020-07-08 17:01:47 +02:00
Leon Styhre
76aa239855
Initial update to make the application build and run on Windows.
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Much more work will be needed to get the Windows port working properly.
2020-07-03 20:23:51 +02:00
Leon Styhre
0387d515fb
Update to fully support Clang/LLVM.
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Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00